mirror of
https://github.com/billsonnn/nitro-renderer.git
synced 2024-11-22 07:30:51 +01:00
Pixi 6.5.8 & Landscapes (#84)
* Changes * More changes * fix some var names * Fix door mask * Add tilemap back * Begin landscapes * Add vite * Add landscapes * Add texture caching * More changes * Fix flipped plane material cells * Changes * More landscape changes * Fix PlaneMaterialCell tiling * Add more caching * Destroy BaseRenderTexture * Performance improvements * More improvements * More improvements * Cache mask pixels * Fix settings Co-authored-by: dank074 <torresefrain10@gmail.com>
This commit is contained in:
parent
32bc877318
commit
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26
.vscode/settings.json
vendored
26
.vscode/settings.json
vendored
@ -4,13 +4,29 @@
|
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"typescript.preferences.quoteStyle": "single",
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||||
"typescript.format.placeOpenBraceOnNewLineForControlBlocks": true,
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||||
"typescript.format.placeOpenBraceOnNewLineForFunctions": true,
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"editor.wordWrap": "on",
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||||
"editor.codeActionsOnSave": {
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||||
"source.fixAll": true,
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||||
"source.organizeImports": true,
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||||
"source.fixAll.eslint": true,
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||||
"source.fixAll.sortJSON": false,
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||||
"source.organizeImports": true
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},
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||||
"emmet.showExpandedAbbreviation": "never",
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||||
"git.ignoreLimitWarning": true,
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||||
"editor.formatOnSave": false,
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||||
"git.ignoreLimitWarning": true,
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"files.eol": "\n",
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||||
"files.insertFinalNewline": true,
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||||
"files.trimFinalNewlines": true
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||||
"files.trimFinalNewlines": true,
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||||
"emmet.showExpandedAbbreviation": "never",
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||||
"eslint.format.enable": true,
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||||
"eslint.validate": [
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||||
"javascript",
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||||
"typescript"
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||||
],
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||||
"eslint.workingDirectories": [
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{
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||||
"pattern": "./src"
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}
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||||
],
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||||
"javascript.format.enable": false,
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||||
"thunder-client.saveToWorkspace": false,
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"thunder-client.workspaceRelativePath": "."
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}
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71
package.json
71
package.json
@ -16,53 +16,58 @@
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"homepage": "https://git.krews.org/nitro/nitro-renderer",
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"type": "module",
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"scripts": {
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"compile": "tsc --project ./tsconfig.json",
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"build": "vite build",
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"compile": "tsc --project ./tsconfig.json --noEmit false",
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"eslint": "eslint ./src --fix"
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},
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"main": "./index",
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"dependencies": {
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"@pixi/app": "~6.4.2",
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"@pixi/basis": "~6.4.2",
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"@pixi/canvas-display": "~6.4.2",
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"@pixi/canvas-extract": "~6.4.2",
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"@pixi/canvas-renderer": "~6.4.2",
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"@pixi/constants": "~6.4.2",
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"@pixi/core": "~6.4.2",
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"@pixi/display": "~6.4.2",
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"@pixi/events": "~6.4.2",
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"@pixi/extract": "~6.4.2",
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"@pixi/filter-adjustment": "^4.1.3",
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"@pixi/filter-alpha": "~6.4.2",
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"@pixi/filter-color-matrix": "~6.4.2",
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"@pixi/graphics": "~6.4.2",
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"@pixi/graphics-extras": "~6.4.2",
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"@pixi/interaction": "~6.4.2",
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"@pixi/loaders": "~6.4.2",
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"@pixi/math": "~6.4.2",
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"@pixi/math-extras": "~6.4.2",
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"@pixi/mixin-cache-as-bitmap": "~6.4.2",
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"@pixi/mixin-get-child-by-name": "~6.4.2",
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"@pixi/mixin-get-global-position": "~6.4.2",
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"@pixi/polyfill": "~6.4.2",
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"@pixi/runner": "~6.4.2",
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"@pixi/settings": "~6.4.2",
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"@pixi/sprite": "~6.4.2",
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"@pixi/sprite-tiling": "~6.4.2",
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"@pixi/spritesheet": "~6.4.2",
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"@pixi/text": "~6.4.2",
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"@pixi/ticker": "~6.4.2",
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"@pixi/app": "~6.5.0",
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"@pixi/basis": "~6.5.0",
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"@pixi/canvas-display": "~6.5.0",
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"@pixi/canvas-extract": "~6.5.0",
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"@pixi/canvas-renderer": "~6.5.0",
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"@pixi/constants": "~6.5.0",
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"@pixi/core": "~6.5.0",
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"@pixi/display": "~6.5.0",
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"@pixi/events": "~6.5.0",
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"@pixi/extensions": "~6.5.0",
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"@pixi/extract": "~6.5.0",
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"@pixi/filter-alpha": "~6.5.0",
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"@pixi/filter-color-matrix": "~6.5.0",
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"@pixi/graphics": "~6.5.0",
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"@pixi/graphics-extras": "~6.5.0",
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"@pixi/interaction": "~6.5.0",
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"@pixi/loaders": "~6.5.0",
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"@pixi/math": "~6.5.0",
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"@pixi/math-extras": "~6.5.0",
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"@pixi/mixin-cache-as-bitmap": "~6.5.0",
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"@pixi/mixin-get-child-by-name": "~6.5.0",
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"@pixi/mixin-get-global-position": "~6.5.0",
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"@pixi/polyfill": "~6.5.0",
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"@pixi/runner": "~6.5.0",
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"@pixi/settings": "~6.5.0",
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"@pixi/sprite": "~6.5.0",
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"@pixi/sprite-tiling": "~6.5.0",
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"@pixi/spritesheet": "~6.5.0",
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"@pixi/text": "~6.5.0",
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"@pixi/ticker": "~6.5.0",
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"@pixi/tilemap": "^3.2.2",
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"@pixi/utils": "~6.4.2",
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"@pixi/utils": "~6.5.0",
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"gifuct-js": "^2.1.2",
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"howler": "^2.2.3",
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||||
"pako": "^2.0.4"
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},
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"devDependencies": {
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"@rollup/plugin-typescript": "^10.0.1",
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"@types/howler": "^2.2.7",
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"@types/pako": "^1.0.3",
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"@typescript-eslint/eslint-plugin": "^5.30.7",
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"@typescript-eslint/parser": "^5.30.7",
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"eslint": "^8.20.0",
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"tslib": "^2.3.1",
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"typescript": "~4.4.4"
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"typescript": "~4.4.4",
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"vite": "^4.0.2",
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"vite-plugin-minify": "^1.5.2"
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}
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}
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@ -175,15 +175,9 @@ export class AssetManager implements IAssetManager
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{
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const spritesheet = new Spritesheet(baseTexture, spritesheetData);
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return new Promise<void>((resolve, reject) =>
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{
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spritesheet.parse(() =>
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{
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this.createCollection(data, spritesheet);
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await spritesheet.parse();
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return resolve();
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});
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});
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this.createCollection(data, spritesheet);
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};
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if(baseTexture.valid)
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@ -1,5 +1,7 @@
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import { Resource, Texture } from '@pixi/core';
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import { Rectangle } from '@pixi/math';
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import { Sprite } from '@pixi/sprite';
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import { TextureUtils } from '../../pixi-proxy';
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import { IGraphicAsset } from './IGraphicAsset';
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export class GraphicAsset implements IGraphicAsset
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@ -64,6 +66,11 @@ export class GraphicAsset implements IGraphicAsset
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this._initialized = true;
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}
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public getImageUrl(): string
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{
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return TextureUtils.generateImageUrl(new Sprite(this._texture));
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}
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public get name(): string
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{
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return this._name;
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@ -3,6 +3,7 @@ import { IAsset } from './IAsset';
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import { IAssetAlias } from './IAssetAlias';
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import { IAssetPalette } from './IAssetPalette';
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import { IAssetLogicData } from './logic';
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import { IAssetRoomVisualizationData } from './room-visualization';
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import { ISpritesheetData } from './spritesheet';
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import { IAssetVisualizationData } from './visualization';
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@ -18,4 +19,5 @@ export interface IAssetData {
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animations?: { [index: string]: IAssetAnimation };
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palettes?: { [index: string]: IAssetPalette };
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visualizations?: IAssetVisualizationData[];
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roomVisualization?: IAssetRoomVisualizationData;
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}
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@ -17,6 +17,7 @@ export * from './IGraphicAssetPalette';
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export * from './logic';
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export * from './logic/model';
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export * from './logic/particlesystem';
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export * from './room-visualization';
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export * from './spritesheet';
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export * from './visualization';
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export * from './visualization/animation';
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8
src/api/asset/room-visualization/IAssetPlane.ts
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8
src/api/asset/room-visualization/IAssetPlane.ts
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import { IAssetPlaneVisualization } from './IAssetPlaneVisualization';
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export interface IAssetPlane
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{
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id?: string;
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visualizations?: IAssetPlaneVisualization[];
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animatedVisualization?: IAssetPlaneVisualization[];
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}
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7
src/api/asset/room-visualization/IAssetPlaneMask.ts
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src/api/asset/room-visualization/IAssetPlaneMask.ts
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import { IAssetPlaneMaskVisualization } from './IAssetPlaneMaskVisualization';
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export interface IAssetPlaneMask
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{
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id?: string;
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visualizations?: IAssetPlaneMaskVisualization[];
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}
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src/api/asset/room-visualization/IAssetPlaneMaskData.ts
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src/api/asset/room-visualization/IAssetPlaneMaskData.ts
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import { IAssetPlaneMask } from './IAssetPlaneMask';
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export interface IAssetPlaneMaskData
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{
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masks?: IAssetPlaneMask[];
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}
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@ -0,0 +1,7 @@
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import { IAssetPlaneTextureBitmap } from './IAssetPlaneTextureBitmap';
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export interface IAssetPlaneMaskVisualization
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{
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size?: number;
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bitmaps?: IAssetPlaneTextureBitmap[];
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}
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src/api/asset/room-visualization/IAssetPlaneMaterial.ts
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7
src/api/asset/room-visualization/IAssetPlaneMaterial.ts
Normal file
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import { IAssetPlaneMaterialCellMatrix } from './IAssetPlaneMaterialCellMatrix';
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export interface IAssetPlaneMaterial
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{
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id?: string;
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matrices?: IAssetPlaneMaterialCellMatrix[];
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}
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@ -0,0 +1,7 @@
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import { IAssetPlaneMaterialCellExtraItemData } from './IAssetPlaneMaterialCellExtraItemData';
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export interface IAssetPlaneMaterialCell
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{
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textureId?: string;
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extraData?: IAssetPlaneMaterialCellExtraItemData;
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}
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@ -0,0 +1,8 @@
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import { IAssetPlaneMaterialCell } from './IAssetPlaneMaterialCell';
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export interface IAssetPlaneMaterialCellColumn
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{
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repeatMode?: string;
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width?: number;
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cells?: IAssetPlaneMaterialCell[];
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}
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@ -0,0 +1,6 @@
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export interface IAssetPlaneMaterialCellExtraItemData
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{
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limitMax?: number;
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extraItemTypes?: string[];
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offsets?: [number, number][];
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}
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@ -0,0 +1,12 @@
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import { IAssetPlaneMaterialCellColumn } from './IAssetPlaneMaterialCellColumn';
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export interface IAssetPlaneMaterialCellMatrix
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{
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repeatMode?: string;
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align?: string;
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normalMinX?: number;
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normalMaxX?: number;
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normalMinY?: number;
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normalMaxY?: number;
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columns?: IAssetPlaneMaterialCellColumn[];
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}
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src/api/asset/room-visualization/IAssetPlaneTexture.ts
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7
src/api/asset/room-visualization/IAssetPlaneTexture.ts
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import { IAssetPlaneTextureBitmap } from './IAssetPlaneTextureBitmap';
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export interface IAssetPlaneTexture
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{
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id?: string;
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bitmaps?: IAssetPlaneTextureBitmap[];
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}
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@ -0,0 +1,8 @@
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export interface IAssetPlaneTextureBitmap
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{
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assetName?: string;
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normalMinX?: number;
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normalMaxX?: number;
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normalMinY?: number;
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normalMaxY?: number;
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}
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src/api/asset/room-visualization/IAssetPlaneVisualization.ts
Normal file
10
src/api/asset/room-visualization/IAssetPlaneVisualization.ts
Normal file
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import { IAssetPlaneVisualizationAnimatedLayer } from './IAssetPlaneVisualizationAnimatedLayer';
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import { IAssetPlaneVisualizationLayer } from './IAssetPlaneVisualizationLayer';
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export interface IAssetPlaneVisualization
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{
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size?: number;
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horizontalAngle?: number;
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verticalAngle?: number;
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allLayers?: (IAssetPlaneVisualizationLayer | IAssetPlaneVisualizationAnimatedLayer)[];
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}
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@ -0,0 +1,6 @@
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import { IAssetPlaneVisualizationAnimatedLayerItem } from './IAssetPlaneVisualizationAnimatedLayerItem';
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export interface IAssetPlaneVisualizationAnimatedLayer
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{
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items?: IAssetPlaneVisualizationAnimatedLayerItem[];
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}
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@ -0,0 +1,11 @@
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export interface IAssetPlaneVisualizationAnimatedLayerItem
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{
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id?: number;
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assetId?: string;
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x?: string;
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y?: string;
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randomX?: string;
