mirror of
https://github.com/billsonnn/nitro-converter.git
synced 2024-11-22 15:40:52 +01:00
Add planet & particle systems to furni
This commit is contained in:
parent
b5ee74ae95
commit
e681a316a1
@ -27,11 +27,13 @@ import { ProductDataConverter } from './converters/productdata/ProductDataConver
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FigureDataConverter
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];
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const [ arg1, arg2, ...rest ] = process.argv;
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for(const converterClass of converters)
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{
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const converter = (container.resolve<any>(converterClass) as IConverter);
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await converter.convertAsync();
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await converter.convertAsync(rest);
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}
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})();
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@ -2,7 +2,7 @@ import { IConverter } from './IConverter';
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export class Converter implements IConverter
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{
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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return;
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}
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7
src/common/converters/ConverterType.ts
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7
src/common/converters/ConverterType.ts
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@ -0,0 +1,7 @@
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export class ConverterType
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{
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public static EFFECT_CONVERTER: string = 'effect';
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public static FIGURE_CONVERTER: string = 'figure';
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public static FURNITURE_CONVERTER: string = 'furni';
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public static PET_CONVERTER: string = 'pet';
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}
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@ -1,4 +1,4 @@
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export interface IConverter
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{
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convertAsync(): Promise<void>;
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convertAsync(args?: string[]): Promise<void>;
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}
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@ -20,7 +20,7 @@ export class CatalogConverter extends SWFConverter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.catalog')) return;
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@ -22,7 +22,7 @@ export class EffectConverter extends SWFConverter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.effect')) return;
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@ -21,7 +21,7 @@ export class EffectMapConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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return new Promise((resolve, reject) =>
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{
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@ -19,7 +19,7 @@ export class ExternalTextsConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.externaltexts')) return;
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@ -22,7 +22,7 @@ export class FigureConverter extends SWFConverter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.figure')) return;
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@ -21,7 +21,7 @@ export class FigureDataConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.figuredata')) return;
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@ -21,7 +21,7 @@ export class FigureMapConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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return new Promise((resolve, reject) =>
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{
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@ -38,7 +38,7 @@ export class FurnitureConverter extends SWFConverter
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{
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await this._furniDownloader.download(directory, async (habboAssetSwf: HabboAssetSWF) =>
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{
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spinner.text = (`Parsing Furniture: ${ habboAssetSwf.getDocumentClass() } (${ this._furniDownloader.totalFinished } / ${ this._furniDownloader.totalItems })`);
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spinner.text = (`Parsing Furniture: ${ habboAssetSwf.getDocumentClass() } (${ (this._furniDownloader.totalFinished + 1) } / ${ this._furniDownloader.totalItems })`);
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spinner.render();
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@ -121,7 +121,7 @@ export class FurnitureDownloader
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if(!url || !url.length) return;
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url = url.replace('%revision%', revision.toString());
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//url = url.replace('%revision%', revision.toString());
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url = url.replace('%className%', className);
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const logDownloads = this._configuration.getBoolean('misc.log_download_urls');
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@ -23,7 +23,7 @@ export class FurnitureDataConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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return new Promise((resolve, reject) =>
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{
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@ -22,7 +22,7 @@ export class PetConverter extends SWFConverter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.pet')) return;
