mirror of
https://github.com/billsonnn/nitro-renderer.git
synced 2024-11-22 15:40:52 +01:00
Still buggy but better landscapes
This commit is contained in:
parent
103a128508
commit
ce82ff9930
@ -2,7 +2,7 @@ import { Renderer, RenderTexture, Resource, Texture } from '@pixi/core';
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import { Matrix, Point } from '@pixi/math';
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import { Sprite } from '@pixi/sprite';
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import { IRoomGeometry, IRoomPlane, IVector3D, Vector3d } from '../../../../../api';
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import { PixiApplicationProxy, RoomTextureCache } from '../../../../../pixi-proxy';
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import { PixiApplicationProxy, PlaneTextureCache } from '../../../../../pixi-proxy';
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import { ColorConverter } from '../../../../../room';
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import { PlaneMaskManager } from './mask';
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import { PlaneDrawingData } from './PlaneDrawingData';
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@ -20,7 +20,7 @@ export class RoomPlane implements IRoomPlane
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public static TYPE_LANDSCAPE: number = 3;
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private static _uniqueIdCounter: number = 1;
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private _textureCache: RoomTextureCache;
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private _textureCache: PlaneTextureCache;
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private _disposed: boolean;
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private _randomSeed: number;
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private _origin: Vector3d;
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@ -45,7 +45,6 @@ export class RoomPlane implements IRoomPlane
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private _textureOffsetY: number;
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private _textureMaxX: number;
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private _textureMaxY: number;
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private _textures: Map<string, PlaneBitmapData>;
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private _activeTexture: PlaneBitmapData;
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private _useMask: boolean;
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private _bitmapMasks: RoomPlaneBitmapMask[];
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@ -63,7 +62,7 @@ export class RoomPlane implements IRoomPlane
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private _height: number = 0;
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private _canBeVisible: boolean;
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constructor(textureCache: RoomTextureCache, origin: IVector3D, location: IVector3D, leftSide: IVector3D, rightSide: IVector3D, type: number, usesMask: boolean, secondaryNormals: IVector3D[], randomSeed: number, textureOffsetX: number = 0, textureOffsetY: number = 0, textureMaxX: number = 0, textureMaxY: number = 0)
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constructor(textureCache: PlaneTextureCache, origin: IVector3D, location: IVector3D, leftSide: IVector3D, rightSide: IVector3D, type: number, usesMask: boolean, secondaryNormals: IVector3D[], randomSeed: number, textureOffsetX: number = 0, textureOffsetY: number = 0, textureMaxX: number = 0, textureMaxY: number = 0)
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{
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this._textureCache = textureCache;
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this._secondaryNormals = [];
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@ -115,7 +114,6 @@ export class RoomPlane implements IRoomPlane
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this._color = 0;
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this._rasterizer = null;
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this._canBeVisible = true;
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this._textures = new Map();
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this._cornerA = new Vector3d();
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this._cornerB = new Vector3d();
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this._cornerC = new Vector3d();
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@ -256,20 +254,6 @@ export class RoomPlane implements IRoomPlane
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this._bitmapData = null;
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}
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if(this._textures)
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{
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for(const bitmap of this._textures.values())
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{
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if(!bitmap) continue;
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if(bitmap.texture) bitmap.texture.destroy();
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bitmap.dispose();
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}
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this._textures = null;
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}
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this._activeTexture = null;
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this._location = null;
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this._origin = null;
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@ -305,37 +289,8 @@ export class RoomPlane implements IRoomPlane
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return k;
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}
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private cacheTexture(k: string, _arg_2: PlaneBitmapData): boolean
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{
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const existing = this._textures.get(k);
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if(existing)
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{
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this._textures.delete(k);
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existing.dispose();
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}
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this._activeTexture = _arg_2;
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this._textures.set(k, _arg_2);
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return true;
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}
