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Merge branch 'dev' into 'dev'
Added effect_vendingmachine_no_sides See merge request morningstar/Arcturus-Community!526
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commit
f73cab18bb
@ -180,6 +180,7 @@ public class ItemManager {
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this.interactionsList.add(new ItemInteraction("handitem_tile", InteractionHanditemTile.class));
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this.interactionsList.add(new ItemInteraction("effect_giver", InteractionEffectGiver.class));
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this.interactionsList.add(new ItemInteraction("effect_vendingmachine", InteractionEffectVendingMachine.class));
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this.interactionsList.add(new ItemInteraction("effect_vendingmachine_no_sides", InteractionEffectVendingMachineNoSides.class));
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this.interactionsList.add(new ItemInteraction("crackable_monster", InteractionMonsterCrackable.class));
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this.interactionsList.add(new ItemInteraction("snowboard_slope", InteractionSnowboardSlope.class));
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this.interactionsList.add(new ItemInteraction("pressureplate_group", InteractionGroupPressurePlate.class));
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@ -0,0 +1,43 @@
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package com.eu.habbo.habbohotel.items.interactions;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import gnu.trove.set.hash.THashSet;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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public class InteractionEffectVendingMachineNoSides extends InteractionVendingMachine {
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public InteractionEffectVendingMachineNoSides(ResultSet set, Item baseItem) throws SQLException {
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super(set, baseItem);
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this.setExtradata("0");
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}
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public InteractionEffectVendingMachineNoSides(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
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super(id, userId, item, extradata, limitedStack, limitedSells);
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this.setExtradata("0");
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}
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@Override
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public void giveVendingMachineItem(Room room, RoomUnit unit) {
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room.giveEffect(unit, this.getBaseItem().getRandomVendingItem(), 30);
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}
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@Override
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public THashSet<RoomTile> getActivatorTiles(Room room) {
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THashSet<RoomTile> tiles = new THashSet<RoomTile>();
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for(int x = -1; x <= 1; x++) {
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for(int y = -1; y <= 1; y++) {
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RoomTile tile = room.getLayout().getTile((short)(this.getX() + x), (short)(this.getY() + y));
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if(tile != null) {
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tiles.add(tile);
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}
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}
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}
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return tiles;
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}
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}
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