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@ -19,7 +19,7 @@ export class ProductDataConverter extends Converter
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super();
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}
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public async convertAsync(): Promise<void>
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public async convertAsync(args: string[] = []): Promise<void>
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{
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if(!this._configuration.getBoolean('convert.productdata')) return;
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@ -3,7 +3,9 @@ import { IAsset } from './IAsset';
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import { IAssetAlias } from './IAssetAlias';
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import { IAssetDimension } from './IAssetDimension';
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import { IAssetPalette } from './IAssetPalette';
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import { IPlanetSystem } from './IPlanetSystem';
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import { ISoundSample } from './ISoundSample';
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import { IParticleSystem } from './particlesystem';
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import { ISpritesheetData } from './spritesheet';
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import { IAssetVisualizationData } from './visualization';
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@ -16,6 +18,8 @@ export interface IAssetData {
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credits?: string;
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soundSample?: ISoundSample;
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action?: { link?: string, startState?: number };
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planetSystems?: IPlanetSystem[];
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particleSystems?: IParticleSystem[];
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spritesheet?: ISpritesheetData;
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dimensions?: IAssetDimension;
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directions?: number[];
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11
src/mapping/json/asset/IPlanetSystem.ts
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11
src/mapping/json/asset/IPlanetSystem.ts
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@ -0,0 +1,11 @@
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export interface IPlanetSystem
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{
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id?: number;
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name?: string;
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parent?: string;
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radius?: number;
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arcSpeed?: number;
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arcOffset?: number;
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blend?: number;
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height?: number;
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}
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@ -4,5 +4,6 @@ export * from './IAssetAlias';
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export * from './IAssetData';
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export * from './IAssetDimension';
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export * from './IAssetPalette';
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export * from './IPlanetSystem';
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export * from './spritesheet';
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export * from './visualization';
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11
src/mapping/json/asset/particlesystem/IParticleSystem.ts
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11
src/mapping/json/asset/particlesystem/IParticleSystem.ts
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@ -0,0 +1,11 @@
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import { IParticleSystemEmitter } from './IParticleSystemEmitter';
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export interface IParticleSystem
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{
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size?: number;
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canvasId?: number;
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offsetY?: number;
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blend?: number;
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bgColor?: string;
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emitters?: IParticleSystemEmitter[];
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}
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@ -0,0 +1,15 @@
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import { IParticleSystemParticle } from './IParticleSystemParticle';
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import { IParticleSystemSimulation } from './IParticleSystemSimulation';
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export interface IParticleSystemEmitter
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{
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id?: number;
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name?: string;
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spriteId?: number;
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maxNumParticles?: number;
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particlesPerFrame?: number;
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burstPulse?: number;
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fuseTime?: number;
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simulation?: IParticleSystemSimulation;
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particles?: IParticleSystemParticle[];
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}
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export interface IParticleSystemParticle
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{
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isEmitter?: boolean;