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private resetTextureCache(k: RenderTexture = null): void
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{
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if(this._textures && this._textures.size)
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{
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for(const bitmap of this._textures.values())
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{
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if(!bitmap) continue;
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bitmap.dispose();
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}
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this._textures.clear();
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}
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this._activeTexture = null;
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}
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@ -350,12 +305,7 @@ export class RoomPlane implements IRoomPlane
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{
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if(!k) return false;
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let planeBitmap = this._activeTexture;
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if(!planeBitmap)
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{
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planeBitmap = this._textures.get(this.getTextureIdentifier(k.scale));
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}
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const planeBitmap = this._activeTexture;
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this.updateMaskChangeStatus();
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@ -377,48 +327,16 @@ export class RoomPlane implements IRoomPlane
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const height = this._rightSide.length * geometry.scale;
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const normal = geometry.getCoordinatePosition(this._normal);
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if(this._activeTexture)
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{
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bitmapData = this._activeTexture;
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}
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else
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{
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bitmapData = this._textures.get(identifier);
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}
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let texture: RenderTexture = null;
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if(bitmapData) texture = bitmapData.texture;
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if(this._rasterizer)
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{
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bitmapData = this._rasterizer.render(this._uniqueId.toString(), this._textureCache, texture, this._id, width, height, geometry.scale, normal, this._hasTexture, this._textureOffsetX, this._textureOffsetY, this._textureMaxX, this._textureMaxY, timeSinceStartMs);
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if(bitmapData && texture && (bitmapData?.texture !== texture)) texture.destroy(true);
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}
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else
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{
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const renderTexture = this._textureCache.createAndFillRenderTexture(width, height);
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bitmapData = new PlaneBitmapData(renderTexture, -1);
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}
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bitmapData = this._rasterizer.render(this._uniqueId.toString(), this._textureCache, null, this._id, width, height, geometry.scale, normal, this._hasTexture, this._textureOffsetX, this._textureOffsetY, this._textureMaxX, this._textureMaxY, timeSinceStartMs);
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if(bitmapData)
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{
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this.updateMask(bitmapData.texture, geometry);
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this.cacheTexture(identifier, bitmapData);
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}
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}
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else
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{
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if(this._activeTexture)
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{
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bitmapData = this._activeTexture;
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}
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else
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{
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bitmapData = this._textures.get(this.getTextureIdentifier(geometry.scale));
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}
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if(this._activeTexture) bitmapData = this._activeTexture;
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}
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if(bitmapData)
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@ -976,5 +894,6 @@ export class RoomPlane implements IRoomPlane
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gl.bindTexture(gl.TEXTURE_2D, canvaGLTexture);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, canvas.width, canvas.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, canvasPixels);
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gl.bindTexture(gl.TEXTURE_2D, null);
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}
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}
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@ -1,6 +1,6 @@
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import { Rectangle } from '@pixi/math';
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import { AlphaTolerance, IObjectVisualizationData, IPlaneVisualization, IRoomGeometry, IRoomObjectModel, IRoomObjectSprite, IRoomPlane, RoomObjectSpriteType, RoomObjectVariable, Vector3d } from '../../../../../api';
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import { RoomTextureCache } from '../../../../../pixi-proxy';
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import { PlaneTextureCache } from '../../../../../pixi-proxy';
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import { RoomObjectSpriteVisualization } from '../../../../../room';
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import { ToInt32 } from '../../../../utils';