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randomY?: string;
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speedX?: number;
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speedY?: number;
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}
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@ -0,0 +1,10 @@
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import { IAssetPlane } from './IAssetPlane';
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import { IAssetPlaneMaterial } from './IAssetPlaneMaterial';
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import { IAssetPlaneTexture } from './IAssetPlaneTexture';
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export interface IAssetPlaneVisualizationData
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{
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planes?: IAssetPlane[];
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materials?: IAssetPlaneMaterial[];
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textures?: IAssetPlaneTexture[];
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}
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@ -0,0 +1,7 @@
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export interface IAssetPlaneVisualizationLayer
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{
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materialId?: string;
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color?: number;
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offset?: number;
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align?: string;
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}
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@ -0,0 +1,10 @@
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import { IAssetPlaneMaskData } from './IAssetPlaneMaskData';
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import { IAssetPlaneVisualizationData } from './IAssetPlaneVisualizationData';
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export interface IAssetRoomVisualizationData
|
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{
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floorData?: IAssetPlaneVisualizationData;
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wallData?: IAssetPlaneVisualizationData;
|
||||
landscapeData?: IAssetPlaneVisualizationData;
|
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maskData?: IAssetPlaneMaskData;
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}
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17
src/api/asset/room-visualization/index.ts
Normal file
17
src/api/asset/room-visualization/index.ts
Normal file
@ -0,0 +1,17 @@
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||||
export * from './IAssetPlane';
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||||
export * from './IAssetPlaneMask';
|
||||
export * from './IAssetPlaneMaskData';
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||||
export * from './IAssetPlaneMaskVisualization';
|
||||
export * from './IAssetPlaneMaterial';
|
||||
export * from './IAssetPlaneMaterialCell';
|
||||
export * from './IAssetPlaneMaterialCellColumn';
|
||||
export * from './IAssetPlaneMaterialCellExtraItemData';
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||||
export * from './IAssetPlaneMaterialCellMatrix';
|
||||
export * from './IAssetPlaneTexture';
|
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export * from './IAssetPlaneTextureBitmap';
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||||
export * from './IAssetPlaneVisualization';
|
||||
export * from './IAssetPlaneVisualizationAnimatedLayer';
|
||||
export * from './IAssetPlaneVisualizationAnimatedLayerItem';
|
||||
export * from './IAssetPlaneVisualizationData';
|
||||
export * from './IAssetPlaneVisualizationLayer';
|
||||
export * from './IAssetRoomVisualizationData';
|
@ -1,4 +1,4 @@
|
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import { AdjustmentFilter } from '@pixi/filter-adjustment';
|
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import { AdjustmentFilter } from '../../../../pixi-proxy';
|
||||
|
||||
export interface IAvatarDataContainer
|
||||
{
|
||||
|
3
src/api/utils/Dict.ts
Normal file
3
src/api/utils/Dict.ts
Normal file
@ -0,0 +1,3 @@
|
||||
export type Dict<T> = {
|
||||
[key: string]: T;
|
||||
};
|
@ -2,6 +2,7 @@ export * from './AdvancedMap';
|
||||
export * from './ArrayBufferToBase64';
|
||||
export * from './BinaryReader';
|
||||
export * from './BinaryWriter';
|
||||
export * from './Dict';
|
||||
export * from './IAdvancedMap';
|
||||
export * from './IBinaryReader';
|
||||
export * from './IBinaryWriter';
|
||||
|
@ -14,7 +14,7 @@ import { GameMessageHandler } from './game';
|
||||
import { INitro } from './INitro';
|
||||
import { NitroLocalizationManager } from './localization';
|
||||
import './Plugins';
|
||||
import { RoomEngine } from './room';
|
||||
import { LandscapeRasterizer, RoomEngine } from './room';
|
||||
import { RoomSessionManager, SessionDataManager } from './session';
|
||||
import { SoundManager } from './sound';
|
||||
import { HabboWebTools } from './utils/HabboWebTools';
|
||||
@ -23,6 +23,7 @@ LegacyExternalInterface.available;
|
||||
|
||||
settings.SCALE_MODE = (!(window.devicePixelRatio % 1)) ? SCALE_MODES.NEAREST : SCALE_MODES.LINEAR;
|
||||
settings.ROUND_PIXELS = true;
|
||||
settings.GC_MAX_IDLE = 120;
|
||||
|
||||
export class Nitro implements INitro
|
||||
{
|
||||
@ -87,9 +88,9 @@ export class Nitro implements INitro
|
||||
|
||||
const instance = new this(new NitroCore(), {
|
||||
autoDensity: false,
|
||||
resolution: window.devicePixelRatio,
|
||||
width: window.innerWidth,
|
||||
height: window.innerHeight,
|
||||
resolution: window.devicePixelRatio,
|
||||
view: canvas
|
||||
});
|
||||
|
||||
@ -192,16 +193,15 @@ export class Nitro implements INitro
|
||||
|
||||
private onConfigurationLoadedEvent(event: ConfigurationEvent): void
|
||||
{
|
||||
const animationFPS = NitroConfiguration.getValue<number>('system.animation.fps', 24);
|
||||
const limitsFPS = NitroConfiguration.getValue<boolean>('system.limits.fps', false);
|
||||
|
||||
if(limitsFPS) GetTicker().maxFPS = animationFPS;
|
||||
GetTicker().maxFPS = NitroConfiguration.getValue<number>('system.fps.max', 24);
|
||||
|
||||
NitroLogger.LOG_DEBUG = NitroConfiguration.getValue<boolean>('system.log.debug', true);
|
||||
NitroLogger.LOG_WARN = NitroConfiguration.getValue<boolean>('system.log.warn', false);
|
||||
NitroLogger.LOG_ERROR = NitroConfiguration.getValue<boolean>('system.log.error', false);
|
||||
NitroLogger.LOG_EVENTS = NitroConfiguration.getValue<boolean>('system.log.events', false);
|
||||
NitroLogger.LOG_PACKETS = NitroConfiguration.getValue<boolean>('system.log.packets', false);
|
||||
|
||||
LandscapeRasterizer.LANDSCAPES_ENABLED = NitroConfiguration.getValue<boolean>('room.landscapes.enabled', true);
|
||||
}
|
||||
|
||||
private onRoomEngineReady(event: RoomEngineEvent): void
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { Application } from '@pixi/app';
|
||||
import '@pixi/canvas-display';
|
||||
import { BatchRenderer, Renderer } from '@pixi/core';
|
||||
import { BatchRenderer, extensions } from '@pixi/core';
|
||||
import { Extract } from '@pixi/extract';
|
||||
import '@pixi/graphics-extras';
|
||||
import { InteractionManager } from '@pixi/interaction';
|
||||
import { AppLoaderPlugin, Loader } from '@pixi/loaders';
|
||||
import { AppLoaderPlugin } from '@pixi/loaders';
|
||||
import '@pixi/math-extras';
|
||||
import '@pixi/mixin-cache-as-bitmap';
|
||||
import '@pixi/mixin-get-child-by-name';
|
||||
@ -13,33 +12,12 @@ import '@pixi/polyfill';
|
||||
import { TilingSpriteRenderer } from '@pixi/sprite-tiling';
|
||||
import { SpritesheetLoader } from '@pixi/spritesheet';
|
||||
import { TickerPlugin } from '@pixi/ticker';
|
||||
import { TileRenderer } from '@pixi/tilemap';
|
||||
import * as utils from '@pixi/utils';
|
||||
export * from '@pixi/app';
|
||||
export * from '@pixi/canvas-renderer';
|
||||
export * from '@pixi/constants';
|
||||
export * from '@pixi/core';
|
||||
export * from '@pixi/display';
|
||||
export * from '@pixi/events';
|
||||
export * from '@pixi/extract';
|
||||
export * from '@pixi/graphics';
|
||||
export * from '@pixi/loaders';
|
||||
export * from '@pixi/math';
|
||||
export * from '@pixi/runner';
|
||||
export * from '@pixi/settings';
|
||||
export * from '@pixi/sprite';
|
||||
export * from '@pixi/spritesheet';
|
||||
export * from '@pixi/text';
|
||||
export * from '@pixi/ticker';
|
||||
export { utils };
|
||||
|
||||
Renderer.registerPlugin('batch', BatchRenderer);
|
||||
Renderer.registerPlugin('extract', Extract);
|
||||
Renderer.registerPlugin('tilingSprite', TilingSpriteRenderer);
|
||||
Renderer.registerPlugin('tilemap', TileRenderer);
|
||||
Renderer.registerPlugin('interaction', InteractionManager);
|
||||
|
||||
Loader.registerPlugin(SpritesheetLoader);
|
||||
|
||||
Application.registerPlugin(AppLoaderPlugin);
|
||||
Application.registerPlugin(TickerPlugin);
|
||||
extensions.add(
|
||||
BatchRenderer,
|
||||
Extract,
|
||||
TilingSpriteRenderer,
|
||||
InteractionManager,
|
||||
SpritesheetLoader,
|
||||
AppLoaderPlugin,
|
||||
TickerPlugin);
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { AdjustmentFilter } from '@pixi/filter-adjustment';
|
||||
import { IActionDefinition, IPartColor } from '../../api';
|
||||
import { IActionDefinition, IPartColor } from '../../api';
|
||||
import { AdjustmentFilter } from '../../pixi-proxy';
|
||||
import { AvatarAnimationFrame } from './structure';
|
||||
|
||||
export class AvatarImagePartContainer
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { AdjustmentFilter } from '@pixi/filter-adjustment';
|
||||
import { IAssetAnimationAvatar, IAvatarDataContainer } from '../../../api';
|
||||
import { IAssetAnimationAvatar, IAvatarDataContainer } from '../../../api';
|
||||
import { AdjustmentFilter } from '../../../pixi-proxy';
|
||||
|
||||
export class AvatarDataContainer implements IAvatarDataContainer
|
||||
{
|
||||
|
@ -541,15 +541,9 @@ export class RoomContentLoader implements IFurnitureDataListener, IRoomContentLo
|
||||
{
|
||||
const spritesheet = new Spritesheet(baseTexture, spritesheetData);
|
||||
|
||||
return new Promise<void>((resolve, reject) =>
|
||||
{
|
||||
spritesheet.parse(() =>
|
||||
{
|
||||
this.createCollection(data, spritesheet);
|
||||
await spritesheet.parse();
|
||||
|
||||
return resolve();
|
||||
});
|
||||
});
|
||||
this.createCollection(data, spritesheet);
|
||||
};
|
||||
|
||||
if(baseTexture.valid)
|
||||
|
@ -350,7 +350,7 @@ export class RoomEngine extends NitroManager implements IRoomEngine, IRoomCreato
|
||||
instance.model.setValue(RoomVariableEnum.ROOM_MIN_Y, minY);
|
||||
instance.model.setValue(RoomVariableEnum.ROOM_MAX_Y, maxY);
|
||||
|
||||
const seed = ((((minX * 423) + (maxX * 671)) + (minY * 913)) + (maxY * 7509));
|
||||
const seed = Math.trunc((minX * 423) + (maxX * 671) + (minY * 913) + (maxY * 7509));
|
||||
|
||||
if(roomObject && roomObject.model) roomObject.model.setValue(RoomObjectVariable.ROOM_RANDOM_SEED, seed);
|
||||
}
|
||||
|
@ -1168,7 +1168,7 @@ export class RoomPlaneParser
|
||||
private addWall(k: IVector3D, _arg_2: IVector3D, _arg_3: IVector3D, _arg_4: IVector3D, _arg_5: boolean, _arg_6: boolean, _arg_7: boolean): void
|
||||
{
|
||||
this.addPlane(RoomPlaneData.PLANE_WALL, k, _arg_2, _arg_3, [_arg_4]);
|
||||
//this.addPlane(RoomPlaneData.PLANE_LANDSCAPE, k, _arg_2, _arg_3, [_arg_4]);
|
||||
this.addPlane(RoomPlaneData.PLANE_LANDSCAPE, k, _arg_2, _arg_3, [_arg_4]);
|
||||
const _local_8: number = (RoomPlaneParser.WALL_THICKNESS * this._wallThicknessMultiplier);
|
||||
const _local_9: number = (RoomPlaneParser.FLOOR_THICKNESS * this._floorThicknessMultiplier);
|
||||
const _local_10: Vector3d = Vector3d.crossProduct(_arg_2, _arg_3);
|
||||
|
@ -14,7 +14,7 @@ export class FurnitureWindowLogic extends FurnitureMultiStateLogic
|
||||
if(asset.logic.maskType && (asset.logic.maskType !== '') && (asset.logic.maskType.length > 0)) maskType = asset.logic.maskType;
|
||||
}
|
||||
|
||||
this.object.model.setValue(RoomObjectVariable.FURNITURE_USES_PLANE_MASK, 0);
|
||||
this.object.model.setValue(RoomObjectVariable.FURNITURE_USES_PLANE_MASK, 1);
|
||||
this.object.model.setValue(RoomObjectVariable.FURNITURE_PLANE_MASK_TYPE, maskType);
|
||||
}
|
||||
}
|
||||
|
@ -8,8 +8,6 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
public static TYPE: string = RoomObjectVisualizationType.FURNITURE_ANIMATED;
|
||||
public static DEFAULT_ANIMATION_ID: number = 0;
|
||||
|
||||
protected _data: FurnitureAnimatedVisualizationData;
|
||||
|
||||
protected _state: number;
|
||||
protected _frameIncrease: number;
|
||||
private _animationData: AnimationStateData;
|
||||
@ -62,7 +60,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
protected getAnimationId(animationData: AnimationStateData): number
|
||||
{
|
||||
if((this.animationId !== FurnitureAnimatedVisualization.DEFAULT_ANIMATION_ID) && this._data.hasAnimation(this._animationScale, this.animationId)) return this.animationId;
|
||||
if((this.animationId !== FurnitureAnimatedVisualization.DEFAULT_ANIMATION_ID) && this.data.hasAnimation(this._animationScale, this.animationId)) return this.animationId;
|
||||
|
||||
return FurnitureAnimatedVisualization.DEFAULT_ANIMATION_ID;
|
||||
}
|
||||
@ -108,7 +106,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
if(!isNaN(state))
|
||||
{
|
||||
const animationId = this._data.getAnimationId(this._animationScale, state);
|
||||
const animationId = this.data.getAnimationId(this._animationScale, state);
|
||||
|
||||
this.setAnimation(animationId);
|
||||
}
|
||||
@ -141,7 +139,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
protected setAnimation(animationId: number): void
|
||||
{
|
||||
if(!this._data) return;
|
||||
if(!this.data) return;
|
||||
|
||||
this.setSubAnimation(this._animationData, animationId, (this._state >= 0));
|
||||
}
|
||||
@ -158,11 +156,11 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
if(animationId !== state)
|
||||
{
|
||||
if(!this._data.isImmediateChange(this._animationScale, animationId, state))
|
||||
if(!this.data.isImmediateChange(this._animationScale, animationId, state))
|
||||
{
|
||||
let transition = AnimationData.getTransitionFromAnimationId(state);
|
||||
|
||||
if(this._data.hasAnimation(this._animationScale, transition))
|
||||
if(this.data.hasAnimation(this._animationScale, transition))
|
||||
{
|
||||
animationData.animationAfterTransitionId = animationId;
|
||||
animationId = transition;
|
||||
@ -171,7 +169,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
{
|
||||
transition = AnimationData.getTransitionToAnimationId(animationId);
|
||||
|
||||
if(this._data.hasAnimation(this._animationScale, transition))
|
||||
if(this.data.hasAnimation(this._animationScale, transition))
|
||||
{
|
||||
animationData.animationAfterTransitionId = animationId;
|
||||
animationId = transition;
|
||||
@ -185,7 +183,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
{
|
||||
const transition = AnimationData.getTransitionToAnimationId(animationId);
|
||||
|
||||
if(this._data.hasAnimation(this._animationScale, transition))
|
||||
if(this.data.hasAnimation(this._animationScale, transition))
|
||||
{
|
||||
animationData.animationAfterTransitionId = animationId;
|
||||
animationId = transition;
|
||||
@ -198,7 +196,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
{
|
||||
const transition = AnimationData.getTransitionFromAnimationId(state);
|
||||
|
||||
if(this._data.hasAnimation(this._animationScale, transition))
|
||||
if(this.data.hasAnimation(this._animationScale, transition))
|
||||
{
|
||||
animationData.animationAfterTransitionId = animationId;
|
||||
animationId = transition;
|
||||
@ -207,7 +205,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
{
|
||||
const transition = AnimationData.getTransitionToAnimationId(animationId);
|
||||
|
||||
if(this._data.hasAnimation(this._animationScale, transition))
|
||||
if(this.data.hasAnimation(this._animationScale, transition))
|
||||
{
|
||||
animationData.animationAfterTransitionId = animationId;
|
||||
animationId = transition;
|
||||
@ -242,12 +240,12 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
protected updateAnimation(scale: number): number
|
||||
{
|
||||
if(!this._data) return 0;
|
||||
if(!this.data) return 0;
|
||||
|
||||
if(scale !== this._animationScale)
|
||||
{
|
||||
this._animationScale = scale;
|
||||
this._animatedLayerCount = this._data.getLayerCount(scale);
|
||||
this._animatedLayerCount = this.data.getLayerCount(scale);
|
||||
|
||||
this.resetAllAnimationFrames();
|
||||
}
|
||||
@ -284,7 +282,7 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
const animationId = this.getAnimationId(animationData);
|
||||
let frameCount = animationData.frameCounter;
|
||||
|
||||
if(!frameCount) frameCount = this._data.getStartFrame(scale, animationId, this._direction);
|
||||
if(!frameCount) frameCount = this.data.getStartFrame(scale, animationId, this._direction);
|
||||
|
||||
frameCount += this.frameIncrease;
|
||||
animationData.frameCounter = frameCount;
|
||||
@ -322,11 +320,11 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
|
||||
if(sequenceId === AnimationFrame.SEQUENCE_NOT_DEFINED)
|
||||
{
|
||||
frame = this._data.getFrame(scale, animationId, this._direction, layerId, frameCount);
|
||||
frame = this.data.getFrame(scale, animationId, this._direction, layerId, frameCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
frame = this._data.getFrameFromSequence(scale, animationId, this._direction, layerId, sequenceId, (frame.activeSequenceOffset + frame.repeats), frameCount);
|
||||
frame = this.data.getFrameFromSequence(scale, animationId, this._direction, layerId, sequenceId, (frame.activeSequenceOffset + frame.repeats), frameCount);
|
||||
}
|
||||
|
||||
animationData.setFrame(layerId, frame);
|
||||
@ -405,4 +403,9 @@ export class FurnitureAnimatedVisualization extends FurnitureVisualization
|
||||
{
|
||||
return this._frameIncrease;
|
||||
}
|
||||
|
||||
protected get data(): FurnitureAnimatedVisualizationData
|
||||
{
|
||||
return this._data as FurnitureAnimatedVisualizationData;
|
||||
}
|
||||
}
|
||||
|
@ -6,8 +6,6 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
|
||||
{
|
||||
private static AVATAR_IMAGE_SPRITE_TAG: string = 'avatar_image';
|
||||
|
||||
protected _data: FurnitureMannequinVisualizationData;
|
||||
|
||||
private _mannequinScale: number;
|
||||
private _figure: string;
|
||||
private _gender: string;
|
||||
@ -101,7 +99,7 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
|
||||
{
|
||||
if(!this.avatarExists() || forceUpdate)
|
||||
{
|
||||
const avatarImage = this._data.createAvatarImage(this._figure, this._mannequinScale, this._gender, this);
|
||||
const avatarImage = this.data.createAvatarImage(this._figure, this._mannequinScale, this._gender, this);
|
||||
|
||||
if(avatarImage)
|
||||
{
|
||||
@ -168,4 +166,9 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
|
||||
{
|
||||
return this._disposed;
|
||||
}
|
||||
|
||||
protected get data(): FurnitureMannequinVisualizationData
|
||||
{
|
||||
return this._data as FurnitureMannequinVisualizationData;
|
||||
}
|
||||
}
|
||||
|
@ -580,4 +580,9 @@ export class FurnitureVisualization extends RoomObjectSpriteVisualization
|
||||
{
|
||||
return this._direction;
|
||||
}
|
||||
|
||||
protected get data(): FurnitureVisualizationData
|
||||
{
|
||||
return this._data;
|
||||
}
|
||||
}
|
||||
|
@ -19,8 +19,6 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
private static GESTURE_ANIMATION_INDEX: number = 1;
|
||||
private static ANIMATION_INDEX_COUNT: number = 2;
|
||||
|
||||
protected _data: PetVisualizationData;
|
||||
|
||||
private _posture: string;
|
||||
private _gesture: string;
|
||||
private _isSleeping: boolean;
|
||||
@ -48,8 +46,6 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
{
|
||||
super();
|
||||
|
||||
this._data = null;
|
||||
|
||||
this._posture = '';
|
||||
this._gesture = '';
|
||||
this._isSleeping = false;
|
||||
@ -195,7 +191,7 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
|
||||
const headDirection = model.getValue<number>(RoomObjectVariable.HEAD_DIRECTION);
|
||||
|
||||
if(!isNaN(headDirection) && this._data.isAllowedToTurnHead)
|
||||
if(!isNaN(headDirection) && this.data.isAllowedToTurnHead)
|
||||
{
|
||||
this._headDirection = headDirection;
|
||||
}
|
||||
@ -253,22 +249,22 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
|
||||
protected setPostureAndGesture(posture: string, gesture: string): void
|
||||
{
|
||||
if(!this._data) return;
|
||||
if(!this.data) return;
|
||||
|
||||
if(posture !== this._posture)
|
||||
{
|
||||
this._posture = posture;
|
||||
|
||||
this.setAnimationForIndex(PetVisualization.POSTURE_ANIMATION_INDEX, this._data.postureToAnimation(this._scale, posture));
|
||||
this.setAnimationForIndex(PetVisualization.POSTURE_ANIMATION_INDEX, this.data.postureToAnimation(this._scale, posture));
|
||||
}
|
||||
|
||||
if(this._data.getGestureDisabled(this._scale, posture)) gesture = null;
|
||||
if(this.data.getGestureDisabled(this._scale, posture)) gesture = null;
|
||||
|
||||
if(gesture !== this._gesture)
|
||||
{
|
||||
this._gesture = gesture;
|
||||
|
||||
this.setAnimationForIndex(PetVisualization.GESTURE_ANIMATION_INDEX, this._data.gestureToAnimation(this._scale, gesture));
|
||||
this.setAnimationForIndex(PetVisualization.GESTURE_ANIMATION_INDEX, this.data.gestureToAnimation(this._scale, gesture));
|
||||
}
|
||||
}
|
||||
|
||||
@ -431,16 +427,16 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
|
||||
protected getLayerZOffset(scale: number, direction: number, layerId: number): number
|
||||
{
|
||||
if(!this._data) return LayerData.DEFAULT_ZOFFSET;
|
||||
if(!this.data) return LayerData.DEFAULT_ZOFFSET;
|
||||
|
||||
return this._data.getLayerZOffset(scale, this.getDirection(scale, layerId), layerId);
|
||||
return this.data.getLayerZOffset(scale, this.getDirection(scale, layerId), layerId);
|
||||
}
|
||||
|
||||
private getDirection(scale: number, layerId: number): number
|
||||
{
|
||||
if(!this.isHeadSprite(layerId)) return this._direction;
|
||||
|
||||
return this._data.getValidDirection(scale, this._headDirection);
|
||||
return this.data.getValidDirection(scale, this._headDirection);
|
||||
}
|
||||
|
||||
protected getFrameNumber(scale: number, layerId: number): number
|
||||
@ -468,8 +464,8 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
{
|
||||
if(this._headSprites[layerId] === undefined)
|
||||
{
|
||||
const isHead = (this._data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.HEAD);
|
||||
const isHair = (this._data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.HAIR);
|
||||
const isHead = (this.data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.HEAD);
|
||||
const isHair = (this.data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.HAIR);
|
||||
|
||||
if(isHead || isHair) this._headSprites[layerId] = true;
|
||||
else this._headSprites[layerId] = false;
|
||||
@ -484,7 +480,7 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
{
|
||||
if(layerId < (this.totalSprites - (1 + PetVisualization.ADDITIONAL_SPRITE_COUNT)))
|
||||
{
|
||||
const tag = this._data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId);
|
||||
const tag = this.data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId);
|
||||
|
||||
if(((tag && (tag.length > 0)) && (tag !== PetVisualization.HEAD)) && (tag !== PetVisualization.HAIR))
|
||||
{
|
||||
@ -508,7 +504,7 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
{
|
||||
if(this._saddleSprites[layerId] === undefined)
|
||||
{
|
||||
if(this._data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.SADDLE)
|
||||
if(this.data.getLayerTag(this._scale, DirectionData.USE_DEFAULT_DIRECTION, layerId) === PetVisualization.SADDLE)
|
||||
{
|
||||
this._saddleSprites[layerId] = true;
|
||||
}
|
||||
@ -583,9 +579,9 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
|
||||
part = part.split('@')[0];
|
||||
|
||||
posture = this._data.animationToPosture(scale, (parseInt(part) / 100), false);
|
||||
posture = this.data.animationToPosture(scale, (parseInt(part) / 100), false);
|
||||
|
||||
if(!posture) posture = this._data.getGestureForAnimationId(scale, (parseInt(part) / 100));
|
||||
if(!posture) posture = this.data.getGestureForAnimationId(scale, (parseInt(part) / 100));
|
||||
}
|
||||
|
||||
return posture;
|
||||
@ -595,4 +591,9 @@ export class PetVisualization extends FurnitureAnimatedVisualization
|
||||
{
|
||||
return GetAssetManager().getTexture(name);
|
||||
}
|
||||
|
||||
protected get data(): PetVisualizationData
|
||||
{
|
||||
return this._data as PetVisualizationData;
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +1,14 @@
|
||||
import { RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { Matrix, Point, Rectangle } from '@pixi/math';
|
||||
import { Renderer, RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Matrix, Point } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IRoomGeometry, IRoomPlane, IVector3D, Vector3d } from '../../../../../api';
|
||||
import { NitroRenderTexture, TextureUtils } from '../../../../../pixi-proxy';