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lifeTime?: number;
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fade?: boolean;
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frames?: string[];
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}
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export interface IParticleSystemSimulation
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{
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force?: number;
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direction?: number;
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gravity?: number;
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airFriction?: number;
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shape?: string;
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energy?: number;
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}
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src/mapping/json/asset/particlesystem/index.ts
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4
src/mapping/json/asset/particlesystem/index.ts
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export * from './IParticleSystem';
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export * from './IParticleSystemEmitter';
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export * from './IParticleSystemParticle';
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export * from './IParticleSystemSimulation';
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@ -1,5 +1,6 @@
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import { IAssetData } from '../../json';
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import { LogicXML } from '../../xml';
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import { IAssetData, IPlanetSystem } from '../../json';
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import { IParticleSystem, IParticleSystemEmitter, IParticleSystemParticle, IParticleSystemSimulation } from '../../json/asset/particlesystem';
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import { LogicXML, ParticleSystemEmitterXML, ParticleSystemObjectXML, ParticleSystemParticleXML, ParticleSystemSimulationXML, PlanetSystemObjectXML } from '../../xml';
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import { Mapper } from './Mapper';
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export class LogicMapper extends Mapper
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@ -71,5 +72,147 @@ export class LogicMapper extends Mapper
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noPitch: xml.soundSample.noPitch
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};
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}
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if(xml.planetSystem !== undefined)
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{
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if(!output.planetSystems)
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{
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output.planetSystems = [];
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}
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if(xml.planetSystem.objects !== undefined) LogicMapper.mapPlanetSystemXML(xml.planetSystem.objects, output.planetSystems);
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}
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if(xml.particleSystem !== undefined)
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{
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if(!output.particleSystems)
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{
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output.particleSystems = [];
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}
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if(xml.particleSystem.objects !== undefined) LogicMapper.mapParticleSystemXML(xml.particleSystem.objects, output.particleSystems);
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}
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}
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private static mapPlanetSystemXML(xml: PlanetSystemObjectXML[], output: IPlanetSystem[]): void
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{
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if(!xml || !xml.length || !output) return;
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for(const planetSystemObjectXML of xml)
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{
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const planetObject: IPlanetSystem = {};
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if(planetSystemObjectXML.id !== undefined) planetObject.id = planetSystemObjectXML.id;
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if(planetSystemObjectXML.name !== undefined) planetObject.name = planetSystemObjectXML.name;
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if(planetSystemObjectXML.parent !== undefined) planetObject.parent = planetSystemObjectXML.parent;
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if(planetSystemObjectXML.radius !== undefined) planetObject.radius = planetSystemObjectXML.radius;
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if(planetSystemObjectXML.arcSpeed !== undefined) planetObject.arcSpeed = planetSystemObjectXML.arcSpeed;
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if(planetSystemObjectXML.arcOffset !== undefined) planetObject.arcOffset = planetSystemObjectXML.arcOffset;
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if(planetSystemObjectXML.blend !== undefined) planetObject.blend = planetSystemObjectXML.blend;
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if(planetSystemObjectXML.height !== undefined) planetObject.height = planetSystemObjectXML.height;
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output.push(planetObject);
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}
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}
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private static mapParticleSystemXML(xml: ParticleSystemObjectXML[], output: IParticleSystem[]): void
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{
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if(!xml || !xml.length || !output) return;
