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Fix Potential issue where LTD numbers may be duplicated.
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parent
06afe1442f
commit
def03027b0
@ -11,29 +11,39 @@ import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.concurrent.LinkedBlockingQueue;
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public class CatalogLimitedConfiguration implements Runnable {
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private static final Logger LOGGER = LoggerFactory.getLogger(CatalogLimitedConfiguration.class);
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private final int itemId;
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private final LinkedList<Integer> limitedNumbers;
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private LinkedBlockingQueue<Integer> limitedNumbers;
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private int totalSet;
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private final Object lock = new Object();
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public CatalogLimitedConfiguration(int itemId, LinkedList<Integer> availableNumbers, int totalSet) {
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this.itemId = itemId;
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this.totalSet = totalSet;
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this.limitedNumbers = availableNumbers;
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LinkedList<Integer> numbers = new LinkedList(availableNumbers);
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if (Emulator.getConfig().getBoolean("catalog.ltd.random", true)) {
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Collections.shuffle(this.limitedNumbers);
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Collections.shuffle(numbers);
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} else {
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Collections.reverse(this.limitedNumbers);
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Collections.reverse(numbers);
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}
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limitedNumbers = new LinkedBlockingQueue(numbers);
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}
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public int getNumber() {
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synchronized (this.limitedNumbers) {
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int num = this.limitedNumbers.pop();
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synchronized (lock) {
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int num = 0;
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try
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{
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num = limitedNumbers.take();
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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if (this.limitedNumbers.isEmpty()) {
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Emulator.getGameEnvironment().getCatalogManager().moveCatalogItem(Emulator.getGameEnvironment().getCatalogManager().getCatalogItem(this.itemId), Emulator.getConfig().getInt("catalog.ltd.page.soldout"));
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}
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@ -42,7 +52,7 @@ public class CatalogLimitedConfiguration implements Runnable {
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}
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public void limitedSold(int catalogItemId, Habbo habbo, HabboItem item) {
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synchronized (this.limitedNumbers) {
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synchronized (lock) {
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try (Connection connection = Emulator.getDatabase().getDataSource().getConnection(); PreparedStatement statement = connection.prepareStatement("UPDATE catalog_items_limited SET user_id = ?, timestamp = ?, item_id = ? WHERE catalog_item_id = ? AND number = ? AND user_id = 0 LIMIT 1")) {
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statement.setInt(1, habbo.getHabboInfo().getId());
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statement.setInt(2, Emulator.getIntUnixTimestamp());
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@ -57,14 +67,15 @@ public class CatalogLimitedConfiguration implements Runnable {
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}
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public void generateNumbers(int starting, int amount) {
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synchronized (this.limitedNumbers) {
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synchronized (lock) {
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LinkedList<Integer> numbers = new LinkedList();
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try (Connection connection = Emulator.getDatabase().getDataSource().getConnection(); PreparedStatement statement = connection.prepareStatement("INSERT INTO catalog_items_limited (catalog_item_id, number) VALUES (?, ?)")) {
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statement.setInt(1, this.itemId);
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for (int i = starting; i <= amount; i++) {
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statement.setInt(2, i);
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statement.addBatch();
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this.limitedNumbers.push(i);
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numbers.push(i);
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}
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statement.executeBatch();
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@ -75,11 +86,14 @@ public class CatalogLimitedConfiguration implements Runnable {
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this.totalSet += amount;
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if (Emulator.getConfig().getBoolean("catalog.ltd.random", true)) {
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Collections.shuffle(this.limitedNumbers);
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Collections.shuffle(numbers);
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} else {
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Collections.reverse(this.limitedNumbers);
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Collections.reverse(numbers);
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}
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limitedNumbers = new LinkedBlockingQueue(numbers);
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}
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}
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public int available() {
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