mirror of
https://github.com/billsonnn/nitro-renderer.git
synced 2024-11-26 17:30:52 +01:00
Update avatar additions, add guide bubble
This commit is contained in:
parent
32bb662ac1
commit
0f358e3ab7
@ -2,8 +2,12 @@ import { Disposable } from '../../core/common/disposable/Disposable';
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import { IConnection } from '../../core/communication/connections/IConnection';
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import { IVector3D } from '../../room/utils/IVector3D';
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import { Vector3d } from '../../room/utils/Vector3d';
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import { AvatarGuideStatus } from '../avatar/enum/AvatarGuideStatus';
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import { PetType } from '../avatar/pets/PetType';
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import { ObjectsDataUpdateEvent, PetExperienceEvent } from '../communication';
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import { GuideSessionEndedMessageEvent } from '../communication/messages/incoming/help/GuideSessionEndedMessageEvent';
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import { GuideSessionErrorMessageEvent } from '../communication/messages/incoming/help/GuideSessionErrorMessageEvent';
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import { GuideSessionStartedMessageEvent } from '../communication/messages/incoming/help/GuideSessionStartedMessageEvent';
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import { ObjectsRollingEvent } from '../communication/messages/incoming/room/engine/ObjectsRollingEvent';
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import { DiceValueMessageEvent } from '../communication/messages/incoming/room/furniture/DiceValueMessageEvent';
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import { FurnitureFloorAddEvent } from '../communication/messages/incoming/room/furniture/floor/FurnitureFloorAddEvent';
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@ -48,6 +52,7 @@ import { GetRoomEntryDataMessageComposer } from '../communication/messages/outgo
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import { FurnitureFloorDataParser } from '../communication/messages/parser/room/furniture/floor/FurnitureFloorDataParser';
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import { FurnitureWallDataParser } from '../communication/messages/parser/room/furniture/wall/FurnitureWallDataParser';
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import { RoomEntryTileMessageParser } from '../communication/messages/parser/room/mapping/RoomEntryTileMessageParser';
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import { RoomObjectType } from '../room/object/RoomObjectType';
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import { IRoomCreator } from './IRoomCreator';
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import { LegacyDataType } from './object/data/type/LegacyDataType';
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import { RoomObjectUserType } from './object/RoomObjectUserType';
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@ -68,6 +73,8 @@ export class RoomMessageHandler extends Disposable
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private _currentRoomId: number;
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private _ownUserId: number;
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private _initialConnection: boolean;
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private _guideId: number;
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private _requesterId: number;
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constructor(roomCreator: IRoomCreator)
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{
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@ -81,6 +88,8 @@ export class RoomMessageHandler extends Disposable
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this._currentRoomId = 0;
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this._ownUserId = 0;
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this._initialConnection = true;
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this._guideId = -1;
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this._requesterId = -1;
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}
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protected onDispose(): void
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@ -146,6 +155,9 @@ export class RoomMessageHandler extends Disposable
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this._connection.addMessageEvent(new YouArePlayingGameEvent(this.onYouArePlayingGameEvent.bind(this)));
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this._connection.addMessageEvent(new DiceValueMessageEvent(this.onDiceValueMessageEvent.bind(this)));
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this._connection.addMessageEvent(new IgnoreResultEvent(this.onIgnoreResultEvent.bind(this)));
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this._connection.addMessageEvent(new GuideSessionStartedMessageEvent(this.onGuideSessionStartedMessageEvent.bind(this)));
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this._connection.addMessageEvent(new GuideSessionEndedMessageEvent(this.onGuideSessionEndedMessageEvent.bind(this)));
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this._connection.addMessageEvent(new GuideSessionErrorMessageEvent(this.onGuideSessionErrorMessageEvent.bind(this)));
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}
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public setRoomId(id: number): void
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@ -949,6 +961,58 @@ export class RoomMessageHandler extends Disposable
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}
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}
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private onGuideSessionStartedMessageEvent(event: GuideSessionStartedMessageEvent): void
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{
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const parser = event.getParser();
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this._guideId = parser.guideUserId;
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this._requesterId = parser.requesterUserId;
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this.updateGuideMarker();
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}
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private onGuideSessionEndedMessageEvent(k: GuideSessionEndedMessageEvent): void
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{
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this.removeGuideMarker();
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}
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private onGuideSessionErrorMessageEvent(k: GuideSessionErrorMessageEvent): void
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{
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this.removeGuideMarker();
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}
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private updateGuideMarker():void
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{
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const userId = this._roomCreator.sessionDataManager.userId;
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this.setUserGuideStatus(this._guideId, ((this._requesterId === userId) ? AvatarGuideStatus.GUIDE : AvatarGuideStatus.NONE));
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this.setUserGuideStatus(this._requesterId, ((this._guideId === userId) ? AvatarGuideStatus.REQUESTER : AvatarGuideStatus.NONE));
