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Fixed WiredEffectMatchFurni to no longer send furniture under users. (Like Habbo)
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@ -89,11 +89,12 @@ public class WiredEffectMatchFurni extends InteractionWiredEffect {
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if (t != null && t.state != RoomTileState.INVALID) {
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if (t != null && t.state != RoomTileState.INVALID) {
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boolean canMove = true;
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boolean canMove = true;
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if (t.x == item.getX() && t.y == item.getY()) {
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if (t.x == item.getX() && t.y == item.getY() || room.hasHabbosAt(t.x, t.y)) {
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canMove = !(room.getTopItemAt(t.x, t.y) == item);
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canMove = !(room.getTopItemAt(t.x, t.y) == item);
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slideAnimation = false;
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slideAnimation = false;
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}
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}
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if (canMove && !room.hasHabbosAt(t.x, t.y)) {
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if (canMove && !room.hasHabbosAt(t.x, t.y)) {
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THashSet<RoomTile> tiles = room.getLayout().getTilesAt(t, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), setting.rotation);
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THashSet<RoomTile> tiles = room.getLayout().getTilesAt(t, item.getBaseItem().getWidth(), item.getBaseItem().getLength(), setting.rotation);
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double highestZ = -1d;
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double highestZ = -1d;
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