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Unidle user when teleporting
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@ -51,6 +51,7 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
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return;
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// makes a temporary effect
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roomUnit.getRoom().unIdle(roomUnit.getRoom().getHabbo(roomUnit));
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room.sendComposer(new RoomUserEffectComposer(roomUnit, 4).compose());
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Emulator.getThreading().run(new SendRoomUnitEffectComposer(room, roomUnit), WiredHandler.TELEPORT_DELAY + 1000);
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