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Merge branch 'fix/room-lay-rotation' into 'dev'
Fix lay rotation with beds from FurniBuilder See merge request morningstar/Arcturus-Community!451
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commit
e0a1b33e16
@ -1672,7 +1672,7 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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} else {
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} else {
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if (!unit.hasStatus(RoomUnitStatus.LAY)) {
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if (!unit.hasStatus(RoomUnitStatus.LAY)) {
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unit.setStatus(RoomUnitStatus.LAY, Item.getCurrentHeight(topItem) * 1.0D + "");
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unit.setStatus(RoomUnitStatus.LAY, Item.getCurrentHeight(topItem) * 1.0D + "");
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unit.setRotation(RoomUserRotation.values()[topItem.getRotation()]);
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unit.setRotation(RoomUserRotation.values()[topItem.getRotation() % 4]);
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if (topItem.getRotation() == 0 || topItem.getRotation() == 4) {
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if (topItem.getRotation() == 0 || topItem.getRotation() == 4) {
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unit.setLocation(this.layout.getTile(unit.getX(), topItem.getY()));
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unit.setLocation(this.layout.getTile(unit.getX(), topItem.getY()));
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