Commit Graph

154 Commits

Author SHA1 Message Date
skeletor
800b008b55 Don't activate match furni effect if settings are not configured 2020-02-22 17:40:12 -05:00
Alejandro
1c5e180447 Ensure monsterplants don't get rarity 0 2020-02-23 00:39:07 +02:00
Alejandro
a3a906095c Merge remote-tracking branch 'origin/dev' into dev 2020-02-08 18:15:01 +02:00
Harmonic
5c78088726 WiredEffectTeleport Vulnerability Fix 2020-02-08 07:02:34 -05:00
Alejandro
867e5cf7e6 Organize pet-related item interactions 2020-02-06 14:01:21 +02:00
Alejandro
df8f80f9cb Add vending machines without sides 2020-02-06 01:16:51 +02:00
Alejandro
ab1e1a1aed Merge remote-tracking branch 'origin/dev' into dev 2020-02-06 00:58:39 +02:00
Alejandro
0e53d703b3 Fix vending machine behaviour 2020-02-06 00:56:40 +02:00
KrewsOrg
653f611323 Fix for height in MoveRotateFurni - Credits to Skeletor for the overhaul. 2020-02-05 21:23:27 +00:00
KrewsOrg
ed13fa9567 Re-added changes to MoveRotateFurni wired, credits to Skeletor. Tested on habbo and works as intended. 2020-02-05 20:52:39 +00:00
Alejandro
e993a0e95e Fix wf_blob 2020-02-05 21:30:11 +02:00
Alejandro
34d8d0f8c5 Adjust vending machine timing 2020-02-05 20:17:54 +02:00
Harmonic
f0ed16d46d Revert "Small refactoring of Wired Effect: Move Rotate"
This reverts commit 913f84ac46
2020-02-05 13:06:30 -05:00
Alejandro
1c4a6c080b Merge remote-tracking branch 'origin/dev' into dev 2020-02-05 19:53:04 +02:00
Alejandro
4ecba6723d Fix giving handitems with bots 2020-02-05 19:52:29 +02:00
skeletor
913f84ac46 Small refactoring of Wired Effect: Move Rotate
-Fixed rotating and moving furniture at the same time
-Fixed random movement direction finding correct tile too fast
-Fixed movement of furniture larger than 2 tiles
2020-02-05 12:39:16 -05:00
Alejandro
82ff5c0a08 Make bots walk to nearest adjacent tile when giving a handitem 2020-02-05 19:35:25 +02:00
Alejandro
2cb33a5ec6 Make game timers end the game at 00:00 2020-02-04 20:52:17 +02:00
Alejandro
1e3067f2ce Fix banzai puck not being able to move in empty rooms 2020-02-04 14:23:57 +02:00
Alejandro
304907ddf1 Reset banzai tile state on pickup 2020-02-04 14:09:48 +02:00
Alejandro
add7156b9a Modify default repeater wired delays (credit: kittihab / Kitt Mustang) 2020-02-01 20:29:40 +02:00
Alejandro
99168d57a5 Fix jukebox disc adding/removing 2020-02-01 14:09:59 +02:00
Alejandro
24f84a5b02 Fix snapshot wired updating position even if not enabled 2020-02-01 13:13:21 +02:00
skeletor
b89e6726b1 fixed wired trigger: User step on furni when on roller 2020-01-31 11:52:37 -05:00
skeletor
733620b9b0 Totem planet should only give effect to planet owner 2020-01-30 03:29:38 -05:00
skeletor
fcccd70eb3 tent should not change state when clicked 2020-01-30 03:29:01 -05:00
Alejandro
ccf47ea139 Fix vending machine behaviour 2020-01-28 16:09:59 +02:00
Alejandro
d3b8ee6b76 Speed up vending machine animation (closes #351) 2020-01-28 15:24:03 +02:00
Alejandro
da2e78697b Match puzzlebox behaviour to Habbo 2020-01-28 13:55:07 +02:00
Alejandro
8c4a44e3e7 Fix #349 2020-01-28 13:51:55 +02:00
Alejandro
be6b206211 Ensure that potential adjacent tiles are not null (puzzlebox) 2020-01-28 00:18:46 +02:00
Alejandro
ae9e6cfa62 Fix puzzle boxes going through the wall (closes #340) 2020-01-27 23:48:34 +02:00
Alejandro
9b062bd760 Fix #331 2020-01-27 22:38:41 +02:00
Alejandro
70bc0f6bcb Ensure bot z position saving & fix bots with multiheight (closes #333) 2020-01-27 21:56:59 +02:00
Alejandro
fe78102678 Fix wf_act_match_to_sshot packet sending (closes #338) 2020-01-27 19:43:17 +02:00
Alejandro
9a161e1184 Make user walk to puzzle box if not adjacent (closes #336) 2020-01-27 16:36:05 +02:00
Alejandro
1cfbac1cfb Delay puzzle box mover's goal location setting (closes #335) 2020-01-27 15:36:08 +02:00
Alejandro
72adc5325d Add random state furni (fixes #305) 2020-01-24 22:09:38 +02:00
Alejandro
f2966b837c Make multiheight items not change height if there is a furni on top (fixes #302) 2020-01-24 20:58:29 +02:00
Alejandro
191ef7afad Make game gates unwalkable during a game (fixes #312) 2020-01-24 20:22:52 +02:00
Alejandro
b425bb6856 Fix avatars not rotating with wf_act_match_to_sshot (fixes #314) 2020-01-24 20:03:04 +02:00
Alejandro
f695f2f5b4 Fix bot teleporting with wireds (fixes #315) 2020-01-24 19:52:58 +02:00
Alejandro
35f13902ce Make avatar walk to switch if not already adjacent to it (fixes #313) 2020-01-24 19:36:59 +02:00
skeletor
e9c93b3589 Wired Condition Not in Team should return true if the user is not in any team 2020-01-23 16:19:58 -05:00
skeletor
66f047bb53 [patch] wired effect move rotate should allow rotation of furniture occupied by users/bots/pets 2020-01-22 10:22:05 -05:00
skeletor
30490af9d2 fixed null pointer exception in timer reset wired 2020-01-22 04:32:11 -05:00
Alejandro
b80ebad61b Fix unidles trigger 2020-01-22 11:17:04 +02:00
skeletor
f7957a82d0 [patch] Fixed move-and-rotate wired should not allow movement into allow-sit furni 2020-01-21 15:22:53 -05:00
skeletor
8d6010fde3 added remaining NumberFormatExceptions in totem interactions to try/catch block 2020-01-19 20:42:51 -05:00
KrewsOrg
6f0fcafb7b Final Patch to totems, resolves the NumberFormatException for all Totems. Added correct SQL for totems. 2020-01-17 20:10:19 +00:00