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}
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private removeGuideMarker():void
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{
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this.setUserGuideStatus(this._guideId, AvatarGuideStatus.NONE);
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this.setUserGuideStatus(this._requesterId, AvatarGuideStatus.NONE);
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this._guideId = -1;
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this._requesterId = -1;
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}
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private setUserGuideStatus(userId: number, status: number):void
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{
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if(!this._roomCreator || !this._roomCreator.roomSessionManager) return;
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const roomSession = this._roomCreator.roomSessionManager.getSession(this._currentRoomId);
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if(!roomSession) return;
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const userData = roomSession.userDataManager.getDataByType(userId, RoomObjectType.USER);
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if(!userData) return;
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this._roomCreator.updateRoomObjectUserAction(this._currentRoomId, userData.roomIndex, RoomObjectVariable.FIGURE_GUIDE_STATUS, status);
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}
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// public _SafeStr_10580(event:_SafeStr_2242): void
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// {
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// var arrayIndex: number;
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@ -10,14 +10,16 @@ import { RoomObjectSpriteVisualization } from '../../../../../room/object/visual
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import { IGraphicAsset } from '../../../../../room/object/visualization/utils/IGraphicAsset';
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import { IRoomGeometry } from '../../../../../room/utils/IRoomGeometry';
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import { AvatarAction } from '../../../../avatar/enum/AvatarAction';
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import { AvatarGuideStatus } from '../../../../avatar/enum/AvatarGuideStatus';
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import { AvatarSetType } from '../../../../avatar/enum/AvatarSetType';
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import { IAvatarEffectListener } from '../../../../avatar/IAvatarEffectListener';
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import { IAvatarImage } from '../../../../avatar/IAvatarImage';
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import { IAvatarImageListener } from '../../../../avatar/IAvatarImageListener';
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import { Nitro } from '../../../../Nitro';
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import { RoomObjectVariable } from '../../RoomObjectVariable';
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import { ExpressionAdditionFactory } from './additions/ExpressionAdditionFactory';
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import { FloatingIdleZAddition } from './additions/FloatingIdleZAddition';
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import { GameClickTargetAddition } from './additions/GameClickTargetAddition';
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import { GuideStatusBubbleAddition } from './additions/GuideStatusBubbleAddition';
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import { IAvatarAddition } from './additions/IAvatarAddition';
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import { MutedBubbleAddition } from './additions/MutedBubbleAddition';
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import { NumberBubbleAddition } from './additions/NumberBubbleAddition';
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@ -31,7 +33,9 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
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private static TYPING_BUBBLE_ID: number = 2;
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private static EXPRESSION_ID: number = 3;
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private static NUMBER_BUBBLE_ID: number = 4;
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private static GAME_CLICK_TARGET_ID: number = 5;
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private static MUTED_BUBBLE_ID: number = 6;
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private static GUIDE_BUBBLE_ID: number = 7;
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private static OWN_USER_ID: number = 4;
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private static UPDATE_TIME_INCREASER: number = 41;
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private static AVATAR_LAYER_ID: number = 0;
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@ -767,6 +771,40 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
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}
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}
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const guideStatusValue = (model.getValue<number>(RoomObjectVariable.FIGURE_GUIDE_STATUS) || 0);
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if(guideStatusValue !== AvatarGuideStatus.NONE)
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{
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this.removeAddition(AvatarVisualization.GUIDE_BUBBLE_ID);
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this.addAddition(new GuideStatusBubbleAddition(AvatarVisualization.GUIDE_BUBBLE_ID, this, guideStatusValue));
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needsUpdate = true;
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}
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else
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{
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if(this.getAddition(AvatarVisualization.GUIDE_BUBBLE_ID))
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{
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this.removeAddition(AvatarVisualization.GUIDE_BUBBLE_ID);
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needsUpdate = true;
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}
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}
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const isPlayingGame = (model.getValue<number>(RoomObjectVariable.FIGURE_IS_PLAYING_GAME) > 0);
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let gameClickAddition = this.getAddition(AvatarVisualization.GAME_CLICK_TARGET_ID);
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if(isPlayingGame)
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{
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if(!gameClickAddition) gameClickAddition = this.addAddition(new GameClickTargetAddition(AvatarVisualization.GAME_CLICK_TARGET_ID));
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needsUpdate = true;
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}
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else
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{
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if(gameClickAddition) this.removeAddition(AvatarVisualization.GAME_CLICK_TARGET_ID);
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}
