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Update BattleBanzaiGameTeam.java
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@ -4,8 +4,13 @@ import com.eu.habbo.habbohotel.games.Game;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.games.freeze.FreezeGame;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomUnit;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboGender;
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import com.eu.habbo.habbohotel.users.HabboItem;
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public class BattleBanzaiGameTeam extends GameTeam {
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public BattleBanzaiGameTeam(GameTeamColors teamColor) {
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@ -15,21 +20,51 @@ public class BattleBanzaiGameTeam extends GameTeam {
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@Override
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public void addMember(GamePlayer gamePlayer) {
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super.addMember(gamePlayer);
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RoomUnit roomUnit = gamePlayer.getHabbo().getRoomUnit();
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if (roomUnit.getEffectId() > 0)
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roomUnit.setPreviousEffectId(roomUnit.getEffectId(), roomUnit.getPreviousEffectEndTimestamp());
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), BattleBanzaiGame.effectId + this.teamColor.type, -1);
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), BattleBanzaiGame.effectId + this.teamColor.type, -1, true);
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}
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@Override
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public void removeMember(GamePlayer gamePlayer) {
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Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(gamePlayer.getHabbo().getHabboInfo().getCurrentGame());
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Room room = gamePlayer.getHabbo().getRoomUnit().getRoom();
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
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gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
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super.removeMember(gamePlayer);
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if (gamePlayer == null || gamePlayer.getHabbo() == null || gamePlayer.getHabbo().getHabboInfo().getCurrentRoom() == null)
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return;
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if (room != null && room.getRoomSpecialTypes() != null) {
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Habbo habbo = gamePlayer.getHabbo();
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Game game = habbo.getHabboInfo().getCurrentRoom().getGame(FreezeGame.class);
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RoomUnit roomUnit = habbo.getRoomUnit();
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Room room = roomUnit.getRoom();
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HabboItem topItem = room.getTopItemAt(roomUnit.getCurrentLocation().x, roomUnit.getCurrentLocation().y);
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int nextEffectM = 0;
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int nextEffectF = 0;
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int nextEffectDuration = -1;
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if (topItem != null) {
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nextEffectM = topItem.getBaseItem().getEffectM();
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nextEffectF = topItem.getBaseItem().getEffectF();
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} else if (roomUnit.getPreviousEffectId() > 0) {
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nextEffectF = roomUnit.getPreviousEffectId();
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nextEffectM = roomUnit.getPreviousEffectId();
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nextEffectDuration = roomUnit.getPreviousEffectEndTimestamp();
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}
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if (habbo.getHabboInfo().getGender().equals(HabboGender.M)) {
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room.giveEffect(habbo, nextEffectM, nextEffectDuration, true);
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return;
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}
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if (habbo.getHabboInfo().getGender().equals(HabboGender.F)) {
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room.giveEffect(habbo, nextEffectF, nextEffectDuration, true);
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}
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roomUnit.setCanWalk(true);
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if (room.getRoomSpecialTypes() != null) {
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for (InteractionGameGate gate : room.getRoomSpecialTypes().getBattleBanzaiGates().values()) {
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gate.updateState(game, 5);
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}
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