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set client to game mode when in a game
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@ -12,6 +12,7 @@ import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.wired.WiredHandler;
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import com.eu.habbo.habbohotel.wired.WiredHandler;
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import com.eu.habbo.messages.outgoing.guides.GuideSessionPartnerIsPlayingComposer;
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import com.eu.habbo.plugin.Event;
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import com.eu.habbo.plugin.Event;
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import com.eu.habbo.plugin.events.games.GameHabboJoinEvent;
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import com.eu.habbo.plugin.events.games.GameHabboJoinEvent;
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import com.eu.habbo.plugin.events.games.GameHabboLeaveEvent;
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import com.eu.habbo.plugin.events.games.GameHabboLeaveEvent;
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@ -68,7 +69,7 @@ public abstract class Game implements Runnable {
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habbo.getHabboInfo().setCurrentGame(this.getClass());
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habbo.getHabboInfo().setCurrentGame(this.getClass());
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habbo.getHabboInfo().setGamePlayer(player);
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habbo.getHabboInfo().setGamePlayer(player);
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}
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}
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habbo.getClient().sendResponse(new GuideSessionPartnerIsPlayingComposer(true));
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return true;
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return true;
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}
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}
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} catch (Exception e) {
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} catch (Exception e) {
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@ -94,7 +95,7 @@ public abstract class Game implements Runnable {
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habbo.getHabboInfo().getGamePlayer().reset();
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habbo.getHabboInfo().getGamePlayer().reset();
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habbo.getHabboInfo().setCurrentGame(null);
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habbo.getHabboInfo().setCurrentGame(null);
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habbo.getHabboInfo().setGamePlayer(null);
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habbo.getHabboInfo().setGamePlayer(null);
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habbo.getClient().sendResponse(new GuideSessionPartnerIsPlayingComposer(false));
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if (this.countsAchievements && this.endTime > this.startTime) {
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if (this.countsAchievements && this.endTime > this.startTime) {
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AchievementManager.progressAchievement(habbo, Emulator.getGameEnvironment().getAchievementManager().getAchievement("GamePlayed"));
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AchievementManager.progressAchievement(habbo, Emulator.getGameEnvironment().getAchievementManager().getAchievement("GamePlayed"));
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}
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}
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