mirror of
https://github.com/billsonnn/nitro-renderer.git
synced 2025-01-18 22:36:27 +01:00
Floor updates
This commit is contained in:
parent
296ecf4722
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6b11516ee8
@ -71,11 +71,11 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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}
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public render(k: Graphics, _arg_2: number, _arg_3: number, _arg_4: IVector3D, _arg_5: number, _arg_6: number, _arg_7: number, _arg_8: number, _arg_9: number, _arg_10: number, _arg_11: number): Graphics
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public render(canvas: Graphics, width: number, height: number, normal: IVector3D, offsetX: number, offsetY: number, maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): Graphics
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{
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if((((k == null) || (!(k.width == _arg_2))) || (!(k.height == _arg_3))))
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if((((canvas == null) || (!(canvas.width == width))) || (!(canvas.height == height))))
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{
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if((((this._bitmapData == null) || (!(this._bitmapData.width == _arg_2))) || (!(this._bitmapData.height == _arg_3))))
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if((((this._bitmapData == null) || (!(this._bitmapData.width == width))) || (!(this._bitmapData.height == height))))
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{
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if(this._bitmapData != null)
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{
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@ -83,7 +83,7 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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this._bitmapData = new Graphics()
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.drawRect(0, 0, _arg_2, _arg_3);
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.drawRect(0, 0, width, height);
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}
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else
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{
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@ -94,10 +94,10 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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//this._bitmapData.fillRect(this._bitmapData.rect, 0xFFFFFF);
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}
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k = this._bitmapData;
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canvas = this._bitmapData;
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}
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if(((_arg_7 > 0) && (_arg_8 > 0)))
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if(((maxX > 0) && (maxY > 0)))
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{
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let _local_12 = 0;
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@ -106,16 +106,16 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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const _local_13 = (this._items[_local_12] as AnimationItem);
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if(_local_13 != null)
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{
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const _local_14 = _local_13.getPosition(_arg_7, _arg_8, _arg_9, _arg_10, _arg_11);
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const _local_14 = _local_13.getPosition(maxX, maxY, dimensionX, dimensionY, timeSinceStartMs);
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_local_14.x = (_local_14.x - _arg_5);
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_local_14.y = (_local_14.y - _arg_6);
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_local_14.x = (_local_14.x - offsetX);
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_local_14.y = (_local_14.y - offsetY);
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if(_local_13.bitmapData)
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{
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if(_local_14.x > 0 && (_local_14.x + _local_13.bitmapData.width < k.width))
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if(_local_14.x > 0 && (_local_14.x + _local_13.bitmapData.width < canvas.width))
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{
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k
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canvas
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.beginFill(0x00FF00)
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.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
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.drawRect(_local_14.x, _local_14.y, _local_13.bitmapData.width, _local_13.bitmapData.height)
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@ -123,8 +123,8 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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else if(_local_14.x > 0)
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{
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const difference = k.width - _local_14.x;
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k
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const difference = canvas.width - _local_14.x;
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canvas
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.beginFill(0x00FF00)
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.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
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.drawRect(_local_14.x, _local_14.y, difference, _local_13.bitmapData.height)
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@ -134,7 +134,7 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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{
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//if(_local_14.x > -_local_13.bitmapData.width)
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const difference = _local_13.bitmapData.width + _local_14.x;
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k
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canvas
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.beginFill(0x00FF00)
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.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
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.drawRect(0, _local_14.y, difference, _local_13.bitmapData.height)
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@ -147,6 +147,6 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
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}
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}
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return k;
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return canvas;
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}
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}
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@ -19,8 +19,8 @@ export class FloorPlane extends Plane
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const _local_11 = visualization.geometry.getScreenPoint(new Vector3d(0, (height / visualization.geometry.scale), 0));
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const _local_12 = visualization.geometry.getScreenPoint(new Vector3d((width / visualization.geometry.scale), 0, 0));