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const numberValue = model.getValue<number>(RoomObjectVariable.FIGURE_NUMBER_VALUE);
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let numberAddition = this.getAddition(AvatarVisualization.NUMBER_BUBBLE_ID);
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@ -1093,9 +1131,7 @@ export class AvatarVisualization extends RoomObjectSpriteVisualization implement
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public getAvatarRenderAsset(name: string): Texture<Resource>
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{
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const url = (Nitro.instance.getConfiguration<string>('images.url') + '/additions/' + name + '.png');
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return this._data ? this._data.getAvatarRendererAsset(url) : null;
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return this._data ? this._data.getAvatarRendererAsset(name) : null;
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}
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public get direction(): number
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@ -1,5 +1,6 @@
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import { Resource, Texture } from '@pixi/core';
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import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
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import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
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import { Nitro } from '../../../../../Nitro';
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import { AvatarVisualization } from '../AvatarVisualization';
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import { ExpressionAddition } from './ExpressionAddition';
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@ -42,7 +43,7 @@ export class FloatingHeartAddition extends ExpressionAddition
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if(scale < 48)
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{
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this._asset = this.visualization.getAvatarRenderAsset('user_blowkiss_small');
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this._asset = this.visualization.getAvatarRenderAsset('avatar_addition_user_blowkiss_small');
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if((this.visualization.angle === 90) || (this.visualization.angle === 270))
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{
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@ -62,7 +63,7 @@ export class FloatingHeartAddition extends ExpressionAddition
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}
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else
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{
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this._asset = this.visualization.getAvatarRenderAsset('user_blowkiss');
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this._asset = this.visualization.getAvatarRenderAsset('avatar_addition_user_blowkiss');
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if((this.visualization.angle === 90) || (this.visualization.angle === 270))
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{
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@ -79,12 +80,12 @@ export class FloatingHeartAddition extends ExpressionAddition
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this._offsetY = -70;
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}
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if(this.visualization.posture === 'sit')
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if(this.visualization.posture === AvatarAction.POSTURE_SIT)
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{
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this._offsetY += (additionScale / 2);
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}
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else if(this.visualization.posture === 'lay')
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else if(this.visualization.posture === AvatarAction.POSTURE_LAY)
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{
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this._offsetY += additionScale;
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}
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@ -1,5 +1,6 @@
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import { Resource, Texture } from '@pixi/core';
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import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
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import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
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import { Nitro } from '../../../../../Nitro';
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import { AvatarVisualization } from '../AvatarVisualization';
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import { IAvatarAddition } from './IAvatarAddition';
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@ -43,7 +44,7 @@ export class FloatingIdleZAddition implements IAvatarAddition
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if((this._visualization.angle === 135) || (this._visualization.angle === 180) || (this._visualization.angle === 225) || (this._visualization.angle === 270)) side = 'right';
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return ('user_idle_' + side + '_' + state + ((this._scale < 48) ? '_small' : ''));
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return ('avatar_addition_user_idle_' + side + '_' + state + ((this._scale < 48) ? '_small' : ''));
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}
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public update(sprite: IRoomObjectSprite, scale: number): void
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@ -85,12 +86,12 @@ export class FloatingIdleZAddition implements IAvatarAddition
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this._offsetY = -70;
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}
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if(this._visualization.posture === 'sit')
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if(this._visualization.posture === AvatarAction.POSTURE_SIT)
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{
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this._offsetY += (additionScale / 2);
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}
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else if(this._visualization.posture === 'lay')
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else if(this._visualization.posture === AvatarAction.POSTURE_LAY)
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{
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this._offsetY += (additionScale - (0.3 * additionScale));
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}
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@ -0,0 +1,61 @@
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import { Resource, Texture } from '@pixi/core';
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import { Sprite } from '@pixi/sprite';
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import { AlphaTolerance, TextureUtils } from '../../../../../..';
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import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
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import { IAvatarAddition } from './IAvatarAddition';
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export class GameClickTargetAddition implements IAvatarAddition