|
||||
import { PixiApplicationProxy, RoomTextureUtils, TextureUtils } from '../../../../../pixi-proxy';
|
||||
import { ColorConverter } from '../../../../../room';
|
||||
import { PlaneMaskManager } from './mask';
|
||||
import { PlaneDrawingData } from './PlaneDrawingData';
|
||||
import { IPlaneRasterizer, PlaneVisualizationLayer } from './rasterizer';
|
||||
import { IPlaneRasterizer } from './rasterizer';
|
||||
import { RoomPlaneBitmapMask } from './RoomPlaneBitmapMask';
|
||||
import { RoomPlaneRectangleMask } from './RoomPlaneRectangleMask';
|
||||
import { RoomVisualization } from './RoomVisualization';
|
||||
import { PlaneBitmapData, Randomizer } from './utils';
|
||||
|
||||
export class RoomPlane implements IRoomPlane
|
||||
@ -31,8 +31,7 @@ export class RoomPlane implements IRoomPlane
|
||||
private _geometryUpdateId: number;
|
||||
private _type: number;
|
||||
private _isVisible: boolean;
|
||||
private _bitmapTexture: NitroRenderTexture;
|
||||
private _bitmapData: Graphics;
|
||||
private _bitmapData: RenderTexture;
|
||||
private _hasTexture: boolean;
|
||||
private _offset: Point;
|
||||
private _relativeDepth: number;
|
||||
@ -51,7 +50,8 @@ export class RoomPlane implements IRoomPlane
|
||||
private _bitmapMasks: RoomPlaneBitmapMask[];
|
||||
private _rectangleMasks: RoomPlaneRectangleMask[];
|
||||
private _maskChanged: boolean;
|
||||
private _maskBitmapData: Graphics;
|
||||
private _maskBitmapData: RenderTexture;
|
||||
private _maskPixels: Uint8Array;
|
||||
private _bitmapMasksOld: RoomPlaneBitmapMask[];
|
||||
private _rectangleMasksOld: RoomPlaneRectangleMask[];
|
||||
private _cornerA: Vector3d;
|
||||
@ -128,10 +128,9 @@ export class RoomPlane implements IRoomPlane
|
||||
this._uniqueId = ++RoomPlane._uniqueIdCounter;
|
||||
}
|
||||
|
||||
private static blend(k: number, _arg_2: number): number
|
||||
private static blend(a: number, b: number): number
|
||||
{
|
||||
return 0;
|
||||
//return Canvas.colorize(_arg_2, (k | 0xFF000000)) & 0xFFFFFF;
|
||||
return ColorConverter.colorize(b, (a | 0xFF000000)) & 0xFFFFFF;
|
||||
}
|
||||
|
||||
public set canBeVisible(k: boolean)
|
||||
@ -153,16 +152,14 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(!this.visible || !this._bitmapData) return null;
|
||||
|
||||
let texture: RenderTexture = RoomVisualization.getTextureCache(this._bitmapData);
|
||||
return this._bitmapData;
|
||||
}
|
||||
|
||||
if(!texture)
|
||||
{
|
||||
texture = TextureUtils.generateTexture(this._bitmapData, new Rectangle(0, 0, this._width, this._height));
|
||||
public get maskBitmapData(): RenderTexture
|
||||
{
|
||||
if(!this.visible || !this._maskBitmapData) return null;
|
||||
|
||||
RoomVisualization.addTextureCache(this._bitmapData, texture);
|
||||
}
|
||||
|
||||
return texture;
|
||||
return this._maskBitmapData;
|
||||
}
|
||||
|
||||
public get visible(): boolean
|
||||
@ -252,7 +249,7 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(this._bitmapData)
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
this._bitmapData.destroy(true);
|
||||
|
||||
this._bitmapData = null;
|
||||
}
|
||||
@ -263,7 +260,7 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(!bitmap) continue;
|
||||
|
||||
if(bitmap.bitmap) bitmap.bitmap.destroy();
|
||||
if(bitmap.texture) bitmap.texture.destroy();
|
||||
|
||||
bitmap.dispose();
|
||||
}
|
||||
@ -284,10 +281,11 @@ export class RoomPlane implements IRoomPlane
|
||||
this._cornerD = null;
|
||||
this._bitmapMasks = null;
|
||||
this._rectangleMasks = null;
|
||||
this._maskPixels = null;
|
||||
|
||||
if(this._maskBitmapData)
|
||||
{
|
||||
this._maskBitmapData.destroy();
|
||||
this._maskBitmapData.destroy(true);
|
||||
|
||||
this._maskBitmapData = null;
|
||||
}
|
||||
@ -322,7 +320,7 @@ export class RoomPlane implements IRoomPlane
|
||||
return true;
|
||||
}
|
||||
|
||||
private resetTextureCache(k: Graphics = null): void
|
||||
private resetTextureCache(k: RenderTexture = null): void
|
||||
{
|
||||
if(this._textures && this._textures.size)
|
||||
{
|
||||
@ -364,75 +362,68 @@ export class RoomPlane implements IRoomPlane
|
||||
return false;
|
||||
}
|
||||
|
||||
private getTexture(k: IRoomGeometry, _arg_2: number): Graphics
|
||||
private getTexture(geometry: IRoomGeometry, timeSinceStartMs: number): RenderTexture
|
||||
{
|
||||
if(!k) return null;
|
||||
if(!geometry) return null;
|
||||
|
||||
let _local_3: PlaneBitmapData = null;
|
||||
let bitmapData: PlaneBitmapData = null;
|
||||
|
||||
if(this.needsNewTexture(k, _arg_2))
|
||||
if(this.needsNewTexture(geometry, timeSinceStartMs))
|
||||
{
|
||||
const _local_4 = this.getTextureIdentifier(k.scale);
|
||||
const _local_5 = (this._leftSide.length * k.scale);
|
||||
const _local_6 = (this._rightSide.length * k.scale);
|
||||
const _local_7 = k.getCoordinatePosition(this._normal);
|
||||
const identifier = this.getTextureIdentifier(geometry.scale);
|
||||
const width = this._leftSide.length * geometry.scale;
|
||||
const height = this._rightSide.length * geometry.scale;
|
||||
const normal = geometry.getCoordinatePosition(this._normal);
|
||||
|
||||
if(this._activeTexture)
|
||||
{
|
||||
_local_3 = this._activeTexture;
|
||||
bitmapData = this._activeTexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_3 = this._textures.get(_local_4);
|
||||
bitmapData = this._textures.get(identifier);
|
||||
}
|
||||
|
||||
let _local_8: Graphics = null;
|
||||
let texture: RenderTexture = null;
|
||||
|
||||
if(_local_3) _local_8 = _local_3.bitmap;
|
||||
if(bitmapData) texture = bitmapData.texture;
|
||||
|
||||
if(this._rasterizer)
|
||||
{
|
||||
_local_3 = this._rasterizer.render(_local_8, this._id, _local_5, _local_6, k.scale, _local_7, this._hasTexture, this._textureOffsetX, this._textureOffsetY, this._textureMaxX, this._textureMaxY, _arg_2);
|
||||
bitmapData = this._rasterizer.render(this._uniqueId.toString(), texture, this._id, width, height, geometry.scale, normal, this._hasTexture, this._textureOffsetX, this._textureOffsetY, this._textureMaxX, this._textureMaxY, timeSinceStartMs);
|
||||
|
||||
if(_local_3)
|
||||
{
|
||||
if(_local_8 && (_local_3.bitmap !== _local_8)) _local_8.destroy();
|
||||
}
|
||||
if(bitmapData && texture && (bitmapData?.texture !== texture)) texture.destroy(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
const _local_9 = new Graphics();
|
||||
const renderTexture = RoomTextureUtils.createAndFillRenderTexture(width, height);
|
||||
|
||||
_local_9.beginFill(0xFFFFFF);
|
||||
_local_9.drawRect(0, 0, _local_5, _local_6);
|
||||
_local_9.endFill();
|
||||
|
||||
_local_3 = new PlaneBitmapData(_local_9, -1);
|
||||
bitmapData = new PlaneBitmapData(renderTexture, -1);
|
||||
}
|
||||
|
||||
if(_local_3)
|
||||
if(bitmapData)
|
||||
{
|
||||
this.updateMask(_local_3.bitmap, k);
|
||||
this.cacheTexture(_local_4, _local_3);
|
||||
this.updateMask(bitmapData.texture, geometry);
|
||||
this.cacheTexture(identifier, bitmapData);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this._activeTexture)
|
||||
{
|
||||
_local_3 = this._activeTexture;
|
||||
bitmapData = this._activeTexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_3 = this._textures.get(this.getTextureIdentifier(k.scale));
|
||||
bitmapData = this._textures.get(this.getTextureIdentifier(geometry.scale));
|
||||
}
|
||||
}
|
||||
|
||||
if(_local_3)
|
||||
if(bitmapData)
|
||||
{
|
||||
this._activeTexture = _local_3;
|
||||
this._activeTexture = bitmapData;
|
||||
|
||||
return _local_3.bitmap;
|
||||
return bitmapData.texture;
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -442,7 +433,7 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(!this._useMask) return null;
|
||||
|
||||
const _local_5 = new PlaneDrawingData();
|
||||
const drawingData = new PlaneDrawingData();
|
||||
|
||||
const index = 0;
|
||||
|
||||
@ -465,18 +456,17 @@ export class RoomPlane implements IRoomPlane
|
||||
|
||||
if(asset)
|
||||
{
|
||||
const _local_3 = (this._maskBitmapData.width * (1 - (mask.leftSideLoc / this._leftSide.length)));
|
||||
const _local_4 = (this._maskBitmapData.height * (1 - (mask.rightSideLoc / this._rightSide.length)));
|
||||
const _local_11 = new Point((_local_3 + asset.offsetX), (_local_4 + asset.offsetY));
|
||||
const x = (this._maskBitmapData.width * (1 - (mask.leftSideLoc / this._leftSide.length)));
|
||||
const y = (this._maskBitmapData.height * (1 - (mask.rightSideLoc / this._rightSide.length)));
|
||||
|
||||
_local_5.addMask(assetName, _local_11, asset.flipH, asset.flipV);
|
||||
drawingData.addMask(assetName, new Point((x + asset.offsetX), (y + asset.offsetY)), asset.flipH, asset.flipV);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return _local_5;
|
||||
return drawingData;
|
||||
}
|
||||
|
||||
private screenWidth(k: IRoomGeometry): number
|
||||
@ -496,54 +486,43 @@ export class RoomPlane implements IRoomPlane
|
||||
const maskData = this.resolveMasks(geometry);
|
||||
const layers = this._rasterizer.getLayers(this._id);
|
||||
|
||||
let i = 0;
|
||||
|
||||
while(i < layers.length)
|
||||
for(const layer of layers)
|
||||
{
|
||||
const layer = (layers[i] as PlaneVisualizationLayer);
|
||||
|
||||
if(layer)
|
||||
if(this._hasTexture && layer.getMaterial())
|
||||
{
|
||||
if(this._hasTexture && layer.getMaterial())
|
||||
const normal = geometry.getCoordinatePosition(this._normal);
|
||||
const cellMatrix = layer.getMaterial().getMaterialCellMatrix(normal);
|
||||
const data = new PlaneDrawingData(maskData, RoomPlane.blend(this._color, layer.getColor()), cellMatrix.isBottomAligned());
|
||||
|
||||
Randomizer.setSeed(this._randomSeed);
|
||||
|
||||
for(const column of cellMatrix.getColumns(this.screenWidth(geometry)))
|
||||
{
|
||||
const normal = geometry.getCoordinatePosition(this._normal);
|
||||
const cm = layer.getMaterial().getMaterialCellMatrix(normal);
|
||||
//const data = new PlaneDrawingData(maskData, blend(this._color, layer.getColor()), cm.isBottomAligned());
|
||||
const data = new PlaneDrawingData(maskData, this._color, cm.isBottomAligned());
|
||||
const assetNames: string[] = [];
|
||||
|
||||
Randomizer.setSeed(this._randomSeed);
|
||||
|
||||
for(const column of cm.getColumns(this.screenWidth(geometry)))
|
||||
for(const cell of column.getCells())
|
||||
{
|
||||
const assetNames: string[] = [];
|
||||
const name = cell.getAssetName(normal);
|
||||
|
||||
for(const cell of column.getCells())
|
||||
{
|
||||
const name = cell.getAssetName(normal);
|
||||
|
||||
if(name) assetNames.push(name);
|
||||
}
|
||||
|
||||
if(assetNames.length > 0)
|
||||
{
|
||||
if(!column.isRepeated()) assetNames.push('');
|
||||
|
||||
data.addAssetColumn(assetNames);
|
||||
}
|
||||
if(name) assetNames.push(name);
|
||||
}
|
||||
|
||||
if(data.assetNameColumns.length > 0) drawingDatas.push(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
//data = new PlaneDrawingData(maskData, blend(this._color, layer.getColor()));
|
||||
const data = new PlaneDrawingData(maskData, this._color);
|
||||
if(assetNames.length > 0)
|
||||
{
|
||||
if(!column.isRepeated()) assetNames.push('');
|
||||
|
||||
drawingDatas.push(data);
|
||||
data.addAssetColumn(assetNames);
|
||||
}
|
||||
}
|
||||
|
||||
if(data.assetNameColumns.length > 0) drawingDatas.push(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
const data = new PlaneDrawingData(maskData, RoomPlane.blend(this._color, layer.getColor()));
|
||||
|
||||
i++;
|
||||
drawingDatas.push(data);
|
||||
}
|
||||
}
|
||||
|
||||
if(!drawingDatas.length) drawingDatas.push(new PlaneDrawingData(maskData, this._color));
|
||||
@ -636,31 +615,42 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(this._bitmapData)
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
if((this._width !== this._bitmapData.width) || (this._height !== this._bitmapData.height))
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
|
||||
this._bitmapData = null;
|
||||
this._bitmapData = null;
|
||||
|
||||
if((this._width < 1) || (this._height < 1)) return true;
|
||||
if((this._width < 1) || (this._height < 1)) return true;
|
||||
|
||||
this._bitmapData = RoomTextureUtils.createAndFillRenderTexture(this._width, this._height);
|
||||
}
|
||||
else
|
||||
{
|
||||
if((this._width < 1) || (this._height < 1))
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
|
||||
this._bitmapData = null;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
TextureUtils.clearAndFillRenderTexture(this._bitmapData);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if((this._width < 1) || (this._height < 1)) return false;
|
||||
|
||||
this._bitmapData = RoomTextureUtils.createAndFillRenderTexture(this._width, this._height);
|
||||
}
|
||||
|
||||
const graphic = new Graphics();
|
||||
|
||||
graphic.beginFill(0xFFFFFF, 0);
|
||||
graphic.drawRect(0, 0, this._width, this._height);
|
||||
graphic.endFill();
|
||||
|
||||
this._bitmapData = graphic;
|
||||
|
||||
if(!this._bitmapData) return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
//this._bitmapData.lock();
|
||||
//this._bitmapData.fillRect(this._bitmapData.rect, 0xFFFFFF);
|
||||
TextureUtils.clearAndFillRenderTexture(this._bitmapData);
|
||||
}
|
||||
|
||||
Randomizer.setSeed(this._randomSeed);
|
||||
@ -684,13 +674,13 @@ export class RoomPlane implements IRoomPlane
|
||||
return false;
|
||||
}
|
||||
|
||||
private updateCorners(k: IRoomGeometry): void
|
||||
private updateCorners(geometry: IRoomGeometry): void
|
||||
{
|
||||
this._cornerA.assign(k.getScreenPosition(this._location));
|
||||
this._cornerB.assign(k.getScreenPosition(Vector3d.sum(this._location, this._rightSide)));
|
||||
this._cornerC.assign(k.getScreenPosition(Vector3d.sum(Vector3d.sum(this._location, this._leftSide), this._rightSide)));
|
||||
this._cornerD.assign(k.getScreenPosition(Vector3d.sum(this._location, this._leftSide)));
|
||||
this._offset = k.getScreenPoint(this._origin);
|
||||
this._cornerA.assign(geometry.getScreenPosition(this._location));
|
||||
this._cornerB.assign(geometry.getScreenPosition(Vector3d.sum(this._location, this._rightSide)));
|
||||
this._cornerC.assign(geometry.getScreenPosition(Vector3d.sum(Vector3d.sum(this._location, this._leftSide), this._rightSide)));
|
||||
this._cornerD.assign(geometry.getScreenPosition(Vector3d.sum(this._location, this._leftSide)));
|
||||
this._offset = geometry.getScreenPoint(this._origin);
|
||||
this._cornerA.x = Math.round(this._cornerA.x);
|
||||
this._cornerA.y = Math.round(this._cornerA.y);
|
||||
this._cornerB.x = Math.round(this._cornerB.x);
|
||||
@ -701,76 +691,74 @@ export class RoomPlane implements IRoomPlane
|
||||
this._cornerD.y = Math.round(this._cornerD.y);
|
||||
this._offset.x = Math.round(this._offset.x);
|
||||
this._offset.y = Math.round(this._offset.y);
|
||||
const _local_2: number = Math.min(this._cornerA.x, this._cornerB.x, this._cornerC.x, this._cornerD.x);
|
||||
let _local_3: number = Math.max(this._cornerA.x, this._cornerB.x, this._cornerC.x, this._cornerD.x);
|
||||
const _local_4: number = Math.min(this._cornerA.y, this._cornerB.y, this._cornerC.y, this._cornerD.y);
|
||||
let _local_5: number = Math.max(this._cornerA.y, this._cornerB.y, this._cornerC.y, this._cornerD.y);
|
||||
_local_3 = (_local_3 - _local_2);
|
||||
this._offset.x = (this._offset.x - _local_2);
|
||||
this._cornerA.x = (this._cornerA.x - _local_2);
|
||||
this._cornerB.x = (this._cornerB.x - _local_2);
|
||||
this._cornerC.x = (this._cornerC.x - _local_2);
|
||||
this._cornerD.x = (this._cornerD.x - _local_2);
|
||||
_local_5 = (_local_5 - _local_4);
|
||||
this._offset.y = (this._offset.y - _local_4);
|
||||
this._cornerA.y = (this._cornerA.y - _local_4);
|
||||
this._cornerB.y = (this._cornerB.y - _local_4);
|
||||
this._cornerC.y = (this._cornerC.y - _local_4);
|
||||
this._cornerD.y = (this._cornerD.y - _local_4);
|
||||
this._width = _local_3;
|
||||
this._height = _local_5;
|
||||
|
||||
const minX = Math.min(this._cornerA.x, this._cornerB.x, this._cornerC.x, this._cornerD.x);
|
||||
const maxX = Math.max(this._cornerA.x, this._cornerB.x, this._cornerC.x, this._cornerD.x) - minX;
|
||||
const minY = Math.min(this._cornerA.y, this._cornerB.y, this._cornerC.y, this._cornerD.y);
|
||||
const maxY = Math.max(this._cornerA.y, this._cornerB.y, this._cornerC.y, this._cornerD.y) - minY;
|
||||
|
||||
this._offset.x = (this._offset.x - minX);
|
||||
this._cornerA.x = (this._cornerA.x - minX);
|
||||
this._cornerB.x = (this._cornerB.x - minX);
|
||||
this._cornerC.x = (this._cornerC.x - minX);
|
||||
this._cornerD.x = (this._cornerD.x - minX);
|
||||
|
||||
this._offset.y = (this._offset.y - minY);
|
||||
this._cornerA.y = (this._cornerA.y - minY);
|
||||
this._cornerB.y = (this._cornerB.y - minY);
|
||||
this._cornerC.y = (this._cornerC.y - minY);
|
||||
this._cornerD.y = (this._cornerD.y - minY);
|
||||
|
||||
this._width = maxX;
|
||||
this._height = maxY;
|
||||
}
|
||||
|
||||
private renderTexture(k: IRoomGeometry, _arg_2: Graphics): void
|
||||
private getMatrixForDimensions(width: number, height: number): Matrix
|
||||
{
|
||||
let _local_3: number = (this._cornerD.x - this._cornerC.x);
|
||||
let _local_4: number = (this._cornerD.y - this._cornerC.y);
|
||||
let _local_5: number = (this._cornerB.x - this._cornerC.x);
|
||||
let _local_6: number = (this._cornerB.y - this._cornerC.y);
|
||||
|
||||
if((this._type === RoomPlane.TYPE_WALL) || (this._type === RoomPlane.TYPE_LANDSCAPE))
|
||||
{
|
||||
if(Math.abs((_local_5 - width)) <= 1) _local_5 = width;
|
||||
|
||||
if(Math.abs((_local_6 - width)) <= 1) _local_6 = width;
|
||||
|
||||
if(Math.abs((_local_3 - height)) <= 1) _local_3 = height;
|
||||
|
||||
if(Math.abs((_local_4 - height)) <= 1) _local_4 = height;
|
||||
}
|
||||
|
||||
const xScale: number = (_local_5 / width);
|
||||
const ySkew: number = (_local_6 / width);
|
||||
const xSkew: number = (_local_3 / height);
|
||||
const yScale: number = (_local_4 / height);
|
||||
|
||||
const matrix = new Matrix(xScale, ySkew, xSkew, yScale);
|
||||
|
||||
matrix.translate(this._cornerC.x, this._cornerC.y);
|
||||
|
||||
return matrix;
|
||||
}
|
||||
|
||||
private renderTexture(geometry: IRoomGeometry, _arg_2: RenderTexture): void
|
||||
{
|
||||
if(((((((this._cornerA == null) || (this._cornerB == null)) || (this._cornerC == null)) || (this._cornerD == null)) || (_arg_2 == null)) || (this._bitmapData == null)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
let _local_3: number = (this._cornerD.x - this._cornerC.x);
|
||||
let _local_4: number = (this._cornerD.y - this._cornerC.y);
|
||||
let _local_5: number = (this._cornerB.x - this._cornerC.x);
|
||||
let _local_6: number = (this._cornerB.y - this._cornerC.y);
|
||||
if(((this._type == RoomPlane.TYPE_WALL) || (this._type == RoomPlane.TYPE_LANDSCAPE)))
|
||||
{
|
||||
if(Math.abs((_local_5 - _arg_2.width)) <= 1)
|
||||
{
|
||||
_local_5 = _arg_2.width;
|
||||
}
|
||||
if(Math.abs((_local_6 - _arg_2.width)) <= 1)
|
||||
{
|
||||
_local_6 = _arg_2.width;
|
||||
}
|
||||
if(Math.abs((_local_3 - _arg_2.height)) <= 1)
|
||||
{
|
||||
_local_3 = _arg_2.height;
|
||||
}
|
||||
if(Math.abs((_local_4 - _arg_2.height)) <= 1)
|
||||
{
|
||||
_local_4 = _arg_2.height;
|
||||
}
|
||||
}
|
||||
const _local_7: number = (_local_5 / _arg_2.width);
|
||||
const _local_8: number = (_local_6 / _arg_2.width);
|
||||
const _local_9: number = (_local_3 / _arg_2.height);
|
||||
const _local_10: number = (_local_4 / _arg_2.height);
|
||||
const matrix = new Matrix();
|
||||
matrix.a = _local_7;
|
||||
matrix.b = _local_8;
|
||||
matrix.c = _local_9;
|
||||
matrix.d = _local_10;
|
||||
matrix.translate(this._cornerC.x, this._cornerC.y);
|
||||
|
||||
this.draw(_arg_2, matrix);
|
||||
this.draw(_arg_2, this.getMatrixForDimensions(_arg_2.width, _arg_2.height));
|
||||
}
|
||||
|
||||
private draw(k: Graphics, matrix: Matrix): void
|
||||
private draw(k: RenderTexture, matrix: Matrix): void
|
||||
{
|
||||
const clone = k.clone();
|
||||
//k.baseTexture.mipmap = MIPMAP_MODES.OFF;
|
||||
//k.baseTexture.scaleMode = SCALE_MODES.LINEAR;
|
||||
|
||||
clone.transform.setFromMatrix(matrix);
|
||||
|
||||
this._bitmapData = clone;
|
||||
TextureUtils.writeToRenderTexture(new Sprite(k), this._bitmapData, true, matrix);
|
||||
}
|
||||
|
||||
public resetBitmapMasks(): void
|
||||
@ -781,25 +769,18 @@ export class RoomPlane implements IRoomPlane
|
||||
this._bitmapMasks = [];
|
||||
}
|
||||
|
||||
public addBitmapMask(k: string, _arg_2: number, _arg_3: number): boolean
|
||||
public addBitmapMask(maskType: string, leftSideLoc: number, rightSideLoc: number): boolean
|
||||
{
|
||||
if(!this._useMask) return false;
|
||||
|
||||
let _local_5 = 0;
|
||||
|
||||
while(_local_5 < this._bitmapMasks.length)
|
||||
for(const mask of this._bitmapMasks)
|
||||
{
|
||||
const mask = this._bitmapMasks[_local_5];
|
||||
if(!mask) continue;
|
||||
|
||||
if(mask)
|
||||
{
|
||||
if((((mask.type === k) && (mask.leftSideLoc === _arg_2)) && (mask.rightSideLoc === _arg_3))) return false;
|
||||
}
|
||||
|
||||
_local_5++;
|
||||
if((((mask.type === maskType) && (mask.leftSideLoc === leftSideLoc)) && (mask.rightSideLoc === rightSideLoc))) return false;
|
||||
}
|
||||
|
||||
const mask = new RoomPlaneBitmapMask(k, _arg_2, _arg_3);
|
||||
const mask = new RoomPlaneBitmapMask(maskType, leftSideLoc, rightSideLoc);
|
||||
|
||||
this._bitmapMasks.push(mask);
|
||||
this._maskChanged = true;
|
||||
@ -841,8 +822,7 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(!this._maskChanged) return;
|
||||
|
||||
let _local_3 = true;
|
||||
let _local_6: boolean;
|
||||
let maskChanged = true;
|
||||
|
||||
if(this._bitmapMasks.length === this._bitmapMasksOld.length)
|
||||
{
|
||||
@ -850,7 +830,7 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(!mask) continue;
|
||||
|
||||
_local_6 = false;
|
||||
let _local_6 = false;
|
||||
|
||||
for(const plane of this._bitmapMasksOld)
|
||||
{
|
||||
@ -866,7 +846,7 @@ export class RoomPlane implements IRoomPlane
|
||||
|
||||
if(!_local_6)
|
||||
{
|
||||
_local_3 = false;
|
||||
maskChanged = false;
|
||||
|
||||
break;
|
||||
}
|
||||
@ -874,22 +854,22 @@ export class RoomPlane implements IRoomPlane
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_3 = false;
|
||||
maskChanged = false;
|
||||
}
|
||||
|
||||
if(this._rectangleMasks.length > this._rectangleMasksOld.length) _local_3 = false;
|
||||
if(this._rectangleMasks.length > this._rectangleMasksOld.length) maskChanged = false;
|
||||
|
||||
if(_local_3) this._maskChanged = false;
|
||||
if(maskChanged) this._maskChanged = false;
|
||||
}
|
||||
|
||||
private updateMask(texture: Graphics, geometry: IRoomGeometry): void
|
||||
private updateMask(canvas: RenderTexture, geometry: IRoomGeometry): void
|
||||
{
|
||||
if(!texture || !geometry) return;
|
||||
if(!canvas || !geometry) return;
|
||||
|
||||
if(((!this._useMask) || ((!this._bitmapMasks.length && !this._rectangleMasks.length) && !this._maskChanged)) || !this._maskManager) return;
|
||||
|
||||
const width = texture.width;
|
||||
const height = texture.height;
|
||||
const width = canvas.width;
|
||||
const height = canvas.height;
|
||||
|
||||
this.updateMaskChangeStatus();
|
||||
|
||||
@ -897,18 +877,11 @@ export class RoomPlane implements IRoomPlane
|
||||
{
|
||||
if(this._maskBitmapData)
|
||||
{
|
||||
this._maskBitmapData.destroy();
|
||||
this._maskBitmapData.destroy(true);
|
||||
this._maskBitmapData = null;
|
||||
}
|
||||
|
||||
const graphic = new Graphics();
|
||||
|
||||
graphic
|
||||
.beginFill(0xFFFFFF, 0)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
|
||||
this._maskBitmapData = graphic;
|
||||
this._maskBitmapData = RoomTextureUtils.createAndFillRenderTexture(width, height);
|
||||
this._maskChanged = true;
|
||||
}
|
||||
|
||||
@ -917,15 +890,9 @@ export class RoomPlane implements IRoomPlane
|
||||
this._bitmapMasksOld = [];
|
||||
this._rectangleMasksOld = [];
|
||||
|
||||
if(this._maskBitmapData)
|
||||
{
|
||||
this._maskBitmapData
|
||||
.beginFill(0xFFFFFF, 0)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
}
|
||||
if(this._maskBitmapData) TextureUtils.clearAndFillRenderTexture(this._maskBitmapData);
|
||||
|
||||
this.resetTextureCache(texture);
|
||||
this.resetTextureCache(canvas);
|
||||
|
||||
const normal = geometry.getCoordinatePosition(this._normal);
|
||||
|
||||
@ -965,10 +932,10 @@ export class RoomPlane implements IRoomPlane
|
||||
const wd = ((this._maskBitmapData.width * rectMask.leftSideLength) / this._leftSide.length);
|
||||
const ht = ((this._maskBitmapData.height * rectMask.rightSideLength) / this._rightSide.length);
|
||||
|
||||
this._maskBitmapData
|
||||
/* this._maskBitmapData
|
||||
.beginFill(0xFF0000)
|
||||
.drawRect((posX - wd), (posY - ht), wd, ht)
|
||||
.endFill();
|
||||
.endFill(); */
|
||||
|
||||
this._rectangleMasksOld.push(new RoomPlaneRectangleMask(rectMask.leftSideLength, rectMask.rightSideLoc, rectMask.leftSideLength, rectMask.rightSideLength));
|
||||
}
|
||||
@ -976,45 +943,36 @@ export class RoomPlane implements IRoomPlane
|
||||
i++;
|
||||
}
|
||||
|
||||
this._maskPixels = TextureUtils.getPixels(this._maskBitmapData);
|
||||
|
||||
this._maskChanged = false;
|
||||
}
|
||||
|
||||
this.combineTextureMask(texture, this._maskBitmapData);
|
||||
this.combineTextureMask(canvas, this._maskPixels);
|
||||
}
|
||||
|
||||
private combineTextureMask(texture: Graphics, mask: Graphics): void
