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https://github.com/billsonnn/nitro-renderer.git
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Fix clear particle texture on reset
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30d56bf180
commit
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@ -109,20 +109,7 @@ export class FurnitureParticleSystem
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if(this._canvasTexture && ((this._canvasTexture.width !== this._roomSprite.width) || (this._canvasTexture.height !== this._roomSprite.height))) this._canvasTexture = null;
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if(this._canvasTexture && ((this._canvasTexture.width !== this._roomSprite.width) || (this._canvasTexture.height !== this._roomSprite.height))) this._canvasTexture = null;
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if(!this._canvasTexture)
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this.clearCanvas();
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{
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this._canvasTexture = RenderTexture.create({
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width: this._roomSprite.width,
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height: this._roomSprite.height
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});
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}
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if(!this._emptySprite)
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{
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this._emptySprite = new NitroSprite(Texture.EMPTY);
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this._emptySprite.alpha = 0;
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}
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this._centerX = -(this._roomSprite.offsetX);
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this._centerX = -(this._roomSprite.offsetX);
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this._centerY = -(this._roomSprite.offsetY);
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this._centerY = -(this._roomSprite.offsetY);
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@ -183,10 +170,7 @@ export class FurnitureParticleSystem
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if(!this._canvasTexture) this.updateCanvas();
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if(!this._canvasTexture) this.updateCanvas();
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Nitro.instance.renderer.render(this._emptySprite, {
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this.clearCanvas();
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renderTexture: this._canvasTexture,
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clear: true
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});
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for(const particle of this._currentEmitter.particles)
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for(const particle of this._currentEmitter.particles)
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{
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{
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@ -323,4 +307,29 @@ export class FurnitureParticleSystem
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this._canvasTexture = null;
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this._canvasTexture = null;
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}
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}
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private clearCanvas(): void
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{
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if(!this._emptySprite)
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{
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this._emptySprite = new NitroSprite(Texture.EMPTY);
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this._emptySprite.alpha = 0;
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}
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if(!this._canvasTexture)
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{
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this._canvasTexture = RenderTexture.create({
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width: this._roomSprite.width,
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height: this._roomSprite.height
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});
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}
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else
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{
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Nitro.instance.renderer.render(this._emptySprite, {
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renderTexture: this._canvasTexture,
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clear: true
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});
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}
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}
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}
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}
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