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import { RoomMapData } from '../../RoomMapData';
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@ -57,7 +57,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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private _assetUpdateCounter: number;
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private _maskData: RoomMapMaskData;
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private _isPlaneSet: boolean;
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private _textureCache: RoomTextureCache;
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private _textureCache: PlaneTextureCache;
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constructor()
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{
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@ -93,7 +93,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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this._assetUpdateCounter = 0;
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this._maskData = null;
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this._isPlaneSet = false;
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this._textureCache = new RoomTextureCache();
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this._textureCache = new PlaneTextureCache();
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this._typeVisibility[RoomPlane.TYPE_UNDEFINED] = false;
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this._typeVisibility[RoomPlane.TYPE_FLOOR] = true;
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@ -147,7 +147,6 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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if(this._textureCache)
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{
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console.log('clear it');
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this._textureCache.clearCache();
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}
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}
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@ -183,7 +182,10 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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if(((time < (this._lastUpdateTime + this._updateIntervalTime)) && (!geometryUpdate)) && (!needsUpdate)) return;
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if(this.updatePlaneTexturesAndVisibilities(objectModel)) needsUpdate = true;
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if(this.updatePlaneTexturesAndVisibilities(objectModel))
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{
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needsUpdate = true;
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}
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if(this.updatePlanes(geometry, geometryUpdate, time)) needsUpdate = true;
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@ -339,15 +341,11 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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const wallType = model.getValue<string>(RoomObjectVariable.ROOM_WALL_TYPE);
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const landscapeType = model.getValue<string>(RoomObjectVariable.ROOM_LANDSCAPE_TYPE);
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this.updatePlaneTypes(floorType, wallType, landscapeType);
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const floorVisibility = (model.getValue<number>(RoomObjectVariable.ROOM_FLOOR_VISIBILITY) === 1);
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const wallVisibility = (model.getValue<number>(RoomObjectVariable.ROOM_WALL_VISIBILITY) === 1);
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const landscapeVisibility = (model.getValue<number>(RoomObjectVariable.ROOM_LANDSCAPE_VISIBILITY) === 1);
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this.updatePlaneVisibility(floorVisibility, wallVisibility, landscapeVisibility);
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return true;
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return (this.updatePlaneTypes(floorType, wallType, landscapeType) || this.updatePlaneVisibility(floorVisibility, wallVisibility, landscapeVisibility));
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}
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private clearPlanes(): void
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@ -691,9 +689,9 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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return true;
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}
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private updatePlaneVisibility(k: boolean, _arg_2: boolean, _arg_3: boolean): void
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private updatePlaneVisibility(k: boolean, _arg_2: boolean, _arg_3: boolean): boolean
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{
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if((k === this._typeVisibility[RoomPlane.TYPE_FLOOR]) && (_arg_2 === this._typeVisibility[RoomPlane.TYPE_WALL]) && (_arg_3 === this._typeVisibility[RoomPlane.TYPE_LANDSCAPE])) return;
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if((k === this._typeVisibility[RoomPlane.TYPE_FLOOR]) && (_arg_2 === this._typeVisibility[RoomPlane.TYPE_WALL]) && (_arg_3 === this._typeVisibility[RoomPlane.TYPE_LANDSCAPE])) return false;
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this._typeVisibility[RoomPlane.TYPE_FLOOR] = k;
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this._typeVisibility[RoomPlane.TYPE_WALL] = _arg_2;
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@ -701,11 +699,13 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
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this._visiblePlanes = [];
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this._visiblePlaneSpriteNumbers = [];
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return true;
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}
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protected updatePlanes(geometry: IRoomGeometry, geometryUpdate: boolean, timeSinceStartMs: number): boolean
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{
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if(!geometry || !this.object) return;
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if(!geometry || !this.object) return false;
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this._assetUpdateCounter++;
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@ -1,13 +1,13 @@
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import { RenderTexture } from '@pixi/core';
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import { IVector3D } from '../../../../../../api';
