cleaned SpriteDataContainer

This commit is contained in:
Dank074 2021-05-12 04:04:13 -05:00
parent ed6eafb26a
commit 97a2cde086
3 changed files with 18 additions and 18 deletions

View File

@ -6,9 +6,9 @@ export interface ISpriteDataContainer
id: string; id: string;
ink: number; ink: number;
member: string; member: string;
_Str_949: boolean; hasDirections: boolean;
_Str_767: boolean; hasStaticY: boolean;
_Str_809(_arg_1: number): number; getDirectionOffsetX(_arg_1: number): number;
_Str_739(_arg_1: number): number; getDirectionOffsetY(_arg_1: number): number;
_Str_839(_arg_1: number): number; getDirectionOffsetZ(_arg_1: number): number;
} }

View File

@ -43,21 +43,21 @@ export class SpriteDataContainer implements ISpriteDataContainer
} }
} }
public _Str_809(k: number): number public getDirectionOffsetX(k: number): number
{ {
if(k < this._dx.length) return this._dx[k]; if(k < this._dx.length) return this._dx[k];
return 0; return 0;
} }
public _Str_739(k: number): number public getDirectionOffsetY(k: number): number
{ {
if(k < this._dy.length) return this._dy[k]; if(k < this._dy.length) return this._dy[k];
return 0; return 0;
} }
public _Str_839(k: number): number public getDirectionOffsetZ(k: number): number
{ {
if(k < this._dz.length) return this._dz[k]; if(k < this._dz.length) return this._dz[k];
@ -84,12 +84,12 @@ export class SpriteDataContainer implements ISpriteDataContainer
return this._member; return this._member;
} }
public get _Str_949(): boolean public get hasDirections(): boolean
{ {
return this._hasDirections; return this._hasDirections;
} }
public get _Str_767(): boolean public get hasStaticY(): boolean
{ {
return this._hasStaticY; return this._hasStaticY;
} }

View File

@ -365,8 +365,8 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
{ {
const layerData = this._avatarImage.getLayerData(spriteData); const layerData = this._avatarImage.getLayerData(spriteData);
let offsetX = spriteData._Str_809(direction); let offsetX = spriteData.getDirectionOffsetX(direction);
let offsetY = spriteData._Str_739(direction); let offsetY = spriteData.getDirectionOffsetY(direction);
if(layerData) if(layerData)
{ {
@ -399,12 +399,12 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
const layerData = this._avatarImage.getLayerData(spriteData); const layerData = this._avatarImage.getLayerData(spriteData);
let frameNumber = 0; let frameNumber = 0;
let offsetX = spriteData._Str_809(direction); let offsetX = spriteData.getDirectionOffsetX(direction);
let offsetY = spriteData._Str_739(direction); let offsetY = spriteData.getDirectionOffsetY(direction);
const offsetZ = spriteData._Str_839(direction); const offsetZ = spriteData.getDirectionOffsetZ(direction);
let dd = 0; let dd = 0;
if(spriteData._Str_949) dd = direction; if(spriteData.hasDirections) dd = direction;
if(layerData) if(layerData)
{ {
@ -437,7 +437,7 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
sprite.offsetY = (asset.offsetY + offsetY); sprite.offsetY = (asset.offsetY + offsetY);
sprite.flipH = asset.flipH; sprite.flipH = asset.flipH;
if(spriteData._Str_767) if(spriteData.hasStaticY)
{ {
sprite.offsetY += ((this._verticalOffset * scale) / (2 * AvatarVisualization._Str_12370)); sprite.offsetY += ((this._verticalOffset * scale) / (2 * AvatarVisualization._Str_12370));
} }