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let _local_13 = 0;
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let _local_14 = 0;
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let x = 0;
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let y = 0;
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if(_local_10 && _local_11 && _local_12)
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{
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@ -29,10 +29,10 @@ export class FloorPlane extends Plane
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const _local_15 = (_local_10.x - visualization.geometry.getScreenPoint(new Vector3d(1, 0, 0)).x);
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_local_13 = (offsetX * Math.trunc(Math.abs(_local_15)));
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_local_14 = (offsetY * Math.trunc(Math.abs(_local_15)));
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x = (offsetX * Math.trunc(Math.abs(_local_15)));
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y = (offsetY * Math.trunc(Math.abs(_local_15)));
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}
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return visualization.render(canvas, width, height, normal, useTexture, _local_13, _local_14);
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return visualization.render(canvas, width, height, normal, useTexture, x, y);
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}
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}
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@ -43,13 +43,7 @@ export class FloorRasterizer extends PlaneRasterizer
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if(!plane) return null;
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if(canvas)
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{
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canvas
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.beginFill(0xFFFFFF)
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.drawRect(0, 0, canvas.width, canvas.height)
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.endFill();
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}
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if(canvas) canvas.clear();
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let graphic = plane.render(canvas, width, height, scale, normal, useTexture, offsetX, offsetY);
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@ -1,15 +1,13 @@
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import { Graphics } from '@pixi/graphics';
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import { Point } from '@pixi/math';
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import { Sprite } from '@pixi/sprite';
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import { TilingSprite } from '@pixi/sprite-tiling';
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import { Matrix, Point } from '@pixi/math';
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import { NitroSprite } from '../../../../../../../core';
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import { IGraphicAsset } from '../../../../../../../room/object/visualization/utils/IGraphicAsset';
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import { IVector3D } from '../../../../../../../room/utils/IVector3D';
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import { Randomizer } from '../../utils';
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import { PlaneTexture } from './PlaneTexture';
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export class PlaneMaterialCell
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{
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private _cachedBitmapData: Graphics;
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private _cachedSprite: NitroSprite;
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private _texture: PlaneTexture;
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private _extraItemOffsets: Point[];
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private _extraItemAssets: IGraphicAsset[];
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@ -17,7 +15,7 @@ export class PlaneMaterialCell
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constructor(texture: PlaneTexture, assets: IGraphicAsset[] = null, offsetPoints: Point[] = null, limit: number = 0)
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{
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this._cachedBitmapData = null;
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this._cachedSprite = null;
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this._texture = texture;
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this._extraItemOffsets = [];
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this._extraItemAssets = [];
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@ -71,11 +69,11 @@ export class PlaneMaterialCell
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this._texture = null;
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}
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if(this._cachedBitmapData)
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if(this._cachedSprite)
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{
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this._cachedBitmapData.destroy();
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this._cachedSprite.destroy();
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this._cachedBitmapData = null;
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this._cachedSprite = null;
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}
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this._extraItemAssets = null;
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@ -85,11 +83,11 @@ export class PlaneMaterialCell
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public clearCache(): void
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{
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if(this._cachedBitmapData)
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if(this._cachedSprite)
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{
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this._cachedBitmapData.destroy();
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this._cachedSprite.destroy();
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this._cachedBitmapData = null;
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this._cachedSprite = null;
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}
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}
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@ -105,7 +103,7 @@ export class PlaneMaterialCell
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return 0;
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}
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public render(normal: IVector3D, textureOffsetX: number, textureOffsetY: number): Sprite
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public render(normal: IVector3D, textureOffsetX: number, textureOffsetY: number): NitroSprite
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{
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if(!this._texture) return null;
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@ -113,7 +111,7 @@ export class PlaneMaterialCell
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if(!texture) return null;