|
||||
private combineTextureMask(canvas: RenderTexture, maskPixels: Uint8Array): void
|
||||
{
|
||||
if(!texture || !mask) return;
|
||||
if(!canvas || !maskPixels) return;
|
||||
|
||||
const maskCanvas = TextureUtils.generateCanvas(mask);
|
||||
const textureCanvas = TextureUtils.generateCanvas(texture);
|
||||
const textureCtx = textureCanvas.getContext('2d');
|
||||
const canvasPixels = TextureUtils.getPixels(canvas);
|
||||
|
||||
textureCtx.drawImage(maskCanvas, 0, 0);
|
||||
|
||||
const textureImageData = textureCtx.getImageData(0, 0, textureCanvas.width, textureCanvas.height);
|
||||
const data = textureImageData.data;
|
||||
|
||||
for(let i = 0; i < data.length; i += 4)
|
||||
for(let i = 0; i < canvasPixels.length; i += 4)
|
||||
{
|
||||
const red = data[i];
|
||||
const green = data[i + 1];
|
||||
const blue = data[i + 2];
|
||||
const alpha = data[i + 3];
|
||||
const maskRed = maskPixels[i];
|
||||
const maskGreen = maskPixels[i + 1];
|
||||
const maskBlue = maskPixels[i + 2];
|
||||
const maskAlpha = maskPixels[i + 3];
|
||||
|
||||
if(!red && !green && !blue) data[i + 3] = 0;
|
||||
if(!maskRed && !maskGreen && !maskBlue) canvasPixels[i + 3] = 0;
|
||||
}
|
||||
|
||||
textureCtx.putImageData(textureImageData, 0, 0);
|
||||
const canvaGLTexture = canvas.baseTexture._glTextures['1']?.texture;
|
||||
const gl = (PixiApplicationProxy.instance.renderer as Renderer)?.gl;
|
||||
|
||||
const newTexture = Texture.from(textureCanvas);
|
||||
if(!canvaGLTexture || !gl) return;
|
||||
|
||||
if(!newTexture) return;
|
||||
|
||||
texture
|
||||
.clear()
|
||||
.beginTextureFill({ texture: newTexture })
|
||||
.drawRect(0, 0, newTexture.width, newTexture.height)
|
||||
.endFill();
|
||||
gl.bindTexture(gl.TEXTURE_2D, canvaGLTexture);
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, canvas.width, canvas.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, canvasPixels);
|
||||
}
|
||||
}
|
||||
|
@ -4,11 +4,11 @@
|
||||
private _leftSideLoc: number;
|
||||
private _rightSideLoc: number;
|
||||
|
||||
constructor(k: string, _arg_2: number, _arg_3: number)
|
||||
constructor(maskType: string, leftSideLoc: number, rightSideLoc: number)
|
||||
{
|
||||
this._type = k;
|
||||
this._leftSideLoc = _arg_2;
|
||||
this._rightSideLoc = _arg_3;
|
||||
this._type = maskType;
|
||||
this._leftSideLoc = leftSideLoc;
|
||||
this._rightSideLoc = rightSideLoc;
|
||||
}
|
||||
|
||||
public get type(): string
|
||||
|
@ -1,7 +1,8 @@
|
||||
import { RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Rectangle } from '@pixi/math';
|
||||
import { AdvancedMap, AlphaTolerance, IObjectVisualizationData, IPlaneVisualization, IRoomGeometry, IRoomObjectModel, IRoomObjectSprite, IRoomPlane, RoomObjectSpriteType, RoomObjectVariable, Vector3d } from '../../../../../api';
|
||||
import { AlphaTolerance, IObjectVisualizationData, IPlaneVisualization, IRoomGeometry, IRoomObjectModel, IRoomObjectSprite, IRoomPlane, RoomObjectSpriteType, RoomObjectVariable, Vector3d } from '../../../../../api';
|
||||
import { RoomTextureUtils } from '../../../../../pixi-proxy';
|
||||
import { RoomObjectSpriteVisualization } from '../../../../../room';
|
||||
import { ToInt32 } from '../../../../utils';
|
||||
import { RoomMapData } from '../../RoomMapData';
|
||||
import { RoomMapMaskData } from '../../RoomMapMaskData';
|
||||
import { RoomPlaneBitmapMaskData } from '../../RoomPlaneBitmapMaskData';
|
||||
@ -13,10 +14,6 @@ import { RoomVisualizationData } from './RoomVisualizationData';
|
||||
|
||||
export class RoomVisualization extends RoomObjectSpriteVisualization implements IPlaneVisualization
|
||||
{
|
||||
public static LAST_VISUALIZATION: RoomVisualization = null;
|
||||
|
||||
public static RENDER_TEXTURE_CACHE: Map<RoomVisualization, AdvancedMap<any, RenderTexture>> = new Map();
|
||||
|
||||
public static FLOOR_COLOR: number = 0xFFFFFF;
|
||||
public static FLOOR_COLOR_LEFT: number = 0xDDDDDD;
|
||||
public static FLOOR_COLOR_RIGHT: number = 0xBBBBBB;
|
||||
@ -102,31 +99,6 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
this._typeVisibility[RoomPlane.TYPE_LANDSCAPE] = true;
|
||||
}
|
||||
|
||||
public static getTextureCache(key: any): RenderTexture
|
||||
{
|
||||
const existing = RoomVisualization.RENDER_TEXTURE_CACHE.get(RoomVisualization.LAST_VISUALIZATION);
|
||||
|
||||
if(!existing) return null;
|
||||
|
||||
return existing.getValue(key);
|
||||
}
|
||||
|
||||
public static addTextureCache(key: any, value: RenderTexture): void
|
||||
{
|
||||
if(!RoomVisualization.LAST_VISUALIZATION) return;
|
||||
|
||||
let existing = RoomVisualization.RENDER_TEXTURE_CACHE.get(RoomVisualization.LAST_VISUALIZATION);
|
||||
|
||||
if(!existing)
|
||||
{
|
||||
existing = new AdvancedMap();
|
||||
|
||||
RoomVisualization.RENDER_TEXTURE_CACHE.set(RoomVisualization.LAST_VISUALIZATION, existing);
|
||||
}
|
||||
|
||||
existing.add(key, value);
|
||||
}
|
||||
|
||||
public initialize(data: IObjectVisualizationData): boolean
|
||||
{
|
||||
if(!(data instanceof RoomVisualizationData)) return false;
|
||||
@ -171,19 +143,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
this._data = null;
|
||||
}
|
||||
|
||||
const existingTextureCache = RoomVisualization.RENDER_TEXTURE_CACHE.get(this);
|
||||
|
||||
if(existingTextureCache)
|
||||
{
|
||||
for(const texture of existingTextureCache.getValues())
|
||||
{
|
||||
texture.destroy(true);
|
||||
}
|
||||
|
||||
existingTextureCache.dispose();
|
||||
|
||||
RoomVisualization.RENDER_TEXTURE_CACHE.delete(this);
|
||||
}
|
||||
RoomTextureUtils.clearCache();
|
||||
}
|
||||
|
||||
protected reset(): void
|
||||
@ -202,14 +162,6 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
{
|
||||
if(!this.object || !geometry) return;
|
||||
|
||||
RoomVisualization.LAST_VISUALIZATION = this;
|
||||
|
||||
let removeCount = 0;
|
||||
|
||||
const existing = RoomVisualization.RENDER_TEXTURE_CACHE.get(RoomVisualization.LAST_VISUALIZATION);
|
||||
|
||||
if(existing) removeCount = existing.length;
|
||||
|
||||
const geometryUpdate = this.updateGeometry(geometry);
|
||||
const objectModel = this.object.model;
|
||||
|
||||
@ -219,28 +171,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
|
||||
if(this.updateHole(objectModel)) needsUpdate = true;
|
||||
|
||||
if(this.initializeRoomPlanes())
|
||||
{
|
||||
if(existing && removeCount)
|
||||
{
|
||||
setTimeout(() =>
|
||||
{
|
||||
while(removeCount)
|
||||
{
|
||||
const texture = existing.getWithIndex(0);
|
||||
|
||||
if(texture)
|
||||
{
|
||||
texture.destroy(true);
|
||||
|
||||
existing.remove(existing.getKey(0));
|
||||
}
|
||||
|
||||
removeCount--;
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
}
|
||||
this.initializeRoomPlanes();
|
||||
|
||||
needsUpdate = this.updateMasks(objectModel);
|
||||
|
||||
@ -436,9 +367,9 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
this.reset();
|
||||
}
|
||||
|
||||
protected initializeRoomPlanes(): boolean
|
||||
protected initializeRoomPlanes(): void
|
||||
{
|
||||
if(!this.object || this._isPlaneSet) return false;
|
||||
if(!this.object || this._isPlaneSet) return;
|
||||
|
||||
if(!isNaN(this._floorThickness)) this._roomPlaneParser.floorThicknessMultiplier = this._floorThickness;
|
||||
if(!isNaN(this._wallThickness)) this._roomPlaneParser.wallThicknessMultiplier = this._wallThickness;
|
||||
@ -447,8 +378,8 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
|
||||
if(!this._roomPlaneParser.initializeFromMapData(mapData)) return;
|
||||
|
||||
const _local_3 = this.getLandscapeWidth();
|
||||
const _local_4 = this.getLandscapeHeight();
|
||||
const maxX = this.getLandscapeWidth();
|
||||
const maxY = this.getLandscapeHeight();
|
||||
|
||||
let _local_5 = 0;
|
||||
let randomSeed = this.object.model.getValue<number>(RoomObjectVariable.ROOM_RANDOM_SEED);
|
||||
@ -468,7 +399,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
{
|
||||
const _local_14 = Vector3d.crossProduct(leftSide, rightSide);
|
||||
|
||||
randomSeed = ((randomSeed * 7613) + 517);
|
||||
randomSeed = ToInt32(Math.trunc((randomSeed * 7613) + 517) >>> 0);
|
||||
plane = null;
|
||||
|
||||
if(planeType === RoomPlaneData.PLANE_FLOOR)
|
||||
@ -529,7 +460,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
|
||||
else if(planeType === RoomPlaneData.PLANE_LANDSCAPE)
|
||||
{
|
||||
plane = new RoomPlane(this.object.getLocation(), location, leftSide, rightSide, RoomPlane.TYPE_LANDSCAPE, true, secondaryNormals, randomSeed, _local_5, 0, _local_3, _local_4);
|
||||
plane = new RoomPlane(this.object.getLocation(), location, leftSide, rightSide, RoomPlane.TYPE_LANDSCAPE, true, secondaryNormals, randomSeed, _local_5, 0, maxX, maxY);
|
||||
|
||||
if(_local_14.y > 0)
|
||||
{
|
||||
@ -619,8 +550,6 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
|
||||
this._isPlaneSet = true;
|
||||
this.defineSprites();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected defineSprites(): void
|
||||
@ -768,90 +697,93 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
this._visiblePlaneSpriteNumbers = [];
|
||||
}
|
||||
|
||||
protected updatePlanes(k: IRoomGeometry, _arg_2: boolean, _arg_3: number): boolean
|
||||
protected updatePlanes(geometry: IRoomGeometry, geometryUpdate: boolean, timeSinceStartMs: number): boolean
|
||||
{
|
||||
if(!k || !this.object) return;
|
||||
if(!geometry || !this.object) return;
|
||||
|
||||
this._assetUpdateCounter++;
|
||||
|
||||
if(_arg_2)
|
||||
if(geometryUpdate)
|
||||
{
|
||||
this._visiblePlanes = [];
|
||||
this._visiblePlaneSpriteNumbers = [];
|
||||
}
|
||||
|
||||
const _local_8 = (this._visiblePlanes.length > 0);
|
||||
const hasVisiblePlanes = (this._visiblePlanes.length > 0);
|
||||
|
||||
let _local_6 = this._visiblePlanes;
|
||||
let visiblePlanes = this._visiblePlanes;
|
||||
|
||||
if(!this._visiblePlanes.length) _local_6 = this._planes;
|
||||
if(!this._visiblePlanes.length) visiblePlanes = this._planes;
|
||||
|
||||
let depth = 0;
|
||||
let updated = false;
|
||||
let index = 0;
|
||||
|
||||
while(index < _local_6.length)
|
||||
while(index < visiblePlanes.length)
|
||||
{
|
||||
let _local_10 = index;
|
||||
let id = index;
|
||||
|
||||
if(_local_8) _local_10 = this._visiblePlaneSpriteNumbers[index];
|
||||
if(hasVisiblePlanes) id = this._visiblePlaneSpriteNumbers[index];
|
||||
|
||||
const _local_11 = this.getSprite(_local_10);
|
||||
const sprite = this.getSprite(id);
|
||||
|
||||
if(_local_11)
|
||||
if(sprite)
|
||||
{
|
||||
const _local_12 = _local_6[index];
|
||||
const plane = visiblePlanes[index];
|
||||
|
||||
if(_local_12)
|
||||
if(plane)
|
||||
{
|
||||
_local_11.id = _local_12.uniqueId;
|
||||
sprite.id = plane.uniqueId;
|
||||
|
||||
if(_local_12.update(k, _arg_3))
|
||||
if(plane.update(geometry, timeSinceStartMs))
|
||||
{
|
||||
if(_local_12.visible)
|
||||
if(plane.visible)
|
||||
{
|
||||
depth = ((_local_12.relativeDepth + this.floorRelativeDepth) + (_local_10 / 1000));
|
||||
depth = ((plane.relativeDepth + this.floorRelativeDepth) + (id / 1000));
|
||||
|
||||
if(_local_12.type !== RoomPlane.TYPE_FLOOR)
|
||||
if(plane.type !== RoomPlane.TYPE_FLOOR)
|
||||
{
|
||||
depth = ((_local_12.relativeDepth + this.wallRelativeDepth) + (_local_10 / 1000));
|
||||
depth = ((plane.relativeDepth + this.wallRelativeDepth) + (id / 1000));
|
||||
|
||||
if((_local_12.leftSide.length < 1) || (_local_12.rightSide.length < 1))
|
||||
if((plane.leftSide.length < 1) || (plane.rightSide.length < 1))
|
||||
{
|
||||
depth = (depth + (RoomVisualization.ROOM_DEPTH_OFFSET * 0.5));
|
||||
}
|
||||
}
|
||||
|
||||
const _local_14 = ((('plane ' + _local_10) + ' ') + k.scale);
|
||||
|
||||
this.updateSprite(_local_11, _local_12, _local_14, depth);
|
||||
this.updateSprite(sprite, geometry, plane, `plane ${ id } ${ geometry.scale }`, depth);
|
||||
}
|
||||
|
||||
updated = true;
|
||||
}
|
||||
if(_local_11.visible != ((_local_12.visible) && (this._typeVisibility[_local_12.type])))
|
||||
|
||||
if(sprite.visible != ((plane.visible) && (this._typeVisibility[plane.type])))
|
||||
{
|
||||
_local_11.visible = (!(_local_11.visible));
|
||||
sprite.visible = (!(sprite.visible));
|
||||
updated = true;
|
||||
}
|
||||
if(_local_11.visible)
|
||||
|
||||
if(sprite.visible)
|
||||
{
|
||||
if(!_local_8)
|
||||
if(!hasVisiblePlanes)
|
||||
{
|
||||
this._visiblePlanes.push(_local_12);
|
||||
this._visiblePlanes.push(plane);
|
||||
this._visiblePlaneSpriteNumbers.push(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_11.id = 0;
|
||||
if(_local_11.visible)
|
||||
sprite.id = 0;
|
||||
|
||||
if(sprite.visible)
|
||||
{
|
||||
_local_11.visible = false;
|
||||
sprite.visible = false;
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
@ -909,12 +841,12 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
{
|
||||
if(plane.leftSide && plane.rightSide)
|
||||
{
|
||||
const _local_16 = Vector3d.scalarProjection(_local_14, plane.leftSide);
|
||||
const _local_17 = Vector3d.scalarProjection(_local_14, plane.rightSide);
|
||||
const leftSideLoc = Vector3d.scalarProjection(_local_14, plane.leftSide);
|
||||
const rightSideLoc = Vector3d.scalarProjection(_local_14, plane.rightSide);
|
||||
|
||||
if((plane.type === RoomPlane.TYPE_WALL) || ((plane.type === RoomPlane.TYPE_LANDSCAPE) && (maskCategory === RoomPlaneBitmapMaskData.HOLE)))
|
||||
{
|
||||
plane.addBitmapMask(maskType, _local_16, _local_17);
|
||||
plane.addBitmapMask(maskType, leftSideLoc, rightSideLoc);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -961,21 +893,16 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
|
||||
}
|
||||
}
|
||||
|
||||
private updateSprite(k: IRoomObjectSprite, _arg_2: RoomPlane, _arg_3: string, _arg_4: number): void
|
||||
private updateSprite(sprite: IRoomObjectSprite, geometry: IRoomGeometry, plane: RoomPlane, _arg_3: string, relativeDepth: number): void
|
||||
{
|
||||
const offset = _arg_2.offset;
|
||||
const offset = plane.offset;
|
||||
|
||||
k.offsetX = -(offset.x);
|
||||
k.offsetY = -(offset.y);
|
||||
k.relativeDepth = _arg_4;
|
||||
k.color = _arg_2.color;
|
||||
k.texture = this.getPlaneBitmap(_arg_2, _arg_3);
|
||||
k.name = ((_arg_3 + '_') + this._assetUpdateCounter);
|
||||
}
|
||||
|
||||
private getPlaneBitmap(k: RoomPlane, _arg_2: string): Texture<Resource>
|
||||
{
|
||||
return k.bitmapData;
|
||||
sprite.offsetX = -(offset.x);
|
||||
sprite.offsetY = -(offset.y);
|
||||
sprite.relativeDepth = relativeDepth;
|
||||
sprite.color = plane.color;
|
||||
sprite.texture = plane.bitmapData;
|
||||
sprite.name = ((_arg_3 + '_') + this._assetUpdateCounter);
|
||||
}
|
||||
|
||||
public getBoundingRectangle(): Rectangle
|
||||
|
@ -24,23 +24,21 @@ export class RoomVisualizationData extends Disposable implements IObjectVisualiz
|
||||
|
||||
public initialize(asset: IAssetData): boolean
|
||||
{
|
||||
//@ts-ignore
|
||||
const wallData = asset.wallData;
|
||||
if(!asset.roomVisualization) return false;
|
||||
|
||||
const wallData = asset.roomVisualization.wallData;
|
||||
|
||||
if(wallData) this._wallRasterizer.initialize(wallData);
|
||||
|
||||
//@ts-ignore
|
||||
const floorData = asset.floorData;
|
||||
const floorData = asset.roomVisualization.floorData;
|
||||
|
||||
if(floorData) this._floorRasterizer.initialize(floorData);
|
||||
|
||||
//@ts-ignore
|
||||
const landscapeData = asset.landscapeData;
|
||||
const landscapeData = asset.roomVisualization.landscapeData;
|
||||
|
||||
if(landscapeData) this._landscapeRasterizer.initialize(landscapeData);
|
||||
|
||||
//@ts-ignore
|
||||
const maskData = asset.maskData;
|
||||
const maskData = asset.roomVisualization.maskData;
|
||||
|
||||
if(maskData) this._maskManager.initialize(maskData);
|
||||
|
||||
|
@ -55,7 +55,7 @@ export class PlaneMask
|
||||
private getSizeIndex(k: number): number
|
||||
{
|
||||
let sizeIndex = 0;
|
||||
const index = 1;
|
||||
let index = 1;
|
||||
|
||||
while(index < this._sizes.length)
|
||||
{
|
||||
@ -67,6 +67,8 @@ export class PlaneMask
|
||||
}
|
||||
|
||||
sizeIndex = index;
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
return sizeIndex;
|
||||
|
@ -1,6 +1,8 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Matrix, Point } from '@pixi/math';
|
||||
import { IGraphicAssetCollection, IVector3D } from '../../../../../../api';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IAssetPlaneMaskData, IAssetPlaneTextureBitmap, IGraphicAssetCollection, IVector3D } from '../../../../../../api';
|
||||
import { PixiApplicationProxy } from '../../../../../../pixi-proxy';
|
||||
import { PlaneMask } from './PlaneMask';
|
||||
import { PlaneMaskVisualization } from './PlaneMaskVisualization';
|
||||
|
||||
@ -8,7 +10,7 @@ export class PlaneMaskManager
|
||||
{
|
||||
private _assetCollection: IGraphicAssetCollection;
|
||||
private _masks: Map<string, PlaneMask>;
|
||||
private _data: any;
|
||||
private _data: IAssetPlaneMaskData;
|
||||
|
||||
constructor()
|
||||
{
|
||||
@ -17,7 +19,7 @@ export class PlaneMaskManager
|
||||
this._data = null;
|
||||
}
|
||||
|
||||
public get data(): any
|
||||
public get data(): IAssetPlaneMaskData
|
||||
{
|
||||
return this._data;
|
||||
}
|
||||
@ -40,7 +42,7 @@ export class PlaneMaskManager
|
||||
}
|
||||
}
|
||||
|
||||
public initialize(k: any): void
|
||||
public initialize(k: IAssetPlaneMaskData): void
|
||||
{
|
||||
this._data = k;
|
||||
}
|
||||
@ -54,17 +56,17 @@ export class PlaneMaskManager
|
||||
this.parseMasks(this.data, k);
|
||||
}
|
||||
|
||||
private parseMasks(k: any, _arg_2: IGraphicAssetCollection): void
|
||||
private parseMasks(maskData: IAssetPlaneMaskData, _arg_2: IGraphicAssetCollection): void
|
||||
{
|
||||
if(!k || !_arg_2) return;
|
||||
if(!maskData || !_arg_2) return;
|
||||
|
||||
if(k.masks && k.masks.length)
|
||||
if(maskData.masks && maskData.masks.length)
|
||||
{
|
||||
let index = 0;
|
||||
|
||||
while(index < k.masks.length)
|
||||
while(index < maskData.masks.length)
|
||||
{
|
||||
const mask = k.masks[index];
|
||||
const mask = maskData.masks[index];
|
||||
|
||||
if(mask)
|
||||
{
|
||||
@ -85,7 +87,7 @@ export class PlaneMaskManager
|
||||
|
||||
if(visualization)
|
||||
{
|
||||
const size = visualization.size as number;
|
||||
const size = visualization.size;
|
||||
const maskVisualization = newMask.createMaskVisualization(size);
|
||||
|
||||
if(maskVisualization)
|
||||
@ -108,18 +110,18 @@ export class PlaneMaskManager
|
||||
}
|
||||
}
|
||||
|
||||
private parseMaskBitmaps(k: any, _arg_2: PlaneMaskVisualization, _arg_3: IGraphicAssetCollection): string
|
||||
private parseMaskBitmaps(bitmaps: IAssetPlaneTextureBitmap[], maskVisualization: PlaneMaskVisualization, assetCollection: IGraphicAssetCollection): string
|
||||
{
|
||||
if(!k || !k.length) return null;
|
||||
if(!bitmaps || !bitmaps.length) return null;
|
||||
|
||||
let graphicName: string = null;
|
||||
|
||||
for(const bitmap of k)
|
||||
for(const bitmap of bitmaps)
|
||||
{
|
||||
if(!bitmap) continue;
|
||||
|
||||
const assetName = bitmap.assetName;
|
||||
const asset = _arg_3.getAsset(assetName);
|
||||
const asset = assetCollection.getAsset(assetName);
|
||||
|
||||
if(!asset) continue;
|
||||
|
||||
@ -135,19 +137,19 @@ export class PlaneMaskManager
|
||||
|
||||
if(!asset.flipH) graphicName = assetName;
|
||||
|
||||
_arg_2.addBitmap(asset, normalMinX, normalMaxX, normalMinY, normalMaxY);
|
||||
maskVisualization.addBitmap(asset, normalMinX, normalMaxX, normalMinY, normalMaxY);
|
||||
}
|
||||
|
||||
return graphicName;
|
||||
}
|
||||
|
||||
public updateMask(k: Graphics, _arg_2: string, _arg_3: number, _arg_4: IVector3D, _arg_5: number, _arg_6: number): boolean
|
||||
public updateMask(canvas: RenderTexture, type: string, scale: number, normal: IVector3D, posX: number, posY: number): boolean
|
||||
{
|
||||
const mask = this._masks.get(_arg_2);
|
||||
const mask = this._masks.get(type);
|
||||
|
||||
if(!mask) return true;
|
||||
|
||||
const asset = mask.getGraphicAsset(_arg_3, _arg_4);
|
||||
const asset = mask.getGraphicAsset(scale, normal);
|
||||
|
||||
if(!asset) return true;
|
||||
|
||||
@ -155,34 +157,41 @@ export class PlaneMaskManager
|
||||
|
||||
if(!texture) return true;
|
||||
|
||||
const point = new Point((_arg_5 + asset.offsetX), (_arg_6 + asset.offsetY));
|
||||
const point = new Point((posX + asset.offsetX), (posY + asset.offsetY));
|
||||
|
||||
const matrix = new Matrix();
|
||||
|
||||
let a = 1;
|
||||
let b = 1;
|
||||
let c = 0;
|
||||
let d = 0;
|
||||
let xScale = 1;
|
||||
let ySkew = 1;
|
||||
let xSkew = 0;
|
||||
let yScale = 0;
|
||||
let tx = (point.x + xSkew);
|
||||
let ty = (point.y + yScale);
|
||||
|
||||
if(asset.flipH)
|
||||
{
|
||||
a = -1;
|
||||
c = -(texture.width);
|
||||
xScale = -1;
|
||||
xSkew = texture.width;
|
||||
|
||||
tx = ((point.x + xSkew) - texture.width);
|
||||
}
|
||||
|
||||
if(asset.flipV)
|
||||
{
|
||||
b = -1;
|
||||
d = -(texture.height);
|
||||
ySkew = -1;
|
||||
yScale = texture.height;
|
||||
|
||||
ty = ((point.y + yScale) - texture.height);
|
||||
}
|
||||
|
||||
matrix.scale(a, b);
|
||||
matrix.translate((point.x + c), (point.y + d));
|
||||
matrix.scale(xScale, ySkew);
|
||||
matrix.translate(tx, ty);
|
||||
|
||||
k
|
||||
.beginTextureFill({ texture, matrix })
|
||||
.drawRect(matrix.tx, matrix.ty, texture.width, texture.height)
|
||||
.endFill();
|
||||
PixiApplicationProxy.instance.renderer.render(new Sprite(texture), {
|
||||
renderTexture: canvas,
|
||||
clear: false,
|
||||
transform: matrix
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D } from '../../../../../../api';
|
||||
import { PlaneBitmapData } from '../utils';
|
||||
import { PlaneVisualizationLayer } from './basic';
|
||||
@ -6,7 +6,7 @@ import { PlaneVisualizationLayer } from './basic';
|
||||
export interface IPlaneRasterizer
|
||||
{
|
||||
initializeDimensions(_arg_1: number, _arg_2: number): boolean;
|
||||
render(_arg_1: Graphics, _arg_2: string, _arg_3: number, _arg_4: number, _arg_5: number, _arg_6: IVector3D, _arg_7: boolean, _arg_8?: number, _arg_9?: number, _arg_10?: number, _arg_11?: number, _arg_12?: number): PlaneBitmapData;
|
||||
render(planeId: string, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX?: number, offsetY?: number, maxX?: number, maxY?: number, timeSinceStartMs?: number): PlaneBitmapData;
|
||||
getTextureIdentifier(_arg_1: number, _arg_2: IVector3D): string;
|
||||
getLayers(_arg_1: string): PlaneVisualizationLayer[];
|
||||
reinitialize(): void;
|
||||
|
@ -7,15 +7,15 @@ export class AnimationItem
|
||||
private _y: number;
|
||||
private _speedX: number;
|
||||
private _speedY: number;
|
||||
private _bitmapData: IGraphicAsset;
|
||||
private _asset: IGraphicAsset;
|
||||
|
||||
constructor(k: number, _arg_2: number, _arg_3: number, _arg_4: number, _arg_5: IGraphicAsset)
|
||||
constructor(x: number, y: number, speedX: number, speedY: number, asset: IGraphicAsset)
|
||||
{
|
||||
this._x = k;
|
||||
this._y = _arg_2;
|
||||
this._speedX = _arg_3;
|
||||
this._speedY = _arg_4;
|
||||
this._bitmapData = _arg_5;
|
||||
this._x = x;
|
||||
this._y = y;
|
||||
this._speedX = speedX;
|
||||
this._speedY = speedY;
|
||||
this._asset = asset;
|
||||
|
||||
if(isNaN(this._x)) this._x = 0;
|
||||
|
||||
@ -28,25 +28,25 @@ export class AnimationItem
|
||||
|
||||
public get bitmapData(): IGraphicAsset
|
||||
{
|
||||
return this._bitmapData;
|
||||
return this._asset;
|
||||
}
|
||||
|
||||
public dispose(): void
|
||||
{
|
||||
this._bitmapData = null;
|
||||
this._asset = null;
|
||||
}
|
||||
|
||||
public getPosition(k: number, _arg_2: number, _arg_3: number, _arg_4: number, _arg_5: number): Point
|
||||
public getPosition(maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): Point
|
||||
{
|
||||
let _local_6 = this._x;
|
||||
let _local_7 = this._y;
|
||||
let x = this._x;
|
||||
let y = this._y;
|
||||
|
||||
if(_arg_3 > 0) _local_6 = (_local_6 + (((this._speedX / _arg_3) * _arg_5) / 1000));
|
||||
if(dimensionX > 0) x = (x + (((this._speedX / dimensionX) * timeSinceStartMs) / 1000));
|
||||
|
||||
if(_arg_4 > 0) _local_7 = (_local_7 + (((this._speedY / _arg_4) * _arg_5) / 1000));
|
||||
if(dimensionY > 0) y = (y + (((this._speedY / dimensionY) * timeSinceStartMs) / 1000));
|
||||
|
||||
const _local_8 = ((_local_6 % 1) * k);
|
||||
const _local_9 = ((_local_7 % 1) * _arg_2);
|
||||
const _local_8 = Math.trunc((x % 1) * maxX);
|
||||
const _local_9 = Math.trunc((y % 1) * maxY);
|
||||
|
||||
return new Point(_local_8, _local_9);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { Plane } from '../basic';
|
||||
|
||||
@ -11,31 +11,31 @@ export class LandscapePlane extends Plane
|
||||
private _width: number = 0;
|
||||
private _height: number = 0;
|
||||
|
||||
public isStatic(k: number): boolean
|
||||
public isStatic(scale: number): boolean
|
||||
{
|
||||
const _local_2 = this.getPlaneVisualization(k);
|
||||
const visualization = this.getPlaneVisualization(scale);
|
||||
|
||||
if(_local_2) return !(_local_2.hasAnimationLayers);
|
||||
if(visualization) return !visualization.hasAnimationLayers;
|
||||
|
||||
return super.isStatic(k);
|
||||
return super.isStatic(scale);
|
||||
}
|
||||
|
||||
public initializeDimensions(k: number, _arg_2: number): void
|
||||
public initializeDimensions(width: number, height: number): void
|
||||
{
|
||||
if(k < 0) k = 0;
|
||||
if(width < 0) width = 0;
|
||||
|
||||