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for(const particleSystemXML of xml)
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{
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const particleObject: IParticleSystem = {};
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if(particleSystemXML.size !== undefined) particleObject.size = particleSystemXML.size;
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if(particleSystemXML.canvasId !== undefined) particleObject.canvasId = particleSystemXML.canvasId;
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if(particleSystemXML.offsetY !== undefined) particleObject.offsetY = particleSystemXML.offsetY;
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if(particleSystemXML.blend !== undefined) particleObject.blend = particleSystemXML.blend;
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if(particleSystemXML.bgColor !== undefined) particleObject.bgColor = particleSystemXML.bgColor;
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if(particleSystemXML.emitters !== undefined)
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{
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if(particleSystemXML.emitters.length)
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{
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particleObject.emitters = [];
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LogicMapper.mapParticleSystemEmitterXML(particleSystemXML.emitters, particleObject.emitters);
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}
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}
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output.push(particleObject);
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}
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}
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private static mapParticleSystemEmitterXML(xml: ParticleSystemEmitterXML[], output: IParticleSystemEmitter[]): void
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{
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if(!xml || !xml.length || !output) return;
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for(const particleSystemEmitterXML of xml)
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{
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const particleEmitter: IParticleSystemEmitter = {};
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if(particleSystemEmitterXML.id !== undefined) particleEmitter.id = particleSystemEmitterXML.id;
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if(particleSystemEmitterXML.name !== undefined) particleEmitter.name = particleSystemEmitterXML.name;
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if(particleSystemEmitterXML.spriteId !== undefined) particleEmitter.spriteId = particleSystemEmitterXML.spriteId;
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if(particleSystemEmitterXML.maxNumParticles !== undefined) particleEmitter.maxNumParticles = particleSystemEmitterXML.maxNumParticles;
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if(particleSystemEmitterXML.particlesPerFrame !== undefined) particleEmitter.particlesPerFrame = particleSystemEmitterXML.particlesPerFrame;
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if(particleSystemEmitterXML.burstPulse !== undefined) particleEmitter.burstPulse = particleSystemEmitterXML.burstPulse;
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if(particleSystemEmitterXML.fuseTime !== undefined) particleEmitter.fuseTime = particleSystemEmitterXML.fuseTime;
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if(particleSystemEmitterXML.simulation !== undefined)
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{
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particleEmitter.simulation = {};
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LogicMapper.mapParticleSystemSimulationXML(particleSystemEmitterXML.simulation, particleEmitter.simulation);
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}
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if(particleSystemEmitterXML.particles !== undefined)
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{
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if(particleSystemEmitterXML.particles.length)
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{
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particleEmitter.particles = [];
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LogicMapper.mapParticleSystemParticleXML(particleSystemEmitterXML.particles, particleEmitter.particles);
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}
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}
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output.push(particleEmitter);
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}
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}
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private static mapParticleSystemSimulationXML(xml: ParticleSystemSimulationXML, output: IParticleSystemSimulation): void
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{
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if(!xml || !output) return;
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if(xml.force !== undefined) output.force = xml.force;
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if(xml.direction !== undefined) output.direction = xml.direction;
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if(xml.gravity !== undefined) output.gravity = xml.gravity;
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if(xml.airFriction !== undefined) output.airFriction = xml.airFriction;
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if(xml.shape !== undefined) output.shape = xml.shape;
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if(xml.energy !== undefined) output.energy = xml.energy;
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}
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private static mapParticleSystemParticleXML(xml: ParticleSystemParticleXML[], output: IParticleSystemParticle[]): void
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{
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if(!xml || !xml.length || !output) return;
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for(const particleSystemParticleXML of xml)
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{
