import { Point } from '@pixi/core'; export class PointMath { public static sum(k: Point, _arg_2: Point): Point { return new Point((k.x + _arg_2.x), (k.y + _arg_2.y)); } public static sub(k: Point, _arg_2: Point): Point { return new Point((k.x - _arg_2.x), (k.y - _arg_2.y)); } public static mul(k: Point, _arg_2: number): Point { return new Point((k.x * _arg_2), (k.y * _arg_2)); } }