nitro-renderer/packages/camera/src/RoomCameraWidgetManager.ts

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import { IRoomCameraWidgetEffect, IRoomCameraWidgetManager, IRoomCameraWidgetSelectedEffect } from '@nitrots/api';
import { GetConfiguration } from '@nitrots/configuration';
import { GetEventDispatcher, RoomCameraWidgetManagerEvent } from '@nitrots/events';
import { TextureUtils } from '@nitrots/utils';
import { BLEND_MODES, ColorMatrix, ColorMatrixFilter, Container, Sprite, Texture } from 'pixi.js';
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import { RoomCameraWidgetEffect } from './RoomCameraWidgetEffect';
export class RoomCameraWidgetManager implements IRoomCameraWidgetManager
{
private _effects: Map<string, IRoomCameraWidgetEffect>;
private _isLoaded: boolean;
constructor()
{
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this._effects = new Map();
this._isLoaded = false;
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}
public init(): void
{
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if(this._isLoaded) return;
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this._isLoaded = true;
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const imagesUrl = GetConfiguration().getValue<string>('image.library.url') + 'Habbo-Stories/';
const effects = GetConfiguration().getValue<{ name: string, colorMatrix?: ColorMatrix, minLevel: number, blendMode?: BLEND_MODES, enabled: boolean }[]>('camera.available.effects');
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for(const effect of effects)
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{
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if(!effect.enabled) continue;
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const cameraEffect = new RoomCameraWidgetEffect(effect.name, effect.minLevel);
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if(effect.colorMatrix.length)
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{
cameraEffect.colorMatrix = effect.colorMatrix;
}
else
{
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cameraEffect.texture = Texture.from(imagesUrl + effect.name + '.png');
cameraEffect.blendMode = effect.blendMode;
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}
this._effects.set(cameraEffect.name, cameraEffect);
}
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GetEventDispatcher().dispatchEvent(new RoomCameraWidgetManagerEvent(RoomCameraWidgetManagerEvent.INITIALIZED));
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}
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public async applyEffects(texture: Texture, selectedEffects: IRoomCameraWidgetSelectedEffect[], isZoomed: boolean): Promise<HTMLImageElement>
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{
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const container = new Container();
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const sprite = new Sprite(texture);
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container.addChild(sprite);
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if(isZoomed) sprite.scale.set(2);
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for(const selectedEffect of selectedEffects)
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{
const effect = selectedEffect.effect;
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if(!effect) continue;
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if(effect.colorMatrix)
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{
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const filter = new ColorMatrixFilter();
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filter.matrix = effect.colorMatrix;
filter.alpha = selectedEffect.alpha;
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if(!Array.isArray(sprite.filters)) sprite.filters = [];
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sprite.filters.push(filter);
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}
else
{
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const effectSprite = new Sprite(effect.texture);
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effectSprite.alpha = selectedEffect.alpha;
effectSprite.blendMode = effect.blendMode;
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container.addChild(effectSprite);
}
}
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return await TextureUtils.generateImage(container);
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}
public get effects(): Map<string, IRoomCameraWidgetEffect>
{
return this._effects;
}
public get isLoaded(): boolean
{
return this._isLoaded;
}
}