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const particle: IParticleSystemParticle = {};
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if(particleSystemParticleXML.isEmitter !== undefined) particle.isEmitter = particleSystemParticleXML.isEmitter;
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if(particleSystemParticleXML.lifeTime !== undefined) particle.lifeTime = particleSystemParticleXML.lifeTime;
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if(particleSystemParticleXML.fade !== undefined) particle.fade = particleSystemParticleXML.fade;
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if(particleSystemParticleXML.frames !== undefined)
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{
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if(particleSystemParticleXML.frames.length)
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{
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particle.frames = particleSystemParticleXML.frames;
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}
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}
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output.push(particle);
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}
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}
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}
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@ -2,7 +2,9 @@ import { ActionXML } from './ActionXML';
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import { CreditsXML } from './CreditsXML';
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import { MaskXML } from './MaskXML';
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import { ModelXML } from './model/ModelXML';
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import {SoundSampleXML} from "./SoundSampleXML";
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import { ParticleSystemXML } from './ParticleSystemXML';
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import { PlanetSystemXML } from './PlanetSystemXML';
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import { SoundSampleXML } from './SoundSampleXML';
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export class LogicXML
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{
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@ -12,6 +14,8 @@ export class LogicXML
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private readonly _mask: MaskXML;
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private readonly _credits: CreditsXML;
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private readonly _soundSample: SoundSampleXML;
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private readonly _planetSystem: PlanetSystemXML;
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private readonly _particleSystem: ParticleSystemXML;
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constructor(xml: any)
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{
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@ -46,6 +50,16 @@ export class LogicXML
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{
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if(xml.sound[0] !== undefined) this._soundSample = new SoundSampleXML(xml.sound[0].sample);
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}
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if(xml.planetsystem !== undefined)
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{
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if(xml.planetsystem[0] !== undefined) this._planetSystem = new PlanetSystemXML(xml.planetsystem[0]);
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}
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if(xml.particlesystems !== undefined)
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{
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if(xml.particlesystems[0] !== undefined) this._particleSystem = new ParticleSystemXML(xml.particlesystems[0]);
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}
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}
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public get type(): string
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@ -58,23 +72,33 @@ export class LogicXML
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return this._model;
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}
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public get action(): ActionXML | undefined
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public get action(): ActionXML
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{
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return this._action;
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}
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public get mask(): MaskXML | undefined
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public get mask(): MaskXML
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{
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return this._mask;
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}
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public get credits(): CreditsXML | undefined
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public get credits(): CreditsXML
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{
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return this._credits;
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}
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public get soundSample(): SoundSampleXML | undefined
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public get soundSample(): SoundSampleXML
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{
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return this._soundSample;
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}
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public get planetSystem(): PlanetSystemXML
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{
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return this._planetSystem;
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}
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public get particleSystem(): ParticleSystemXML
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{
