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fix: more changes on classname matching
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@ -7,6 +7,8 @@ todo_types = ["roomitemtypes", "wallitemtypes"]
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# Furnidata classname = items_base.item_name/public_name
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# items_base.id = catalog_items.items_id which is different from sprite id and furnidata id
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def normalize_classnames(classname):
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return str(classname).replace("_", "").replace(" ", "")
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# Create a dictionary mapping classname to name and description
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furniture_dict = {}
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@ -14,13 +16,22 @@ with open('gamedata/furnidata.json', 'r', encoding='utf-8') as f:
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furniture_data = json.load(f)
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for todo_type in todo_types:
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for furnitype in furniture_data[todo_type]["furnitype"]:
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classname = furnitype['classname']
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classname = normalize_classnames(furnitype['classname'])
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furniture_dict[classname] = {
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"name": furnitype['name'],
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"description": furnitype['description'],
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"specialtype": furnitype['specialtype'],
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}
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with open('gamedata/productdata.json', 'r', encoding='utf-8') as f:
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product_data = json.load(f)
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for product in product_data["productdata"]["product"]:
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classname = normalize_classnames(product['code'])
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furniture_dict[classname] = {
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"name": product['name'],
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"description": product['description'],
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}
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orig_furniture_data = {}
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# Load the JSON file
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with open('../assets/gamedata/FurnitureData.json', 'r', encoding='utf-8') as f:
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@ -29,43 +40,29 @@ with open('../assets/gamedata/FurnitureData.json', 'r', encoding='utf-8') as f:
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# Replace the name and description values with values from the XML file
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for todo_type in todo_types:
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for furnitype in orig_furniture_data[todo_type]["furnitype"]:
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classname = furnitype['classname']
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classname = normalize_classnames(furnitype['classname'])
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if classname in furniture_dict:
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furnitype['name'] = furniture_dict[classname]['name']
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furnitype['description'] = furniture_dict[classname]['description']
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furnitype['specialtype'] = furniture_dict[classname]['specialtype']
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if "specialtype" in furniture_dict[classname]:
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furnitype['specialtype'] = furniture_dict[classname]['specialtype']
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# Save the updated JSON file
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with open('../assets/gamedata/FurnitureData.json', 'w') as f:
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json.dump(orig_furniture_data, f, separators=(',', ':'))
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# ===============================================================================
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product_dict = {}
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with open('gamedata/productdata.json', 'r', encoding='utf-8') as f:
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product_data = json.load(f)
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for product in product_data["productdata"]["product"]:
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classname = product['code']
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product_dict[classname] = {
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"name": product['name'],
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"description": product['description'],
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}
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orig_product_dict = {}
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# Load the JSON file
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with open('../assets/gamedata/ProductData.json', 'r', encoding='utf-8') as f:
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orig_product_dict = json.load(f)
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for product in orig_product_dict["productdata"]["product"]:
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classname = product['code']
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if classname in product_dict:
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product['name'] = product_dict[classname]['name']
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product['description'] = product_dict[classname]['description']
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classname = normalize_classnames(product['code'])
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if classname in furniture_dict:
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product['name'] = furniture_dict[classname]['name']
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product['description'] = furniture_dict[classname]['description']
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# Save the updated JSON file
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with open('../assets/gamedata/FurnitureData.json', 'w') as f:
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json.dump(orig_furniture_data, f, separators=(',', ':'))
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with open('../assets/gamedata/ProductData.json', 'w') as f:
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json.dump(orig_product_dict, f, separators=(',', ':'))
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