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{
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private static WIDTH: number = 46;
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private static HEIGHT: number = 60;
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private static OFFSET_X: number = -23;
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private static OFFSET_Y: number = -48;
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private _id: number;
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private _asset: Texture<Resource>;
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private _disposed: boolean;
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constructor(id: number)
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{
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this._id = id;
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this._asset = null;
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this._disposed = false;
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}
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public dispose(): void
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{
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this._asset = null;
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}
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public update(sprite: IRoomObjectSprite, scale: number): void
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{
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if(!sprite) return;
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if(!this._asset)
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{
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const newSprite = new Sprite(Texture.WHITE);
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newSprite.alpha = 0;
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newSprite.width = GameClickTargetAddition.WIDTH;
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newSprite.height = GameClickTargetAddition.HEIGHT;
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this._asset = TextureUtils.generateTexture(newSprite);
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}
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sprite.visible = true;
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sprite.texture = this._asset;
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sprite.offsetX = GameClickTargetAddition.OFFSET_X;
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sprite.offsetY = GameClickTargetAddition.OFFSET_Y;
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sprite.alphaTolerance = AlphaTolerance.MATCH_ALL_PIXELS;
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}
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public animate(sprite: IRoomObjectSprite): boolean
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{
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return false;
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}
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public get id(): number
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{
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return this._id;
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}
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}
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@ -0,0 +1,100 @@
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import { Resource, Texture } from '@pixi/core';
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import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
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import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
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import { AvatarGuideStatus } from '../../../../../avatar/enum/AvatarGuideStatus';
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import { AvatarVisualization } from '../AvatarVisualization';
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import { IAvatarAddition } from './IAvatarAddition';
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export class GuideStatusBubbleAddition implements IAvatarAddition
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{
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private _id: number;
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private _visualization: AvatarVisualization;
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private _asset: Texture<Resource>;
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private _relativeDepth: number;
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private _status: number;
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constructor(id: number, visualization: AvatarVisualization, status: number)
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{
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this._id = id;
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this._visualization = visualization;
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this._asset = null;
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this._relativeDepth = 0;
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this._status = status;
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}
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public dispose(): void
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{
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this._visualization = null;
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this._asset = null;
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}
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public update(sprite: IRoomObjectSprite, scale: number): void
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{
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if(!sprite) return;
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sprite.visible = true;
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sprite.relativeDepth = this._relativeDepth;
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sprite.alpha = 255;
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let additionScale = 64;
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let offsetX = 0;
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let offsetY = 0;
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this._asset = this._visualization.getAvatarRenderAsset((this._status === AvatarGuideStatus.GUIDE) ? 'avatar_addition_user_guide_bubble' : 'avatar_addition_user_guide_requester_bubble');
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if(scale < 48)
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{
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offsetX = -19;
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offsetY = -80;
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additionScale = 32;
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}
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else
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{
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offsetX = -19;
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offsetY = -120;
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}
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if(this._visualization.posture === AvatarAction.POSTURE_SIT)
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{
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offsetY += (additionScale / 2);
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}
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else if(this._visualization.posture === AvatarAction.POSTURE_LAY)
