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Fix for duplicating room tags #2000
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@ -10,6 +10,9 @@ import com.eu.habbo.messages.outgoing.rooms.*;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.util.HashSet;
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import java.util.Set;
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public class RoomSettingsSaveEvent extends MessageHandler {
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private static final Logger LOGGER = LoggerFactory.getLogger(RoomSettingsSaveEvent.class);
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@ -55,6 +58,7 @@ public class RoomSettingsSaveEvent extends MessageHandler {
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int usersMax = this.packet.readInt();
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int categoryId = this.packet.readInt();
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StringBuilder tags = new StringBuilder();
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Set<String> uniqueTags = new HashSet<>();
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int count = Math.min(this.packet.readInt(), 2);
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for (int i = 0; i < count; i++) {
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String tag = this.packet.readString();
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@ -63,7 +67,10 @@ public class RoomSettingsSaveEvent extends MessageHandler {
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this.client.sendResponse(new RoomEditSettingsErrorComposer(room.getId(), RoomEditSettingsErrorComposer.TAGS_TOO_LONG, ""));
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return;
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}
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tags.append(tag).append(";");
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if(!uniqueTags.contains(tag)) {
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uniqueTags.add(tag);
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tags.append(tag).append(";");
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}
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}
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if (!Emulator.getGameEnvironment().getWordFilter().filter(tags.toString(), this.client.getHabbo()).equals(tags.toString())) {
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