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https://github.com/billsonnn/nitro-renderer.git
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Update mannequins
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parent
ebf481419f
commit
2a7e7e8864
@ -1,35 +1,20 @@
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import { AvatarSetType, IAvatarImageListener, IObjectVisualizationData, RoomObjectVariable } from '@nitrots/api';
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import { AvatarSetType, IAvatarImage, IAvatarImageListener, IGraphicAsset, IObjectVisualizationData, RoomObjectVariable } from '@nitrots/api';
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import { Texture } from 'pixi.js';
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import { FurnitureMannequinVisualizationData } from './FurnitureMannequinVisualizationData';
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import { FurnitureVisualization } from './FurnitureVisualization';
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export class FurnitureMannequinVisualization extends FurnitureVisualization implements IAvatarImageListener
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{
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private static AVATAR_IMAGE_SPRITE_TAG: string = 'avatar_image';
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private _mannequinScale: number;
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private _figure: string;
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private _gender: string;
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private _dynamicAssetName: string;
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private _needsUpdate: boolean;
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private _placeHolderFigure: string;
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private _disposed: boolean;
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constructor()
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{
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super();
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this._mannequinScale = -1;
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this._figure = null;
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this._gender = null;
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this._dynamicAssetName = null;
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this._needsUpdate = false;
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this._placeHolderFigure = 'hd-99999-99998';
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this._disposed = false;
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}
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private _mannequinScale: number = -1;
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private _figure: string = null;
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private _gender: string = null;
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private _avatarImage: IAvatarImage = null;
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private _avatarWidth: number = 90;
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private _avatarHeight: number = 130;
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private _needsUpdate: boolean = false;
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private _placeHolderFigure: string = 'hd-99999-99998';
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private _disposed: boolean = false;
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public initialize(data: IObjectVisualizationData): boolean
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{
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@ -44,11 +29,11 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
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this._disposed = true;
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if(this._dynamicAssetName && this.asset)
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if(this._avatarImage)
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{
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this.asset.disposeAsset(this._dynamicAssetName);
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this._avatarImage.dispose();
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this._dynamicAssetName = null;
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this._avatarImage = null;
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}
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super.dispose();
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@ -81,7 +66,7 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
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if(figure)
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{
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this._figure = (figure + '.' + this._placeHolderFigure);
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this._figure = `${ figure }.${ this._placeHolderFigure }`;
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this._gender = (this.object.model.getValue<string>(RoomObjectVariable.FURNITURE_MANNEQUIN_GENDER) || null);
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this.updateAvatar();
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@ -95,60 +80,30 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
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return updateModel;
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}
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private updateAvatar(forceUpdate: boolean = false): void
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private updateAvatar(): void
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{
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if(!this.avatarExists() || forceUpdate)
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if(this._avatarImage)
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{
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const avatarImage = this.data.createAvatarImage(this._figure, this._mannequinScale, this._gender, this);
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this._avatarImage.dispose();
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if(avatarImage)
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{
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avatarImage.setDirection(AvatarSetType.FULL, this.direction);
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if(this._dynamicAssetName) this.asset.disposeAsset(this._dynamicAssetName);
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this.asset.addAsset(this.getAvatarAssetName(), avatarImage.getImage(AvatarSetType.FULL, false, 1, false), true);
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this._dynamicAssetName = this.getAvatarAssetName();
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this._needsUpdate = true;
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avatarImage.dispose();
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}
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this._avatarImage = null;
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}
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}
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private avatarExists(): boolean
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{
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return (this._figure && (this.getAsset(this.getAvatarAssetName()) !== null));
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}
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private getAvatarAssetName(): string
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{
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return (((((('mannequin_' + this._figure) + '_') + this._mannequinScale) + '_') + this.direction) + '_') + this.object.id;
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this._avatarImage = this.data.createAvatarImage(this._figure, this._mannequinScale, this._gender, this);
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}
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public resetFigure(figure: string): void
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{
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if(figure === this._figure) this.updateAvatar(true);
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}
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this.updateAvatar();
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protected getSpriteAssetName(scale: number, layerId: number): string
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{
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const tag = this.getLayerTag(scale, this.direction, layerId);
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if(this._figure && (tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this.avatarExists())
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{
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return this.getAvatarAssetName();
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}
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return super.getSpriteAssetName(scale, layerId);
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this._needsUpdate = true;
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}
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protected getLayerXOffset(scale: number, direction: number, layerId: number): number
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{
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const tag = this.getLayerTag(scale, direction, layerId);
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if((tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this.avatarExists()) return (-(this.getSprite(layerId).width) / 2);
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if((tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this._avatarImage) return (-(this._avatarWidth) / 3);
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return super.getLayerXOffset(scale, direction, layerId);
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}
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@ -157,11 +112,25 @@ export class FurnitureMannequinVisualization extends FurnitureVisualization impl
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{
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const tag = this.getLayerTag(scale, direction, layerId);
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if((tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this.avatarExists()) return -(this.getSprite(layerId).height);
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if((tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this._avatarImage) return (-(this._avatarHeight) / 3);
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return super.getLayerYOffset(scale, direction, layerId);
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}
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public getTexture(scale: number, layerId: number, asset: IGraphicAsset): Texture
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{
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const tag = this.getLayerTag(scale, this.direction, layerId);
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if((tag === FurnitureMannequinVisualization.AVATAR_IMAGE_SPRITE_TAG) && this._avatarImage)
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{
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this._avatarImage.setDirection(AvatarSetType.FULL, this.direction);
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return this._avatarImage.processAsTexture(AvatarSetType.FULL, false);
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}
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return super.getTexture(scale, layerId, asset);
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}
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public get disposed(): boolean
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{
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return this._disposed;
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@ -1,5 +1,5 @@
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import { AlphaTolerance, IGraphicAsset, IObjectVisualizationData, IRoomGeometry, IRoomObjectSprite, RoomObjectVariable, RoomObjectVisualizationType } from '@nitrots/api';
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import { BLEND_MODES } from 'pixi.js';
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import { BLEND_MODES, Texture } from 'pixi.js';
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import { RoomObjectSpriteVisualization } from '../RoomObjectSpriteVisualization';
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import { ColorData, LayerData } from '../data';
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import { FurnitureVisualizationData } from './FurnitureVisualizationData';
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@ -279,11 +279,11 @@ export class FurnitureVisualization extends RoomObjectSpriteVisualization
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{
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const assetData = this.getAsset(assetName, layerId);
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if(assetData && assetData.texture)
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if(assetData)
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{
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sprite.visible = true;
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sprite.type = this._type;
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sprite.texture = assetData.texture;
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sprite.texture = this.getTexture(scale, layerId, assetData);
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sprite.flipH = assetData.flipH;
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sprite.flipV = assetData.flipV;
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sprite.direction = this._direction;
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@ -577,6 +577,11 @@ export class FurnitureVisualization extends RoomObjectSpriteVisualization
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return this.asset.getAsset(name);
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}
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public getTexture(scale: number, layerId: number, asset: IGraphicAsset): Texture
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{
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return asset?.texture ?? null;
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}
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protected get direction(): number
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{
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return this._direction;
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