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import { RoomTextureCache } from '../../../../../../pixi-proxy';
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import { PlaneTextureCache } from '../../../../../../pixi-proxy';
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import { PlaneBitmapData } from '../utils';
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import { PlaneVisualizationLayer } from './basic';
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export interface IPlaneRasterizer
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{
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initializeDimensions(_arg_1: number, _arg_2: number): boolean;
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render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX?: number, offsetY?: number, maxX?: number, maxY?: number, timeSinceStartMs?: number): PlaneBitmapData;
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render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX?: number, offsetY?: number, maxX?: number, maxY?: number, timeSinceStartMs?: number): PlaneBitmapData;
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getTextureIdentifier(_arg_1: number, _arg_2: IVector3D): string;
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getLayers(_arg_1: string): PlaneVisualizationLayer[];
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reinitialize(): void;
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@ -1,6 +1,6 @@
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import { RenderTexture } from '@pixi/core';
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import { IVector3D, Vector3d } from '../../../../../../../api';
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import { RoomTextureCache } from '../../../../../../../pixi-proxy';
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import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
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import { Plane } from '../basic';
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export class LandscapePlane extends Plane
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@ -34,7 +34,7 @@ export class LandscapePlane extends Plane
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}
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}
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public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, maxX: number, maxY: number, timeSinceStartMs: number): RenderTexture
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public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, maxX: number, maxY: number, timeSinceStartMs: number): RenderTexture
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{
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const visualization = this.getPlaneVisualization(scale);
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@ -1,6 +1,6 @@
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import { RenderTexture } from '@pixi/core';
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import { IAssetPlane, IAssetPlaneVisualizationAnimatedLayer, IAssetPlaneVisualizationLayer, IVector3D, Vector3d } from '../../../../../../../api';
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import { RoomTextureCache } from '../../../../../../../pixi-proxy';
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import { IAssetPlane, IAssetPlaneVisualizationAnimatedLayer, IAssetPlaneVisualizationLayer, IVector3D } from '../../../../../../../api';
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import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
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import { PlaneBitmapData, Randomizer } from '../../utils';
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import { PlaneMaterial, PlaneRasterizer, PlaneVisualizationLayer } from '../basic';
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import { LandscapePlane } from './LandscapePlane';
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@ -184,7 +184,7 @@ export class LandscapeRasterizer extends PlaneRasterizer
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return _local_3;
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}
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public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
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public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
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{
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let plane = this.getPlane(id) as LandscapePlane;
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@ -194,39 +194,6 @@ export class LandscapeRasterizer extends PlaneRasterizer
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if(canvas) textureCache.clearRenderTexture(canvas);
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if(!LandscapeRasterizer.LANDSCAPES_ENABLED)
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{
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const visualization = plane.getPlaneVisualization(scale);
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if(!visualization || !visualization.geometry) return null;
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const _local_13 = visualization.geometry.getScreenPoint(new Vector3d(0, 0, 0));
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const _local_14 = visualization.geometry.getScreenPoint(new Vector3d(0, 0, 1));
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const _local_15 = visualization.geometry.getScreenPoint(new Vector3d(0, 1, 0));
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if(_local_13 && _local_14 && _local_15)
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{
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width = Math.round(Math.abs((((_local_13.x - _local_15.x) * width) / visualization.geometry.scale)));
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height = Math.round(Math.abs((((_local_13.y - _local_14.y) * height) / visualization.geometry.scale)));
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}
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if(!this._cachedBitmap || (this._cachedBitmap.width !== width ) || (this._cachedBitmap.height !== height))
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{
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if(this._cachedBitmap)
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{
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this._cachedBitmap.destroy(true);
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this._cachedBitmap = null;
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}
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this._cachedBitmap = textureCache.createAndFillRenderTexture(width, height, LandscapeRasterizer.LANDSCAPE_DEFAULT_COLOR);
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}
