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https://github.com/billsonnn/nitro-renderer.git
synced 2024-11-22 23:50:52 +01:00
cleaned SpriteDataCollector
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9f2c1fa2f0
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5a842a2864
@ -73,7 +73,7 @@ export interface IRoomEngine extends INitroManager
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getRoomObjectImage(roomId: number, objectId: number, category: number, direction: IVector3D, scale: number, listener: IGetImageListener, bgColor?: number): ImageResult;
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getRoomObjectPetImage(typeId: number, paletteId: number, color: number, direction: IVector3D, scale: number, listener: IGetImageListener, headOnly?: boolean, bgColor?: number, customParts?: PetCustomPart[], posture?: string): ImageResult;
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selectRoomObject(roomId: number, objectId: number, objectCategory: number): void;
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_Str_8675(): void;
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cancelRoomObjectInsert(): void;
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getPetColorResult(petIndex: number, paletteIndex: number): PetColorResult;
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cancelRoomObjectPlacement(): void;
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getFurnitureFloorName(typeId: number): string;
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@ -2717,11 +2717,11 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
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this._roomObjectEventHandler._Str_17481(roomId, objectId, objectCategory);
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}
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public _Str_8675(): void
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public cancelRoomObjectInsert(): void
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{
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if(!this._roomObjectEventHandler) return;
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this._roomObjectEventHandler._Str_8675(this._activeRoomId);
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this._roomObjectEventHandler.cancelRoomObjectInsert(this._activeRoomId);
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}
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private addOverlayIconSprite(k: Sprite, _arg_2: string, _arg_3: Texture, scale: number = 1): Sprite
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@ -3391,7 +3391,7 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
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if(tileObjectMap) tileObjectMap.populate(this._Str_21072(k, RoomObjectCategory.FLOOR));
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}
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public _Str_9972(k: Rectangle, _arg_2: number, _arg_3: boolean = false, _arg_4: boolean = true, _arg_5: boolean = false, canvasId: number = -1): IMessageComposer<unknown[]>
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public getRenderRoomMessage(k: Rectangle, _arg_2: number, _arg_3: boolean = false, _arg_4: boolean = true, _arg_5: boolean = false, canvasId: number = -1): IMessageComposer<unknown[]>
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{
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let canvas: IRoomRenderingCanvas = null;
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@ -3419,9 +3419,9 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
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}
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const _local_9 = new SpriteDataCollector();
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const _local_10 = _local_9._Str_4536(k, canvas, this, _local_8);
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const _local_11 = _local_9._Str_24177(this);
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const _local_12 = _local_9._Str_22985(k, canvas, this, _arg_2);
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const _local_10 = _local_9.getFurniData(k, canvas, this, _local_8);
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const _local_11 = _local_9.getRoomRenderingModifiers(this);
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const _local_12 = _local_9.getRoomPlanes(k, canvas, this, _arg_2);
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if(_arg_5) canvas.resumeSpriteVisibilityChecking();
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@ -194,7 +194,7 @@ export class RoomObjectEventHandler extends Disposable implements IRoomCanvasMou
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return true;
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}
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public _Str_8675(k: number): boolean
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public cancelRoomObjectInsert(k: number): boolean
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{
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this.resetSelectedObjectData(k);
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@ -13,16 +13,16 @@ import { RoomEngine } from '../RoomEngine';
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export class SpriteDataCollector
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{
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private static _Str_16967: number = 1;
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private static _Str_18197: number = -16;
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private static _Str_18565: number = -52;
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private static _Str_17558: number = 30;
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private static MANNEQUIN_MAGIC_X_OFFSET: number = 1;
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private static MANNEQUIN_MAGIC_Y_OFFSET: number = -16;
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private static AVATAR_WATER_EFFECT_MAGIC_Y_OFFSET: number = -52;
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private static MAX_EXTERNAL_IMAGE_COUNT: number = 30;
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private _Str_6409: number;
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private maxZ: number;
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private spriteCount: number = 0;
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private _Str_18433: number = 0;
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private externalImageCount: number = 0;
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private static _Str_22230(k: RoomObjectSpriteData[], _arg_2: RoomEngine): RoomObjectSpriteData[]
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private static addMannequinSprites(k: RoomObjectSpriteData[], _arg_2: RoomEngine): RoomObjectSpriteData[]
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{
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const datas: RoomObjectSpriteData[] = [];
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@ -42,8 +42,8 @@ export class SpriteDataCollector
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{
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for(const sprite of spriteList)
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{
