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Merge branch 'adjustment-dont-remove-handitem' into 'ms4/dev'
Getting rid of handitem disposal See merge request morningstar/Arcturus-Community!62
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commit
cf55c2193d
@ -1208,10 +1208,13 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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foundRightHolder[0] = habbo.getRoomUnit().getRightsLevel() != RoomRightLevels.NONE;
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foundRightHolder[0] = habbo.getRoomUnit().getRightsLevel() != RoomRightLevels.NONE;
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}
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}
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/* Habbo doesn't remove the handitem anymore, checked on February 25 2023
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if (habbo.getRoomUnit().getHandItem() > 0 && millis - habbo.getRoomUnit().getHandItemTimestamp() > (Room.HAND_ITEM_TIME * 1000L)) {
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if (habbo.getRoomUnit().getHandItem() > 0 && millis - habbo.getRoomUnit().getHandItemTimestamp() > (Room.HAND_ITEM_TIME * 1000L)) {
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this.giveHandItem(habbo, 0);
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this.giveHandItem(habbo, 0);
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}
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}
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*/
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if (habbo.getRoomUnit().getEffectId() > 0 && millis / 1000 > habbo.getRoomUnit().getEffectEndTimestamp()) {
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if (habbo.getRoomUnit().getEffectId() > 0 && millis / 1000 > habbo.getRoomUnit().getEffectEndTimestamp()) {
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this.giveEffect(habbo, 0, -1);
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this.giveEffect(habbo, 0, -1);
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}
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}
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