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return new PlaneBitmapData(this._cachedBitmap, -1);
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}
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if(canvas) textureCache.clearRenderTexture(canvas);
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let graphic = plane.render(planeId,textureCache, canvas, width, height, scale, normal, useTexture, offsetX, offsetY, maxX, maxY, timeSinceStartMs);
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if(graphic && (graphic !== canvas))
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@ -1,7 +1,7 @@
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import { RenderTexture } from '@pixi/core';
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import { Sprite } from '@pixi/sprite';
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import { IDisposable, IGraphicAssetCollection, IVector3D } from '../../../../../../../api';
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import { RoomTextureCache } from '../../../../../../../pixi-proxy';
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import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
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import { AnimationItem } from './AnimationItem';
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export class PlaneVisualizationAnimationLayer implements IDisposable
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@ -70,9 +70,9 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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}
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public render(textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, offsetX: number, offsetY: number, maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): RenderTexture
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public render(textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, offsetX: number, offsetY: number, maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): RenderTexture
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{
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if(!canvas || (canvas.width !== width) || (canvas.height !== height))
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/* if(!canvas || (canvas.width !== width) || (canvas.height !== height))
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{
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if(!this._bitmapData || (this._bitmapData.width !== width) || (this._bitmapData.height !== height))
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{
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@ -86,7 +86,7 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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canvas = this._bitmapData;
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}
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} */
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if(((maxX > 0) && (maxY > 0)))
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{
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@ -1,6 +1,6 @@
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import { RenderTexture } from '@pixi/core';
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import { IVector3D, Vector3d } from '../../../../../../../api';
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import { RoomTextureCache } from '../../../../../../../pixi-proxy';
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import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
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import { Plane } from './Plane';
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export class FloorPlane extends Plane
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@ -9,7 +9,7 @@ export class FloorPlane extends Plane
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public static HORIZONTAL_ANGLE_DEFAULT: number = 45;
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public static VERTICAL_ANGLE_DEFAULT: number = 30;
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public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
const visualization = this.getPlaneVisualization(scale);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IAssetPlane, IVector3D } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { FloorPlane } from './FloorPlane';
|
||||
import { PlaneRasterizer } from './PlaneRasterizer';
|
||||
@ -36,7 +36,7 @@ export class FloorRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
let plane = this.getPlane(id) as FloorPlane;
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneMaterialCellMatrix } from './PlaneMaterialCellMatrix';
|
||||
|
||||
export class PlaneMaterial
|
||||
@ -77,7 +77,7 @@ export class PlaneMaterial
|
||||
return null;
|
||||
}
|
||||
|
||||
public render(textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
@ -89,6 +89,6 @@ export class PlaneMaterial
|
||||
|
||||
this._isCached = true;
|
||||
|
||||
return cellMatrix.render(textureCache, canvas, width, height, normal, useTexture, offsetX, offsetY, topAlign);
|
||||
return cellMatrix.render(planeId, textureCache, canvas, width, height, normal, useTexture, offsetX, offsetY, topAlign);
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { RenderTexture, Texture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureCache, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneMaterialCell } from './PlaneMaterialCell';
|
||||
|
||||
export class PlaneMaterialCellColumn
|
||||
@ -125,7 +124,7 @@ export class PlaneMaterialCellColumn
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
public render(textureCache: RoomTextureCache, height: number, normal: IVector3D, offsetX: number, offsetY: number): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, height: number, normal: IVector3D, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
if(this._repeatMode === PlaneMaterialCellColumn.REPEAT_MODE_NONE) height = this.getCellsHeight(this._cells, normal);
|
||||
|
||||
@ -141,46 +140,20 @@ export class PlaneMaterialCellColumn
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this._cachedBitmapData.height === height)
|
||||
{
|
||||
textureCache.clearRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
if(this._cachedBitmapData.height === height)
|
||||
{
|
||||
const sprite = new Sprite(Texture.EMPTY);
|
||||
|
||||
sprite.width = this._cachedBitmapData.width;
|
||||
sprite.height = height;
|
||||
|
||||
textureCache.writeToRenderTexture(sprite, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
|
||||
this._isCached = true;
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = textureCache.createRenderTexture(this._width, height);
|
||||
this._cachedBitmapData = textureCache.createRenderTexture(this._width, height, `${ planeId }:column`);
|
||||
}
|
||||
|
||||
this._cachedBitmapNormal.assign(normal);
