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#28 - Game2StartingGameFailedMessageEvent added
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@ -35,6 +35,7 @@ export class IncomingHeader
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public static GAME_CENTER_ACHIEVEMENTS = 2265;
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public static GAME_CENTER_GAME_LIST = 222;
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public static GAME_CENTER_STATUS = 2893;
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public static GAME_CENTER_STARTING_GAME_FAILED = 2142;
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public static GAMESTATUSMESSAGE = 3805;
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public static GAMEACHIEVEMENTS = 1689;
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public static GAMEINVITE = 904;
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@ -0,0 +1,16 @@
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import { IMessageEvent } from '../../../../../../api';
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import { MessageEvent } from '../../../../../../events';
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import { Game2StartingGameFailedMessageParser } from '../../../parser';
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export class Game2StartingGameFailedMessageEvent extends MessageEvent implements IMessageEvent
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{
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constructor(callBack: Function)
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{
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super(callBack, Game2StartingGameFailedMessageParser);
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}
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public getParser(): Game2StartingGameFailedMessageParser
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{
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return this.parser as Game2StartingGameFailedMessageParser;
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}
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}
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@ -1 +1,2 @@
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export * from './Game2AccountGameStatusMessageEvent';
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export * from './Game2StartingGameFailedMessageEvent';
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@ -0,0 +1,30 @@
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import { IMessageDataWrapper, IMessageParser } from '../../../../../../api';
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export class Game2StartingGameFailedMessageParser implements IMessageParser
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{
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public static readonly NOT_ENOUGH_PLAYERS: number = 1;
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public static readonly GAME_HAS_NO_OWNER: number = 2;
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private _reason: number;
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public flush(): boolean
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{
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this._reason = -1;
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return true;
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}
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public parse(wrapper: IMessageDataWrapper): boolean
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{
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if(!wrapper) return false;
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this._reason = wrapper.readInt();
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return true;
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}
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public get reason(): number
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{
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return this._reason;
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}
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}
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@ -1 +1,2 @@
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export * from './Game2AccountGameStatusMessageParser';
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export * from './Game2StartingGameFailedMessageParser';
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