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return this._particleSystem;
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}
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}
|
||||
|
91
src/mapping/xml/asset/logic/ParticleSystemEmitterXML.ts
Normal file
91
src/mapping/xml/asset/logic/ParticleSystemEmitterXML.ts
Normal file
@ -0,0 +1,91 @@
|
||||
import { ParticleSystemParticleXML } from './ParticleSystemParticleXML';
|
||||
import { ParticleSystemSimulationXML } from './ParticleSystemSimulationXML';
|
||||
|
||||
export class ParticleSystemEmitterXML
|
||||
{
|
||||
private _id: number;
|
||||
private _name: string;
|
||||
private _spriteId: number;
|
||||
private _maxNumParticles: number;
|
||||
private _particlesPerFrame: number;
|
||||
private _burstPulse: number = 1;
|
||||
private _fuseTime: number;
|
||||
private _simulation: ParticleSystemSimulationXML;
|
||||
private _particles: ParticleSystemParticleXML[];
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
const attributes = xml.$;
|
||||
|
||||
if(attributes !== undefined)
|
||||
{
|
||||
if(attributes.id !== undefined) this._id = parseInt(attributes.id);
|
||||
if(attributes.name !== undefined) this._name = attributes.name;
|
||||
if(attributes.sprite_id !== undefined) this._spriteId = parseInt(attributes.sprite_id);
|
||||
if(attributes.max_num_particles !== undefined) this._maxNumParticles = parseInt(attributes.max_num_particles);
|
||||
if(attributes.particles_per_frame !== undefined) this._particlesPerFrame = parseInt(attributes.particles_per_frame);
|
||||
if(attributes.burst_pulse !== undefined) this._burstPulse = parseInt(attributes.burst_pulse);
|
||||
if(attributes.fuse_time !== undefined) this._fuseTime = parseInt(attributes.fuse_time);
|
||||
}
|
||||
|
||||
if(xml.simulation !== undefined)
|
||||
{
|
||||
if(xml.simulation[0] !== undefined) this._simulation = new ParticleSystemSimulationXML(xml.simulation[0]);
|
||||
}
|
||||
|
||||
if((xml.particles !== undefined) && (xml.particles[0] !== undefined))
|
||||
{
|
||||
if(Array.isArray(xml.particles[0].particle))
|
||||
{
|
||||
this._particles = [];
|
||||
|
||||
for(const particle of xml.particles[0].particle) this._particles.push(new ParticleSystemParticleXML(particle));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public get id(): number
|
||||
{
|
||||
return this._id;
|
||||
}
|
||||
|
||||
public get name(): string
|
||||
{
|
||||
return this._name;
|
||||
}
|
||||
|
||||
public get spriteId(): number
|
||||
{
|
||||
return this._spriteId;
|
||||
}
|
||||
|
||||
public get maxNumParticles(): number
|
||||
{
|
||||
return this._maxNumParticles;
|
||||
}
|
||||
|
||||
public get particlesPerFrame(): number
|
||||
{
|
||||
return this._particlesPerFrame;
|
||||
}
|
||||
|
||||
public get burstPulse(): number
|
||||
{
|
||||
return this._burstPulse;
|
||||
}
|
||||
|
||||
public get fuseTime(): number
|
||||
{
|
||||
return this._fuseTime;
|
||||
}
|
||||
|
||||
public get simulation(): ParticleSystemSimulationXML
|
||||
{
|
||||
return this._simulation;
|
||||
}
|
||||
|
||||
public get particles(): ParticleSystemParticleXML[]
|
||||
{
|
||||
return this._particles;
|
||||
}
|
||||
}
|
65
src/mapping/xml/asset/logic/ParticleSystemObjectXML.ts
Normal file
65
src/mapping/xml/asset/logic/ParticleSystemObjectXML.ts
Normal file
@ -0,0 +1,65 @@
|
||||
import { ParticleSystemEmitterXML } from './ParticleSystemEmitterXML';
|
||||
|
||||
export class ParticleSystemObjectXML
|
||||
{
|
||||
private readonly _size: number;
|
||||
private readonly _canvasId: number;
|
||||
private readonly _offsetY: number;
|
||||
private readonly _blend: number;
|
||||
private readonly _bgColor: string;
|
||||
private readonly _emitters: ParticleSystemEmitterXML[];
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
const attributes = xml.$;
|
||||
|
||||
if(attributes !== undefined)
|
||||
{
|
||||
if(attributes.size !== undefined) this._size = parseInt(attributes.size);
|
||||
if(attributes.canvas_id !== undefined) this._canvasId = parseInt(attributes.canvas_id);
|
||||
if(attributes.offset_y !== undefined) this._offsetY = parseFloat(attributes.offset_y);
|
||||
if(attributes.blend !== undefined) this._blend = parseFloat(attributes.blend);
|
||||
if(attributes.bgcolor !== undefined) this._bgColor = attributes.bgcolor;
|
||||
}
|
||||
|
||||
if(xml.emitter !== undefined)
|
||||
{
|
||||
if(Array.isArray(xml.emitter))
|
||||
{
|
||||
this._emitters = [];
|
||||
|
||||
for(const emitter of xml.emitter) this._emitters.push(new ParticleSystemEmitterXML(emitter));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public get size(): number
|
||||
{
|
||||
return this._size;
|
||||
}
|
||||
|
||||
public get canvasId(): number
|
||||
{
|
||||
return this._canvasId;
|
||||
}
|
||||
|
||||
public get offsetY(): number
|
||||
{
|
||||
return this._offsetY;
|
||||
}
|
||||
|
||||
public get blend(): number
|
||||
{
|
||||
return this._blend;
|
||||
}
|
||||
|
||||
public get bgColor(): string
|
||||
{
|
||||
return this._bgColor;
|
||||
}
|
||||
|
||||
public get emitters(): ParticleSystemEmitterXML[]
|
||||
{
|
||||
return this._emitters;
|
||||
}
|
||||
}
|
50
src/mapping/xml/asset/logic/ParticleSystemParticleXML.ts
Normal file
50
src/mapping/xml/asset/logic/ParticleSystemParticleXML.ts
Normal file
@ -0,0 +1,50 @@
|
||||
|
||||
export class ParticleSystemParticleXML
|
||||
{
|
||||
private readonly _isEmitter: boolean;
|
||||
private readonly _lifeTime: number;
|
||||
private readonly _fade: boolean;
|
||||
private readonly _frames: string[];
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
const attributes = xml.$;
|
||||
|
||||
if(attributes !== undefined)
|
||||
{
|
||||
if(attributes.is_emitter !== undefined) this._isEmitter = (attributes.is_emitter === 'true');
|
||||
if(attributes.lifetime !== undefined) this._lifeTime = parseInt(attributes.lifetime);
|
||||
if(attributes.fade !== undefined) this._fade = (attributes.fade === 'true');
|
||||
}
|
||||
|
||||
if(xml.frame !== undefined)
|
||||
{
|
||||
if(Array.isArray(xml.frame))
|
||||
{
|
||||
this._frames = [];
|
||||
|
||||
for(const frame of xml.frame) this._frames.push(frame.$.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public get isEmitter(): boolean
|
||||
{
|
||||
return this._isEmitter;
|
||||
}
|
||||
|
||||
public get lifeTime(): number
|
||||
{
|
||||
return this._lifeTime;
|
||||
}
|
||||
|
||||