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { RenderTexture, Texture } from '@pixi/core';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Point, Rectangle } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IVector3D, NitroLogger, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureCache, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { Randomizer } from '../../utils';
|
||||
import { PlaneMaterialCell } from './PlaneMaterialCell';
|
||||
import { PlaneMaterialCellColumn } from './PlaneMaterialCellColumn';
|
||||
@ -34,7 +34,6 @@ export class PlaneMaterialCellMatrix
|
||||
private _normalMaxX: number = 1;
|
||||
private _normalMinY: number = -1;
|
||||
private _normalMaxY: number = 1;
|
||||
private _texturePool: Map<string, RenderTexture>;
|
||||
|
||||
constructor(totalColumns: number, repeatMode: number = 1, align: number = 1, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1)
|
||||
{
|
||||
@ -57,7 +56,6 @@ export class PlaneMaterialCellMatrix
|
||||
this._normalMaxX = normalMaxX;
|
||||
this._normalMinY = normalMinY;
|
||||
this._normalMaxY = normalMaxY;
|
||||
this._texturePool = new Map();
|
||||
|
||||
if(this._repeatMode === PlaneMaterialCellMatrix.REPEAT_MODE_RANDOM) this._isStatic = false;
|
||||
}
|
||||
@ -139,13 +137,6 @@ export class PlaneMaterialCellMatrix
|
||||
}
|
||||
}
|
||||
|
||||
if(this._texturePool && this._texturePool.size)
|
||||
{
|
||||
this._texturePool.forEach(texture => texture.destroy(true));
|
||||
|
||||
this._texturePool.clear();
|
||||
}
|
||||
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
@ -165,14 +156,12 @@ export class PlaneMaterialCellMatrix
|
||||
return true;
|
||||
}
|
||||
|
||||
public render(textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
if(height < 1) height = 1;
|
||||
|
||||
if(!canvas || (canvas.width !== width) || (canvas.height !== height)) canvas = null;
|
||||
|
||||
if(!this._cachedBitmapNormal) this._cachedBitmapNormal = new Vector3d();
|
||||
|
||||
if(this.isStatic)
|
||||
@ -208,30 +197,13 @@ export class PlaneMaterialCellMatrix
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = this._texturePool.get(`${width}:${height}`);
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = textureCache.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(`${width}:${height}`, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
textureCache.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
this._cachedBitmapData = textureCache.createAndFillRenderTexture(width, height, `${ planeId }:matrix`);
|
||||
}
|
||||
else
|
||||
{
|
||||
textureCache.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
|
||||
if(canvas)
|
||||
{
|
||||
this.copyCachedBitmapOnCanvas(canvas, height, offsetY, topAlign);
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
||||
return this._cachedBitmapData;
|
||||
}
|
||||
@ -240,18 +212,9 @@ export class PlaneMaterialCellMatrix
|
||||
{
|
||||
this._cachedBitmapHeight = height;
|
||||
|
||||
this._cachedBitmapData = this._texturePool.get(`${width}:${height}`);
|
||||
this._cachedBitmapData = textureCache.createRenderTexture(width, height, `${ planeId }:matrix`);
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = textureCache.createRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(`${width}:${height}`, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
textureCache.clearRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
textureCache.clearRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
|
||||
const columns: RenderTexture[] = [];
|
||||
@ -264,7 +227,7 @@ export class PlaneMaterialCellMatrix
|
||||
|
||||
if(column)
|
||||
{
|
||||
const columnBitmapData = column.render(textureCache, height, normal, offsetX, offsetY);
|
||||
const columnBitmapData = column.render(planeId, textureCache, height, normal, offsetX, offsetY);
|
||||
|
||||
if(columnBitmapData) columns.push(columnBitmapData);
|
||||
}
|
||||
@ -336,7 +299,7 @@ export class PlaneMaterialCellMatrix
|
||||
bounds = new Rectangle(0, (this._cachedBitmapData.height - this._cachedBitmapHeight), this._cachedBitmapData.width, this._cachedBitmapHeight);
|
||||
}
|
||||
|
||||
const texture = new Texture(this._cachedBitmapData.baseTexture, bounds);
|
||||
const texture = new RenderTexture(this._cachedBitmapData.baseTexture, bounds);
|
||||
const sprite = new Sprite(texture);
|
||||
|
||||
sprite.position.set(0, offsetY);
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Point } from '@pixi/math';
|
||||
import { IAssetPlaneMaterial, IAssetPlaneMaterialCellColumn, IAssetPlaneTexture, IAssetPlaneVisualization, IAssetPlaneVisualizationData, IAssetPlaneVisualizationLayer, IGraphicAsset, IGraphicAssetCollection, IRoomGeometry, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { Rasterizer, RoomGeometry } from '../../../../../../../room';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { IPlaneRasterizer } from '../IPlaneRasterizer';
|
||||
@ -585,7 +585,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, id: string, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, id: string, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IDisposable, IGraphicAssetCollection, IRoomGeometry, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneVisualizationAnimationLayer } from '../animated';
|
||||
import { PlaneMaterial } from './PlaneMaterial';
|
||||
import { PlaneVisualizationLayer } from './PlaneVisualizationLayer';
|
||||
@ -14,7 +13,6 @@ export class PlaneVisualization
|
||||
private _cachedBitmapNormal: Vector3d;
|
||||
private _isCached: boolean;
|
||||
private _hasAnimationLayers: boolean;
|
||||
private _texturePool: Map<string, RenderTexture>;
|
||||
|
||||
constructor(size: number, totalLayers: number, geometry: IRoomGeometry)
|
||||
{
|
||||
@ -24,7 +22,6 @@ export class PlaneVisualization
|
||||
this._cachedBitmapNormal = new Vector3d();
|
||||
this._isCached = false;
|
||||
this._hasAnimationLayers = false;
|
||||
this._texturePool = new Map();
|
||||
|
||||
if(totalLayers < 0) totalLayers = 0;
|
||||
|
||||
@ -102,13 +99,6 @@ export class PlaneVisualization
|
||||
}
|
||||
}
|
||||
|
||||
if(this._texturePool && this._texturePool.size)
|
||||
{
|
||||
this._texturePool.forEach(texture => texture.destroy(true));
|
||||
|
||||
this._texturePool.clear();
|
||||
}
|
||||
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
@ -148,7 +138,7 @@ export class PlaneVisualization
|
||||
return this._layers as PlaneVisualizationLayer[];
|
||||
}
|
||||
|
||||
public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, dimensionX: number = 0, dimensionY: number = 0, timeSinceStartMs: number = 0): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, dimensionX: number = 0, dimensionY: number = 0, timeSinceStartMs: number = 0): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
@ -156,7 +146,7 @@ export class PlaneVisualization
|
||||
|
||||
if((!canvas || (canvas.width !== width)) || (canvas.height !== height)) canvas = null;