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sprite.x = (sprite.x + ((data.x + (data.width / 2)) + SpriteDataCollector._Str_16967));
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sprite.y = (sprite.y + ((data.y + data.height) + SpriteDataCollector._Str_18197));
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sprite.x = (sprite.x + ((data.x + (data.width / 2)) + SpriteDataCollector.MANNEQUIN_MAGIC_X_OFFSET));
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sprite.y = (sprite.y + ((data.y + data.height) + SpriteDataCollector.MANNEQUIN_MAGIC_Y_OFFSET));
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sprite.z = (sprite.z + data.z);
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datas.push(sprite);
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}
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@ -59,7 +59,7 @@ export class SpriteDataCollector
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return datas;
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}
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private static _Str_22564(k: RoomObjectSpriteData, _arg_2: RoomObjectSpriteData): number
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private static sortSpriteDataObjects(k: RoomObjectSpriteData, _arg_2: RoomObjectSpriteData): number
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{
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if(k.z < _arg_2.z) return 1;
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@ -68,7 +68,7 @@ export class SpriteDataCollector
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return -1;
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}
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private static _Str_20789(k:RoomObjectSpriteData, _arg_2: Rectangle, _arg_3: IRoomRenderingCanvas): boolean
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private static isSpriteInViewPort(k:RoomObjectSpriteData, _arg_2: Rectangle, _arg_3: IRoomRenderingCanvas): boolean
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{
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return true;
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// var _local_4 = new Rectangle((k.x + _arg_3.screenOffsetX), (k.y + _arg_3.screenOffsetY), k.width, k.height);
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@ -76,7 +76,7 @@ export class SpriteDataCollector
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// return _local_4.contains(_arg_2.x, _arg_2.y);
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}
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private static _Str_14110(k: Point, _arg_2: Point, _arg_3: Point, _arg_4: Point): Point[]
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private static sortQuadPoints(k: Point, _arg_2: Point, _arg_3: Point, _arg_4: Point): Point[]
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{
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const points: Point[] = [];
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@ -133,7 +133,7 @@ export class SpriteDataCollector
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}
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public _Str_4536(k: Rectangle, _arg_2:IRoomRenderingCanvas, _arg_3:RoomEngine, _arg_4: number): string
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public getFurniData(k: Rectangle, _arg_2:IRoomRenderingCanvas, _arg_3:RoomEngine, _arg_4: number): string
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{
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const _local_5: Object[] = [];
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let _local_6 = _arg_2.getSortableSpriteList();
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@ -176,7 +176,7 @@ export class SpriteDataCollector
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if(((_local_16.name.indexOf('h_std_fx29_') === 0) || (_local_16.name.indexOf('h_std_fx185_') === 0)))
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{
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_local_16.y = (_local_16.y + SpriteDataCollector._Str_18565);
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_local_16.y = (_local_16.y + SpriteDataCollector.AVATAR_WATER_EFFECT_MAGIC_Y_OFFSET);
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}
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_local_6.push(_local_16);
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@ -186,16 +186,16 @@ export class SpriteDataCollector
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}
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}
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_local_6 = SpriteDataCollector._Str_22230(_local_6, _arg_3);
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_local_6.sort(SpriteDataCollector._Str_22564);
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_local_6 = SpriteDataCollector.addMannequinSprites(_local_6, _arg_3);
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_local_6.sort(SpriteDataCollector.sortSpriteDataObjects);
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for(const _local_9 of _local_6)
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{
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if((((((!(_local_9.name === null)) && (_local_9.name.length > 0)) && (!(_local_9.name.indexOf('tile_cursor_') === 0))) && (SpriteDataCollector._Str_20789(_local_9, k, _arg_2))) && ((_arg_4 < 0) || (!(_local_9.objectId == _arg_4)))))
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if((((((!(_local_9.name === null)) && (_local_9.name.length > 0)) && (!(_local_9.name.indexOf('tile_cursor_') === 0))) && (SpriteDataCollector.isSpriteInViewPort(_local_9, k, _arg_2))) && ((_arg_4 < 0) || (!(_local_9.objectId == _arg_4)))))
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{
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_local_5.push(this._Str_25132(_local_9, k, _arg_2, _arg_3));
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_local_5.push(this.getSpriteDataObject(_local_9, k, _arg_2, _arg_3));
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if(!this._Str_6409) this._Str_6409 = _local_9.z;
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if(!this.maxZ) this.maxZ = _local_9.z;
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this.spriteCount++;
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}
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@ -204,12 +204,12 @@ export class SpriteDataCollector
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return JSON.stringify(_local_5);
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}
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public _Str_24177(k: RoomEngine): string
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public getRoomRenderingModifiers(k: RoomEngine): string
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{
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return JSON.stringify(new Object());
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}
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private _Str_25132(k: RoomObjectSpriteData, _arg_2: Rectangle, _arg_3: IRoomRenderingCanvas, _arg_4: RoomEngine): Object
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private getSpriteDataObject(k: RoomObjectSpriteData, _arg_2: Rectangle, _arg_3: IRoomRenderingCanvas, _arg_4: RoomEngine): Object
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{
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let _local_7: string = null;
