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Fixed issue caused by Mod Tools Disconnect Fix.
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@ -394,7 +394,7 @@ public class RoomManager {
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public void clearInactiveRooms() {
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THashSet<Room> roomsToDispose = new THashSet<>();
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for (Room room : this.activeRooms.values()) {
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if (!room.isPublicRoom() && !room.isStaffPromotedRoom() && !Emulator.getGameServer().getGameClientManager().containsHabbo(room.getOwnerId()) && room.isPreLoaded() && !this.roomCategories.get(room.getCategory()).isPublic()) {
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if (!room.isPublicRoom() && !room.isStaffPromotedRoom() && !Emulator.getGameServer().getGameClientManager().containsHabbo(room.getOwnerId()) && room.isPreLoaded()) {
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roomsToDispose.add(room);
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}
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}
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