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let bitmap: Sprite = null;
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const bitmap = new NitroSprite(texture);
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if((textureOffsetX !== 0) || (textureOffsetY !== 0))
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{
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@ -121,117 +119,100 @@ export class PlaneMaterialCell
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while(textureOffsetY < 0) textureOffsetY += texture.height;
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const tiling = new TilingSprite(texture, texture.width, texture.height);
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tiling.tilePosition.x = (textureOffsetX % texture.width);
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tiling.tilePosition.y = (textureOffsetY % texture.height);
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tiling.uvRespectAnchor = true;
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bitmap.x = (textureOffsetX % texture.width);
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bitmap.y = (textureOffsetY % texture.height);
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if(textureOffsetX)
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{
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tiling.anchor.x = 1;
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tiling.scale.x = -1;
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bitmap.anchor.x = 1;
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bitmap.scale.x = -1;
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}
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if(textureOffsetY)
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{
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tiling.anchor.y = 1;
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tiling.scale.y = -1;
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bitmap.anchor.y = 1;
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bitmap.scale.y = -1;
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}
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bitmap = tiling;
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}
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else
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{
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bitmap = new NitroSprite(texture);
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}
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if(bitmap)
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{
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// if(!this.isStatic)
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// {
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// if(this._cachedBitmapData)
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// {
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// if((this._cachedBitmapData.width !== bitmap.width) || (this._cachedBitmapData.height !== bitmap.height))
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// {
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// this._cachedBitmapData.destroy();
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if(!this.isStatic)
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{
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if(this._cachedSprite)
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{
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if((this._cachedSprite.width !== bitmap.width) || (this._cachedSprite.height !== bitmap.height))
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{
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this._cachedSprite.destroy();
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// this._cachedBitmapData = null;
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// }
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// else
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// {
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// const bitmapTexture = TextureUtils.generateTexture(bitmap, new Rectangle(0, 0, bitmap.width, bitmap.height));
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this._cachedSprite = null;
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}
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}
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// RoomVisualization.RENDER_TEXTURES.push(bitmapTexture);
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if(!this._cachedSprite)
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{
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this._cachedSprite = new NitroSprite(texture);
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}
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// if(bitmapTexture)
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// {
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// this._cachedBitmapData
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// .beginTextureFill({ texture: bitmapTexture })
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// .drawRect(0, 0, bitmapTexture.width, bitmapTexture.height)
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// .endFill();
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// }
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// }
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// }
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const limitMin = Math.min(this._extraItemCount, this._extraItemOffsets.length);
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const limitMax = Math.max(this._extraItemCount, this._extraItemOffsets.length);
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const offsetIndexes = Randomizer.getArray(this._extraItemCount, limitMax);
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// if(!this._cachedBitmapData) this._cachedBitmapData = bitmap.clone();
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let i = 0;
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// const limitMin = Math.min(this._extraItemCount, this._extraItemOffsets.length);
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// const limitMax = Math.max(this._extraItemCount, this._extraItemOffsets.length);
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// const offsetIndexes = Randomizer.getArray(this._extraItemCount, limitMax);
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while(i < limitMin)
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{
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const offset = this._extraItemOffsets[offsetIndexes[i]];
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const item = this._extraItemAssets[(i % this._extraItemAssets.length)];
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// let i = 0;
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if(offset && item)
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{
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const assetTexture = item.texture;
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// while (i < limitMin)
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// {
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// const offset = this._extraItemOffsets[offsetIndexes[i]];
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// const item = this._extraItemAssets[(i % this._extraItemAssets.length)];
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if(assetTexture)
