import { IAdvancedMap, IRoomObjectController, IRoomObjectManager } from '../api'; import { AdvancedMap } from '../core'; import { RoomObject } from './object'; export class RoomObjectManager implements IRoomObjectManager { private _objects: IAdvancedMap; private _objectsPerType: IAdvancedMap>; constructor() { this._objects = new AdvancedMap(); this._objectsPerType = new AdvancedMap(); } public dispose(): void { this.removeAllObjects(); } public getObject(id: number): IRoomObjectController { const object = this._objects.getValue(id); if(!object) return null; return object; } public getObjectByIndex(index: number): IRoomObjectController { const object = this._objects.getWithIndex(index); if(!object) return null; return object; } public createObject(id: number, stateCount: number, type: string): IRoomObjectController { const object = new RoomObject(id, stateCount, type); return this.addObject(id, type, object); } private addObject(id: number, type: string, object: IRoomObjectController): IRoomObjectController { if(this._objects.getValue(id)) { object.dispose(); return null; } this._objects.add(id, object); const typeMap = this.getTypeMap(type); if(typeMap) typeMap.add(id, object); return object; } public removeObject(id: number): void { const object = this._objects.remove(id); if(object) { const typeMap = this.getTypeMap(object.type); if(typeMap) typeMap.remove(object.id); object.dispose(); } } public removeAllObjects(): void { let i = 0; while(i < this._objects.length) { const object = this._objects.getWithIndex(i); if(object) object.dispose(); i++; } this._objects.reset(); i = 0; while(i < this._objectsPerType.length) { const typeMap = this._objectsPerType.getWithIndex(i); if(typeMap) typeMap.dispose(); i++; } this._objectsPerType.reset(); } private getTypeMap(k: string, _arg_2: boolean = true): IAdvancedMap { let existing = this._objectsPerType.getValue(k); if(!existing && _arg_2) { existing = new AdvancedMap(); this._objectsPerType.add(k, existing); } return existing; } public get objects(): IAdvancedMap { return this._objects; } public get totalObjects(): number { return this._objects.length; } }