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Fix memory leak with avatar image
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parent
98b3bcc9d4
commit
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@ -25,17 +25,17 @@ export class ChatBubbleUtilities
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figure = avatarImage.getFigure().getFigureString();
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const image = await avatarImage.getCroppedImage(AvatarSetType.HEAD);
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const imageUrl = await avatarImage.getCroppedImageUrl(AvatarSetType.HEAD);
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const color = avatarImage.getPartColor(AvatarFigurePartType.CHEST);
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if(isPlaceholder) this.placeHolderImageUrl = image.src;
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if(isPlaceholder) this.placeHolderImageUrl = imageUrl;
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this.AVATAR_COLOR_CACHE.set(figure, ((color && color.rgb) || 16777215));
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this.AVATAR_IMAGE_CACHE.set(figure, image.src);
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this.AVATAR_IMAGE_CACHE.set(figure, imageUrl);
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avatarImage.dispose();
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return image.src;
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return imageUrl;
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}
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public static async getUserImage(figure: string): Promise<string>
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@ -15,7 +15,7 @@ export const LayoutAvatarImageView: FC<LayoutAvatarImageViewProps> = props =>
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{
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const { figure = '', gender = 'M', headOnly = false, direction = 0, scale = 1, classNames = [], style = {}, ...rest } = props;
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const [ avatarUrl, setAvatarUrl ] = useState<string>(null);
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const [ randomValue, setRandomValue ] = useState(-1);
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const [ isReady, setIsReady ] = useState<boolean>(false);
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const isDisposed = useRef(false);
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const getClassNames = useMemo(() =>
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@ -47,39 +47,40 @@ export const LayoutAvatarImageView: FC<LayoutAvatarImageViewProps> = props =>
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useEffect(() =>
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{
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const avatarImage = GetAvatarRenderManager().createAvatarImage(figure, AvatarScaleType.LARGE, gender, {
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resetFigure: figure =>
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{
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if(isDisposed.current) return;
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if(!isReady) return;
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setRandomValue(Math.random());
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},
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dispose: () =>
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{},
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disposed: false
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}, null);
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if(!avatarImage) return;
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let setType = AvatarSetType.FULL;
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if(headOnly) setType = AvatarSetType.HEAD;
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avatarImage.setDirection(setType, direction);
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(async () =>
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const resetFigure = (_figure: string) =>
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{
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const image = await avatarImage.getCroppedImage(setType);
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if(isDisposed.current) return;
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const avatarImage = GetAvatarRenderManager().createAvatarImage(_figure, AvatarScaleType.LARGE, gender, { resetFigure: (figure: string) => resetFigure(figure), dispose: null, disposed: false });
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if(image) setAvatarUrl(image.src);
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let setType = AvatarSetType.FULL;
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avatarImage.dispose();
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})();
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}, [ figure, gender, direction, headOnly, randomValue ]);
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if(headOnly) setType = AvatarSetType.HEAD;
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avatarImage.setDirection(setType, direction);
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const loadImage = async () =>
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{
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const imageUrl = await avatarImage.getCroppedImageUrl(setType);
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if(imageUrl && !isDisposed.current) setAvatarUrl(imageUrl);
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avatarImage.dispose();
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}
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loadImage();
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}
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resetFigure(figure);
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}, [ figure, gender, direction, headOnly, isReady ]);
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useEffect(() =>
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{
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isDisposed.current = false;
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setIsReady(true);
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return () =>
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{
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