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initialize everything HEntityUpdate
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@ -4,14 +4,14 @@ import gearth.protocol.HPacket;
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public class HEntityUpdate {
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private int index;
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private boolean isController;
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private boolean isController = false;
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private HPoint tile;
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private HPoint movingTo;
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private HPoint movingTo = null;
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private HSign sign;
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private HStance stance;
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private HAction action;
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private HSign sign = null;
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private HStance stance = null;
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private HAction action = null;
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private HDirection headFacing;
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private HDirection bodyFacing;
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