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Adding code for the animated badges
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@ -1,4 +1,4 @@
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import { BadgeImageReadyEvent, NitroSprite, TextureUtils } from '@nitrots/nitro-renderer';
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import { BadgeImageReadyEvent, Nitro, NitroSprite, TextureUtils } from '@nitrots/nitro-renderer';
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import { CSSProperties, FC, useEffect, useMemo, useState } from 'react';
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import { GetConfiguration, GetSessionDataManager, LocalizeBadgeDescription, LocalizeBadgeName, LocalizeText } from '../../api';
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import { Base, BaseProps } from '../Base';
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@ -37,7 +37,7 @@ export const LayoutBadgeImageView: FC<LayoutBadgeImageViewProps> = props =>
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if(imageElement)
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{
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newStyle.backgroundImage = `url('${ imageElement.src }')`;
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newStyle.backgroundImage = (isGroup || isGrayscale) ? imageElement.src : `url(${ Nitro.instance.getConfiguration<string>('badge.asset.url').replace('%badgename%', badgeCode.toString()) })`;
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newStyle.width = imageElement.width;
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newStyle.height = imageElement.height;
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@ -46,7 +46,7 @@ export const LayoutBadgeImageView: FC<LayoutBadgeImageViewProps> = props =>
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newStyle.transform = `scale(${ scale })`;
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if(!(scale % 1)) newStyle.imageRendering = 'pixelated';
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newStyle.width = (imageElement.width * scale);
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newStyle.height = (imageElement.height * scale);
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}
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@ -72,7 +72,7 @@ export const LayoutBadgeImageView: FC<LayoutBadgeImageViewProps> = props =>
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element.onload = () => setImageElement(element);
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didSetBadge = true;
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GetSessionDataManager().events.removeEventListener(BadgeImageReadyEvent.IMAGE_READY, onBadgeImageReadyEvent);
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}
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