|
||||
|
||||
if(this._cachedBitmapData)
|
||||
/* if(this._cachedBitmapData)
|
||||
{
|
||||
if((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height === height) && (Vector3d.isEqual(this._cachedBitmapNormal, normal)))
|
||||
{
|
||||
@ -176,46 +166,11 @@ export class PlaneVisualization
|
||||
{
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
} */
|
||||
|
||||
this._isCached = true;
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
let cache = this._texturePool.get(planeId);
|
||||
let swapCache = this._texturePool.get(planeId + '-swap');
|
||||
|
||||
if(!swapCache)
|
||||
{
|
||||
swapCache = textureCache.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(planeId + '-swap', swapCache);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cache)
|
||||
{
|
||||
[ cache, swapCache ] = [ swapCache, cache ];
|
||||
}
|
||||
}
|
||||
|
||||
if(!cache)
|
||||
{
|
||||
cache = textureCache.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(planeId, cache);
|
||||
}
|
||||
|
||||
this._cachedBitmapData = swapCache;
|
||||
|
||||
textureCache.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
textureCache.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
|
||||
if(!canvas) canvas = this._cachedBitmapData;
|
||||
this._cachedBitmapData = textureCache.createAndFillRenderTexture(width, height, planeId);
|
||||
|
||||
this._cachedBitmapNormal.assign(normal);
|
||||
|
||||
@ -227,23 +182,16 @@ export class PlaneVisualization
|
||||
|
||||
if(layer instanceof PlaneVisualizationLayer)
|
||||
{
|
||||
layer.render(textureCache, canvas, width, height, normal, useTexture, offsetX, offsetY);
|
||||
layer.render(planeId, textureCache, this._cachedBitmapData, width, height, normal, useTexture, offsetX, offsetY);
|
||||
}
|
||||
|
||||
else if(layer instanceof PlaneVisualizationAnimationLayer)
|
||||
{
|
||||
layer.render(textureCache, canvas, width, height, normal, offsetX, offsetY, maxX, maxY, dimensionX, dimensionY, timeSinceStartMs);
|
||||
layer.render(textureCache, this._cachedBitmapData, width, height, normal, offsetX, offsetY, maxX, maxY, dimensionX, dimensionY, timeSinceStartMs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(canvas && (canvas !== this._cachedBitmapData))
|
||||
{
|
||||
textureCache.writeToRenderTexture(new Sprite(canvas), this._cachedBitmapData, false);
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
||||
return this._cachedBitmapData;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneMaterial } from './PlaneMaterial';
|
||||
|
||||
export class PlaneVisualizationLayer
|
||||
@ -61,65 +61,25 @@ export class PlaneVisualizationLayer
|
||||
}
|
||||
}
|
||||
|
||||
public render(textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
if(!canvas || (canvas.width !== width) || (canvas.height !== height)) canvas = null;
|
||||
|
||||
const r = (this._color >> 16);
|
||||
const g = ((this._color >> 8) & 0xFF);
|
||||
const b = (this._color & 0xFF);
|
||||
const hasColor = ((r < 0xFF) || (g < 0xFF) || (b < 0xFF));
|
||||
|
||||
let hasColor = false;
|
||||
const bitmapData = this._material.render(planeId, textureCache, hasColor ? null : canvas, width, height, normal, useTexture, offsetX, (offsetY + this.offset), (this.align === PlaneVisualizationLayer.ALIGN_TOP));
|
||||
|
||||
if(((r < 0xFF) || (g < 0xFF))|| (b < 0xFF)) hasColor = true;
|
||||
|
||||
let bitmapData: RenderTexture = null;
|
||||
|
||||
if(this._material)
|
||||
if(bitmapData && hasColor)
|
||||
{
|
||||
bitmapData = this._material.render(textureCache, hasColor ? null : canvas, width, height, normal, useTexture, offsetX, (offsetY + this.offset), (this.align === PlaneVisualizationLayer.ALIGN_TOP));
|
||||
const sprite = new Sprite(bitmapData);
|
||||
|
||||
if(bitmapData && (bitmapData !== canvas))
|
||||
{
|
||||
if(this._bitmapData) this._bitmapData.destroy();
|
||||
if(hasColor) sprite.tint = this._color;
|
||||
|
||||
this._bitmapData = new RenderTexture(bitmapData.baseTexture);
|
||||
|
||||
bitmapData = this._bitmapData;
|
||||
}
|
||||
|
||||
if(bitmapData && hasColor)
|
||||
{
|
||||
const sprite = new Sprite(bitmapData);
|
||||
|
||||
sprite.tint = this._color;
|
||||
|
||||
textureCache.writeToRenderTexture(sprite, canvas, false);
|
||||
|
||||
bitmapData = canvas;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!canvas)
|
||||
{
|
||||
if(this._bitmapData && (this._bitmapData.width === width) && (this._bitmapData.height === height)) return this._bitmapData;
|
||||
|
||||
if(this._bitmapData) this._bitmapData.destroy();
|
||||
|
||||
this._bitmapData = textureCache.createAndFillRenderTexture(width, height, this._color);
|
||||
|
||||
bitmapData = this._bitmapData;
|
||||
}
|
||||
else
|
||||
{
|
||||
textureCache.clearAndFillRenderTexture(canvas, this._color);
|
||||
|
||||
bitmapData = canvas;
|
||||
}
|
||||
textureCache.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
|
||||
return bitmapData;
|
||||
return canvas;
|
||||
}
|
||||
|
||||
public getMaterial(): PlaneMaterial
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { Plane } from './Plane';
|
||||
|
||||
export class WallPlane extends Plane
|
||||
@ -9,7 +9,7 @@ export class WallPlane extends Plane
|
||||
public static HORIZONTAL_ANGLE_DEFAULT: number = 45;
|
||||
public static VERTICAL_ANGLE_DEFAULT: number = 30;
|
||||
|
||||
public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean): RenderTexture
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean): RenderTexture
|
||||
{
|
||||
const visualization = this.getPlaneVisualization(size);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IAssetPlane, IVector3D } from '../../../../../../../api';
|
||||
import { RoomTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneTextureCache } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { PlaneRasterizer } from './PlaneRasterizer';
|
||||
import { WallPlane } from './WallPlane';
|
||||
@ -36,7 +36,7 @@ export class WallRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(planeId: string, textureCache: RoomTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, textureCache: PlaneTextureCache, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
let plane = this.getPlane(id) as WallPlane;
|
||||
|
||||
|
@ -112,30 +112,28 @@ export class LegacyWallGeometry implements ILegacyWallGeometry
|
||||
return heightMap[x];
|
||||
}
|
||||
|
||||
public getLocation(k: number, _arg_2: number, _arg_3: number, _arg_4: number, _arg_5: string): IVector3D
|
||||
public getLocation(width: number, height: number, localX: number, localY: number, direction: string): IVector3D
|
||||
{
|
||||
let _local_12: number;
|
||||
let _local_6: number;
|
||||
let _local_7: number;
|
||||
if(((k == 0) && (_arg_2 == 0)))
|
||||
if(((width == 0) && (height == 0)))
|
||||
{
|
||||
k = this._width;
|
||||
_arg_2 = this._height;
|
||||
_local_12 = Math.round((this.scale / 10));
|
||||
if(_arg_5 == LegacyWallGeometry.R)
|
||||