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{
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const offsetFinal = new Point((offset.x + item.offsetX), (offset.y + item.offsetY));
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const flipMatrix = new Matrix();
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// if(offset && item)
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// {
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// const assetTexture = item.texture;
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let x = 1;
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let y = 1;
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let translateX = 0;
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let translateY = 0;
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// if(assetTexture)
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// {
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// const offsetFinal = new Point((offset.x + item.offsetX), (offset.y + item.offsetY));
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// const flipMatrix = new Matrix();
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if(item.flipH)
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{
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x = -1;
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translateX = assetTexture.width;
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}
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// let x = 1;
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// let y = 1;
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// let translateX = 0;
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// let translateY = 0;
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if(item.flipV)
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{
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y = -1;
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translateY = assetTexture.height;
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}
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// if(item.flipH)
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// {
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// x = -1;
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// translateX = assetTexture.width;
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// }
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let offsetX = (offsetFinal.x + translateX);
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offsetX = ((offsetX >> 1) << 1);
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// if(item.flipV)
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// {
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// y = -1;
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// translateY = assetTexture.height;
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// }
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flipMatrix.scale(x, y);
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flipMatrix.translate(offsetX, (offsetFinal.y + translateY));
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// let offsetX = (offsetFinal.x + translateX);
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// offsetX = ((offsetX >> 1) << 1);
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const sprite = new NitroSprite(assetTexture);
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// flipMatrix.scale(x, y);
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// flipMatrix.translate(offsetX, (offsetFinal.y + translateY));
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sprite.transform.setFromMatrix(flipMatrix);
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// this._cachedBitmapData
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// .beginTextureFill({ texture: assetTexture, matrix: flipMatrix })
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// .drawRect(flipMatrix.tx, flipMatrix.ty, assetTexture.width, assetTexture.height)
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// .endFill();
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// }
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// }
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sprite.x = flipMatrix.tx;
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sprite.y = flipMatrix.ty;
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// i++;
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// }
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this._cachedSprite.addChild(sprite);
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}
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}
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// return this._cachedBitmapData;
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// }
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i++;
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}
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return this._cachedSprite;
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}
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return bitmap;
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}
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@ -1,4 +1,5 @@
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import { Graphics } from '@pixi/graphics';
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import { NitroRenderTexture } from '../../../../../../../core';
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import { IVector3D } from '../../../../../../../room/utils/IVector3D';
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import { Vector3d } from '../../../../../../../room/utils/Vector3d';
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import { PlaneMaterialCell } from './PlaneMaterialCell';
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@ -15,6 +16,7 @@ export class PlaneMaterialCellColumn
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private _cells: PlaneMaterialCell[];
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private _repeatMode: number;
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private _width: number;
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private _cachedTexture: NitroRenderTexture;
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private _cachedBitmapData: Graphics;
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private _cachedBitmapNormal: Vector3d;
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private _cachedBitmapDataOffsetX: number;
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@ -192,19 +194,19 @@ export class PlaneMaterialCellColumn
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this.renderRepeatNone(normal);
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break;
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case PlaneMaterialCellColumn.REPEAT_MODE_BORDERS:
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console.log('tru2');
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console.log('REPEAT_MODE_BORDERS');
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// this.renderRepeatBorders(normal);
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break;
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case PlaneMaterialCellColumn.REPEAT_MODE_CENTER:
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console.log('tru3');
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console.log('REPEAT_MODE_CENTER');
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// this.renderRepeatCenter(normal);
