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optimize zlib inflate, the old code would get stuck on malformed swfs
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@ -335,27 +335,9 @@ function uncompress(swf, next) {
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return readSWFBuff(new SWFBuffer(uncompressed_buff), swf);
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return readSWFBuff(new SWFBuffer(uncompressed_buff), swf);
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}
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}
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const newBuffer = swf.slice(4);
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zlib.inflate(compressed_buff, function(err, buf) {
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const uncompressedLength = newBuffer.readUInt32LE();
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readSWFBuff(new SWFBuffer(buf), swf, next);
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const chunks = [];
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let readLength = 0;
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var decompressStream = zlib.createInflate()
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.on('data', function (chunk) {
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readLength += chunk.length;
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chunks.push(chunk);
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if (uncompressedLength - 8 === readLength) {
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decompressStream.close();
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}
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//decompressStream.pause();
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}).on('error', function(err) {
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console.log(err);
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//next(err);
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}).on('close', function() {
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readSWFBuff(new SWFBuffer( Buffer.concat(chunks) ), swf, next);
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});
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});
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decompressStream.write(compressed_buff);
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break;
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break;
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case 0x46 : // uncompressed
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case 0x46 : // uncompressed
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return readSWFBuff(new SWFBuffer( swf ), swf, next);
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return readSWFBuff(new SWFBuffer( swf ), swf, next);
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