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#28 - Game2JoiningGameFailedMessageEvent added
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@ -35,6 +35,7 @@ export class IncomingHeader
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public static GAME_CENTER_ACHIEVEMENTS = 2265;
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public static GAME_CENTER_GAME_LIST = 222;
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public static GAME_CENTER_STATUS = 2893;
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public static GAME_CENTER_JOINING_FAILED = 1730;
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public static GAMESTATUSMESSAGE = 3805;
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public static GAMEACHIEVEMENTS = 1689;
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public static GAMEINVITE = 904;
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@ -0,0 +1,16 @@
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import { IMessageEvent } from '../../../../../../api';
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import { MessageEvent } from '../../../../../../events';
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import { Game2JoiningGameFailedMessageParser } from '../../../parser';
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export class Game2JoiningGameFailedMessageEvent extends MessageEvent implements IMessageEvent
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{
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constructor(callBack: Function)
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{
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super(callBack, Game2JoiningGameFailedMessageParser);
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}
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public getParser(): Game2JoiningGameFailedMessageParser
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{
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return this.parser as Game2JoiningGameFailedMessageParser;
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}
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}
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@ -1 +1,2 @@
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export * from './Game2AccountGameStatusMessageEvent';
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export * from './Game2JoiningGameFailedMessageEvent';
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@ -0,0 +1,36 @@
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import { IMessageDataWrapper, IMessageParser } from '../../../../../../api';
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export class Game2JoiningGameFailedMessageParser implements IMessageParser
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{
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public static readonly KICKED: number = 1;
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public static readonly DUPLICATE_MACHINEID: number = 2;
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public static readonly INVITATION_REQUIRED: number = 3;
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public static readonly NO_SPACE_IN_TEAM: number = 4;
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public static readonly TEAM_NOT_FOUND: number = 5;
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public static readonly USER_HAS_ACTIVE_INSTANCE: number = 6;
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public static readonly USER_HAS_PENDING_INSTANCE_REQUEST: number = 7;
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public static readonly USER_HAS_NO_FREE_GAMES_LEFT: number = 8;
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private _reason: number;
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public flush(): boolean
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{
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this._reason = -1;
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return true;
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}
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public parse(wrapper: IMessageDataWrapper): boolean
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{
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if(!wrapper) return false;
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this._reason = wrapper.readInt();
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return true;
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}
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public get reason(): number
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{
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return this._reason;
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}
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}
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@ -1 +1,2 @@
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export * from './Game2AccountGameStatusMessageParser';
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export * from './Game2JoiningGameFailedMessageParser';
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