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Fix it again
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@ -51,8 +51,8 @@ export const DispatchTouchEvent = (event: TouchEvent, canvasId: number = 1, long
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y = event.changedTouches[0].clientY;
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}
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x *= window.devicePixelRatio;
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y *= window.devicePixelRatio;
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x = Math.round(x / (1 / window.devicePixelRatio));
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y = Math.round(y / (1 / window.devicePixelRatio));
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switch(eventType)
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{
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