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https://github.com/billsonnn/nitro-imager
synced 2024-11-22 23:50:53 +01:00
Fix asset position
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a314dc2abe
commit
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@ -27,7 +27,7 @@ export class Application extends NitroManager implements IApplication
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const image = await this._avatar.createAvatarImage('hd-207-14.lg-3216-1408.cc-3007-86-88.ha-3054-1408-1408.he-3079-64.ea-1402-0.ch-230-72.hr-110-40', AvatarScaleType.LARGE, 'M');
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//image.setDirection(AvatarSetType.FULL, 2);
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//image.setDirection(AvatarSetType.FULL, 4);
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const canvas = await image.getImage(AvatarSetType.FULL, false);
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console.log(canvas.toDataURL());
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11
src/app/avatar/cache/AvatarImageCache.ts
vendored
11
src/app/avatar/cache/AvatarImageCache.ts
vendored
@ -470,14 +470,15 @@ export class AvatarImageCache
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ty = (regPoint.y - data.rect.y);
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}
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//ctx.save();
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ctx.scale(scale, 1);
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//ctx.transform(scale, 1, 0, 0, tx, ty);
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ctx.drawImage(texture, tx, ty, texture.width, texture.height);
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//ctx.restore();
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ctx.save();
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//ctx.fillStyle = ('#' + this.convertColorToHex(data.colorTransform));
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ctx.transform(scale, 0, 0, 1, tx, ty);
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ctx.drawImage(texture, 0, 0, data.rect.width, data.rect.height,);
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ctx.restore();
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// set the color
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//console.log(canvas.toDataURL());
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//console.log();
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}
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return new ImageData(canvas, new Rectangle(0, 0, canvas.width, canvas.height), point, isFlipped, null);
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@ -1,5 +1,5 @@
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import { Canvas, createCanvas, Image } from 'canvas';
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import { AdvancedMap } from '../../utils';
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import { AdvancedMap, Rectangle } from '../../utils';
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import { IAsset, IAssetData, IAssetPalette } from '../interfaces';
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import { GraphicAsset } from './GraphicAsset';
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import { GraphicAssetPalette } from './GraphicAssetPalette';
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@ -63,16 +63,100 @@ export class GraphicAssetCollection implements IGraphicAssetCollection
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for(const name in frames)
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{
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const frame = frames[name];
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const spritesheetFrame = frames[name];
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if(!frame) continue;
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if(!spritesheetFrame) continue;
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const frameData = frame.frame;
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const rect = spritesheetFrame.frame;
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const sourceSize = (spritesheetFrame.trimmed && spritesheetFrame.sourceSize) ? spritesheetFrame.sourceSize : spritesheetFrame.frame;
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const resolution = 1;
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const canvas = createCanvas(frameData.w, frameData.h);
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let frame: Rectangle = null;
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let trim: Rectangle = null;
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const orig = new Rectangle(
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0,
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0,
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Math.floor(sourceSize.w) / resolution,
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Math.floor(sourceSize.h) / resolution);
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if(spritesheetFrame.rotated)
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{
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frame = new Rectangle(
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Math.floor(rect.x) / resolution,
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Math.floor(rect.y) / resolution,
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Math.floor(rect.h) / resolution,
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Math.floor(rect.w) / resolution);
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}
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else
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{
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frame = new Rectangle(
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Math.floor(rect.x) / resolution,
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Math.floor(rect.y) / resolution,
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Math.floor(rect.w) / resolution,
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Math.floor(rect.h) / resolution);
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}
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if (spritesheetFrame.trimmed && spritesheetFrame.spriteSourceSize)
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{
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trim = new Rectangle(
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Math.floor(spritesheetFrame.spriteSourceSize.x) / resolution,
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Math.floor(spritesheetFrame.spriteSourceSize.y) / resolution,
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Math.floor(rect.w) / resolution,
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Math.floor(rect.h) / resolution
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);
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}
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const width = frame.width;
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const height = frame.height;
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let dx = 0;
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let dy = 0;
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if(trim)
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{
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dx = (trim.width / 2) + trim.x - (0 * orig.width);
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dy = (trim.height / 2) + trim.y - (0 * orig.height);
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}
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else
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{
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dx = (0.5 - 0) * orig.width;
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dy = (0.5 - 0) * orig.height;
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}
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dx -= width / 2;
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dy -= height / 2;
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const canvas = createCanvas(sourceSize.w, sourceSize.h);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(baseTexture, frameData.x, frameData.y, frameData.w, frameData.h, 0, 0, frameData.w, frameData.h);
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ctx.drawImage(
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baseTexture,
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frame.x * resolution,
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frame.y * resolution,
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Math.floor(width * resolution),
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Math.floor(height * resolution),
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Math.floor(dx * resolution),
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Math.floor(dy * resolution),
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Math.floor(width * resolution),
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Math.floor(height * resolution)
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);
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if(name.indexOf('h_std_hr_4_2_0') >= 0)
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{
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//console.log(spritesheetFrame);
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console.log('h_std_hr_4_2_0');
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console.log(canvas.toDataURL());
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console.log();
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}
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if(name.indexOf('h_std_hrb_4_2_0') >= 0)
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{
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//console.log(frameData, source);
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console.log('h_std_hrb_4_2_0');
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console.log(canvas.toDataURL());
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console.log();
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}
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this._textures.add(name, canvas);
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}
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