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break;
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case PlaneMaterialCellColumn.REPEAT_MODE_FIRST:
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console.log('tru4');
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console.log('REPEAT_MODE_FIRST');
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// this.renderRepeatFirst(normal);
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break;
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case PlaneMaterialCellColumn.REPEAT_MODE_LAST:
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console.log('tru5');
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console.log('REPEAT_MODE_LAST');
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// this.renderRepeatLast(normal);
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break;
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default:
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@ -362,59 +362,43 @@ export class PlaneMaterialCellMatrix
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if(!canvas || !columns || !columns.length) return new Point(x, 0);
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let height = 0;
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let _local_6: Graphics = null;
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let _local_7 = 0;
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let i = 0;
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while(_local_7 < columns.length)
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while(i < columns.length)
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{
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if(flag)
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{
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_local_6 = columns[_local_7];
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}
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else
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{
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_local_6 = columns[((columns.length - 1) - _local_7)];
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}
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if(_local_6 != null)
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{
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if(!flag)
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{
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x = (x - _local_6.width);
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}
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let _local_8 = 0;
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if(this._align == PlaneMaterialCellMatrix.ALIGN_BOTTOM)
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{
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_local_8 = (canvas.height - _local_6.height);
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}
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const column = flag ? columns[i] : columns[((columns.length - 1) - i)];
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let texture = RoomVisualization.getTextureCache(_local_6);
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if(column)
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{
|
||||
if(!flag) x = (x - column.width);
|
||||
|
||||
let y = 0;
|
||||
|
||||
if(this._align == PlaneMaterialCellMatrix.ALIGN_BOTTOM) y = (canvas.height - column.height);
|
||||
|
||||
let texture = RoomVisualization.getTextureCache(column);
|
||||
|
||||
if(!texture)
|
||||
{
|
||||
texture = TextureUtils.generateTexture(_local_6, new Rectangle(0, 0, _local_6.width, _local_6.height));
|
||||
texture = TextureUtils.generateTexture(column, new Rectangle(0, 0, column.width, column.height));
|
||||
|
||||
RoomVisualization.addTextureCache(_local_6, texture);
|
||||
RoomVisualization.addTextureCache(column, texture);
|
||||
}
|
||||
|
||||
canvas.beginTextureFill({ texture });
|
||||
canvas.drawRect(x, _local_8, texture.width, texture.height);
|
||||
canvas.drawRect(x, y, texture.width, texture.height);
|
||||
canvas.endFill();
|
||||
|
||||
if(_local_6.height > height)
|
||||
{
|
||||
height = _local_6.height;
|
||||
}
|
||||
if(flag)
|
||||
{
|
||||
x = (x + _local_6.width);
|
||||
}
|
||||
if((((flag) && (x >= canvas.width)) || ((!(flag)) && (x <= 0))))
|
||||
{
|
||||
return new Point(x, height);
|
||||
}
|
||||
if(column.height > height) height = column.height;
|
||||
|
||||
if(flag) x = (x + column.width);
|
||||
|
||||
if((flag && (x >= canvas.width)) || (!flag && (x <= 0))) return new Point(x, height);
|
||||
}
|
||||
_local_7++;
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return new Point(x, height);
|
||||
}
|
||||
|
||||
|
@ -1,10 +1,8 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { Rectangle } from '@pixi/math';
|
||||
import { IDisposable } from '../../../../../../../core/common/disposable/IDisposable';
|
||||
import { IGraphicAssetCollection } from '../../../../../../../room/object/visualization/utils/IGraphicAssetCollection';
|
||||
import { IRoomGeometry } from '../../../../../../../room/utils/IRoomGeometry';
|
||||
import { IVector3D } from '../../../../../../../room/utils/IVector3D';
|
||||
import { TextureUtils } from '../../../../../../../room/utils/TextureUtils';
|
||||
import { Vector3d } from '../../../../../../../room/utils/Vector3d';
|
||||
import { PlaneVisualizationAnimationLayer } from '../animated/PlaneVisualizationAnimationLayer';
|
||||
import { PlaneMaterial } from './PlaneMaterial';
|
||||
@ -159,17 +157,20 @@ export class PlaneVisualization
|
||||
{
|
||||
if(canvas)
|
||||
{
|
||||
const texture = TextureUtils.generateTexture(this._cachedBitmapData, new Rectangle(0, 0, width, height));
|
||||
canvas.addChild(this._cachedBitmapData);
|
||||
|
||||
if(texture)
|
||||
{
|
||||
canvas
|
||||
.beginTextureFill({ texture })
|
||||
.drawRect(0, 0, texture.width, texture.height)
|
||||
.endFill();
|
||||
return canvas;
|
||||
// const texture = TextureUtils.generateTexture(this._cachedBitmapData, new Rectangle(0, 0, width, height));
|
||||
|
||||
return canvas;
|
||||
}
|
||||
// if(texture)
|
||||
// {
|
||||
// canvas
|
||||
// .beginTextureFill({ texture })
|
||||
// .drawRect(0, 0, texture.width, texture.height)
|
||||
// .endFill();
|
||||
|
||||
// return canvas;
|
||||
// }
|
||||
}
|
||||
|
||||
return this._cachedBitmapData;
|
||||
@ -187,12 +188,10 @@ export class PlaneVisualization
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
const graphic = new Graphics()
|
||||
this._cachedBitmapData = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
|
||||
this._cachedBitmapData = graphic;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -226,12 +225,13 @@ export class PlaneVisualization
|
||||
|
||||
if(canvas && (canvas !== this._cachedBitmapData))
|
||||
{
|
||||
const texture = TextureUtils.generateTexture(canvas, new Rectangle(0, 0, canvas.width, canvas.height));
|
||||
this._cachedBitmapData.addChild(canvas.clone());
|
||||
// const texture = TextureUtils.generateTexture(canvas, new Rectangle(0, 0, canvas.width, canvas.height));
|
||||
|
||||
this._cachedBitmapData
|
||||
.beginTextureFill({ texture })
|
||||
.drawRect(0, 0, canvas.width, canvas.height)
|
||||
.endFill();
|
||||
// this._cachedBitmapData
|
||||
// .beginTextureFill({ texture })
|
||||
// .drawRect(0, 0, canvas.width, canvas.height)
|
||||
// .endFill();
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user