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https://github.com/billsonnn/nitro-renderer.git
synced 2025-02-17 02:22:36 +01:00
Fix busted badge displays
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5d4aeec1ab
commit
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@ -316,13 +316,13 @@ export class RoomContentLoader implements IFurnitureDataListener
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return image;
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}
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public addAssetToCollection(collectionName: string, assetName: string, texture: Texture<Resource>): boolean
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public addAssetToCollection(collectionName: string, assetName: string, texture: Texture<Resource>, override: boolean = true): boolean
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{
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const collection = this.getCollection(collectionName);
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if(!collection) return false;
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return collection.addAsset(assetName, texture, true, 0, 0, false, false);
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return collection.addAsset(assetName, texture, override, 0, 0, false, false);
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}
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private createCollection(data: IAssetData, spritesheet: Spritesheet): GraphicAssetCollection
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@ -2438,7 +2438,7 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
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const badgeName = (groupBadge) ? this._sessionDataManager.loadGroupBadgeImage(badgeId) : this._sessionDataManager.loadBadgeImage(badgeId);
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const badgeImage = (groupBadge) ? this._sessionDataManager.getGroupBadgeImage(badgeId) : this._sessionDataManager.getBadgeImage(badgeId);
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if(badgeImage) this._roomContentLoader.addAssetToCollection(object.type, badgeName, badgeImage);
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if(badgeImage) this._roomContentLoader.addAssetToCollection(object.type, badgeName, badgeImage, false);
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}
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public dispatchMouseEvent(canvasId: number, x: number, y: number, type: string, altKey: boolean, ctrlKey: boolean, shiftKey: boolean, buttonDown: boolean): void
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@ -5,6 +5,7 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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{
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private static BADGE: string = 'BADGE';
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private _badgeId: string;
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private _badgeAssetNameNormalScale: string;
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private _badgeAssetNameSmallScale: string;
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private _badgeVisibleInState: number;
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@ -13,6 +14,7 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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{
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super();
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this._badgeId = '';
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this._badgeAssetNameNormalScale = '';
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this._badgeAssetNameSmallScale = '';
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this._badgeVisibleInState = -1;
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@ -22,7 +24,8 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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{
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let updateModel = super.updateModel(scale);
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const badgeStatus = this.object.model.getValue<number>(RoomObjectVariable.FURNITURE_BADGE_IMAGE_STATUS);
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const badgeStatus = this.object.model.getValue<number>(RoomObjectVariable.FURNITURE_BADGE_IMAGE_STATUS);
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const badgeId = this.object.model.getValue<string>(RoomObjectVariable.FURNITURE_BADGE_ASSET_NAME);
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if(badgeStatus === -1)
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{
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@ -30,9 +33,10 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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this._badgeAssetNameSmallScale = '';
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}
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else if(badgeStatus === 1 && (this._badgeAssetNameNormalScale === ''))
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else if((badgeStatus === 1) && (badgeId !== this._badgeId))
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{
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this._badgeAssetNameNormalScale = this.object.model.getValue<string>(RoomObjectVariable.FURNITURE_BADGE_ASSET_NAME);
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this._badgeId = badgeId;
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this._badgeAssetNameNormalScale = this._badgeId;
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if(this._badgeAssetNameSmallScale === '') this._badgeAssetNameSmallScale = this._badgeAssetNameNormalScale + '_32';
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