import { WiredConditionActorHasHandItemView } from '../views/conditions/WiredConditionActorHasHandItem'; import { WiredConditionActorIsGroupMemberView } from '../views/conditions/WiredConditionActorIsGroupMemberView'; import { WiredConditionActorIsOnFurniView } from '../views/conditions/WiredConditionActorIsOnFurniView'; import { WiredConditionActorIsTeamMemberView } from '../views/conditions/WiredConditionActorIsTeamMemberView'; import { WiredConditionActorIsWearingBadgeView } from '../views/conditions/WiredConditionActorIsWearingBadgeView'; import { WiredConditionActorIsWearingEffectView } from '../views/conditions/WiredConditionActorIsWearingEffectView'; import { WiredConditionDateRangeView } from '../views/conditions/WiredConditionDateRangeView'; import { WiredConditionFurniHasAvatarOnView } from '../views/conditions/WiredConditionFurniHasAvatarOnView'; import { WiredConditionFurniHasFurniOnView } from '../views/conditions/WiredConditionFurniHasFurniOnView'; import { WiredConditionFurniHasNotFurniOnView } from '../views/conditions/WiredConditionFurniHasNotFurniOnView'; import { WiredConditionFurniIsOfTypeView } from '../views/conditions/WiredConditionFurniIsOfTypeView'; import { WiredConditionFurniMatchesSnapshotView } from '../views/conditions/WiredConditionFurniMatchesSnapshotView'; import { WiredConditionTimeElapsedLessView } from '../views/conditions/WiredConditionTimeElapsedLessView'; import { WiredConditionTimeElapsedMoreView } from '../views/conditions/WiredConditionTimeElapsedMoreView'; import { WiredConditionUserCountInRoomView } from '../views/conditions/WiredConditionUserCountInRoomView'; import { WiredConditionlayout } from './WiredConditionLayoutCode'; export const GetWiredConditionLayout = (code: number) => { switch(code) { case WiredConditionlayout.ACTOR_HAS_HANDITEM: return ; case WiredConditionlayout.ACTOR_IS_GROUP_MEMBER: case WiredConditionlayout.NOT_ACTOR_IN_GROUP: return ; case WiredConditionlayout.ACTOR_IS_ON_FURNI: case WiredConditionlayout.NOT_ACTOR_ON_FURNI: return ; case WiredConditionlayout.ACTOR_IS_IN_TEAM: case WiredConditionlayout.NOT_ACTOR_IN_TEAM: return ; case WiredConditionlayout.ACTOR_IS_WEARING_BADGE: case WiredConditionlayout.NOT_ACTOR_WEARS_BADGE: return ; case WiredConditionlayout.ACTOR_IS_WEARING_EFFECT: case WiredConditionlayout.NOT_ACTOR_WEARING_EFFECT: return ; case WiredConditionlayout.DATE_RANGE_ACTIVE: return ; case WiredConditionlayout.FURNIS_HAVE_AVATARS: case WiredConditionlayout.FURNI_NOT_HAVE_HABBO: return ; case WiredConditionlayout.HAS_STACKED_FURNIS: return ; case WiredConditionlayout.NOT_HAS_STACKED_FURNIS: return ; case WiredConditionlayout.STUFF_TYPE_MATCHES: case WiredConditionlayout.NOT_FURNI_IS_OF_TYPE: return ; case WiredConditionlayout.STATES_MATCH: case WiredConditionlayout.NOT_STATES_MATCH: return ; case WiredConditionlayout.TIME_ELAPSED_LESS: return ; case WiredConditionlayout.TIME_ELAPSED_MORE: return ; case WiredConditionlayout.USER_COUNT_IN: case WiredConditionlayout.NOT_USER_COUNT_IN: return ; } return null; }