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{
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offsetY += scale;
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}
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if(this._asset)
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{
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sprite.texture = this._asset;
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sprite.offsetX = offsetX;
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sprite.offsetY = offsetY;
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sprite.relativeDepth = (-0.02 + 0);
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}
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}
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public animate(sprite: IRoomObjectSprite): boolean
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{
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if(this._asset && sprite)
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{
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sprite.texture = this._asset;
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}
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return false;
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}
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public get id(): number
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{
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return this._id;
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}
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public get relativeDepth(): number
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{
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return this._relativeDepth;
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}
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public set relativeDepth(depth: number)
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{
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this._relativeDepth = depth;
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}
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}
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@ -1,5 +1,6 @@
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import { Resource, Texture } from '@pixi/core';
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import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
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import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
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import { AvatarVisualization } from '../AvatarVisualization';
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import { IAvatarAddition } from './IAvatarAddition';
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@ -32,7 +33,7 @@ export class MutedBubbleAddition implements IAvatarAddition
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if(scale < 48)
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{
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this._asset = this._visualization.getAvatarRenderAsset('user_muted_small');
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this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_user_muted_small');
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additionScale = 32;
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offsetX = -12;
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@ -40,14 +41,14 @@ export class MutedBubbleAddition implements IAvatarAddition
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}
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else
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{
|
||||
this._asset = this._visualization.getAvatarRenderAsset('user_muted');
|
||||
this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_user_muted');
|
||||
|
||||
offsetX = -15;
|
||||
offsetY = -110;
|
||||
}
|
||||
|
||||
if(this._visualization.posture === 'sit') offsetY += (additionScale / 2);
|
||||
else if(this._visualization.posture === 'lay') offsetY += scale;
|
||||
if(this._visualization.posture === AvatarAction.POSTURE_SIT) offsetY += (additionScale / 2);
|
||||
else if(this._visualization.posture === AvatarAction.POSTURE_LAY) offsetY += scale;
|
||||
|
||||
if(this._asset)
|
||||
{
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { Resource, Texture } from '@pixi/core';
|
||||
import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
|
||||
import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
|
||||
import { AvatarVisualization } from '../AvatarVisualization';
|
||||
import { IAvatarAddition } from './IAvatarAddition';
|
||||
|
||||
@ -46,7 +47,7 @@ export class NumberBubbleAddition implements IAvatarAddition
|
||||
{
|
||||
if(scale < 48)
|
||||
{
|
||||
this._asset = this._visualization.getAvatarRenderAsset('number_' + this._number + '_small');
|
||||
this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_number_' + this._number + '_small');
|
||||
|
||||
additionScale = 32;
|
||||
offsetX = -6;
|
||||
@ -54,18 +55,18 @@ export class NumberBubbleAddition implements IAvatarAddition
|
||||
}
|
||||
else
|
||||
{
|
||||
this._asset = this._visualization.getAvatarRenderAsset('number_' + this._number);
|
||||
this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_number_' + this._number);
|
||||
|
||||
offsetX = -8;
|
||||
offsetY = -105;
|
||||
}
|
||||
|
||||
if(this._visualization.posture === 'sit')
|
||||
if(this._visualization.posture === AvatarAction.POSTURE_SIT)
|
||||
{
|
||||
offsetY += (additionScale / 2);
|
||||
}
|
||||
|
||||
else if(this._visualization.posture === 'lay')
|
||||
else if(this._visualization.posture === AvatarAction.POSTURE_LAY)
|
||||
{
|
||||
offsetY += scale;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { Resource, Texture } from '@pixi/core';
|
||||
import { IRoomObjectSprite } from '../../../../../../room/object/visualization/IRoomObjectSprite';
|
||||
import { AvatarAction } from '../../../../../avatar/enum/AvatarAction';
|
||||
import { AvatarVisualization } from '../AvatarVisualization';
|
||||
import { IAvatarAddition } from './IAvatarAddition';
|
||||
|
||||
@ -38,7 +39,7 @@ export class TypingBubbleAddition implements IAvatarAddition
|
||||
|
||||
if(scale < 48)
|
||||
{
|
||||
this._asset = this._visualization.getAvatarRenderAsset('user_typing_small');
|
||||
this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_user_typing_small');
|
||||
|
||||
offsetX = 3;
|
||||
offsetY = -42;
|
||||
@ -47,18 +48,18 @@ export class TypingBubbleAddition implements IAvatarAddition
|
||||
}
|
||||
else
|
||||
{
|
||||
this._asset = this._visualization.getAvatarRenderAsset('user_typing');
|
||||
this._asset = this._visualization.getAvatarRenderAsset('avatar_addition_user_typing');
|
||||
|
||||
offsetX = 14;
|
||||
offsetY = -83;
|
||||
}
|
||||
|
||||
if(this._visualization.posture === 'sit')
|
||||
if(this._visualization.posture === AvatarAction.POSTURE_SIT)
|
||||
{
|
||||
offsetY += (additionScale / 2);
|
||||
}
|
||||
|
||||
else if(this._visualization.posture === 'lay')
|
||||
else if(this._visualization.posture === AvatarAction.POSTURE_LAY)
|
||||
{
|
||||
offsetY += scale;
|
||||
}
|
||||
|
@ -2,6 +2,8 @@ export * from './ExpressionAddition';
|
||||
export * from './ExpressionAdditionFactory';
|
||||
export * from './FloatingHeartAddition';
|
||||
export * from './FloatingIdleZAddition';
|
||||
export * from './GameClickTargetAddition';
|
||||
export * from './GuideStatusBubbleAddition';
|
||||
export * from './IAvatarAddition';
|
||||
export * from './IExpressionAddition';
|
||||
export * from './MutedBubbleAddition';
|
||||
|
Loading…
Reference in New Issue
Block a user