if(_arg_2 < 0) _arg_2 = 0;
|
||||
if(height < 0) height = 0;
|
||||
|
||||
if((k !== this._width) || (_arg_2 !== this._height))
|
||||
if((width !== this._width) || (height !== this._height))
|
||||
{
|
||||
this._width = k;
|
||||
this._height = _arg_2;
|
||||
this._width = width;
|
||||
this._height = height;
|
||||
}
|
||||
}
|
||||
|
||||
public render(k: Graphics, _arg_2: number, _arg_3: number, _arg_4: number, _arg_5: IVector3D, _arg_6: boolean, _arg_7: number, _arg_8: number, _arg_9: number, _arg_10: number, _arg_11: number): Graphics
|
||||
public render(planeId: string, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, maxX: number, maxY: number, timeSinceStartMs: number): RenderTexture
|
||||
{
|
||||
const visualization = this.getPlaneVisualization(_arg_4);
|
||||
const visualization = this.getPlaneVisualization(scale);
|
||||
|
||||
if(!visualization || !visualization.geometry) return null;
|
||||
|
||||
@ -45,15 +45,15 @@ export class LandscapePlane extends Plane
|
||||
|
||||
if(_local_13 && _local_14 && _local_15)
|
||||
{
|
||||
_arg_2 = Math.round(Math.abs((((_local_13.x - _local_15.x) * _arg_2) / visualization.geometry.scale)));
|
||||
_arg_3 = Math.round(Math.abs((((_local_13.y - _local_14.y) * _arg_3) / visualization.geometry.scale)));
|
||||
width = Math.round(Math.abs((((_local_13.x - _local_15.x) * width) / visualization.geometry.scale)));
|
||||
height = Math.round(Math.abs((((_local_13.y - _local_14.y) * height) / visualization.geometry.scale)));
|
||||
|
||||
const _local_16 = (_arg_7 * Math.abs((_local_13.x - _local_15.x)));
|
||||
const _local_17 = (_arg_8 * Math.abs((_local_13.y - _local_14.y)));
|
||||
const _local_18 = (_arg_9 * Math.abs((_local_13.x - _local_15.x)));
|
||||
const _local_19 = (_arg_10 * Math.abs((_local_13.y - _local_14.y)));
|
||||
const renderOffsetX = Math.trunc(offsetX * Math.abs((_local_13.x - _local_15.x)));
|
||||
const renderOffsetY = Math.trunc(offsetY * Math.abs((_local_13.y - _local_14.y)));
|
||||
const renderMaxX = Math.trunc(maxX * Math.abs((_local_13.x - _local_15.x)));
|
||||
const renderMaxY = Math.trunc(maxY * Math.abs((_local_13.y - _local_14.y)));
|
||||
|
||||
return visualization.render(k, _arg_2, _arg_3, _arg_5, _arg_6, _local_16, _local_17, _local_18, _local_19, _arg_9, _arg_10, _arg_11);
|
||||
return visualization.render(planeId, canvas, width, height, normal, useTexture, renderOffsetX, renderOffsetY, renderMaxX, renderMaxY, maxX, maxY, timeSinceStartMs);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
@ -1,15 +1,20 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { IVector3D, NitroConfiguration } from '../../../../../../../api';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IAssetPlane, IAssetPlaneVisualizationAnimatedLayer, IAssetPlaneVisualizationLayer, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneBitmapData, Randomizer } from '../../utils';
|
||||
import { PlaneMaterial, PlaneRasterizer, PlaneVisualizationLayer } from '../basic';
|
||||
import { LandscapePlane } from './LandscapePlane';
|
||||
|
||||
export class LandscapeRasterizer extends PlaneRasterizer
|
||||
{
|
||||
public static LANDSCAPES_ENABLED: boolean = true;
|
||||
public static LANDSCAPE_DEFAULT_COLOR: number = 8828617;
|
||||
|
||||
private static UPDATE_INTERVAL: number = 500;
|
||||
|
||||
private _landscapeWidth: number = 0;
|
||||
private _landscapeHeight: number = 0;
|
||||
private _cachedBitmap: RenderTexture = null;
|
||||
|
||||
public initializeDimensions(k: number, _arg_2: number): boolean
|
||||
{
|
||||
@ -27,12 +32,12 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
{
|
||||
if(!this.data) return;
|
||||
|
||||
const landscapes = this.data.landscapes;
|
||||
const landscapes = this.data.planes;
|
||||
|
||||
if(landscapes && landscapes.length) this.parseLandscapes(landscapes);
|
||||
}
|
||||
|
||||
private parseLandscapes(k: any): void
|
||||
private parseLandscapes(k: IAssetPlane[]): void
|
||||
{
|
||||
if(!k) return;
|
||||
|
||||
@ -45,7 +50,7 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
if(!landscape) continue;
|
||||
|
||||
const id = landscape.id;
|
||||
const visualizations = landscape.animatedVisualizations;
|
||||
const visualizations = landscape.animatedVisualization;
|
||||
|
||||
const plane = new LandscapePlane();
|
||||
|
||||
@ -58,14 +63,10 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
let horizontalAngle = LandscapePlane.HORIZONTAL_ANGLE_DEFAULT;
|
||||
let verticalAngle = LandscapePlane.VERTICAL_ANGLE_DEFAULT;
|
||||
|
||||
if(visualization.horizontalAngle) horizontalAngle = visualization.horizontalAngle;
|
||||
if(visualization.verticalAngle) verticalAngle = visualization.verticalAngle;
|
||||
if(visualization.horizontalAngle !== undefined) horizontalAngle = visualization.horizontalAngle;
|
||||
if(visualization.verticalAngle !== undefined) verticalAngle = visualization.verticalAngle;
|
||||
|
||||
const basicLayers = visualization.layers;
|
||||
const animatedLayers = visualization.animationLayers;
|
||||
const totalBasicLayers = ((basicLayers && basicLayers.length) || 0);
|
||||
const totalAnimatedLayers = ((animatedLayers && animatedLayers.length) || 0);
|
||||
const totalLayers = (totalBasicLayers + totalAnimatedLayers);
|
||||
const totalLayers = (visualization.allLayers.length ?? 0);
|
||||
|
||||
const planeVisualization = plane.createPlaneVisualization(size, (totalLayers || 0), this.getGeometry(size, horizontalAngle, verticalAngle));
|
||||
|
||||
@ -75,55 +76,45 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
|
||||
let layerId = 0;
|
||||
|
||||
if(totalBasicLayers)
|
||||
while(layerId < totalLayers)
|
||||
{
|
||||
while(layerId < basicLayers.length)
|
||||
{
|
||||
const layer = basicLayers[layerId];
|
||||
const layer = visualization.allLayers[layerId];
|
||||
|
||||
if(layer)
|
||||
if(layer)
|
||||
{
|
||||
if((layer as IAssetPlaneVisualizationAnimatedLayer).items === undefined)
|
||||
{
|
||||
const basicLayer = (layer as IAssetPlaneVisualizationLayer);
|
||||
|
||||
let material: PlaneMaterial = null;
|
||||
let align: number = PlaneVisualizationLayer.ALIGN_DEFAULT;
|
||||
let color: number = LandscapePlane.DEFAULT_COLOR;
|
||||
let offset: number = PlaneVisualizationLayer.DEFAULT_OFFSET;
|
||||
|
||||
if(layer.materialId) material = this.getMaterial(layer.materialId);
|
||||
if(basicLayer.materialId) material = this.getMaterial(basicLayer.materialId);
|
||||
|
||||
if(layer.color) color = layer.color;
|
||||
if(basicLayer.color) color = basicLayer.color;
|
||||
|
||||
if(layer.offset) offset = layer.offset;
|
||||
if(basicLayer.offset) offset = basicLayer.offset;
|
||||
|
||||
if(layer.align)
|
||||
if(basicLayer.align)
|
||||
{
|
||||
if(layer.align === 'bottom')
|
||||
if(basicLayer.align === 'bottom')
|
||||
{
|
||||
align = PlaneVisualizationLayer.ALIGN_BOTTOM;
|
||||
}
|
||||
|
||||
else if(layer.align === 'top') align = PlaneVisualizationLayer.ALIGN_TOP;
|
||||
else if(basicLayer.align === 'top') align = PlaneVisualizationLayer.ALIGN_TOP;
|
||||
}
|
||||
|
||||
planeVisualization.setLayer(layerId, material, color, align, offset);
|
||||
}
|
||||
|
||||
layerId++;
|
||||
}
|
||||
}
|
||||
|
||||
layerId = 0;
|
||||
|
||||
if(totalAnimatedLayers)
|
||||
{
|
||||
const animationItems: {}[] = [];
|
||||
|
||||
while(layerId < animatedLayers.length)
|
||||
{
|
||||
const layer = animatedLayers[layerId];
|
||||
|
||||
if(layer)
|
||||
else
|
||||
{
|
||||
const items = layer.animationItems;
|
||||
const animatedLayer = (layer as IAssetPlaneVisualizationAnimatedLayer);
|
||||
|
||||
const items = animatedLayer.items;
|
||||
const animationItems: {}[] = [];
|
||||
|
||||
if(items && items.length)
|
||||
{
|
||||
@ -135,8 +126,8 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
const assetId = item.assetId;
|
||||
const x = this.getCoordinateValue(item.x || '', item.randomX || '');
|
||||
const y = this.getCoordinateValue(item.y || '', item.randomY || '');
|
||||
const speedX = item.speedX ? item.speedX / NitroConfiguration.getValue<number>('system.animation.fps', 24) : 0;
|
||||
const speedY = item.speedY ? item.speedY / NitroConfiguration.getValue<number>('system.animation.fps', 24) : 0;
|
||||
const speedX = item.speedX;
|
||||
const speedY = item.speedY;
|
||||
|
||||
animationItems.push({
|
||||
asset: assetId,
|
||||
@ -148,12 +139,12 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
planeVisualization.setAnimationLayer(layerId, animationItems, this.assetCollection);
|
||||
}
|
||||
|
||||
layerId++;
|
||||
}
|
||||
|
||||
planeVisualization.setAnimationLayer(layerId, animationItems, this.assetCollection);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -162,38 +153,38 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
private getCoordinateValue(k: string, _arg_2: string): number
|
||||
private getCoordinateValue(x: string, randomX: string): number
|
||||
{
|
||||
let _local_3 = 0;
|
||||
|
||||
if((k.length > 0))
|
||||
if((x.length > 0))
|
||||
{
|
||||
if(k.charAt((k.length - 1)) === '%')
|
||||
if(x.charAt((x.length - 1)) === '%')
|
||||
{
|
||||
k = k.substr(0, (k.length - 1));
|
||||
x = x.substr(0, (x.length - 1));
|
||||
|
||||
_local_3 = (parseFloat(k) / 100);
|
||||
_local_3 = (parseFloat(x) / 100);
|
||||
}
|
||||
}
|
||||
|
||||
if((_arg_2.length > 0))
|
||||
if((randomX.length > 0))
|
||||
{
|
||||
const _local_4 = 10000;
|
||||
const _local_5 = Randomizer.getValues(1, 0, _local_4);
|
||||
const _local_6 = (_local_5[0] / _local_4);
|
||||
|
||||
if(_arg_2.charAt((_arg_2.length - 1)) === '%')
|
||||
if(randomX.charAt((randomX.length - 1)) === '%')
|
||||
{
|
||||
_arg_2 = _arg_2.substr(0, (_arg_2.length - 1));
|
||||
randomX = randomX.substr(0, (randomX.length - 1));
|
||||
|
||||
_local_3 = (_local_3 + ((_local_6 * parseFloat(_arg_2)) / 100));
|
||||
_local_3 = (_local_3 + ((_local_6 * parseFloat(randomX)) / 100));
|
||||
}
|
||||
}
|
||||
|
||||
return _local_3;
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
let plane = this.getPlane(id) as LandscapePlane;
|
||||
|
||||
@ -201,16 +192,46 @@ export class LandscapeRasterizer extends PlaneRasterizer
|
||||
|
||||
if(!plane) return null;
|
||||
|
||||
if(canvas)
|
||||
if(canvas) TextureUtils.clearRenderTexture(canvas);
|
||||
|
||||
if(!LandscapeRasterizer.LANDSCAPES_ENABLED)
|
||||
{
|
||||
canvas.clear();
|
||||
const visualization = plane.getPlaneVisualization(scale);
|
||||
|
||||
if(!visualization || !visualization.geometry) return null;
|
||||
|
||||
const _local_13 = visualization.geometry.getScreenPoint(new Vector3d(0, 0, 0));
|
||||
const _local_14 = visualization.geometry.getScreenPoint(new Vector3d(0, 0, 1));
|
||||
const _local_15 = visualization.geometry.getScreenPoint(new Vector3d(0, 1, 0));
|
||||
|
||||
if(_local_13 && _local_14 && _local_15)
|
||||
{
|
||||
width = Math.round(Math.abs((((_local_13.x - _local_15.x) * width) / visualization.geometry.scale)));
|
||||
height = Math.round(Math.abs((((_local_13.y - _local_14.y) * height) / visualization.geometry.scale)));
|
||||
}
|
||||
|
||||
if(!this._cachedBitmap || (this._cachedBitmap.width !== width ) || (this._cachedBitmap.height !== height))
|
||||
{
|
||||
if(this._cachedBitmap)
|
||||
{
|
||||
this._cachedBitmap.destroy(true);
|
||||
|
||||
this._cachedBitmap = null;
|
||||
}
|
||||
|
||||
this._cachedBitmap = RoomTextureUtils.createAndFillRenderTexture(width, height, LandscapeRasterizer.LANDSCAPE_DEFAULT_COLOR);
|
||||
}
|
||||
|
||||
return new PlaneBitmapData(this._cachedBitmap, -1);
|
||||
}
|
||||
|
||||
let graphic = plane.render(canvas, width, height, scale, normal, useTexture, offsetX, offsetY, maxX, maxY, timeSinceStartMs);
|
||||
if(canvas) TextureUtils.clearRenderTexture(canvas);
|
||||
|
||||
let graphic = plane.render(planeId, canvas, width, height, scale, normal, useTexture, offsetX, offsetY, maxX, maxY, timeSinceStartMs);
|
||||
|
||||
if(graphic && (graphic !== canvas))
|
||||
{
|
||||
graphic = graphic.clone();
|
||||
graphic = new RenderTexture(graphic.baseTexture);
|
||||
|
||||
if(!graphic) return null;
|
||||
}
|
||||
|
@ -1,23 +1,24 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { Matrix } from '@pixi/math';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IDisposable, IGraphicAssetCollection, IVector3D } from '../../../../../../../api';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { AnimationItem } from './AnimationItem';
|
||||
|
||||
export class PlaneVisualizationAnimationLayer implements IDisposable
|
||||
{
|
||||
private _color: number = 0;
|
||||
private _bitmapData: Graphics = null;
|
||||
private _bitmapData: RenderTexture = null;
|
||||
private _isDisposed: boolean = false;
|
||||
private _items: AnimationItem[];
|
||||
|
||||
constructor(k: any, _arg_2: IGraphicAssetCollection)
|
||||
constructor(k: any, assets: IGraphicAssetCollection)
|
||||
{
|
||||
this._color = 0;
|
||||
this._bitmapData = null;
|
||||
this._isDisposed = false;
|
||||
this._items = [];
|
||||
|
||||
if(k && _arg_2)
|
||||
if(k && assets)
|
||||
{
|
||||
for(const item of k)
|
||||
{
|
||||
@ -27,7 +28,7 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
|
||||
|
||||
if(assetName)
|
||||
{
|
||||
const asset = _arg_2.getAsset(assetName);
|
||||
const asset = assets.getAsset(assetName);
|
||||
|
||||
if(asset) this._items.push(new AnimationItem(item.x, item.y, item.speedX, item.speedY, asset));
|
||||
}
|
||||
@ -63,33 +64,25 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
|
||||
{
|
||||
if(this._bitmapData)
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
this._bitmapData.destroy(true);
|
||||
|
||||
this._bitmapData = null;
|
||||
}
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, normal: IVector3D, offsetX: number, offsetY: number, maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): Graphics
|
||||
public render(canvas: RenderTexture, width: number, height: number, normal: IVector3D, offsetX: number, offsetY: number, maxX: number, maxY: number, dimensionX: number, dimensionY: number, timeSinceStartMs: number): RenderTexture
|
||||
{
|
||||
if((((canvas == null) || (!(canvas.width == width))) || (!(canvas.height == height))))
|
||||
if(!canvas || (canvas.width !== width) || (canvas.height !== height))
|
||||
{
|
||||
if((((this._bitmapData == null) || (!(this._bitmapData.width == width))) || (!(this._bitmapData.height == height))))
|
||||
if(!this._bitmapData || (this._bitmapData.width !== width) || (this._bitmapData.height !== height))
|
||||
{
|
||||
if(this._bitmapData != null)
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
}
|
||||
if(this._bitmapData) this._bitmapData.destroy(true);
|
||||
|
||||
this._bitmapData = new Graphics()
|
||||
.drawRect(0, 0, width, height);
|
||||
this._bitmapData = RoomTextureUtils.createRenderTexture(width, height);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._bitmapData
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, this._bitmapData.width, this._bitmapData.height)
|
||||
.endFill();
|
||||
//this._bitmapData.fillRect(this._bitmapData.rect, 0xFFFFFF);
|
||||
TextureUtils.clearRenderTexture(this._bitmapData);
|
||||
}
|
||||
|
||||
canvas = this._bitmapData;
|
||||
@ -97,51 +90,60 @@ export class PlaneVisualizationAnimationLayer implements IDisposable
|
||||
|
||||
if(((maxX > 0) && (maxY > 0)))
|
||||
{
|
||||
let _local_12 = 0;
|
||||
let index = 0;
|
||||
|
||||
while(_local_12 < this._items.length)
|
||||
while(index < this._items.length)
|
||||
{
|
||||
const _local_13 = (this._items[_local_12] as AnimationItem);
|
||||
if(_local_13 != null)
|
||||
const item = (this._items[index] as AnimationItem);
|
||||
|
||||
if(item)
|
||||
{
|
||||
const _local_14 = _local_13.getPosition(maxX, maxY, dimensionX, dimensionY, timeSinceStartMs);
|
||||
const point = item.getPosition(maxX, maxY, dimensionX, dimensionY, timeSinceStartMs);
|
||||
|
||||
_local_14.x = (_local_14.x - offsetX);
|
||||
_local_14.y = (_local_14.y - offsetY);
|
||||
point.x = Math.trunc(point.x - offsetX);
|
||||
point.y = Math.trunc(point.y - offsetY);
|
||||
|
||||
if(_local_13.bitmapData)
|
||||
if(item.bitmapData)
|
||||
{
|
||||
if(_local_14.x > 0 && (_local_14.x + _local_13.bitmapData.width < canvas.width))
|
||||
if((point.x > -(item.bitmapData.width)) && (point.x < canvas.width) && (point.y > -(item.bitmapData.height)) && (point.y < canvas.height))
|
||||
{
|
||||
canvas
|
||||
.beginFill(0x00FF00)
|
||||
.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
|
||||
.drawRect(_local_14.x, _local_14.y, _local_13.bitmapData.width, _local_13.bitmapData.height)
|
||||
.endFill();
|
||||
const sprite = new Sprite(item.bitmapData.texture);
|
||||
|
||||
sprite.position.set(point.x, point.y);
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
else if(_local_14.x > 0)
|
||||
|
||||
if(((point.x - maxX) > -(item.bitmapData.width)) && ((point.x - maxX) < canvas.width) && (point.y > -(item.bitmapData.height)) && (point.y < canvas.height))
|
||||
{
|
||||
const difference = canvas.width - _local_14.x;
|
||||
canvas
|
||||
.beginFill(0x00FF00)
|
||||
.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
|
||||
.drawRect(_local_14.x, _local_14.y, difference, _local_13.bitmapData.height)
|
||||
.endFill();
|
||||
const sprite = new Sprite(item.bitmapData.texture);
|
||||
|
||||
sprite.position.set((point.x - maxX), point.y);
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
else
|
||||
|
||||
if((point.x > -(item.bitmapData.width)) && (point.x < canvas.width) && ((point.y - maxY) > -(item.bitmapData.height)) && ((point.y - maxY) < canvas.height))
|
||||
{
|
||||
//if(_local_14.x > -_local_13.bitmapData.width)
|
||||
const difference = _local_13.bitmapData.width + _local_14.x;
|
||||
canvas
|
||||
.beginFill(0x00FF00)
|
||||
.beginTextureFill({ texture: _local_13.bitmapData.texture, matrix: new Matrix(1, 0, 0, 1, _local_14.x, _local_14.y) })
|
||||
.drawRect(0, _local_14.y, difference, _local_13.bitmapData.height)
|
||||
.endFill();
|
||||
const sprite = new Sprite(item.bitmapData.texture);
|
||||
|
||||
sprite.position.set(point.x, (point.y - maxY));
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
|
||||
if(((point.x - maxX) > -(item.bitmapData.width)) && ((point.x - maxX) < canvas.width) && ((point.y - maxY) > -(item.bitmapData.height)) && ((point.y - maxY) < canvas.height))
|
||||
{
|
||||
const sprite = new Sprite(item.bitmapData.texture);
|
||||
|
||||
sprite.position.set((point.x - maxX), (point.y - maxY));
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_local_12++;
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { Plane } from './Plane';
|
||||
|
||||
@ -8,7 +8,7 @@ export class FloorPlane extends Plane
|
||||
public static HORIZONTAL_ANGLE_DEFAULT: number = 45;
|
||||
public static VERTICAL_ANGLE_DEFAULT: number = 30;
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): Graphics
|
||||
public render(planeId: string, canvas: RenderTexture, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
const visualization = this.getPlaneVisualization(scale);
|
||||
|
||||
@ -32,6 +32,6 @@ export class FloorPlane extends Plane
|
||||
y = (offsetY * Math.trunc(Math.abs(_local_15)));
|
||||
}
|
||||
|
||||
return visualization.render(canvas, width, height, normal, useTexture, x, y);
|
||||
return visualization.render(planeId, canvas, width, height, normal, useTexture, x, y);
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IAssetPlane, IVector3D } from '../../../../../../../api';
|
||||
import { TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { FloorPlane } from './FloorPlane';
|
||||
import { PlaneRasterizer } from './PlaneRasterizer';
|
||||
@ -10,12 +11,12 @@ export class FloorRasterizer extends PlaneRasterizer
|
||||
{
|
||||
if(!this.data) return;
|
||||
|
||||
const floors = this.data.floors;
|
||||
const floors = this.data.planes;
|
||||
|
||||
if(floors && floors.length) this.parseFloors(floors);
|
||||
}
|
||||
|
||||
private parseFloors(k: any): void
|
||||
private parseFloors(k: IAssetPlane[]): void
|
||||
{
|
||||
if(!k) return;
|
||||
|
||||
@ -35,7 +36,7 @@ export class FloorRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
let plane = this.getPlane(id) as FloorPlane;
|
||||
|
||||
@ -43,13 +44,13 @@ export class FloorRasterizer extends PlaneRasterizer
|
||||
|
||||
if(!plane) return null;
|
||||
|
||||
if(canvas) canvas.clear();
|
||||
if(canvas) TextureUtils.clearAndFillRenderTexture(canvas);
|
||||
|
||||
let graphic = plane.render(canvas, width, height, scale, normal, useTexture, offsetX, offsetY);
|
||||
let graphic = plane.render(planeId, canvas, width, height, scale, normal, useTexture, offsetX, offsetY);
|
||||
|
||||
if(graphic && (graphic !== canvas))
|
||||
{
|
||||
graphic = graphic.clone();
|
||||
graphic = new RenderTexture(graphic.baseTexture);
|
||||
|
||||
if(!graphic) return null;
|
||||
}
|
||||
|
@ -85,7 +85,7 @@ export class Plane
|
||||
return sizeIndex;
|
||||
}
|
||||
|
||||
protected getPlaneVisualization(size: number): PlaneVisualization
|
||||
public getPlaneVisualization(size: number): PlaneVisualization
|
||||
{
|
||||
if(size === this._lastSize) return this._lastPlaneVisualization;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { PlaneMaterialCellMatrix } from './PlaneMaterialCellMatrix';
|
||||
|
||||
@ -76,7 +76,7 @@ export class PlaneMaterial
|
||||
return null;
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): Graphics
|
||||
public render(canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
|
@ -1,12 +1,13 @@
|
||||
import { Matrix, Point } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { TilingSprite } from '@pixi/sprite-tiling';
|
||||
import { IGraphicAsset, IVector3D } from '../../../../../../../api';
|
||||
import { NitroSprite } from '../../../../../../../pixi-proxy';
|
||||
import { Randomizer } from '../../utils';
|
||||
import { PlaneTexture } from './PlaneTexture';
|
||||
|
||||
export class PlaneMaterialCell
|
||||
{
|
||||
private _cachedSprite: NitroSprite;
|
||||
private _cachedSprite: Sprite;
|
||||
private _texture: PlaneTexture;
|
||||
private _extraItemOffsets: Point[];
|
||||
private _extraItemAssets: IGraphicAsset[];
|
||||
@ -56,7 +57,7 @@ export class PlaneMaterialCell
|
||||
|
||||
public get isStatic(): boolean
|
||||
{
|
||||
return this._extraItemCount == 0;
|
||||
return this._extraItemCount === 0;
|
||||
}
|
||||
|
||||
public dispose(): void
|
||||
@ -102,7 +103,7 @@ export class PlaneMaterialCell
|
||||
return 0;
|
||||
}
|
||||
|
||||
public render(normal: IVector3D, textureOffsetX: number, textureOffsetY: number): NitroSprite
|
||||
public render(normal: IVector3D, textureOffsetX: number, textureOffsetY: number): Sprite
|
||||
{
|
||||
if(!this._texture) return null;
|
||||
|
||||
@ -110,7 +111,7 @@ export class PlaneMaterialCell
|
||||
|
||||
if(!texture) return null;
|
||||
|
||||
const bitmap = new NitroSprite(texture);
|
||||
const bitmap = new TilingSprite(texture, texture.width, texture.height);
|
||||
|
||||
if((textureOffsetX !== 0) || (textureOffsetY !== 0))
|
||||
{
|
||||
@ -118,8 +119,9 @@ export class PlaneMaterialCell
|
||||
|
||||
while(textureOffsetY < 0) textureOffsetY += texture.height;
|
||||
|
||||
bitmap.x = (textureOffsetX % texture.width);
|
||||
bitmap.y = (textureOffsetY % texture.height);
|
||||
bitmap.tilePosition.set((textureOffsetX % texture.width), (textureOffsetY % texture.height));
|
||||
|
||||
bitmap.uvRespectAnchor = true;
|
||||
|
||||
if(textureOffsetX)
|
||||
{
|
||||
@ -134,89 +136,75 @@ export class PlaneMaterialCell
|
||||
}
|
||||
}
|
||||
|
||||
if(bitmap)
|
||||
if(!this.isStatic)
|
||||
{
|
||||
if(!this.isStatic)
|
||||
if(this._cachedSprite) this._cachedSprite.destroy();
|
||||
|
||||
this._cachedSprite = bitmap;
|
||||
|
||||
const limitMin = Math.min(this._extraItemCount, this._extraItemOffsets.length);
|
||||
const limitMax = Math.max(this._extraItemCount, this._extraItemOffsets.length);
|
||||
const offsetIndexes = Randomizer.getArray(this._extraItemCount, limitMax);
|
||||
|
||||
let i = 0;
|
||||
|
||||
while(i < limitMin)
|
||||
{
|
||||
if(this._cachedSprite)
|
||||
const offset = this._extraItemOffsets[offsetIndexes[i]];
|
||||
const item = this._extraItemAssets[(i % this._extraItemAssets.length)];
|
||||
|
||||
if(offset && item)
|
||||
{
|
||||
if((this._cachedSprite.width !== bitmap.width) || (this._cachedSprite.height !== bitmap.height))
|
||||
const assetTexture = item.texture;
|
||||
|
||||
if(assetTexture)
|
||||
{
|
||||
this._cachedSprite.destroy();
|
||||
let itemOffsetX = item.offsetX;
|
||||
let itemOffsetY = item.offsetY;
|
||||
|
||||
this._cachedSprite = null;
|
||||
}
|
||||
}
|
||||
let x = 1;
|
||||
let y = 1;
|
||||
let translateX = 0;
|
||||
let translateY = 0;
|
||||
|
||||
if(!this._cachedSprite)
|
||||
{
|
||||
this._cachedSprite = new NitroSprite(texture);
|
||||
}
|
||||
|
||||
const limitMin = Math.min(this._extraItemCount, this._extraItemOffsets.length);
|
||||
const limitMax = Math.max(this._extraItemCount, this._extraItemOffsets.length);
|
||||
const offsetIndexes = Randomizer.getArray(this._extraItemCount, limitMax);
|
||||
|
||||
let i = 0;
|
||||
|
||||
while(i < limitMin)
|
||||
{
|
||||
const offset = this._extraItemOffsets[offsetIndexes[i]];
|
||||
const item = this._extraItemAssets[(i % this._extraItemAssets.length)];
|
||||
|
||||
if(offset && item)
|
||||
{
|
||||
const assetTexture = item.texture;
|
||||
|
||||
if(assetTexture)