width = this._width;
|
||||
height = this._height;
|
||||
const _local_12 = Math.round((this.scale / 10));
|
||||
if(direction == LegacyWallGeometry.R)
|
||||
{
|
||||
_local_7 = (this._width - 1);
|
||||
let _local_7 = (this._width - 1);
|
||||
while(_local_7 >= 0)
|
||||
{
|
||||
_local_6 = 1;
|
||||
let _local_6 = 1;
|
||||
while(_local_6 < this._height)
|
||||
{
|
||||
if(this.getHeight(_local_7, _local_6) <= this._floorHeight)
|
||||
{
|
||||
if((_local_6 - 1) < _arg_2)
|
||||
if((_local_6 - 1) < height)
|
||||
{
|
||||
k = _local_7;
|
||||
_arg_2 = (_local_6 - 1);
|
||||
width = _local_7;
|
||||
height = (_local_6 - 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -143,23 +141,23 @@ export class LegacyWallGeometry implements ILegacyWallGeometry
|
||||
}
|
||||
_local_7--;
|
||||
}
|
||||
_arg_4 = (_arg_4 + ((this.scale / 4) - (_local_12 / 2)));
|
||||
_arg_3 = (_arg_3 + (this.scale / 2));
|
||||
localY = (localY + ((this.scale / 4) - (_local_12 / 2)));
|
||||
localX = (localX + (this.scale / 2));
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_6 = (this._height - 1);
|
||||
let _local_6 = (this._height - 1);
|
||||
while(_local_6 >= 0)
|
||||
{
|
||||
_local_7 = 1;
|
||||
let _local_7 = 1;
|
||||
while(_local_7 < this._width)
|
||||
{
|
||||
if(this.getHeight(_local_7, _local_6) <= this._floorHeight)
|
||||
{
|
||||
if((_local_7 - 1) < k)
|
||||
if((_local_7 - 1) < width)
|
||||
{
|
||||
k = (_local_7 - 1);
|
||||
_arg_2 = _local_6;
|
||||
width = (_local_7 - 1);
|
||||
height = _local_6;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -167,24 +165,24 @@ export class LegacyWallGeometry implements ILegacyWallGeometry
|
||||
}
|
||||
_local_6--;
|
||||
}
|
||||
_arg_4 = (_arg_4 + ((this.scale / 4) - (_local_12 / 2)));
|
||||
_arg_3 = (_arg_3 - _local_12);
|
||||
localY = (localY + ((this.scale / 4) - (_local_12 / 2)));
|
||||
localX = (localX - _local_12);
|
||||
}
|
||||
}
|
||||
let _local_8: number = k;
|
||||
let _local_9: number = _arg_2;
|
||||
let _local_10: number = this.getHeight(k, _arg_2);
|
||||
if(_arg_5 == LegacyWallGeometry.R)
|
||||
let _local_8: number = width;
|
||||
let _local_9: number = height;
|
||||
let _local_10: number = this.getHeight(width, height);
|
||||
if(direction == LegacyWallGeometry.R)
|
||||
{
|
||||
_local_8 = (_local_8 + ((_arg_3 / (this._scale / 2)) - 0.5));
|
||||
_local_8 = (_local_8 + ((localX / (this._scale / 2)) - 0.5));
|
||||
_local_9 = (_local_9 + 0.5);
|
||||
_local_10 = (_local_10 - ((_arg_4 - (_arg_3 / 2)) / (this._scale / 2)));
|
||||
_local_10 = (_local_10 - ((localY - (localX / 2)) / (this._scale / 2)));
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_9 = (_local_9 + ((((this._scale / 2) - _arg_3) / (this._scale / 2)) - 0.5));
|
||||
_local_9 = (_local_9 + ((((this._scale / 2) - localX) / (this._scale / 2)) - 0.5));
|
||||
_local_8 = (_local_8 + 0.5);
|
||||
_local_10 = (_local_10 - ((_arg_4 - (((this._scale / 2) - _arg_3) / 2)) / (this._scale / 2)));
|
||||
_local_10 = (_local_10 - ((localY - (((this._scale / 2) - localX) / 2)) / (this._scale / 2)));
|
||||
}
|
||||
const _local_11: Vector3d = new Vector3d(_local_8, _local_9, _local_10);
|
||||
return _local_11;
|
||||
|
@ -5,14 +5,23 @@ import { Matrix, Rectangle } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { PixiApplicationProxy } from './PixiApplicationProxy';
|
||||
|
||||
export class RoomTextureCache
|
||||
export class PlaneTextureCache
|
||||
{
|
||||
private static DEFAULT_PLANE_ID = 'DEFAULT';
|
||||
|
||||
public RENDER_TEXTURE_POOL: Map<string, RenderTexture> = new Map();
|
||||
public RENDER_TEXTURE_CACHE: RenderTexture[] = [];
|
||||
|
||||
public clearCache(): void
|
||||
{
|
||||
this.RENDER_TEXTURE_CACHE.forEach(renderTexture => renderTexture?.destroy(true));
|
||||
const previousTextures = this.RENDER_TEXTURE_CACHE.slice();
|
||||
|
||||
setTimeout(() =>
|
||||
{
|
||||
previousTextures.forEach(renderTexture => renderTexture?.destroy(true));
|
||||
}, 1000);
|
||||
|
||||
this.RENDER_TEXTURE_POOL.clear();
|
||||
this.RENDER_TEXTURE_CACHE = [];
|
||||
}
|
||||
|
||||
@ -23,34 +32,79 @@ export class RoomTextureCache
|
||||
return this.writeToRenderTexture(new Sprite(Texture.EMPTY), renderTexture);
|
||||
}
|
||||
|
||||
public createRenderTexture(width: number, height: number): RenderTexture
|
||||
private getTextureIdentifier(width: number, height: number, planeId: string): string
|
||||
{
|
||||
return `${ planeId ?? PlaneTextureCache.DEFAULT_PLANE_ID }:${ width }:${ height }`;
|
||||
}
|
||||
|
||||
public createRenderTexture(width: number, height: number, planeId: string = null): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
if(!planeId)
|
||||
{
|
||||
const renderTexture = RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
|
||||
this.RENDER_TEXTURE_CACHE.push(renderTexture);
|
||||
this.RENDER_TEXTURE_CACHE.push(renderTexture);
|
||||
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
planeId = this.getTextureIdentifier(width, height, planeId);
|
||||
|
||||
let renderTexture = this.RENDER_TEXTURE_POOL.get(planeId);
|
||||
|
||||
if(!renderTexture)
|
||||
{
|
||||
renderTexture = RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
|
||||
this.RENDER_TEXTURE_CACHE.push(renderTexture);
|
||||
|
||||
this.RENDER_TEXTURE_POOL.set(planeId, renderTexture);
|
||||
}
|
||||
/* else
|
||||
{
|
||||
renderTexture = this.RENDER_TEXTURE_POOL.get(planeId + '-swap');
|
||||
|
||||
if(!renderTexture)
|
||||
{
|
||||
renderTexture = RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
|
||||
this.RENDER_TEXTURE_CACHE.push(renderTexture);
|
||||
|
||||
this.RENDER_TEXTURE_POOL.set(planeId + '-swap', renderTexture);
|
||||
}
|
||||
|
||||
this.RENDER_TEXTURE_POOL.set(planeId + '-swap', this.RENDER_TEXTURE_POOL.get(planeId));
|
||||
this.RENDER_TEXTURE_POOL.set(planeId, renderTexture);
|
||||
} */
|
||||
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
public createAndFillRenderTexture(width: number, height: number, color: number = 16777215): RenderTexture
|
||||
public createAndFillRenderTexture(width: number, height: number, planeId = null, color: number = 16777215): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
const renderTexture = this.createRenderTexture(width, height, planeId);
|
||||
|
||||
return this.clearAndFillRenderTexture(renderTexture, color);
|
||||
}
|
||||
|
||||
public createAndWriteRenderTexture(width: number, height: number, displayObject: DisplayObject, transform: Matrix = null): RenderTexture
|
||||
public createAndWriteRenderTexture(width: number, height: number, displayObject: DisplayObject, planeId: string = null, transform: Matrix = null): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
const renderTexture = this.createRenderTexture(width, height, planeId);
|
||||
|
||||
return this.writeToRenderTexture(displayObject, renderTexture, true, transform);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user