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let _local_9: string[] = [];
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@ -288,9 +288,9 @@ export class SpriteDataCollector
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_local_5.width = k.width;
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_local_5.height = k.height;
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this._Str_18433++;
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this.externalImageCount++;
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if(this._Str_18433 > SpriteDataCollector._Str_17558) _local_5.name = 'box';
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if(this.externalImageCount > SpriteDataCollector.MAX_EXTERNAL_IMAGE_COUNT) _local_5.name = 'box';
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}
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if(k.posture) _local_5.posture = k.posture;
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@ -298,13 +298,13 @@ export class SpriteDataCollector
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return _local_5;
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}
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private _Str_25196(k: Rectangle, _arg_2: number, _arg_3: IPlaneDrawingData[]): PlaneDrawingData
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private makeBackgroundPlane(k: Rectangle, _arg_2: number, _arg_3: IPlaneDrawingData[]): PlaneDrawingData
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{
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const _local_4 = new Point(0, 0);
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const _local_5 = new Point(k.width, 0);
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const _local_6 = new Point(0, k.height);
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const _local_7 = new Point(k.width, k.height);
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const _local_8 = SpriteDataCollector._Str_14110(_local_4, _local_5, _local_6, _local_7);
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const _local_8 = SpriteDataCollector.sortQuadPoints(_local_4, _local_5, _local_6, _local_7);
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let _local_9 = 0;
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@ -312,11 +312,11 @@ export class SpriteDataCollector
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{
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_local_9 = _arg_3[0].z;
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if(this._Str_6409) _local_9 = Math.max(this._Str_6409, _local_9);
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if(this.maxZ) _local_9 = Math.max(this.maxZ, _local_9);
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}
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else
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{
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_local_9 = ((this._Str_6409) ? this._Str_6409 : 0);
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_local_9 = ((this.maxZ) ? this.maxZ : 0);
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}
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_local_9 = (_local_9 + ((this.spriteCount * 1.776104) + (_arg_3.length * 2.31743)));
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@ -329,15 +329,15 @@ export class SpriteDataCollector
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return _local_10;
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}
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private _Str_25623(k: IRoomPlane[], _arg_2: IRoomRenderingCanvas, _arg_3: RoomEngine): { plane: IRoomPlane, z: number }[]
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private sortRoomPlanes(k: IRoomPlane[], _arg_2: IRoomRenderingCanvas, _arg_3: RoomEngine): { plane: IRoomPlane, z: number }[]
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{
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const _local_4: Map<number, { plane: IRoomPlane, z: number }> = new Map();
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let _local_5 = 1;
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if(this._Str_6409)
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if(this.maxZ)
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{
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_local_5 = (_local_5 + this._Str_6409);
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_local_5 = (_local_5 + this.maxZ);
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}
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for(const _local_6 of k)
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@ -385,7 +385,7 @@ export class SpriteDataCollector
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return _local_8;
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}
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public _Str_22985(k: Rectangle, _arg_2: IRoomRenderingCanvas, _arg_3: RoomEngine, _arg_4: number): PlaneDrawingData[]
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public getRoomPlanes(k: Rectangle, _arg_2: IRoomRenderingCanvas, _arg_3: RoomEngine, _arg_4: number): PlaneDrawingData[]
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{
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const _local_5: PlaneDrawingData[] = [];
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@ -395,7 +395,7 @@ export class SpriteDataCollector
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if(visualization)
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{
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const _local_8 = _arg_2.geometry;
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const _local_9 = this._Str_25623(visualization.planes, _arg_2, _arg_3);
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const _local_9 = this.sortRoomPlanes(visualization.planes, _arg_2, _arg_3);
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const _local_10 = Nitro.instance.stage;
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for(const _local_11 of _local_9)
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@ -440,7 +440,7 @@ export class SpriteDataCollector
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}
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else
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{
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const _local_22 = SpriteDataCollector._Str_14110(_local_15, _local_16, _local_17, _local_18);
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const _local_22 = SpriteDataCollector.sortQuadPoints(_local_15, _local_16, _local_17, _local_18);
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for(const _local_23 of _local_12.getDrawingDatas(_local_8))
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{
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@ -452,7 +452,7 @@ export class SpriteDataCollector
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}
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}
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_local_5.unshift(this._Str_25196(k, _arg_4, _local_5));
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_local_5.unshift(this.makeBackgroundPlane(k, _arg_4, _local_5));
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}
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return _local_5;
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