|
||||
if(item.flipH)
|
||||
{
|
||||
const offsetFinal = new Point((offset.x + item.offsetX), (offset.y + item.offsetY));
|
||||
const flipMatrix = new Matrix();
|
||||
|
||||
let x = 1;
|
||||
let y = 1;
|
||||
let translateX = 0;
|
||||
let translateY = 0;
|
||||
|
||||
if(item.flipH)
|
||||
{
|
||||
x = -1;
|
||||
translateX = assetTexture.width;
|
||||
}
|
||||
|
||||
if(item.flipV)
|
||||
{
|
||||
y = -1;
|
||||
translateY = assetTexture.height;
|
||||
}
|
||||
|
||||
let offsetX = (offsetFinal.x + translateX);
|
||||
offsetX = ((offsetX >> 1) << 1);
|
||||
|
||||
flipMatrix.scale(x, y);
|
||||
flipMatrix.translate(offsetX, (offsetFinal.y + translateY));
|
||||
|
||||
const sprite = new NitroSprite(assetTexture);
|
||||
|
||||
sprite.transform.setFromMatrix(flipMatrix);
|
||||
|
||||
sprite.x = flipMatrix.tx;
|
||||
sprite.y = flipMatrix.ty;
|
||||
|
||||
this._cachedSprite.addChild(sprite);
|
||||
x = -1;
|
||||
translateX = assetTexture.width;
|
||||
itemOffsetX = -(item.width + item.x);
|
||||
}
|
||||
}
|
||||
|
||||
i++;
|
||||
if(item.flipV)
|
||||
{
|
||||
y = -1;
|
||||
translateY = assetTexture.height;
|
||||
itemOffsetY = -(item.height + item.y);
|
||||
}
|
||||
|
||||
const offsetFinal = new Point((offset.x + itemOffsetX), (offset.y + itemOffsetY));
|
||||
const flipMatrix = new Matrix();
|
||||
|
||||
let offsetX = (offsetFinal.x + translateX);
|
||||
offsetX = ((offsetX >> 1) << 1);
|
||||
|
||||
flipMatrix.scale(x, y);
|
||||
flipMatrix.translate(offsetX, (offsetFinal.y + translateY));
|
||||
|
||||
const sprite = new Sprite(assetTexture);
|
||||
|
||||
sprite.transform.setFromMatrix(flipMatrix);
|
||||
|
||||
this._cachedSprite.addChild(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
return this._cachedSprite;
|
||||
i++;
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
return this._cachedSprite;
|
||||
}
|
||||
|
||||
return null;
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public getAssetName(normal: IVector3D): string
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { IVector3D, NitroLogger, Vector3d } from '../../../../../../../api';
|
||||
import { NitroRenderTexture } from '../../../../../../../pixi-proxy';
|
||||
import { RenderTexture, Texture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneMaterialCell } from './PlaneMaterialCell';
|
||||
|
||||
export class PlaneMaterialCellColumn
|
||||
@ -15,8 +16,7 @@ export class PlaneMaterialCellColumn
|
||||
private _cells: PlaneMaterialCell[];
|
||||
private _repeatMode: number;
|
||||
private _width: number;
|
||||
private _cachedTexture: NitroRenderTexture;
|
||||
private _cachedBitmapData: Graphics;
|
||||
private _cachedBitmapData: RenderTexture;
|
||||
private _cachedBitmapNormal: Vector3d;
|
||||
private _cachedBitmapDataOffsetX: number;
|
||||
private _cachedBitmapDataOffsetY: number;
|
||||
@ -86,7 +86,7 @@ export class PlaneMaterialCellColumn
|
||||
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
@ -100,7 +100,7 @@ export class PlaneMaterialCellColumn
|
||||
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
@ -125,15 +125,9 @@ export class PlaneMaterialCellColumn
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
public render(height: number, normal: IVector3D, offsetX: number, offsetY: number): Graphics
|
||||
public render(height: number, normal: IVector3D, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
let ht = 0;
|
||||
|
||||
if(this._repeatMode == PlaneMaterialCellColumn.REPEAT_MODE_NONE)
|
||||
{
|
||||
ht = this.getCellsHeight(this._cells, normal);
|
||||
height = ht;
|
||||
}
|
||||
if(this._repeatMode === PlaneMaterialCellColumn.REPEAT_MODE_NONE) height = this.getCellsHeight(this._cells, normal);
|
||||
|
||||
if(!this._cachedBitmapNormal) this._cachedBitmapNormal = new Vector3d();
|
||||
|
||||
@ -145,10 +139,19 @@ export class PlaneMaterialCellColumn
|
||||
{
|
||||
return this._cachedBitmapData;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this._cachedBitmapData.height === height)
|
||||
{
|
||||
TextureUtils.clearRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData.destroy();
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -157,14 +160,16 @@ export class PlaneMaterialCellColumn
|
||||
{
|
||||
if(this._cachedBitmapData.height === height)
|
||||
{
|
||||
this._cachedBitmapData
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, this._cachedBitmapData.width, height)
|
||||
.endFill();
|
||||
const sprite = new Sprite(Texture.EMPTY);
|
||||
|
||||
sprite.width = this._cachedBitmapData.width;
|
||||
sprite.height = height;
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
@ -175,10 +180,7 @@ export class PlaneMaterialCellColumn
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, this._width, height)
|
||||
.endFill();
|
||||
this._cachedBitmapData = RoomTextureUtils.createRenderTexture(this._width, height);
|
||||
}
|
||||
|
||||
this._cachedBitmapNormal.assign(normal);
|
||||
@ -193,20 +195,16 @@ export class PlaneMaterialCellColumn
|
||||
this.renderRepeatNone(normal);
|
||||
break;
|
||||
case PlaneMaterialCellColumn.REPEAT_MODE_BORDERS:
|
||||
NitroLogger.log('REPEAT_MODE_BORDERS');
|
||||
// this.renderRepeatBorders(normal);
|
||||
this.renderRepeatBorders(normal);
|
||||
break;
|
||||
case PlaneMaterialCellColumn.REPEAT_MODE_CENTER:
|
||||
NitroLogger.log('REPEAT_MODE_CENTER');
|
||||
// this.renderRepeatCenter(normal);
|
||||
this.renderRepeatCenter(normal);
|
||||
break;
|
||||
case PlaneMaterialCellColumn.REPEAT_MODE_FIRST:
|
||||
NitroLogger.log('REPEAT_MODE_FIRST');
|
||||
// this.renderRepeatFirst(normal);
|
||||
this.renderRepeatFirst(normal);
|
||||
break;
|
||||
case PlaneMaterialCellColumn.REPEAT_MODE_LAST:
|
||||
NitroLogger.log('REPEAT_MODE_LAST');
|
||||
// this.renderRepeatLast(normal);
|
||||
this.renderRepeatLast(normal);
|
||||
break;
|
||||
default:
|
||||
this.renderRepeatAll(normal, offsetX, offsetY);
|
||||
@ -264,7 +262,7 @@ export class PlaneMaterialCellColumn
|
||||
|
||||
graphic.y = index;
|
||||
|
||||
this._cachedBitmapData.addChild(graphic);
|
||||
TextureUtils.writeToRenderTexture(graphic, this._cachedBitmapData, false);
|
||||
|
||||
if(flag) index = (index + graphic.height);
|
||||
|
||||
@ -299,190 +297,195 @@ export class PlaneMaterialCellColumn
|
||||
}
|
||||
}
|
||||
|
||||
// private renderRepeatBorders(k:IVector3D): void
|
||||
// {
|
||||
// if (((this._cells.length == 0) || (this._cachedBitmapData == null)))
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// var _local_2:PlaneMaterialCell;
|
||||
// var _local_3:BitmapData;
|
||||
// var _local_4:Array = [];
|
||||
// var _local_5: number;
|
||||
// var _local_6: number;
|
||||
// var _local_7: number;
|
||||
// _local_7 = 1;
|
||||
// while (_local_7 < (this._cells.length - 1))
|
||||
// {
|
||||
// _local_2 = (this._cells[_local_7] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_6 = _local_2.getHeight(k);
|
||||
// if (_local_6 > 0)
|
||||
// {
|
||||
// _local_5 = (_local_5 + _local_6);
|
||||
// _local_4.push(_local_2);
|
||||
// }
|
||||
// }
|
||||
// _local_7++;
|
||||
// }
|
||||
// if (this._cells.length == 1)
|
||||
// {
|
||||
// _local_2 = (this._cells[0] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_6 = _local_2.getHeight(k);
|
||||
// if (_local_6 > 0)
|
||||
// {
|
||||
// _local_5 = (_local_5 + _local_6);
|
||||
// _local_4.push(_local_2);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// var _local_8:* = ((this._cachedBitmapData.height - _local_5) >> 1);
|
||||
// var _local_9: number = this.renderCells(_local_4, _local_8, true, k);
|
||||
// _local_2 = (this._cells[0] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_4 = [_local_2];
|
||||
// while (_local_8 >= 0)
|
||||
// {
|
||||
// _local_8 = this.renderCells(_local_4, _local_8, false, k);
|
||||
// }
|
||||
// }
|
||||
// _local_2 = (this._cells[(this._cells.length - 1)] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_4 = [_local_2];
|
||||
// while (_local_9 < this._cachedBitmapData.height)
|
||||
// {
|
||||
// _local_9 = this.renderCells(_local_4, _local_9, true, k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
private renderRepeatBorders(k:IVector3D): void
|
||||
{
|
||||
if(!this._cells.length || !this._cachedBitmapData) return;
|
||||
|
||||
// private renderRepeatCenter(k:IVector3D): void
|
||||
// {
|
||||
// var _local_13: number;
|
||||
// var _local_14: number;
|
||||
// var _local_15: number;
|
||||
// var _local_16:Array;
|
||||
// if (((this._cells.length == 0) || (this._cachedBitmapData == null)))
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// var _local_2:PlaneMaterialCell;
|
||||
// var _local_3:BitmapData;
|
||||
// var _local_4:Array = [];
|
||||
// var _local_5:Array = [];
|
||||
// var _local_6: number;
|
||||
// var _local_7: number;
|
||||
// var _local_8: number;
|
||||
// var _local_9: number;
|
||||
// _local_9 = 0;
|
||||
// while (_local_9 < (this._cells.length >> 1))
|
||||
// {
|
||||
// _local_2 = (this._cells[_local_9] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_8 = _local_2.getHeight(k);
|
||||
// if (_local_8 > 0)
|
||||
// {
|
||||
// _local_6 = (_local_6 + _local_8);
|
||||
// _local_4.push(_local_2);
|
||||
// }
|
||||
// }
|
||||
// _local_9++;
|
||||
// }
|
||||
// _local_9 = ((this._cells.length >> 1) + 1);
|
||||
// while (_local_9 < this._cells.length)
|
||||
// {
|
||||
// _local_2 = (this._cells[_local_9] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_8 = _local_2.getHeight(k);
|
||||
// if (_local_8 > 0)
|
||||
// {
|
||||
// _local_7 = (_local_7 + _local_8);
|
||||
// _local_5.push(_local_2);
|
||||
// }
|
||||
// }
|
||||
// _local_9++;
|
||||
// }
|
||||
// var _local_10: number;
|
||||
// var _local_11: number;
|
||||
// var _local_12: number = this._cachedBitmapData.height;
|
||||
// if ((_local_6 + _local_7) > this._cachedBitmapData.height)
|
||||
// {
|
||||
// _local_10 = ((_local_6 + _local_7) - this._cachedBitmapData.height);
|
||||
// _local_11 = (_local_11 - (_local_10 >> 1));
|
||||
// _local_12 = (_local_12 + (_local_10 - (_local_10 >> 1)));
|
||||
// }
|
||||
// if (_local_10 == 0)
|
||||
// {
|
||||
// _local_2 = (this._cells[(this._cells.length >> 1)] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_8 = _local_2.getHeight(k);
|
||||
// if (_local_8 > 0)
|
||||
// {
|
||||
// _local_13 = (this._cachedBitmapData.height - (_local_6 + _local_7));
|
||||
// _local_14 = (Math.ceil((_local_13 / _local_8)) * _local_8);
|
||||
// _local_11 = (_local_6 - ((_local_14 - _local_13) >> 1));
|
||||
// _local_15 = (_local_11 + _local_14);
|
||||
// _local_16 = [_local_2];
|
||||
// while (_local_11 < _local_15)
|
||||
// {
|
||||
// _local_11 = this.renderCells(_local_16, _local_11, true, k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// _local_11 = 0;
|
||||
// this.renderCells(_local_4, _local_11, true, k);
|
||||
// this.renderCells(_local_5, _local_12, false, k);
|
||||
// }
|
||||
const _local_4: PlaneMaterialCell[] = [];
|
||||
|
||||
// private renderRepeatFirst(k:IVector3D): void
|
||||
// {
|
||||
// var _local_4:Array;
|
||||
// if (((this._cells.length == 0) || (this._cachedBitmapData == null)))
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// var _local_2:PlaneMaterialCell;
|
||||
// var _local_3: number = this._cachedBitmapData.height;
|
||||
// _local_3 = this.renderCells(this._cells, _local_3, false, k);
|
||||
// _local_2 = (this._cells[0] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_4 = [_local_2];
|
||||
// while (_local_3 >= 0)
|
||||
// {
|
||||
// _local_3 = this.renderCells(_local_4, _local_3, false, k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
let _local_5 = 0;
|
||||
let _local_7 = 1;
|
||||
|
||||
// private renderRepeatLast(k: IVector3D): void
|
||||
// {
|
||||
// if(!this._cells.length || !this._cachedBitmapData) return;
|
||||
while(_local_7 < (this._cells.length - 1))
|
||||
{
|
||||
const cell = (this._cells[_local_7] as PlaneMaterialCell);
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const height = cell.getHeight(k);
|
||||
|
||||
// var _local_4:Array;
|
||||
// var _local_2:PlaneMaterialCell;
|
||||
// var _local_3: number;
|
||||
// _local_3 = this.renderCells(this._cells, _local_3, true, k);
|
||||
// _local_2 = (this._cells[(this._cells.length - 1)] as PlaneMaterialCell);
|
||||
// if (_local_2 != null)
|
||||
// {
|
||||
// _local_4 = [_local_2];
|
||||
// while (_local_3 < this._cachedBitmapData.height)
|
||||
// {
|
||||
// _local_3 = this.renderCells(_local_4, _local_3, true, k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
if(height > 0)
|
||||
{
|
||||
_local_5 = (_local_5 + height);
|
||||
|
||||
_local_4.push(cell);
|
||||
}
|
||||
}
|
||||
|
||||
_local_7++;
|
||||
}
|
||||
|
||||
if(this._cells.length == 1)
|
||||
{
|
||||
const cell = this._cells[0];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const height = cell.getHeight(k);
|
||||
|
||||
if(height > 0)
|
||||
{
|
||||
_local_5 = (_local_5 + height);
|
||||
|
||||
_local_4.push(cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let _local_8 = ((this._cachedBitmapData.height - _local_5) >> 1);
|
||||
let index: number = this.renderCells(_local_4, _local_8, true, k);
|
||||
|
||||
let cell = this._cells[0];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const cells = [cell];
|
||||
|
||||
while(_local_8 >= 0) _local_8 = this.renderCells(cells, _local_8, false, k);
|
||||
}
|
||||
|
||||
cell = this._cells[(this._cells.length - 1)];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const cells = [cell];
|
||||
|
||||
while(index < this._cachedBitmapData.height) index = this.renderCells(cells, index, true, k);
|
||||
}
|
||||
}
|
||||
|
||||
private renderRepeatCenter(k:IVector3D): void
|
||||
{
|
||||
if(!this._cells.length || !this._cachedBitmapData) return;
|
||||
|
||||
const _local_4: PlaneMaterialCell[] = [];
|
||||
const _local_5: PlaneMaterialCell[] = [];
|
||||
|
||||
let _local_6 = 0;
|
||||
let _local_7 = 0;
|
||||
|
||||
let _local_9 = 0;
|
||||
|
||||
while(_local_9 < (this._cells.length >> 1))
|
||||
{
|
||||
const cell = this._cells[_local_9];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const height = cell.getHeight(k);
|
||||
|
||||
if(height > 0)
|
||||
{
|
||||
_local_6 = (_local_6 + height);
|
||||
|
||||
_local_4.push(cell);
|
||||
}
|
||||
}
|
||||
|
||||
_local_9++;
|
||||
}
|
||||
|
||||
_local_9 = ((this._cells.length >> 1) + 1);
|
||||
|
||||
while(_local_9 < this._cells.length)
|
||||
{
|
||||
const cell = this._cells[_local_9];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const height = cell.getHeight(k);
|
||||
|
||||
if(height > 0)
|
||||
{
|
||||
_local_7 = (_local_7 + height);
|
||||
|
||||
_local_5.push(cell);
|
||||
}
|
||||
}
|
||||
|
||||
_local_9++;
|
||||
}
|
||||
|
||||
let _local_10 = 0;
|
||||
let _local_11: number;
|
||||
let _local_12 = this._cachedBitmapData.height;
|
||||
|
||||
if((_local_6 + _local_7) > this._cachedBitmapData.height)
|
||||
{
|
||||
_local_10 = ((_local_6 + _local_7) - this._cachedBitmapData.height);
|
||||
_local_11 = (_local_11 - (_local_10 >> 1));
|
||||
_local_12 = (_local_12 + (_local_10 - (_local_10 >> 1)));
|
||||
}
|
||||
|
||||
if(_local_10 == 0)
|
||||
{
|
||||
const cell = this._cells[(this._cells.length >> 1)];
|
||||
|
||||
if(cell)
|
||||
{
|
||||
const height = cell.getHeight(k);
|
||||
|
||||
if(height > 0)
|
||||
{
|
||||
const _local_13 = (this._cachedBitmapData.height - (_local_6 + _local_7));
|
||||
const _local_14 = (Math.ceil((_local_13 / height)) * height);
|
||||
|
||||
let _local_11 = (_local_6 - ((_local_14 - _local_13) >> 1));
|
||||
|
||||
const _local_15 = (_local_11 + _local_14);
|
||||
const _local_16 = [cell];
|
||||
|
||||
while(_local_11 < _local_15) _local_11 = this.renderCells(_local_16, _local_11, true, k);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.renderCells(_local_4, 0, true, k);
|
||||
this.renderCells(_local_5, _local_12, false, k);
|
||||
}
|
||||
|
||||
private renderRepeatFirst(k:IVector3D): void
|
||||
{
|
||||
if(!this._cells.length || !this._cachedBitmapData) return;
|
||||
|
||||
let index = this.renderCells(this._cells, this._cachedBitmapData.height, false, k);
|
||||
|
||||
const cell = (this._cells[0] as PlaneMaterialCell);
|
||||
|
||||
if(!cell) return;
|
||||
|
||||
const cells = [ cell ];
|
||||
|
||||
while(index >= 0) index = this.renderCells(cells, index, false, k);
|
||||
}
|
||||
|
||||
private renderRepeatLast(normal: IVector3D): void
|
||||
{
|
||||
if(!this._cells.length || !this._cachedBitmapData) return;
|
||||
|
||||
let index = this.renderCells(this._cells, 0, true, normal);
|
||||
|
||||
const cell = (this._cells[(this._cells.length - 1)] as PlaneMaterialCell);
|
||||
|
||||
if(!cell) return;
|
||||
|
||||
const cells = [cell];
|
||||
|
||||
while(index < this._cachedBitmapData.height)
|
||||
{
|
||||
index = this.renderCells(cells, index, true, normal);
|
||||
}
|
||||
}
|
||||
|
||||
public getCells(): PlaneMaterialCell[]
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture, Texture } from '@pixi/core';
|
||||
import { Point, Rectangle } from '@pixi/math';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { RoomVisualization } from '../../RoomVisualization';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IVector3D, NitroLogger, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { Randomizer } from '../../utils';
|
||||
import { PlaneMaterialCell } from './PlaneMaterialCell';
|
||||
import { PlaneMaterialCellColumn } from './PlaneMaterialCellColumn';
|
||||
@ -25,7 +25,7 @@ export class PlaneMaterialCellMatrix
|
||||
private _columns: PlaneMaterialCellColumn[];
|
||||
private _repeatMode: number = 1;
|
||||
private _align: number = 1;
|
||||
private _cachedBitmapData: Graphics;
|
||||
private _cachedBitmapData: RenderTexture;
|
||||
private _cachedBitmapNormal: Vector3d = null;
|
||||
private _cachedBitmapHeight: number = 0;
|
||||
private _isCached: boolean = false;
|
||||
@ -34,35 +34,39 @@ export class PlaneMaterialCellMatrix
|
||||
private _normalMaxX: number = 1;
|
||||
private _normalMinY: number = -1;
|
||||
private _normalMaxY: number = 1;
|
||||
private _texturePool: Map<string, RenderTexture>;
|
||||
|
||||
constructor(totalColumns: number, repeatMode: number = 1, align: number = 1, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1)
|
||||
{
|
||||
this._columns = [];
|
||||
if(totalColumns < 1)
|
||||
{
|
||||
totalColumns = 1;
|
||||
}
|
||||
|
||||
if(totalColumns < 1) totalColumns = 1;
|
||||
|
||||
let _local_8 = 0;
|
||||
|
||||
while(_local_8 < totalColumns)
|
||||
{
|
||||
this._columns.push(null);
|
||||
|
||||
_local_8++;
|
||||
}
|
||||
|
||||
this._repeatMode = repeatMode;
|
||||
this._align = align;
|
||||
this._normalMinX = normalMinX;
|
||||
this._normalMaxX = normalMaxX;
|
||||
this._normalMinY = normalMinY;
|
||||
this._normalMaxY = normalMaxY;
|
||||
if(this._repeatMode == PlaneMaterialCellMatrix.REPEAT_MODE_RANDOM)
|
||||
{
|
||||
this._isStatic = false;
|
||||
}
|
||||
this._texturePool = new Map();
|
||||
|
||||
if(this._repeatMode === PlaneMaterialCellMatrix.REPEAT_MODE_RANDOM) this._isStatic = false;
|
||||
}
|
||||
|
||||
private static nextRandomColumnIndex(totalColumns: number): number
|
||||
{
|
||||
return ((Randomizer.getValues(1, 0, (totalColumns * 17631))[0]) % totalColumns);
|
||||
const _local_2 = Randomizer.getValues(1, 0, (totalColumns * 17631));
|
||||
|
||||
return _local_2[0] % totalColumns;
|
||||
}
|
||||
|
||||
public get normalMinX(): number
|
||||
@ -99,7 +103,7 @@ export class PlaneMaterialCellMatrix
|
||||
{
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
this._cachedBitmapData.destroy(true);
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
@ -135,6 +139,13 @@ export class PlaneMaterialCellMatrix
|
||||
}
|
||||
}
|
||||
|
||||
if(this._texturePool && this._texturePool.size)
|
||||
{
|
||||
this._texturePool.forEach(texture => texture.destroy(true));
|
||||
|
||||
this._texturePool.clear();
|
||||
}
|
||||
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
@ -154,7 +165,7 @@ export class PlaneMaterialCellMatrix
|
||||
return true;
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): Graphics
|
||||
public render(canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number, topAlign: boolean): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
@ -168,7 +179,7 @@ export class PlaneMaterialCellMatrix
|
||||
{
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
if(((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height == height)) && Vector3d.isEqual(this._cachedBitmapNormal, normal))
|
||||
if((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height === height) && Vector3d.isEqual(this._cachedBitmapNormal, normal))
|
||||
{
|
||||
if(canvas)
|
||||
{
|
||||
@ -180,29 +191,12 @@ export class PlaneMaterialCellMatrix
|
||||
return this._cachedBitmapData;
|
||||
}
|
||||
|
||||
this._cachedBitmapData.destroy();
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
if((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height === height))
|
||||
{
|
||||
this._cachedBitmapData
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
|
||||
this._isCached = true;
|
||||
@ -214,19 +208,22 @@ export class PlaneMaterialCellMatrix
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
const graphic = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
this._cachedBitmapData = this._texturePool.get(`${width}:${height}`);
|
||||
|
||||
this._cachedBitmapData = graphic;
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = RoomTextureUtils.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(`${width}:${height}`, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureUtils.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
TextureUtils.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
|
||||
if(canvas)
|
||||
@ -243,15 +240,21 @@ export class PlaneMaterialCellMatrix
|
||||
{
|
||||
this._cachedBitmapHeight = height;
|
||||
|
||||
const graphic = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
this._cachedBitmapData = this._texturePool.get(`${width}:${height}`);
|
||||
|
||||
this._cachedBitmapData = graphic;
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = RoomTextureUtils.createRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(`${width}:${height}`, this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureUtils.clearRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
}
|
||||
|
||||
const columns: Graphics[] = [];
|
||||
const columns: RenderTexture[] = [];
|
||||
|
||||
let columnIndex = 0;
|
||||
|
||||
@ -281,19 +284,23 @@ export class PlaneMaterialCellMatrix
|
||||
switch(this._repeatMode)
|
||||
{
|
||||
case PlaneMaterialCellMatrix.REPEAT_MODE_BORDERS:
|
||||
NitroLogger.log('REPEAT_MODE_BORDERS');
|
||||
// maxColumnHeight = this.renderRepeatBorders(this._cachedBitmapData, columns);
|
||||
break;
|
||||
case PlaneMaterialCellMatrix.REPEAT_MODE_CENTER:
|
||||
NitroLogger.log('REPEAT_MODE_CENTER');
|
||||
// maxColumnHeight = this.renderRepeatCenter(this._cachedBitmapData, columns);
|
||||
break;
|
||||
case PlaneMaterialCellMatrix.REPEAT_MODE_FIRST:
|
||||
NitroLogger.log('REPEAT_MODE_FIRST');
|
||||
// maxColumnHeight = this.renderRepeatFirst(this._cachedBitmapData, columns);
|
||||
break;
|
||||
case PlaneMaterialCellMatrix.REPEAT_MODE_LAST:
|
||||
NitroLogger.log('REPEAT_MODE_LAST');
|
||||
// maxColumnHeight = this.renderRepeatLast(this._cachedBitmapData, columns);
|
||||
break;
|
||||
case PlaneMaterialCellMatrix.REPEAT_MODE_RANDOM:
|
||||
// maxColumnHeight = this.renderRepeatRandom(this._cachedBitmapData, columns);
|
||||
maxColumnHeight = this.renderRepeatRandom(this._cachedBitmapData, columns);
|
||||
break;
|
||||
default:
|
||||
maxColumnHeight = this.renderRepeatAll(this._cachedBitmapData, columns);
|
||||
@ -312,51 +319,48 @@ export class PlaneMaterialCellMatrix
|
||||
return this._cachedBitmapData;
|
||||
}
|
||||
|
||||
private copyCachedBitmapOnCanvas(canvas: Graphics, height: number, offsetY: number, topAlign: boolean): void
|
||||
private copyCachedBitmapOnCanvas(canvas: RenderTexture, height: number, offsetY: number, topAlign: boolean): void
|
||||
{
|
||||
if(!canvas || !this._cachedBitmapData || (canvas === this._cachedBitmapData)) return;
|
||||
|
||||
if(!topAlign) offsetY = ((canvas.height - height) - offsetY);
|
||||
|
||||
let _local_5: Rectangle;
|
||||
let bounds: Rectangle = null;
|
||||
|
||||
if(this._align == PlaneMaterialCellMatrix.ALIGN_TOP)
|
||||
if(this._align === PlaneMaterialCellMatrix.ALIGN_TOP)
|
||||
{
|
||||
_local_5 = new Rectangle(0, 0, this._cachedBitmapData.width, this._cachedBitmapHeight);
|
||||
bounds = new Rectangle(0, 0, this._cachedBitmapData.width, this._cachedBitmapHeight);
|
||||
}
|
||||
else
|
||||
{
|
||||
_local_5 = new Rectangle(0, (this._cachedBitmapData.height - this._cachedBitmapHeight), this._cachedBitmapData.width, this._cachedBitmapHeight);
|
||||
bounds = new Rectangle(0, (this._cachedBitmapData.height - this._cachedBitmapHeight), this._cachedBitmapData.width, this._cachedBitmapHeight);
|
||||
}
|
||||
|
||||
const texture = TextureUtils.generateTexture(this._cachedBitmapData, _local_5);
|
||||
const texture = new Texture(this._cachedBitmapData.baseTexture, bounds);
|
||||
const sprite = new Sprite(texture);
|
||||
|
||||
if(texture)
|
||||
{
|
||||
canvas
|
||||
