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feat: added imager
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11
.env
11
.env
@ -16,3 +16,14 @@ RCON_PORT=3001
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RCON_ALLOWED=127.0.0.1
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RT_THREADS=12
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API_HOST=imager
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API_PORT=3000
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AVATAR_SAVE_PATH=/app/assets/usercontent/avatar/
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# talking internally - can also be a external using FQDN
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AVATAR_ACTIONS_URL=http://assets/assets/gamedata/HabboAvatarActions.json
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AVATAR_FIGUREDATA_URL=http://assets/assets/gamedata/FigureData.json
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AVATAR_FIGUREMAP_URL=http://assets/assets/gamedata/FigureMap.json
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AVATAR_EFFECTMAP_URL=http://assets/assets/gamedata/EffectMap.json
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AVATAR_ASSET_URL=http://assets/assets/bundled/figure/%libname%.nitro
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AVATAR_ASSET_EFFECT_URL=http://assets/assets/bundled/effect/%libname%.nitro
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0
assets/usercontent/avatar/.gitkeep
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0
assets/usercontent/avatar/.gitkeep
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12
compose.yaml
12
compose.yaml
@ -92,5 +92,17 @@ services:
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- ./assets/:/usr/share/nginx/html
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networks: [nitro]
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imager:
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build:
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context: imager
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env_file:
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- .env
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volumes:
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- ./assets/:/app/assets/
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ports:
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- 3001:3000
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restart: unless-stopped
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networks: [nitro]
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networks:
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nitro:
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21
imager/Dockerfile
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21
imager/Dockerfile
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@ -0,0 +1,21 @@
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FROM node:lts as builder
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ARG BRANCH=dev
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ARG COMMIT=7ff2405
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WORKDIR /app
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RUN apt-get update && apt-get install -y \
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git \
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build-essential \
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python3 \
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&& rm -rf /var/lib/apt/lists/*
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RUN apt remove apt --autoremove -y --allow-remove-essential
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RUN git clone --branch ${BRANCH} --recurse-submodules https://github.com/billsonnn/nitro-imager.git .
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RUN git checkout $COMMIT
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RUN yarn install
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RUN yarn build
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ENTRYPOINT ["node", "/app/dist/src/main.js"]
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#ENTRYPOINT ["tail", "-f", "/dev/null"]
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imager/README.md
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imager/README.md
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@ -0,0 +1,80 @@
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# Nitro Imager
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This tool serves as a server-side habbo-imager using the same avatar generator from nitro-renderer. It will download & cache in memory `.nitro` assets. Rendered figures will also save to a local folder to prevent re-renders. You will use the same process as your nitro-client to update assets for the imager.
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## URL paramaters
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Their are a few different options you may pass as URL parameters to generate figures with different actions. All parameters are optional.
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| key | default | description |
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| -------------- | ------- | ------------------------------------------------------------------- |
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| figure | null | The figure string to be rendered |
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| action | null | The actions to render, see actions below |
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| gesture | std | The gesture to render, see gestures below |
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| direction | 2 | The direction to render, from 0-7 |
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| head_direction | 2 | The head direction to render, from 0-7 |
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| headonly | 0 | A value of `0` or `1` |
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| dance | 0 | A dance id of 0-4 to render |
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| effect | 0 | An effect id to render |
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| size | n | The size to render, see sizes below |
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| frame_num | 0 | The frame number to render |
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| img_format | png | A value of `png` or `gif`. Gif will render all frames of the figure |
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## Actions
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You may render multiple actions with a comma separater
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Example: `&action=wlk,wav,drk=1`
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##### Posture
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| key | description |
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| ------ | ---------------------------- |
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| std | Renders the standing posture |
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| wlk,mv | Renders the walking posture |
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| sit | Renders the sitting posture |
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| lay | Renders the laying posture |
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##### Expression
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| key | description |
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| -------- | ------------------------------- |
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| wav,wave | Renders the waving expression |
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| blow | Renders the kissing expression |
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| laugh | Renders the laughing expression |
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| respect | Renders the respect expression |
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##### Carry / Drink
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To hold a certain drink, use an equal separator with the hand item id. You can only render one of these options at a time
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| key | description |
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| -------- | ------------------------ |
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| crr,cri | Renders the carry action |
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| drk,usei | Renders the drink action |
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## Gestures
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| key | description |
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| --- | ------------------------------ |
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| std | Renders the standard gesture |
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| agr | Renders the aggravated gesture |
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| sad | Renders the sad gesture |
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| sml | Renders the smile gesture |
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| srp | Renders the surprised gesture |
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## Sizes
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| key | description |
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| --- | ---------------------------- |
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| s | Renders the small size (0.5) |
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| n | Renders the normal size (1) |
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| l | Renders the large size (2) |
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## Known Issues
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- GIFs are only able to render 1 bit alpha channels, therefore most effects will not correctly render due to using many different alpha values.
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- The rendered canvas size may not match habbos imager exactly, we will hopefully have this addressed soon.
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## Test String:
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[`figure=hd-180-1.ch-255-66.lg-280-110.sh-305-62.ha-1012-110.hr-828-61&action=std,wav&gesture=std&direction=2&head_direction=2&size=l&img_format=png`](http://labs.habox.org/generator-avatar)
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