skeletor
800b008b55
Don't activate match furni effect if settings are not configured
2020-02-22 17:40:12 -05:00
Alejandro
1c5e180447
Ensure monsterplants don't get rarity 0
2020-02-23 00:39:07 +02:00
Alejandro
a3a906095c
Merge remote-tracking branch 'origin/dev' into dev
2020-02-08 18:15:01 +02:00
Harmonic
5c78088726
WiredEffectTeleport Vulnerability Fix
2020-02-08 07:02:34 -05:00
Alejandro
867e5cf7e6
Organize pet-related item interactions
2020-02-06 14:01:21 +02:00
Alejandro
df8f80f9cb
Add vending machines without sides
2020-02-06 01:16:51 +02:00
Alejandro
ab1e1a1aed
Merge remote-tracking branch 'origin/dev' into dev
2020-02-06 00:58:39 +02:00
Alejandro
0e53d703b3
Fix vending machine behaviour
2020-02-06 00:56:40 +02:00
KrewsOrg
653f611323
Fix for height in MoveRotateFurni - Credits to Skeletor for the overhaul.
2020-02-05 21:23:27 +00:00
KrewsOrg
ed13fa9567
Re-added changes to MoveRotateFurni wired, credits to Skeletor. Tested on habbo and works as intended.
2020-02-05 20:52:39 +00:00
Alejandro
e993a0e95e
Fix wf_blob
2020-02-05 21:30:11 +02:00
Alejandro
34d8d0f8c5
Adjust vending machine timing
2020-02-05 20:17:54 +02:00
Harmonic
f0ed16d46d
Revert "Small refactoring of Wired Effect: Move Rotate"
...
This reverts commit 913f84ac46
2020-02-05 13:06:30 -05:00
Alejandro
1c4a6c080b
Merge remote-tracking branch 'origin/dev' into dev
2020-02-05 19:53:04 +02:00
Alejandro
4ecba6723d
Fix giving handitems with bots
2020-02-05 19:52:29 +02:00
skeletor
913f84ac46
Small refactoring of Wired Effect: Move Rotate
...
-Fixed rotating and moving furniture at the same time
-Fixed random movement direction finding correct tile too fast
-Fixed movement of furniture larger than 2 tiles
2020-02-05 12:39:16 -05:00
Alejandro
82ff5c0a08
Make bots walk to nearest adjacent tile when giving a handitem
2020-02-05 19:35:25 +02:00
Alejandro
2cb33a5ec6
Make game timers end the game at 00:00
2020-02-04 20:52:17 +02:00
Alejandro
1e3067f2ce
Fix banzai puck not being able to move in empty rooms
2020-02-04 14:23:57 +02:00
Alejandro
304907ddf1
Reset banzai tile state on pickup
2020-02-04 14:09:48 +02:00
Alejandro
add7156b9a
Modify default repeater wired delays (credit: kittihab / Kitt Mustang)
2020-02-01 20:29:40 +02:00
Alejandro
99168d57a5
Fix jukebox disc adding/removing
2020-02-01 14:09:59 +02:00
Alejandro
24f84a5b02
Fix snapshot wired updating position even if not enabled
2020-02-01 13:13:21 +02:00
skeletor
b89e6726b1
fixed wired trigger: User step on furni when on roller
2020-01-31 11:52:37 -05:00
skeletor
733620b9b0
Totem planet should only give effect to planet owner
2020-01-30 03:29:38 -05:00
skeletor
fcccd70eb3
tent should not change state when clicked
2020-01-30 03:29:01 -05:00
Alejandro
ccf47ea139
Fix vending machine behaviour
2020-01-28 16:09:59 +02:00
Alejandro
d3b8ee6b76
Speed up vending machine animation ( closes #351 )
2020-01-28 15:24:03 +02:00
Alejandro
da2e78697b
Match puzzlebox behaviour to Habbo
2020-01-28 13:55:07 +02:00
Alejandro
8c4a44e3e7
Fix #349
2020-01-28 13:51:55 +02:00
Alejandro
be6b206211
Ensure that potential adjacent tiles are not null (puzzlebox)
2020-01-28 00:18:46 +02:00
Alejandro
ae9e6cfa62
Fix puzzle boxes going through the wall ( closes #340 )
2020-01-27 23:48:34 +02:00
Alejandro
9b062bd760
Fix #331
2020-01-27 22:38:41 +02:00
Alejandro
70bc0f6bcb
Ensure bot z position saving & fix bots with multiheight ( closes #333 )
2020-01-27 21:56:59 +02:00
Alejandro
fe78102678
Fix wf_act_match_to_sshot packet sending ( closes #338 )
2020-01-27 19:43:17 +02:00
Alejandro
9a161e1184
Make user walk to puzzle box if not adjacent ( closes #336 )
2020-01-27 16:36:05 +02:00
Alejandro
1cfbac1cfb
Delay puzzle box mover's goal location setting ( closes #335 )
2020-01-27 15:36:08 +02:00
Alejandro
72adc5325d
Add random state furni ( fixes #305 )
2020-01-24 22:09:38 +02:00
Alejandro
f2966b837c
Make multiheight items not change height if there is a furni on top ( fixes #302 )
2020-01-24 20:58:29 +02:00
Alejandro
191ef7afad
Make game gates unwalkable during a game ( fixes #312 )
2020-01-24 20:22:52 +02:00
Alejandro
b425bb6856
Fix avatars not rotating with wf_act_match_to_sshot ( fixes #314 )
2020-01-24 20:03:04 +02:00
Alejandro
f695f2f5b4
Fix bot teleporting with wireds ( fixes #315 )
2020-01-24 19:52:58 +02:00
Alejandro
35f13902ce
Make avatar walk to switch if not already adjacent to it ( fixes #313 )
2020-01-24 19:36:59 +02:00
skeletor
e9c93b3589
Wired Condition Not in Team should return true if the user is not in any team
2020-01-23 16:19:58 -05:00
skeletor
66f047bb53
[patch] wired effect move rotate should allow rotation of furniture occupied by users/bots/pets
2020-01-22 10:22:05 -05:00
skeletor
30490af9d2
fixed null pointer exception in timer reset wired
2020-01-22 04:32:11 -05:00
Alejandro
b80ebad61b
Fix unidles trigger
2020-01-22 11:17:04 +02:00
skeletor
f7957a82d0
[patch] Fixed move-and-rotate wired should not allow movement into allow-sit furni
2020-01-21 15:22:53 -05:00
skeletor
8d6010fde3
added remaining NumberFormatExceptions in totem interactions to try/catch block
2020-01-19 20:42:51 -05:00
KrewsOrg
6f0fcafb7b
Final Patch to totems, resolves the NumberFormatException for all Totems. Added correct SQL for totems.
2020-01-17 20:10:19 +00:00