.beginTextureFill({ texture })
|
||||
.drawRect(0, offsetY, _local_5.width, _local_5.height)
|
||||
.endFill();
|
||||
}
|
||||
sprite.position.set(0, offsetY);
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
}
|
||||
|
||||
private getColumnsWidth(columns: Graphics[]): number
|
||||
private getColumnsWidth(columns: RenderTexture[]): number
|
||||
{
|
||||
if(!columns || !columns.length) return 0;
|
||||
|
||||
let width = 0;
|
||||
|
||||
for(const graphic of columns)
|
||||
for(const texture of columns)
|
||||
{
|
||||
if(!graphic) continue;
|
||||
if(!texture) continue;
|
||||
|
||||
width += graphic.width;
|
||||
width += texture.width;
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
private renderColumns(canvas: Graphics, columns: Graphics[], x: number, flag: boolean): Point
|
||||
private renderColumns(canvas: RenderTexture, columns: RenderTexture[], x: number, flag: boolean): Point
|
||||
{
|
||||
if(!canvas || !columns || !columns.length) return new Point(x, 0);
|
||||
|
||||
@ -375,18 +379,11 @@ export class PlaneMaterialCellMatrix
|
||||
|
||||
if(this._align == PlaneMaterialCellMatrix.ALIGN_BOTTOM) y = (canvas.height - column.height);
|
||||
|
||||
let texture = RoomVisualization.getTextureCache(column);
|
||||
const sprite = new Sprite(column);
|
||||
|
||||
if(!texture)
|
||||
{
|
||||
texture = TextureUtils.generateTexture(column, new Rectangle(0, 0, column.width, column.height));
|
||||
sprite.position.set(x, y);
|
||||
|
||||
RoomVisualization.addTextureCache(column, texture);
|
||||
}
|
||||
|
||||
canvas.beginTextureFill({ texture });
|
||||
canvas.drawRect(x, y, texture.width, texture.height);
|
||||
canvas.endFill();
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
|
||||
if(column.height > height) height = column.height;
|
||||
|
||||
@ -401,7 +398,7 @@ export class PlaneMaterialCellMatrix
|
||||
return new Point(x, height);
|
||||
}
|
||||
|
||||
private renderRepeatAll(canvas: Graphics, columns: Graphics[]): number
|
||||
private renderRepeatAll(canvas: RenderTexture, columns: RenderTexture[]): number
|
||||
{
|
||||
if(!canvas || !columns || !columns.length) return 0;
|
||||
|
||||
@ -646,37 +643,37 @@ export class PlaneMaterialCellMatrix
|
||||
// return _local_3;
|
||||
// }
|
||||
|
||||
// private renderRepeatRandom(k:BitmapData, _arg_2:Array): number
|
||||
// {
|
||||
// var _local_6:Array;
|
||||
// var _local_7:Point;
|
||||
// if ((((_arg_2 == null) || (_arg_2.length == 0)) || (k == null)))
|
||||
// {
|
||||
// return 0;
|
||||
// }
|
||||
// var _local_3: number;
|
||||
// var _local_4:BitmapData;
|
||||
// var _local_5: number;
|
||||
// while (_local_5 < k.width)
|
||||
// {
|
||||
// _local_4 = (_arg_2[nextRandomColumnIndex(_arg_2.length)] as BitmapData);
|
||||
// if (_local_4 != null)
|
||||
// {
|
||||
// _local_6 = [_local_4];
|
||||
// _local_7 = this.renderColumns(k, _local_6, _local_5, true);
|
||||
// _local_5 = _local_7.x;
|
||||
// if (_local_7.y > _local_3)
|
||||
// {
|
||||
// _local_3 = _local_7.y;
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return _local_3;
|
||||
// }
|
||||
// }
|
||||
// return _local_3;
|
||||
// }
|
||||
private renderRepeatRandom(canvas: RenderTexture, columns: RenderTexture[]): number
|
||||
{
|
||||
if(!canvas || !columns || !columns.length) return 0;
|
||||
|
||||
let height = 0;
|
||||
let width = 0;
|
||||
|
||||
while(width < canvas.width)
|
||||
{
|
||||
const column = columns[PlaneMaterialCellMatrix.nextRandomColumnIndex(columns.length)];
|
||||
|
||||
if(column != null)
|
||||
{
|
||||
const point = this.renderColumns(canvas, [ column ], width, true);
|
||||
|
||||
width = point.x;
|
||||
|
||||
if(point.y > height)
|
||||
{
|
||||
height = point.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return height;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return height;
|
||||
}
|
||||
|
||||
public getColumns(width: number): PlaneMaterialCellColumn[]
|
||||
{
|
||||
@ -697,6 +694,7 @@ export class PlaneMaterialCellMatrix
|
||||
if(column.width > 1) columnIndex += column.width;
|
||||
else break;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
return columns;
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { Resource, Texture } from '@pixi/core';
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Point } from '@pixi/math';
|
||||
import { IGraphicAsset, IGraphicAssetCollection, IRoomGeometry, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { IAssetPlaneMaterial, IAssetPlaneMaterialCellColumn, IAssetPlaneTexture, IAssetPlaneVisualization, IAssetPlaneVisualizationData, IAssetPlaneVisualizationLayer, IGraphicAsset, IGraphicAssetCollection, IRoomGeometry, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { Rasterizer, RoomGeometry } from '../../../../../../../room';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { IPlaneRasterizer } from '../IPlaneRasterizer';
|
||||
@ -23,7 +22,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
private _textures: Map<string, PlaneTexture>;
|
||||
private _planes: Map<string, Plane>;
|
||||
private _geometries: Map<string, RoomGeometry>;
|
||||
private _data: any;
|
||||
private _data: IAssetPlaneVisualizationData;
|
||||
|
||||
constructor()
|
||||
{
|
||||
@ -35,7 +34,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
this._data = null;
|
||||
}
|
||||
|
||||
protected get data(): any
|
||||
protected get data(): IAssetPlaneVisualizationData
|
||||
{
|
||||
return this._data;
|
||||
}
|
||||
@ -111,7 +110,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public initialize(data: any): void
|
||||
public initialize(data: IAssetPlaneVisualizationData): void
|
||||
{
|
||||
this._data = data;
|
||||
}
|
||||
@ -199,7 +198,6 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
private initializeTexturesAndMaterials(): void
|
||||
{
|
||||
if(this._data.textures && this._data.textures.length) this.parseTextures(this._data.textures, this.assetCollection);
|
||||
|
||||
if(this._data.materials && this._data.materials.length) this.parsePlaneMaterials(this._data.materials);
|
||||
}
|
||||
|
||||
@ -207,7 +205,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
{
|
||||
}
|
||||
|
||||
private parseTextures(textures: any, collection: IGraphicAssetCollection): void
|
||||
private parseTextures(textures: IAssetPlaneTexture[], collection: IGraphicAssetCollection): void
|
||||
{
|
||||
if(!textures || !collection) return;
|
||||
|
||||
@ -255,6 +253,10 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
{
|
||||
newTexture = Rasterizer.getFlipHBitmapData(texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
newTexture = newTexture.clone();
|
||||
}
|
||||
|
||||
plane.addBitmap(newTexture, normalMinX, normalMaxX, normalMinY, normalMaxY, assetName);
|
||||
}
|
||||
@ -268,7 +270,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
private parsePlaneMaterials(materials: any): void
|
||||
private parsePlaneMaterials(materials: IAssetPlaneMaterial[]): void
|
||||
{
|
||||
if(!materials || !materials.length) return;
|
||||
|
||||
@ -285,14 +287,20 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
{
|
||||
if(!matrix) continue;
|
||||
|
||||
let repeatMode = matrix.repeatMode;
|
||||
let align = matrix.align;
|
||||
const normalMinX = PlaneMaterialCellMatrix.MIN_NORMAL_COORDINATE_VALUE;
|
||||
const normalMaxX = PlaneMaterialCellMatrix.MAX_NORMAL_COORDINATE_VALUE;
|
||||
const normalMinY = PlaneMaterialCellMatrix.MIN_NORMAL_COORDINATE_VALUE;
|
||||
const normalMaxY = PlaneMaterialCellMatrix.MAX_NORMAL_COORDINATE_VALUE;
|
||||
let repeatMode = PlaneMaterialCellMatrix.REPEAT_MODE_DEFAULT;
|
||||
let align = PlaneMaterialCellMatrix.ALIGN_DEFAULT;
|
||||
|
||||
switch(repeatMode)
|
||||
let normalMinX = PlaneMaterialCellMatrix.MIN_NORMAL_COORDINATE_VALUE;
|
||||
let normalMaxX = PlaneMaterialCellMatrix.MAX_NORMAL_COORDINATE_VALUE;
|
||||
let normalMinY = PlaneMaterialCellMatrix.MIN_NORMAL_COORDINATE_VALUE;
|
||||
let normalMaxY = PlaneMaterialCellMatrix.MAX_NORMAL_COORDINATE_VALUE;
|
||||
|
||||
if(matrix.normalMinX !== undefined) normalMinX = matrix.normalMinX;
|
||||
if(matrix.normalMaxX !== undefined) normalMaxX = matrix.normalMaxX;
|
||||
if(matrix.normalMinY !== undefined) normalMinY = matrix.normalMinY;
|
||||
if(matrix.normalMaxY !== undefined) normalMaxY = matrix.normalMaxY;
|
||||
|
||||
switch(matrix.repeatMode)
|
||||
{
|
||||
case 'borders':
|
||||
repeatMode = PlaneMaterialCellMatrix.REPEAT_MODE_BORDERS;
|
||||
@ -314,7 +322,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
break;
|
||||
}
|
||||
|
||||
switch(align)
|
||||
switch(matrix.align)
|
||||
{
|
||||
case 'top':
|
||||
align = PlaneMaterialCellMatrix.ALIGN_TOP;
|
||||
@ -349,7 +357,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
private parsePlaneMaterialCellColumn(column: { repeatMode: string, width: number }, cellMatrix: PlaneMaterialCellMatrix, index: number): void
|
||||
private parsePlaneMaterialCellColumn(column: IAssetPlaneMaterialCellColumn, cellMatrix: PlaneMaterialCellMatrix, index: number): void
|
||||
{
|
||||
if(!column || !cellMatrix) return;
|
||||
|
||||
@ -384,7 +392,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
cellMatrix.createColumn(index, width, cells, repeatMode);
|
||||
}
|
||||
|
||||
private parsePlaneMaterialCells(column: any): PlaneMaterialCell[]
|
||||
private parsePlaneMaterialCells(column: IAssetPlaneMaterialCellColumn): PlaneMaterialCell[]
|
||||
{
|
||||
if(!column || !column.cells || !column.cells.length) return null;
|
||||
|
||||
@ -405,24 +413,20 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
let graphics: IGraphicAsset[] = null;
|
||||
let limit = 0;
|
||||
|
||||
if(cell.extras && cell.extras.length)
|
||||
if(cell.extraData)
|
||||
{
|
||||
const extra = cell.extras[0];
|
||||
const types = extra.types;
|
||||
const offsets = extra.offsets;
|
||||
const types = cell.extraData.extraItemTypes;
|
||||
const offsets = cell.extraData.offsets;
|
||||
|
||||
if(types && offsets)
|
||||
{
|
||||
if(types.length && offsets.length)
|
||||
{
|
||||
const type = types[0];
|
||||
const offset = offsets[0];
|
||||
|
||||
assetNames = this.parseExtraItemTypes(type);
|
||||
offsetPoints = this.parseExtraItemOffsets(offset);
|
||||
assetNames = this.parseExtraItemTypes(types);
|
||||
offsetPoints = this.parseExtraItemOffsets(offsets);
|
||||
limit = offsetPoints.length;
|
||||
|
||||
if(extra.limitMax) limit = extra.limitMax;
|
||||
if(cell.extraData.limitMax !== undefined) limit = cell.extraData.limitMax;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -457,21 +461,19 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
return cells;
|
||||
}
|
||||
|
||||
private parseExtraItemTypes(k: any): string[]
|
||||
private parseExtraItemTypes(k: string[]): string[]
|
||||
{
|
||||
const assetNames: string[] = [];
|
||||
|
||||
if(k && k.types && k.types.length)
|
||||
if(k && k.length)
|
||||
{
|
||||
let index = 0;
|
||||
|
||||
while(index < k.types.length)
|
||||
while(index < k.length)
|
||||
{
|
||||
const type = k.types[index];
|
||||
const type = k[index];
|
||||
|
||||
const assetName = type.assetName;
|
||||
|
||||
if(assetName) assetNames.push(assetName);
|
||||
if(type) assetNames.push(type);
|
||||
|
||||
index++;
|
||||
}
|
||||
@ -480,20 +482,17 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
return assetNames;
|
||||
}
|
||||
|
||||
private parseExtraItemOffsets(k: any): Point[]
|
||||
private parseExtraItemOffsets(k: [ number, number][]): Point[]
|
||||
{
|
||||
const offsets: Point[] = [];
|
||||
|
||||
if(k && k.offsets && k.offsets.length)
|
||||
if(k && k.length)
|
||||
{
|
||||
let index = 0;
|
||||
|
||||
while(index < k.offsets.length)
|
||||
while(index < k.length)
|
||||
{
|
||||
const offset = k.offsets[index];
|
||||
|
||||
const x = offset.x;
|
||||
const y = offset.y;
|
||||
const [ x, y ] = k[index];
|
||||
|
||||
offsets.push(new Point(x, y));
|
||||
|
||||
@ -525,7 +524,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
return geometry;
|
||||
}
|
||||
|
||||
protected parseVisualizations(plane: Plane, visualizations: any): void
|
||||
protected parseVisualizations(plane: Plane, visualizations: IAssetPlaneVisualization[]): void
|
||||
{
|
||||
if(!plane || !visualizations) return;
|
||||
|
||||
@ -540,10 +539,10 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
let horizontalAngle = FloorPlane.HORIZONTAL_ANGLE_DEFAULT;
|
||||
let verticalAngle = FloorPlane.VERTICAL_ANGLE_DEFAULT;
|
||||
|
||||
if(visualization.horizontalAngle) horizontalAngle = visualization.horizontalAngle;
|
||||
if(visualization.verticalAngle) verticalAngle = visualization.verticalAngle;
|
||||
if(visualization.horizontalAngle !== undefined) horizontalAngle = visualization.horizontalAngle;
|
||||
if(visualization.verticalAngle !== undefined) verticalAngle = visualization.verticalAngle;
|
||||
|
||||
const layers = visualization.layers;
|
||||
const layers = visualization.allLayers as IAssetPlaneVisualizationLayer[];
|
||||
|
||||
const planeVisualization = plane.createPlaneVisualization(size, ((layers && layers.length) || 0), this.getGeometry(size, horizontalAngle, verticalAngle));
|
||||
|
||||
@ -585,7 +584,7 @@ export class PlaneRasterizer implements IPlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, id: string, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, canvas: RenderTexture, id: string, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -29,9 +29,9 @@ export class PlaneTexture
|
||||
}
|
||||
}
|
||||
|
||||
public addBitmap(texture: Texture<Resource>, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1, assetName: string = null): void
|
||||
public addBitmap(bitmap: Texture<Resource>, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1, assetName: string = null): void
|
||||
{
|
||||
this._bitmaps.push(new PlaneTextureBitmap(texture, normalMinX, normalMaxX, normalMinY, normalMaxY, assetName));
|
||||
this._bitmaps.push(new PlaneTextureBitmap(bitmap, normalMinX, normalMaxX, normalMinY, normalMaxY, assetName));
|
||||
}
|
||||
|
||||
public getBitmap(k: IVector3D): Texture<Resource>
|
||||
|
@ -12,14 +12,14 @@ export class PlaneTextureBitmap
|
||||
private _normalMaxY: number;
|
||||
private _assetName: string;
|
||||
|
||||
constructor(texture: Texture<Resource>, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1, assetName: string = null)
|
||||
constructor(bitmap: Texture<Resource>, normalMinX: number = -1, normalMaxX: number = 1, normalMinY: number = -1, normalMaxY: number = 1, assetName: string = null)
|
||||
{
|
||||
this._bitmap = bitmap;
|
||||
this._normalMinX = normalMinX;
|
||||
this._normalMaxX = normalMaxX;
|
||||
this._normalMinY = normalMinY;
|
||||
this._normalMaxY = normalMaxY;
|
||||
this._assetName = assetName;
|
||||
this._bitmap = texture;
|
||||
}
|
||||
|
||||
public get bitmap(): Texture<Resource>
|
||||
|
@ -1,5 +1,7 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IDisposable, IGraphicAssetCollection, IRoomGeometry, IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneVisualizationAnimationLayer } from '../animated';
|
||||
import { PlaneMaterial } from './PlaneMaterial';
|
||||
import { PlaneVisualizationLayer } from './PlaneVisualizationLayer';
|
||||
@ -8,10 +10,11 @@ export class PlaneVisualization
|
||||
{
|
||||
private _layers: IDisposable[];
|
||||
private _geometry: IRoomGeometry;
|
||||
private _cachedBitmapData: Graphics;
|
||||
private _cachedBitmapData: RenderTexture;
|
||||
private _cachedBitmapNormal: Vector3d;
|
||||
private _isCached: boolean;
|
||||
private _hasAnimationLayers: boolean;
|
||||
private _texturePool: Map<string, RenderTexture>;
|
||||
|
||||
constructor(size: number, totalLayers: number, geometry: IRoomGeometry)
|
||||
{
|
||||
@ -21,6 +24,7 @@ export class PlaneVisualization
|
||||
this._cachedBitmapNormal = new Vector3d();
|
||||
this._isCached = false;
|
||||
this._hasAnimationLayers = false;
|
||||
this._texturePool = new Map();
|
||||
|
||||
if(totalLayers < 0) totalLayers = 0;
|
||||
|
||||
@ -98,6 +102,13 @@ export class PlaneVisualization
|
||||
}
|
||||
}
|
||||
|
||||
if(this._texturePool && this._texturePool.size)
|
||||
{
|
||||
this._texturePool.forEach(texture => texture.destroy(true));
|
||||
|
||||
this._texturePool.clear();
|
||||
}
|
||||
|
||||
this._isCached = false;
|
||||
}
|
||||
|
||||
@ -137,7 +148,7 @@ export class PlaneVisualization
|
||||
return this._layers as PlaneVisualizationLayer[];
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, dimensionX: number = 0, dimensionY: number = 0, timeSinceStartMs: number = 0): Graphics
|
||||
public render(planeId: string, canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, dimensionX: number = 0, dimensionY: number = 0, timeSinceStartMs: number = 0): RenderTexture
|
||||
{
|
||||
if(width < 1) width = 1;
|
||||
|
||||
@ -147,26 +158,15 @@ export class PlaneVisualization
|
||||
|
||||
if(this._cachedBitmapData)
|
||||
{
|
||||
if(((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height === height)) && (Vector3d.isEqual(this._cachedBitmapNormal, normal)))
|
||||
if((this._cachedBitmapData.width === width) && (this._cachedBitmapData.height === height) && (Vector3d.isEqual(this._cachedBitmapNormal, normal)))
|
||||
{
|
||||
if(!this.hasAnimationLayers)
|
||||
{
|
||||
if(canvas)
|
||||
{
|
||||
canvas.addChild(this._cachedBitmapData);
|
||||
TextureUtils.writeToRenderTexture(new Sprite(this._cachedBitmapData), canvas, true);
|
||||
|
||||
return canvas;
|
||||
// const texture = TextureUtils.generateTexture(this._cachedBitmapData, new Rectangle(0, 0, width, height));
|
||||
|
||||
// if(texture)
|
||||
// {
|
||||
// canvas
|
||||
// .beginTextureFill({ texture })
|
||||
// .drawRect(0, 0, texture.width, texture.height)
|
||||
// .endFill();
|
||||
|
||||
// return canvas;
|
||||
// }
|
||||
}
|
||||
|
||||
return this._cachedBitmapData;
|
||||
@ -174,8 +174,6 @@ export class PlaneVisualization
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData.destroy();
|
||||
|
||||
this._cachedBitmapData = null;
|
||||
}
|
||||
}
|
||||
@ -184,17 +182,37 @@ export class PlaneVisualization
|
||||
|
||||
if(!this._cachedBitmapData)
|
||||
{
|
||||
this._cachedBitmapData = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
let cache = this._texturePool.get(planeId);
|
||||
let swapCache = this._texturePool.get(planeId + '-swap');
|
||||
|
||||
if(!swapCache)
|
||||
{
|
||||
swapCache = RoomTextureUtils.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(planeId + '-swap', swapCache);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cache)
|
||||
{
|
||||
[ cache, swapCache ] = [ swapCache, cache ];
|
||||
}
|
||||
}
|
||||
|
||||
if(!cache)
|
||||
{
|
||||
cache = RoomTextureUtils.createAndFillRenderTexture(width, height);
|
||||
|
||||
this._texturePool.set(planeId, cache);
|
||||
}
|
||||
|
||||
this._cachedBitmapData = swapCache;
|
||||
|
||||
TextureUtils.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
else
|
||||
{
|
||||
this._cachedBitmapData
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
TextureUtils.clearAndFillRenderTexture(this._cachedBitmapData);
|
||||
}
|
||||
|
||||
if(!canvas) canvas = this._cachedBitmapData;
|
||||
@ -221,13 +239,7 @@ export class PlaneVisualization
|
||||
|
||||
if(canvas && (canvas !== this._cachedBitmapData))
|
||||
{
|
||||
this._cachedBitmapData.addChild(canvas.clone());
|
||||
// const texture = TextureUtils.generateTexture(canvas, new Rectangle(0, 0, canvas.width, canvas.height));
|
||||
|
||||
// this._cachedBitmapData
|
||||
// .beginTextureFill({ texture })
|
||||
// .drawRect(0, 0, canvas.width, canvas.height)
|
||||
// .endFill();
|
||||
TextureUtils.writeToRenderTexture(new Sprite(canvas), this._cachedBitmapData, false);
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
@ -1,8 +1,7 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { Rectangle } from '@pixi/math';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { RoomVisualization } from '../../RoomVisualization';
|
||||
import { RoomTextureUtils, TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneMaterial } from './PlaneMaterial';
|
||||
|
||||
export class PlaneVisualizationLayer
|
||||
@ -16,7 +15,7 @@ export class PlaneVisualizationLayer
|
||||
private _color: number;
|
||||
private _offset: number;
|
||||
private _align: number;
|
||||
private _bitmapData: Graphics;
|
||||
private _bitmapData: RenderTexture;
|
||||
private _isDisposed: boolean;
|
||||
|
||||
constructor(material: PlaneMaterial, color: number, align: number, offset: number = 0)
|
||||
@ -56,30 +55,49 @@ export class PlaneVisualizationLayer
|
||||
{
|
||||
if(this._bitmapData)
|
||||
{
|
||||
this._bitmapData.destroy();
|
||||
this._bitmapData.destroy(true);
|
||||
|
||||
this._bitmapData = null;
|
||||
}
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): Graphics
|
||||
public render(canvas: RenderTexture, width: number, height: number, normal: IVector3D, useTexture: boolean, offsetX: number, offsetY: number): RenderTexture
|
||||
{
|
||||
if(!canvas || (canvas.width !== width) || (canvas.height !== height)) canvas = null;
|
||||
|
||||
let bitmapData: Graphics = null;
|
||||
const r = (this._color >> 16);
|
||||
const g = ((this._color >> 8) & 0xFF);
|
||||
const b = (this._color & 0xFF);
|
||||
|
||||
let hasColor = false;
|
||||
|
||||
if(((r < 0xFF) || (g < 0xFF))|| (b < 0xFF)) hasColor = true;
|
||||
|
||||
let bitmapData: RenderTexture = null;
|
||||
|
||||
if(this._material)
|
||||
{
|
||||
bitmapData = this._material.render(null, width, height, normal, useTexture, offsetX, (offsetY + this.offset), (this.align === PlaneVisualizationLayer.ALIGN_TOP));
|
||||
bitmapData = this._material.render(hasColor ? null : canvas, width, height, normal, useTexture, offsetX, (offsetY + this.offset), (this.align === PlaneVisualizationLayer.ALIGN_TOP));
|
||||
|
||||
if(bitmapData && (bitmapData !== canvas))
|
||||
{
|
||||
if(this._bitmapData) this._bitmapData.destroy();
|
||||
|
||||
this._bitmapData = bitmapData.clone();
|
||||
this._bitmapData = new RenderTexture(bitmapData.baseTexture);
|
||||
|
||||
bitmapData = this._bitmapData;
|
||||
}
|
||||
|
||||
if(bitmapData && hasColor)
|
||||
{
|
||||
const sprite = new Sprite(bitmapData);
|
||||
|
||||
sprite.tint = this._color;
|
||||
|
||||
TextureUtils.writeToRenderTexture(sprite, canvas, false);
|
||||
|
||||
bitmapData = canvas;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -89,45 +107,13 @@ export class PlaneVisualizationLayer
|
||||
|
||||
if(this._bitmapData) this._bitmapData.destroy();
|
||||
|
||||
const graphic = new Graphics()
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
|
||||
this._bitmapData = graphic;
|
||||
this._bitmapData = RoomTextureUtils.createAndFillRenderTexture(width, height, this._color);
|
||||
|
||||
bitmapData = this._bitmapData;
|
||||
}
|
||||
else
|
||||
{
|
||||
canvas
|
||||
.beginFill(0xFFFFFF)
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
|
||||
bitmapData = canvas;
|
||||
}
|
||||
}
|
||||
|
||||
if(bitmapData)
|
||||
{
|
||||
bitmapData.tint = this._color;
|
||||
|
||||
if(canvas && (bitmapData !== canvas))
|
||||
{
|
||||
let texture = RoomVisualization.getTextureCache(bitmapData);
|
||||
|
||||
if(!texture)
|
||||
{
|
||||
texture = TextureUtils.generateTexture(bitmapData, new Rectangle(0, 0, width, height));
|
||||
|
||||
RoomVisualization.addTextureCache(bitmapData, texture);
|
||||
}
|
||||
|
||||
canvas
|
||||
.beginTextureFill({ texture })
|
||||
.drawRect(0, 0, width, height)
|
||||
.endFill();
|
||||
TextureUtils.clearAndFillRenderTexture(canvas, this._color);
|
||||
|
||||
bitmapData = canvas;
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IVector3D, Vector3d } from '../../../../../../../api';
|
||||
import { Plane } from './Plane';
|
||||
|
||||
@ -8,7 +8,7 @@ export class WallPlane extends Plane
|
||||
public static HORIZONTAL_ANGLE_DEFAULT: number = 45;
|
||||
public static VERTICAL_ANGLE_DEFAULT: number = 30;
|
||||
|
||||
public render(canvas: Graphics, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean): Graphics
|
||||
public render(planeId: string, canvas: RenderTexture, width: number, height: number, size: number, normal: IVector3D, useTexture: boolean): RenderTexture
|
||||
{
|
||||
const visualization = this.getPlaneVisualization(size);
|
||||
|
||||
@ -24,6 +24,6 @@ export class WallPlane extends Plane
|
||||
height = Math.round(Math.abs((_local_8.y - _local_9.y)));
|
||||
}
|
||||
|
||||
return visualization.render(canvas, width, height, normal, useTexture);
|
||||
return visualization.render(planeId, canvas, width, height, normal, useTexture);
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { IVector3D } from '../../../../../../../api';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
import { IAssetPlane, IVector3D } from '../../../../../../../api';
|
||||
import { TextureUtils } from '../../../../../../../pixi-proxy';
|
||||
import { PlaneBitmapData } from '../../utils';
|
||||
import { PlaneRasterizer } from './PlaneRasterizer';
|
||||
import { WallPlane } from './WallPlane';
|
||||
@ -10,12 +11,12 @@ export class WallRasterizer extends PlaneRasterizer
|
||||
{
|
||||
if(!this.data) return;
|
||||
|
||||
const walls = this.data.walls;
|
||||
const walls = this.data.planes;
|
||||
|
||||
if(walls && walls.length) this.parseWalls(walls);
|
||||
}
|
||||
|
||||
private parseWalls(k: any): void
|
||||