public get fade(): boolean
|
||||
{
|
||||
return this._fade;
|
||||
}
|
||||
|
||||
public get frames(): string[]
|
||||
{
|
||||
return this._frames;
|
||||
}
|
||||
}
|
55
src/mapping/xml/asset/logic/ParticleSystemSimulationXML.ts
Normal file
55
src/mapping/xml/asset/logic/ParticleSystemSimulationXML.ts
Normal file
@ -0,0 +1,55 @@
|
||||
|
||||
export class ParticleSystemSimulationXML
|
||||
{
|
||||
private _force: number;
|
||||
private _direction: number;
|
||||
private _gravity: number;
|
||||
private _airFriction: number;
|
||||
private _shape: string;
|
||||
private _energy: number;
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
const attributes = xml.$;
|
||||
|
||||
if(attributes !== undefined)
|
||||
{
|
||||
if(attributes.force !== undefined) this._force = parseFloat(attributes.force);
|
||||
if(attributes.direction !== undefined) this._direction = parseFloat(attributes.direction);
|
||||
if(attributes.gravity !== undefined) this._gravity = parseFloat(attributes.gravity);
|
||||
if(attributes.airfriction !== undefined) this._airFriction = parseFloat(attributes.airfriction);
|
||||
if(attributes.shape !== undefined) this._shape = attributes.shape;
|
||||
if(attributes.energy !== undefined) this._energy = parseFloat(attributes.energy);
|
||||
}
|
||||
}
|
||||
|
||||
public get force(): number
|
||||
{
|
||||
return this._force;
|
||||
}
|
||||
|
||||
public get direction(): number
|
||||
{
|
||||
return this._direction;
|
||||
}
|
||||
|
||||
public get gravity(): number
|
||||
{
|
||||
return this._gravity;
|
||||
}
|
||||
|
||||
public get airFriction(): number
|
||||
{
|
||||
return this._airFriction;
|
||||
}
|
||||
|
||||
public get shape(): string
|
||||
{
|
||||
return this._shape;
|
||||
}
|
||||
|
||||
public get energy(): number
|
||||
{
|
||||
return this._energy;
|
||||
}
|
||||
}
|
24
src/mapping/xml/asset/logic/ParticleSystemXML.ts
Normal file
24
src/mapping/xml/asset/logic/ParticleSystemXML.ts
Normal file
@ -0,0 +1,24 @@
|
||||
import { ParticleSystemObjectXML } from './ParticleSystemObjectXML';
|
||||
|
||||
export class ParticleSystemXML
|
||||
{
|
||||
private readonly _objects: ParticleSystemObjectXML[];
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
if(xml.particlesystem !== undefined)
|
||||
{
|
||||
if(Array.isArray(xml.particlesystem))
|
||||
{
|
||||
this._objects = [];
|
||||
|
||||
for(const object of xml.particlesystem) this._objects.push(new ParticleSystemObjectXML(object));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public get objects(): ParticleSystemObjectXML[]
|
||||
{
|
||||
return this._objects;
|
||||
}
|
||||
}
|
68
src/mapping/xml/asset/logic/PlanetSystemObjectXML.ts
Normal file
68
src/mapping/xml/asset/logic/PlanetSystemObjectXML.ts
Normal file
@ -0,0 +1,68 @@
|
||||
export class PlanetSystemObjectXML
|
||||
{
|
||||
private readonly _id: number;
|
||||
private readonly _name: string;
|
||||
private readonly _parent: string;
|
||||
private readonly _radius: number;
|
||||
private readonly _arcSpeed: number;
|
||||
private readonly _arcOffset: number;
|
||||
private readonly _blend: number;
|
||||
private readonly _height: number;
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
const attributes = xml.$;
|
||||
|
||||
if(attributes !== undefined)
|
||||
{
|
||||
if(attributes.id !== undefined) this._id = parseInt(attributes.id);
|
||||
if(attributes.name !== undefined) this._name = attributes.name;
|
||||
if(attributes.parent !== undefined) this._parent = attributes.parent;
|
||||
if(attributes.radius !== undefined) this._radius = parseFloat(attributes.radius);
|
||||
if(attributes.arcspeed !== undefined) this._arcSpeed = parseFloat(attributes.arcspeed);
|
||||
if(attributes.arcoffset !== undefined) this._arcOffset = parseFloat(attributes.arcoffset);
|
||||
if(attributes.blend !== undefined) this._blend = parseFloat(attributes.blend);
|
||||
if(attributes.height !== undefined) this._height = parseFloat(attributes.height);
|
||||
}
|
||||
}
|
||||
|
||||
public get id(): number
|
||||
{
|
||||
return this._id;
|
||||
}
|
||||
|
||||
public get name(): string
|
||||
{
|
||||
return this._name;
|
||||
}
|
||||
|
||||
public get parent(): string
|
||||
{
|
||||
return this._parent;
|
||||
}
|
||||
|
||||
public get radius(): number
|
||||
{
|
||||
return this._radius;
|
||||
}
|
||||
|
||||
public get arcSpeed(): number
|
||||
{
|
||||
return this._arcSpeed;
|
||||
}
|
||||
|
||||
public get arcOffset(): number
|
||||
{
|
||||
return this._arcOffset;
|
||||
}
|
||||
|
||||
public get blend(): number
|
||||
{
|
||||
return this._blend;
|
||||
}
|
||||
|
||||
public get height(): number
|
||||
{
|
||||
return this._height;
|
||||
}
|
||||
}
|
24
src/mapping/xml/asset/logic/PlanetSystemXML.ts
Normal file
24
src/mapping/xml/asset/logic/PlanetSystemXML.ts
Normal file
@ -0,0 +1,24 @@
|
||||
import { PlanetSystemObjectXML } from './PlanetSystemObjectXML';
|
||||
|
||||
export class PlanetSystemXML
|
||||
{
|
||||
private readonly _objects: PlanetSystemObjectXML[];
|
||||
|
||||
constructor(xml: any)
|
||||
{
|
||||
if(xml.object !== undefined)
|
||||
{
|
||||
if(Array.isArray(xml.object))
|
||||
{
|
||||
this._objects = [];
|
||||
|
||||
for(const object of xml.object) this._objects.push(new PlanetSystemObjectXML(object));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public get objects(): PlanetSystemObjectXML[]
|
||||
{
|
||||
return this._objects;
|
||||
}
|
||||
}
|
@ -3,4 +3,11 @@ export * from './CreditsXML';
|
||||
export * from './LogicXML';
|
||||
export * from './MaskXML';
|
||||
export * from './model';
|
||||
export * from './ParticleSystemEmitterXML';
|
||||
export * from './ParticleSystemObjectXML';
|
||||
export * from './ParticleSystemParticleXML';
|
||||
export * from './ParticleSystemSimulationXML';
|
||||
export * from './ParticleSystemXML';
|
||||
export * from './PlanetSystemObjectXML';
|
||||
export * from './PlanetSystemXML';
|
||||
export * from './SoundSampleXML';
|
||||
|
@ -51,6 +51,16 @@ export class ManifestLibraryXML
|
||||
}
|
||||
}
|
||||
|
||||
public get name(): string
|
||||
{
|
||||
return this._name;
|
||||
}
|
||||
|
||||
public get version(): string
|
||||
{
|
||||
return this._version;
|
||||
}
|
||||
|
||||
public get assets(): ManifestLibraryAssetXML[]
|
||||
{
|
||||
return this._assets;
|
||||
|
@ -1,26 +1,31 @@
|
||||
import CustomIterator from '../utils/CustomIterator';
