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RoomEngine add setSelectedAvatar
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@ -75,6 +75,7 @@ export interface IRoomEngine extends INitroManager
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getRoomObjectImage(roomId: number, objectId: number, category: number, direction: IVector3D, scale: number, listener: IGetImageListener, bgColor?: number): ImageResult;
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getRoomObjectImage(roomId: number, objectId: number, category: number, direction: IVector3D, scale: number, listener: IGetImageListener, bgColor?: number): ImageResult;
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getRoomObjectPetImage(typeId: number, paletteId: number, color: number, direction: IVector3D, scale: number, listener: IGetImageListener, headOnly?: boolean, bgColor?: number, customParts?: PetCustomPart[], posture?: string): ImageResult;
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getRoomObjectPetImage(typeId: number, paletteId: number, color: number, direction: IVector3D, scale: number, listener: IGetImageListener, headOnly?: boolean, bgColor?: number, customParts?: PetCustomPart[], posture?: string): ImageResult;
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selectRoomObject(roomId: number, objectId: number, objectCategory: number): void;
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selectRoomObject(roomId: number, objectId: number, objectCategory: number): void;
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setSelectedAvatar(roomId: number, objectId: number): void;
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cancelRoomObjectInsert(): void;
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cancelRoomObjectInsert(): void;
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getPetColorResult(petIndex: number, paletteIndex: number): PetColorResult;
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getPetColorResult(petIndex: number, paletteIndex: number): PetColorResult;
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getPetColorResultsForTag(petIndex: number, tagName: string): PetColorResult[];
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getPetColorResultsForTag(petIndex: number, tagName: string): PetColorResult[];
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@ -2720,6 +2720,13 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
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this._roomObjectEventHandler.setSelectedObject(roomId, objectId, objectCategory);
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this._roomObjectEventHandler.setSelectedObject(roomId, objectId, objectCategory);
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}
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}
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public setSelectedAvatar(roomId: number, objectId: number): void
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{
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if(this._roomObjectEventHandler) return;
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this._roomObjectEventHandler.setSelectedAvatar(roomId, objectId, true);
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}
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public cancelRoomObjectInsert(): void
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public cancelRoomObjectInsert(): void
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{
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{
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if(!this._roomObjectEventHandler) return;
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if(!this._roomObjectEventHandler) return;
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