private parseWalls(k: IAssetPlane[]): void
|
||||
{
|
||||
if(!k) return;
|
||||
|
||||
@ -35,7 +36,7 @@ export class WallRasterizer extends PlaneRasterizer
|
||||
}
|
||||
}
|
||||
|
||||
public render(canvas: Graphics, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
public render(planeId: string, canvas: RenderTexture, id: string, width: number, height: number, scale: number, normal: IVector3D, useTexture: boolean, offsetX: number = 0, offsetY: number = 0, maxX: number = 0, maxY: number = 0, timeSinceStartMs: number = 0): PlaneBitmapData
|
||||
{
|
||||
let plane = this.getPlane(id) as WallPlane;
|
||||
|
||||
@ -43,20 +44,13 @@ export class WallRasterizer extends PlaneRasterizer
|
||||
|
||||
if(!plane) return null;
|
||||
|
||||
if(canvas)
|
||||
{
|
||||
const rectangle = canvas.getBounds();
|
||||
if(canvas) TextureUtils.clearAndFillRenderTexture(canvas);
|
||||
|
||||
canvas.clear();
|
||||
|
||||
canvas.drawRect(rectangle.x, rectangle.y, rectangle.width, rectangle.height);
|
||||
}
|
||||
|
||||
let graphic = plane.render(canvas, width, height, scale, normal, useTexture);
|
||||
let graphic = plane.render(planeId, canvas, width, height, scale, normal, useTexture);
|
||||
|
||||
if(graphic && (graphic !== canvas))
|
||||
{
|
||||
graphic = graphic.clone();
|
||||
graphic = new RenderTexture(graphic.baseTexture);
|
||||
|
||||
if(!graphic) return null;
|
||||
}
|
||||
|
@ -1,24 +1,24 @@
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { RenderTexture } from '@pixi/core';
|
||||
|
||||
export class PlaneBitmapData
|
||||
{
|
||||
private _bitmap: Graphics;
|
||||
private _texture: RenderTexture;
|
||||
private _timeStamp: number;
|
||||
|
||||
constructor(k: Graphics, _arg_2: number)
|
||||
constructor(texture: RenderTexture, timestamp: number)
|
||||
{
|
||||
this._bitmap = k;
|
||||
this._timeStamp = _arg_2;
|
||||
this._texture = texture;
|
||||
this._timeStamp = timestamp;
|
||||
}
|
||||
|
||||
public dispose(): void
|
||||
{
|
||||
this._bitmap = null;
|
||||
this._texture = null;
|
||||
}
|
||||
|
||||
public get bitmap(): Graphics
|
||||
public get texture(): RenderTexture
|
||||
{
|
||||
return this._bitmap;
|
||||
return this._texture;
|
||||
}
|
||||
|
||||
public get timeStamp(): number
|
||||
|
@ -1,4 +1,6 @@
|
||||
export class Randomizer
|
||||
import { ToInt32 } from '../../../../../utils';
|
||||
|
||||
export class Randomizer
|
||||
{
|
||||
public static DEFAULT_SEED: number = 1;
|
||||
public static DEFAULT_MODULUS: number = 16777216;
|
||||
@ -102,7 +104,7 @@
|
||||
|
||||
private iterate(): number
|
||||
{
|
||||
let k: number = ((this._multiplier * this._seed) + this._increment);
|
||||
let k: number = ToInt32(Math.trunc(this._multiplier * this._seed) + this._increment);
|
||||
|
||||
if(k < 0) k = -(k);
|
||||
|
||||
@ -119,7 +121,7 @@
|
||||
|
||||
if(_arg_2 < 1) return k;
|
||||
|
||||
_local_3 = (k + ((_local_3 / this._modulus) * _arg_2));
|
||||
_local_3 = Math.trunc(k + ((_local_3 / this._modulus) * _arg_2));
|
||||
|
||||
return _local_3;
|
||||
}
|
||||
|
13
src/nitro/utils/Int32.ts
Normal file
13
src/nitro/utils/Int32.ts
Normal file
@ -0,0 +1,13 @@
|
||||
const toUint32 = (x: number) => x >>> 0;
|
||||
|
||||
export const ToInt32 = (x: number) =>
|
||||
{
|
||||
const uint32 = toUint32(x);
|
||||
|
||||
if(uint32 >= Math.pow(2, 31))
|
||||
{
|
||||
return uint32 - Math.pow(2, 32);
|
||||
}
|
||||
|
||||
return uint32;
|
||||
};
|
@ -1,8 +0,0 @@
|
||||
import { isWebGLSupported } from '@pixi/utils';
|
||||
export class WebGL
|
||||
{
|
||||
public static isWebGLAvailable(): boolean
|
||||
{
|
||||
return isWebGLSupported();
|
||||
}
|
||||
}
|
@ -3,4 +3,4 @@ export * from './FixedSizeStack';
|
||||
export * from './FriendlyTime';
|
||||
export * from './FurniId';
|
||||
export * from './HabboWebTools';
|
||||
export * from './WebGL';
|
||||
export * from './Int32';
|
||||
|
49
src/pixi-proxy/CopyChannelFilter.ts
Normal file
49
src/pixi-proxy/CopyChannelFilter.ts
Normal file
@ -0,0 +1,49 @@
|
||||
import { Filter, RenderTexture } from '@pixi/core';
|
||||
|
||||
const vertex = `
|
||||
attribute vec2 aVertexPosition;
|
||||
attribute vec2 aTextureCoord;
|
||||
uniform mat3 projectionMatrix;
|
||||
varying vec2 vTextureCoord;
|
||||
void main(void)
|
||||
{
|
||||
gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
|
||||
vTextureCoord = aTextureCoord;
|
||||
}`;
|
||||
|
||||
const fragment = `
|
||||
varying vec2 vTextureCoord;
|
||||
uniform sampler2D uSampler;
|
||||
uniform sampler2D mask;
|
||||
uniform int fromChannel;
|
||||
uniform int toChannel;
|
||||
|
||||
void main(void) {
|
||||
vec4 maskColor = texture2D(mask, vTextureCoord);
|
||||
vec4 currentColor = texture2D(uSampler, vTextureCoord);
|
||||
vec4 adjusted = currentColor;
|
||||
|
||||
if(maskColor.r == 0.0 && maskColor.g == 0.0 && maskColor.b == 0.0)
|
||||
{
|
||||
adjusted.a = 0.0;
|
||||
}
|
||||
|
||||
gl_FragColor = vec4(adjusted.r, adjusted.g, adjusted.b, adjusted.a);
|
||||
}`;
|
||||
|
||||
export class CopyChannelFilter extends Filter
|
||||
{
|
||||
public static readonly CHANNEL_RED = 0;
|
||||
public static readonly CHANNEL_GREEN = 1;
|
||||
public static readonly CHANNEL_BLUE = 2;
|
||||
public static readonly CHANNEL_ALPHA = 3;
|
||||
|
||||
constructor(mask: RenderTexture, fromChannel: number, toChannel: number)
|
||||
{
|
||||
super(vertex, fragment, {
|
||||
mask: mask.castToBaseTexture(),
|
||||
fromChannel,
|
||||
toChannel
|
||||
});
|
||||
}
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
import { AdjustmentFilter } from '@pixi/filter-adjustment';
|
||||
|
||||
export class NitroAdjustmentFilter extends AdjustmentFilter
|
||||
{}
|
99
src/pixi-proxy/RoomTextureUtils.ts
Normal file
99
src/pixi-proxy/RoomTextureUtils.ts
Normal file
@ -0,0 +1,99 @@
|
||||
import { AbstractRenderer, Renderer, RenderTexture, Texture } from '@pixi/core';
|
||||
import { DisplayObject } from '@pixi/display';
|
||||
import { Extract } from '@pixi/extract';
|
||||
import { Matrix, Rectangle } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { PixiApplicationProxy } from './PixiApplicationProxy';
|
||||
|
||||
export class RoomTextureUtils
|
||||
{
|
||||
public static RENDER_TEXTURE_CACHE: RenderTexture[] = [];
|
||||
|
||||
public static clearCache(): void
|
||||
{
|
||||
this.RENDER_TEXTURE_CACHE.forEach(renderTexture => renderTexture?.destroy(true));
|
||||
|
||||
this.RENDER_TEXTURE_CACHE = [];
|
||||
}
|
||||
|
||||
public static clearRenderTexture(renderTexture: RenderTexture): RenderTexture
|
||||
{
|
||||
if(!renderTexture) return null;
|
||||
|
||||
return this.writeToRenderTexture(new Sprite(Texture.EMPTY), renderTexture);
|
||||
}
|
||||
|
||||
public static createRenderTexture(width: number, height: number): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
|
||||
this.RENDER_TEXTURE_CACHE.push(renderTexture);
|
||||
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
public static createAndFillRenderTexture(width: number, height: number, color: number = 16777215): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
|
||||
return this.clearAndFillRenderTexture(renderTexture, color);
|
||||
}
|
||||
|
||||
public static createAndWriteRenderTexture(width: number, height: number, displayObject: DisplayObject, transform: Matrix = null): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
|
||||
return this.writeToRenderTexture(displayObject, renderTexture, true, transform);
|
||||
}
|
||||
|
||||
public static clearAndFillRenderTexture(renderTexture: RenderTexture, color: number = 16777215): RenderTexture
|
||||
{
|
||||
if(!renderTexture) return null;
|
||||
|
||||
const sprite = new Sprite(Texture.WHITE);
|
||||
|
||||
sprite.tint = color;
|
||||
|
||||
sprite.width = renderTexture.width;
|
||||
sprite.height = renderTexture.height;
|
||||
|
||||
return this.writeToRenderTexture(sprite, renderTexture);
|
||||
}
|
||||
|
||||
public static writeToRenderTexture(displayObject: DisplayObject, renderTexture: RenderTexture, clear: boolean = true, transform: Matrix = null): RenderTexture
|
||||
{
|
||||
if(!displayObject || !renderTexture) return null;
|
||||
|
||||
this.getRenderer().render(displayObject, {
|
||||
renderTexture,
|
||||
clear,
|
||||
transform
|
||||
});
|
||||
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
public static getPixels(displayObject: DisplayObject | RenderTexture, frame: Rectangle = null): Uint8Array
|
||||
{
|
||||
return this.getExtractor().pixels(displayObject);
|
||||
}
|
||||
|
||||
public static getRenderer(): Renderer | AbstractRenderer
|
||||
{
|
||||
return PixiApplicationProxy.instance.renderer;
|
||||
}
|
||||
|
||||
public static getExtractor(): Extract
|
||||
{
|
||||
return (this.getRenderer().plugins.extract as Extract);
|
||||
}
|
||||
}
|
@ -1,16 +1,19 @@
|
||||
import { SCALE_MODES } from '@pixi/constants';
|
||||
import { AbstractRenderer, Renderer, RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { DisplayObject } from '@pixi/display';
|
||||
import { Extract } from '@pixi/extract';
|
||||
import { Rectangle } from '@pixi/math';
|
||||
import { Matrix, Rectangle } from '@pixi/math';
|
||||
import { settings } from '@pixi/settings';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { PixiApplicationProxy } from './PixiApplicationProxy';
|
||||
|
||||
export class TextureUtils
|
||||
{
|
||||
public static generateTexture(displayObject: DisplayObject, region: Rectangle = null, scaleMode: number = SCALE_MODES.NEAREST, resolution: number = 1): RenderTexture
|
||||
public static generateTexture(displayObject: DisplayObject, region: Rectangle = null, scaleMode: number = null, resolution: number = 1): RenderTexture
|
||||
{
|
||||
if(!displayObject) return null;
|
||||
|
||||
if(scaleMode === null) scaleMode = settings.SCALE_MODE;
|
||||
|
||||
return this.getRenderer().generateTexture(displayObject, {
|
||||
scaleMode,
|
||||
resolution,
|
||||
@ -46,6 +49,73 @@ export class TextureUtils
|
||||
return this.getExtractor().canvas(target);
|
||||
}
|
||||
|
||||
public static clearRenderTexture(renderTexture: RenderTexture): RenderTexture
|
||||
{
|
||||
if(!renderTexture) return null;
|
||||
|
||||
return this.writeToRenderTexture(new Sprite(Texture.EMPTY), renderTexture);
|
||||
}
|
||||
|
||||
public static createRenderTexture(width: number, height: number): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
return RenderTexture.create({
|
||||
width,
|
||||
height
|
||||
});
|
||||
}
|
||||
|
||||
public static createAndFillRenderTexture(width: number, height: number, color: number = 16777215): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
|
||||
return this.clearAndFillRenderTexture(renderTexture, color);
|
||||
}
|
||||
|
||||
public static createAndWriteRenderTexture(width: number, height: number, displayObject: DisplayObject, transform: Matrix = null): RenderTexture
|
||||
{
|
||||
if((width < 0) || (height < 0)) return null;
|
||||
|
||||
const renderTexture = this.createRenderTexture(width, height);
|
||||
|
||||
return this.writeToRenderTexture(displayObject, renderTexture, true, transform);
|
||||
}
|
||||
|
||||
public static clearAndFillRenderTexture(renderTexture: RenderTexture, color: number = 16777215): RenderTexture
|
||||
{
|
||||
if(!renderTexture) return null;
|
||||
|
||||
const sprite = new Sprite(Texture.WHITE);
|
||||
|
||||
sprite.tint = color;
|
||||
|
||||
sprite.width = renderTexture.width;
|
||||
sprite.height = renderTexture.height;
|
||||
|
||||
return this.writeToRenderTexture(sprite, renderTexture);
|
||||
}
|
||||
|
||||
public static writeToRenderTexture(displayObject: DisplayObject, renderTexture: RenderTexture, clear: boolean = true, transform: Matrix = null): RenderTexture
|
||||
{
|
||||
if(!displayObject || !renderTexture) return null;
|
||||
|
||||
this.getRenderer().render(displayObject, {
|
||||
renderTexture,
|
||||
clear,
|
||||
transform
|
||||
});
|
||||
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
public static getPixels(displayObject: DisplayObject | RenderTexture, frame: Rectangle = null): Uint8Array
|
||||
{
|
||||
return this.getExtractor().pixels(displayObject);
|
||||
}
|
||||
|
||||
public static getRenderer(): Renderer | AbstractRenderer
|
||||
{
|
||||
return PixiApplicationProxy.instance.renderer;
|
||||
|
120
src/pixi-proxy/adjustment-filter/AdjustmentFilter.ts
Normal file
120
src/pixi-proxy/adjustment-filter/AdjustmentFilter.ts
Normal file
@ -0,0 +1,120 @@
|
||||
import { CLEAR_MODES } from '@pixi/constants';
|
||||
import { Filter, FilterSystem, RenderTexture } from '@pixi/core';
|
||||
|
||||
interface AdjustmentFilterOptions
|
||||
{
|
||||
gamma: number;
|
||||
saturation: number;
|
||||
contrast: number;
|
||||
brightness: number;
|
||||
red: number;
|
||||
green: number;
|
||||
blue: number;
|
||||
alpha: number;
|
||||
}
|
||||
|
||||
export class AdjustmentFilter extends Filter
|
||||
{
|
||||
/** The amount of luminance */
|
||||
public gamma = 1;
|
||||
|
||||
/** The amount of saturation */
|
||||
public saturation = 1;
|
||||
|
||||
/** The amount of contrast */
|
||||
public contrast = 1;
|
||||
|
||||
/** The amount of brightness */
|
||||
public brightness = 1;
|
||||
|
||||
/** The amount of red channel */
|
||||
public red = 1;
|
||||
|
||||
/** The amount of green channel */
|
||||
public green = 1;
|
||||
|
||||
/** The amount of blue channel */
|
||||
public blue = 1;
|
||||
|
||||
/** The amount of alpha channel */
|
||||
public alpha = 1;
|
||||
|
||||
/**
|
||||
* @param {object|number} [options] - The optional parameters of the filter.
|
||||
* @param {number} [options.gamma=1] - The amount of luminance
|
||||
* @param {number} [options.saturation=1] - The amount of color saturation
|
||||
* @param {number} [options.contrast=1] - The amount of contrast
|
||||
* @param {number} [options.brightness=1] - The overall brightness
|
||||
* @param {number} [options.red=1] - The multipled red channel
|
||||
* @param {number} [options.green=1] - The multipled green channel
|
||||
* @param {number} [options.blue=1] - The multipled blue channel
|
||||
* @param {number} [options.alpha=1] - The overall alpha amount
|
||||
*/
|
||||
constructor(options?: Partial<AdjustmentFilterOptions>)
|
||||
{
|
||||
super(
|
||||
`attribute vec2 aVertexPosition;
|
||||
attribute vec2 aTextureCoord;
|
||||
|
||||
uniform mat3 projectionMatrix;
|
||||
|
||||
varying vec2 vTextureCoord;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
|
||||
vTextureCoord = aTextureCoord;
|
||||
}`,
|
||||
`varying vec2 vTextureCoord;
|
||||
uniform sampler2D uSampler;
|
||||
|
||||
uniform float gamma;
|
||||
uniform float contrast;
|
||||
uniform float saturation;
|
||||
uniform float brightness;
|
||||
uniform float red;
|
||||
uniform float green;
|
||||
uniform float blue;
|
||||
uniform float alpha;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 c = texture2D(uSampler, vTextureCoord);
|
||||
|
||||
if (c.a > 0.0) {
|
||||
c.rgb /= c.a;
|
||||
|
||||
vec3 rgb = pow(c.rgb, vec3(1. / gamma));
|
||||
rgb = mix(vec3(.5), mix(vec3(dot(vec3(.2125, .7154, .0721), rgb)), rgb, saturation), contrast);
|
||||
rgb.r *= red;
|
||||
rgb.g *= green;
|
||||
rgb.b *= blue;
|
||||
c.rgb = rgb * brightness;
|
||||
|
||||
c.rgb *= c.a;
|
||||
}
|
||||
|
||||
gl_FragColor = c * alpha;
|
||||
}`);
|
||||
|
||||
Object.assign(this, options);
|
||||
}
|
||||
|
||||
/**
|
||||
* Override existing apply method in PIXI.Filter
|
||||
* @ignore
|
||||
*/
|
||||
apply(filterManager: FilterSystem, input: RenderTexture, output: RenderTexture, clear: CLEAR_MODES): void
|
||||
{
|
||||
this.uniforms.gamma = Math.max(this.gamma, 0.0001);
|
||||
this.uniforms.saturation = this.saturation;
|
||||
this.uniforms.contrast = this.contrast;
|
||||
this.uniforms.brightness = this.brightness;
|
||||
this.uniforms.red = this.red;
|
||||
this.uniforms.green = this.green;
|
||||
this.uniforms.blue = this.blue;
|
||||
this.uniforms.alpha = this.alpha;
|
||||
|
||||
filterManager.applyFilter(this, input, output, clear);
|
||||
}
|
||||
}
|
1
src/pixi-proxy/adjustment-filter/index.ts
Normal file
1
src/pixi-proxy/adjustment-filter/index.ts
Normal file
@ -0,0 +1 @@
|
||||
export * from './AdjustmentFilter';
|
@ -1,8 +1,10 @@
|
||||
export { POINT_STRUCT_SIZE } from '@pixi/tilemap';
|
||||
export * from './adjustment-filter';
|
||||
export * from './CopyChannelFilter';
|
||||
export * from './GetTicker';
|
||||
export * from './GetTickerFPS';
|
||||
export * from './GetTickerTime';
|
||||
export * from './INitroPoint';
|
||||
export * from './NitroAdjustmentFilter';
|
||||
export * from './NitroAlphaFilter';
|
||||
export * from './NitroBaseTexture';
|
||||
export * from './NitroContainer';
|
||||
@ -14,8 +16,9 @@ export * from './NitroRenderTexture';
|
||||
export * from './NitroSprite';
|
||||
export * from './NitroSpritesheet';
|
||||
export * from './NitroTexture';
|
||||
export * from './NitroTilemap';
|
||||
export * from './PaletteMapFilter';
|
||||
export * from './PixiApplicationProxy';
|
||||
export * from './PixiInteractionEventProxy';
|
||||
export * from './RoomTextureUtils';
|
||||
export * from './TextureUtils';
|
||||
export * from './tilemap';
|
||||
|
@ -1,2 +0,0 @@
|
||||
export { POINT_STRUCT_SIZE } from '@pixi/tilemap';
|
||||
export * from './NitroTilemap';
|
@ -73,7 +73,7 @@ export class RoomSpriteCanvas implements IRoomRenderingCanvas
|
||||
this._container = container;
|
||||
|
||||
this._geometry = new RoomGeometry(scale, new Vector3d(-135, 30, 0), new Vector3d(11, 11, 5), new Vector3d(-135, 0.5, 0));
|
||||
this._animationFPS = Nitro.instance.getConfiguration<number>('system.animation.fps', 24);
|
||||
this._animationFPS = Nitro.instance.getConfiguration<number>('system.fps.animation', 24);
|
||||
this._renderTimestamp = 0;
|
||||
this._totalTimeRunning = 0;
|
||||
this._lastFrame = 0;
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { BLEND_MODES } from '@pixi/constants';
|
||||
import { BaseTexture, RenderTexture, Resource, Texture } from '@pixi/core';
|
||||
import { BaseTexture, Resource, Texture } from '@pixi/core';
|
||||
import { Point } from '@pixi/math';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { NitroSprite, TextureUtils } from '../../../pixi-proxy';
|
||||
import { AlphaTolerance } from '../../../api';
|
||||
import { TextureUtils } from '../../../pixi-proxy';
|
||||
|
||||
export class ExtendedSprite extends Sprite
|
||||
{
|
||||
@ -16,8 +17,6 @@ export class ExtendedSprite extends Sprite
|
||||
private _pairedSpriteId: number;
|
||||
private _pairedSpriteUpdateCounter: number;
|
||||
|
||||
public name: string;
|
||||
|
||||
constructor(texture: Texture<Resource> = null)
|
||||
{
|
||||
super(texture);
|
||||
@ -91,26 +90,7 @@ export class ExtendedSprite extends Sprite
|
||||
//@ts-ignore
|
||||
if(!baseTexture.hitMap)
|
||||
{
|
||||
let canvas: HTMLCanvasElement = null;
|
||||
|
||||
if(!baseTexture.resource)
|
||||
{
|
||||
//@ts-ignore
|
||||
if(!texture.getLocalBounds)
|
||||
{
|
||||
const tempSprite = new NitroSprite(texture);
|
||||
|
||||
canvas = TextureUtils.generateCanvas(tempSprite);
|
||||
|
||||
tempSprite.destroy();
|
||||
}
|
||||
else
|
||||
{
|
||||
canvas = TextureUtils.generateCanvas(texture as RenderTexture);
|
||||
}
|
||||
}
|
||||
|
||||
if(!ExtendedSprite.generateHitMap(baseTexture, canvas)) return false;
|
||||
if(!ExtendedSprite.generateHitMap(baseTexture)) return false;
|
||||
}
|
||||
|
||||
//@ts-ignore
|
||||
@ -135,65 +115,32 @@ export class ExtendedSprite extends Sprite
|
||||
return (hitMap[ind2] & (1 << ind1)) !== 0;
|
||||
}
|
||||
|
||||
private static generateHitMap(baseTexture: BaseTexture, tempCanvas: HTMLCanvasElement = null): boolean
|
||||
private static generateHitMap(baseTexture: BaseTexture): boolean
|
||||
{
|
||||
let canvas: HTMLCanvasElement = null;
|
||||
let context: CanvasRenderingContext2D = null;
|
||||
|
||||
if(tempCanvas)
|
||||
{
|
||||
canvas = tempCanvas;
|
||||
context = canvas.getContext('2d');
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!baseTexture.resource) return false;
|
||||
|
||||
//@ts-ignore
|
||||
const source = baseTexture.resource.source as HTMLCanvasElement;
|
||||
|
||||
if(!source) return false;
|
||||
|
||||
if(source.getContext)
|
||||
{
|
||||
canvas = source;
|
||||
context = canvas.getContext('2d');
|
||||
}
|
||||
|
||||
else if(source instanceof Image)
|
||||
{
|
||||
canvas = document.createElement('canvas');
|
||||
canvas.width = source.width;
|
||||
canvas.height = source.height;
|
||||
context = canvas.getContext('2d');
|
||||
|
||||
context.drawImage(source, 0, 0);
|
||||
}
|
||||
|
||||
else return false;
|
||||
}
|
||||
|
||||
const width = canvas.width;
|
||||
const height = canvas.height;
|
||||
const imageData = context.getImageData(0, 0, width, height);
|
||||
if(!baseTexture) return false;
|
||||
|
||||
const texture = new Texture(baseTexture);
|
||||
const sprite = new Sprite(texture);
|
||||
const pixels = TextureUtils.getPixels(sprite);
|
||||
const width = baseTexture.width;
|
||||
const height = baseTexture.height;
|
||||
const hitmap = new Uint32Array(Math.ceil(width * height / 32));
|
||||
const threshold = 128;
|
||||
const threshold = AlphaTolerance.MATCH_OPAQUE_PIXELS;
|
||||
|
||||
for(let i = 0; i < width * height; i++)
|
||||
{
|
||||
const ind1 = i % 32;
|
||||
const ind2 = i / 32 | 0;
|
||||
|
||||
if(imageData.data[i * 4 + 3] >= threshold)
|
||||
{
|
||||
hitmap[ind2] = hitmap[ind2] | (1 << ind1);
|
||||
}
|
||||
if(pixels[i * 4 + 3] >= threshold) hitmap[ind2] = hitmap[ind2] | (1 << ind1);
|
||||
}
|
||||
|
||||
//@ts-ignore
|
||||
baseTexture.hitMap = hitmap;
|
||||
|
||||
sprite.destroy();
|
||||
texture.destroy();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -335,4 +335,19 @@ export class ColorConverter
|
||||
{
|
||||
return ColorConverter.xyz2CieLab(ColorConverter.rgb2xyz(k));
|
||||
}
|
||||
|
||||
public static colorize(colorA: number, colorB: number): number
|
||||
{
|
||||
if(colorB === 0xFFFFFFFF) return colorA;
|
||||
|
||||
let r = ((colorB >> 16) & 0xFF);
|
||||
let g = ((colorB >> 8) & 0xFF);
|
||||
let b = (colorB & 0xFF);
|
||||
|
||||
r = ((((colorA >> 16) & 0xFF) * r) / 0xFF);
|
||||
g = ((((colorA >> 8) & 0xFF) * g) / 0xFF);
|
||||
b = (((colorA & 0xFF) * b) / 0xFF);
|
||||
|
||||
return ((colorA && 0xFF000000) | (r << 16) | (g << 8) | b);
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,8 @@
|
||||
import { Resource, Texture } from '@pixi/core';
|
||||
import { Graphics } from '@pixi/graphics';
|
||||
import { Matrix } from '@pixi/math';
|
||||
import { TextureUtils } from '../../pixi-proxy';
|
||||
import { Sprite } from '@pixi/sprite';
|
||||
import { PixiApplicationProxy, TextureUtils } from '../../pixi-proxy';
|
||||
|
||||
export class Rasterizer
|
||||
{
|
||||
@ -67,22 +68,20 @@ export class Rasterizer
|
||||
{
|
||||
if(!k) return null;
|
||||
|
||||
const renderTexture = TextureUtils.createRenderTexture(k.width, k.height);
|
||||
|
||||
const matrix = new Matrix();
|
||||
|
||||
matrix.scale(-1, 1);
|
||||
matrix.translate(k.width, 0);
|
||||
|
||||
const graphic = new Graphics();
|
||||
PixiApplicationProxy.instance.renderer.render(new Sprite(k), {
|
||||
renderTexture,
|
||||
clear: true,
|
||||
transform: matrix
|
||||
});
|
||||
|
||||
graphic
|
||||
.beginTextureFill({
|
||||
texture: k,
|
||||
matrix
|
||||
})
|
||||
.drawRect(0, 0, k.width, k.height)
|
||||
.endFill();
|
||||
|
||||
return TextureUtils.generateTexture(graphic);
|
||||
return renderTexture;
|
||||
}
|
||||
|
||||
public static getFlipVBitmapData(k: Texture<Resource>): Texture<Resource>
|
||||
|
@ -6,7 +6,7 @@
|
||||
"sourceMap": false,
|
||||
"declaration": true,
|
||||
"experimentalDecorators": true,
|
||||
"moduleResolution": "node",
|
||||
"moduleResolution": "Node",
|
||||
"esModuleInterop": true,
|
||||
"importHelpers": true,
|
||||
"isolatedModules": true,
|
||||
@ -16,13 +16,13 @@
|
||||
"allowJs": true,
|
||||
"skipLibCheck": true,
|
||||
"noEmit": true,
|
||||
"target": "es5",
|
||||
"target": "ES6",
|
||||
"lib": [
|
||||
"dom",
|
||||
"dom.iterable",
|
||||
"esnext"
|
||||
"DOM",
|
||||
"DOM.Iterable",
|
||||
"ESNext"
|
||||
],
|
||||
"module": "esnext",
|
||||
"module": "ES6",
|
||||
"paths": {
|
||||
"mini-signals": [
|
||||
"node_modules/mini-signals/index.js"
|
||||
|
36
vite.config.js
Normal file
36
vite.config.js
Normal file
@ -0,0 +1,36 @@
|
||||
// vite.config.js
|
||||
import typescript from '@rollup/plugin-typescript';
|
||||
import { resolve } from 'path';
|
||||
import { defineConfig } from 'vite';
|
||||
import { ViteMinifyPlugin } from 'vite-plugin-minify';
|
||||
|
||||
const resolvePath = str => resolve(__dirname, str);
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [
|
||||
typescript({
|
||||
'target': 'es6',
|
||||
'rootDir': resolvePath('./src'),
|
||||
'declaration': true,
|
||||
exclude: resolvePath('./node_modules/**'),
|
||||
allowSyntheticDefaultImports: true
|
||||
}),
|
||||
ViteMinifyPlugin()
|
||||
],
|
||||
build: {
|
||||
lib: {
|
||||
entry: resolve(__dirname, 'src/index.ts'),
|
||||
name: 'nitro-renderer',
|
||||
fileName: 'nitro-renderer'
|
||||
}
|
||||
},
|
||||
resolve: {
|
||||
alias: {
|
||||
'@': resolve(__dirname, 'src'),
|
||||
'~': resolve(__dirname, 'node_modules')
|
||||
}
|
||||
},
|
||||
server: {
|
||||
host: '127.0.0.1'
|
||||
}
|
||||
});
|
Loading…
Reference in New Issue
Block a user