|
||||
import {readImagesDefineBitsLossless, readImagesJPEG3or4, readSwfAsync} from '../utils/SwfReader';
|
||||
import {CharacterTag} from './tags/CharacterTag';
|
||||
import {DefineBinaryDataTag} from './tags/DefineBinaryDataTag';
|
||||
import {ImageTag} from './tags/ImageTag';
|
||||
import {ITag} from './tags/ITag';
|
||||
import {SymbolClassTag} from './tags/SymbolClassTag';
|
||||
import { readImagesDefineBitsLossless, readImagesJPEG3or4, readSwfAsync } from '../utils/SwfReader';
|
||||
import { CharacterTag } from './tags/CharacterTag';
|
||||
import { DefineBinaryDataTag } from './tags/DefineBinaryDataTag';
|
||||
import { ImageTag } from './tags/ImageTag';
|
||||
import { ITag } from './tags/ITag';
|
||||
import { SymbolClassTag } from './tags/SymbolClassTag';
|
||||
|
||||
export class HabboAssetSWF {
|
||||
export class HabboAssetSWF
|
||||
{
|
||||
private readonly _tags: Array<ITag>;
|
||||
private _documentClass: string | null = null;
|
||||
|
||||
constructor(
|
||||
private readonly _data: string | Buffer
|
||||
) {
|
||||
)
|
||||
{
|
||||
this._tags = new Array<ITag>();
|
||||
}
|
||||
|
||||
async setupAsync() {
|
||||
async setupAsync()
|
||||
{
|
||||
const swf = await readSwfAsync(this._data);
|
||||
for (const tag of swf.tags) {
|
||||
for(const tag of swf.tags)
|
||||
{
|
||||
|
||||
switch (tag.header.code) {
|
||||
switch(tag.header.code)
|
||||
{
|
||||
case 76:
|
||||
this._tags.push(new SymbolClassTag(tag.symbols));
|
||||
break;
|
||||
@ -97,37 +102,47 @@ export class HabboAssetSWF {
|
||||
this.assignClassesToSymbols();
|
||||
}
|
||||
|
||||
public imageTags(): Array<ImageTag> {
|
||||
public imageTags(): Array<ImageTag>
|
||||
{
|
||||
return this._tags.filter((tag: ITag) => tag instanceof ImageTag).map(x => x as ImageTag);
|
||||
}
|
||||
|
||||
public symbolTags(): Array<SymbolClassTag> {
|
||||
public symbolTags(): Array<SymbolClassTag>
|
||||
{
|
||||
return this._tags.filter((tag: ITag) => tag instanceof SymbolClassTag).map(x => x as SymbolClassTag);
|
||||
}
|
||||
|
||||
private binaryTags(): Array<DefineBinaryDataTag> {
|
||||
private binaryTags(): Array<DefineBinaryDataTag>
|
||||
{
|
||||
return this._tags.filter((tag: ITag) => tag instanceof DefineBinaryDataTag).map(x => x as DefineBinaryDataTag);
|
||||
}
|
||||
|
||||
private assignClassesToSymbols() {
|
||||
private assignClassesToSymbols()
|
||||
{
|
||||
const classes: Map<number, string> = new Map();
|
||||
|
||||
let iterator: CustomIterator<ITag> = new CustomIterator(this._tags);
|
||||
|
||||
// eslint-disable-next-line no-constant-condition
|
||||
while (true) {
|
||||
while(true)
|
||||
{
|
||||
let t: ITag;
|
||||
|
||||
do {
|
||||
if (!iterator.hasNext()) {
|
||||
do
|
||||
{
|
||||
if(!iterator.hasNext())
|
||||
{
|
||||
iterator = new CustomIterator(this._tags);
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
while(iterator.hasNext())
|
||||
{
|
||||
t = iterator.next();
|
||||
if (t instanceof CharacterTag) {
|
||||
if(t instanceof CharacterTag)
|
||||
{
|
||||
const ct = t as CharacterTag;
|
||||
|
||||
if (classes.has(ct.characterId)) {
|
||||
if(classes.has(ct.characterId))
|
||||
{
|
||||
// @ts-ignore
|
||||
ct.className = classes.get(ct.characterId);
|
||||
}
|
||||
@ -138,37 +153,46 @@ export class HabboAssetSWF {
|
||||
}
|
||||
|
||||
t = iterator.next();
|
||||
} while (!(t instanceof SymbolClassTag));
|
||||
} while(!(t instanceof SymbolClassTag));
|
||||
|
||||
const sct = t as SymbolClassTag;
|
||||
|
||||
for (let i = 0; i < sct.tags.length; ++i) {
|
||||
if (!classes.has(sct.tags[i]) && !Array.from(classes.values()).includes(sct.names[i])) {
|
||||
for(let i = 0; i < sct.tags.length; ++i)
|
||||
{
|
||||
if(!classes.has(sct.tags[i]) && !Array.from(classes.values()).includes(sct.names[i]))
|
||||
{
|
||||
classes.set(sct.tags[i], sct.names[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public getBinaryTagByName(name: string): DefineBinaryDataTag | null {
|
||||
public getBinaryTagByName(name: string): DefineBinaryDataTag | null
|
||||
{
|
||||
const streamTag = this.binaryTags()
|
||||
.filter(tag => tag.className === name)[0];
|
||||
|
||||
if (streamTag === undefined) return null;
|
||||
if(streamTag === undefined) return null;
|
||||
|
||||
return streamTag;
|
||||
}
|
||||
|
||||
public getFullClassName(type: string, documentNameTwice: boolean): string {
|
||||
public getFullClassName(type: string, documentNameTwice: boolean): string
|
||||
{
|
||||
return this.getFullClassNameSnake(type, documentNameTwice, false);
|
||||
}
|
||||
|
||||
public getFullClassNameSnake(type: string, documentNameTwice: boolean, snakeCase: boolean): string {
|
||||
public getFullClassNameSnake(type: string, documentNameTwice: boolean, snakeCase: boolean): string
|
||||
{
|
||||
let result: string = this.getDocumentClass() + '_';
|
||||
if (documentNameTwice) {
|
||||
if (snakeCase) {
|
||||
if(documentNameTwice)
|
||||
{
|
||||
if(snakeCase)
|
||||
{
|
||||
//result += CaseFormat.UPPER_CAMEL.to(CaseFormat.LOWER_UNDERSCORE, this.swf.getDocumentClass()) + "_";
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
result += this.getDocumentClass() + '_';
|
||||
}
|
||||
}
|
||||
@ -176,26 +200,32 @@ export class HabboAssetSWF {
|
||||
return result + type;
|
||||
}
|
||||
|
||||
public getDocumentClass(): string {
|
||||
if (this._documentClass !== null) return this._documentClass;
|
||||
public getDocumentClass(): string
|
||||
{
|
||||
if(this._documentClass !== null) return this._documentClass;
|
||||
|
||||
const iterator: CustomIterator<ITag> = new CustomIterator(this._tags);
|
||||
|
||||
// eslint-disable-next-line no-constant-condition
|
||||
while (true) {
|
||||
while(true)
|
||||
{
|
||||
let t: ITag;
|
||||
do {
|
||||
if (!iterator.hasNext()) {
|
||||
do
|
||||
{
|
||||
if(!iterator.hasNext())
|
||||
{
|
||||
return '';
|
||||
}
|
||||
|
||||
t = iterator.next();
|
||||
} while (!(t instanceof SymbolClassTag));
|
||||
} while(!(t instanceof SymbolClassTag));
|
||||
|
||||
const sc = t as SymbolClassTag;
|
||||
|
||||
for (let i = 0; i < sc.tags.length; ++i) {
|
||||
if (sc.tags[i] == 0) {
|
||||
for(let i = 0; i < sc.tags.length; ++i)
|
||||
{
|
||||
if(sc.tags[i] == 0)
|
||||
{
|
||||
this._documentClass = sc.names[i];
|
||||
return this._documentClass;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user