mirror of
https://git.krews.org/morningstar/Arcturus-Community.git
synced 2024-11-23 07:20:50 +01:00
Pathfinder improved
This commit is contained in:
parent
7a60b97ecd
commit
bf26661bdc
@ -1,6 +1,9 @@
|
||||
package com.eu.habbo.habbohotel.rooms;
|
||||
|
||||
import com.eu.habbo.Emulator;
|
||||
import com.eu.habbo.habbohotel.bots.Bot;
|
||||
import com.eu.habbo.habbohotel.pets.Pet;
|
||||
import com.eu.habbo.habbohotel.users.Habbo;
|
||||
import gnu.trove.set.hash.THashSet;
|
||||
|
||||
import java.awt.*;
|
||||
@ -271,10 +274,24 @@ public class RoomLayout
|
||||
|
||||
openList.add(oldTile.copy());
|
||||
|
||||
List<RoomTile> unitsAt = new ArrayList<>();
|
||||
|
||||
for(Bot b : this.room.getCurrentBots().valueCollection()) {
|
||||
unitsAt.add(b.getRoomUnit().getCurrentLocation());
|
||||
}
|
||||
|
||||
for(Habbo b : this.room.getCurrentHabbos().values()) {
|
||||
unitsAt.add(b.getRoomUnit().getCurrentLocation());
|
||||
}
|
||||
|
||||
for(Pet b : this.room.getCurrentPets().valueCollection()) {
|
||||
unitsAt.add(b.getRoomUnit().getCurrentLocation());
|
||||
}
|
||||
|
||||
long startMillis = System.currentTimeMillis();
|
||||
while (true)
|
||||
{
|
||||
if (System.currentTimeMillis() - startMillis > 25)
|
||||
if (System.currentTimeMillis() - startMillis > 50)
|
||||
{
|
||||
return new LinkedList<>();
|
||||
}
|
||||
@ -294,9 +311,7 @@ public class RoomLayout
|
||||
if (closedList.contains(currentAdj)) continue;
|
||||
|
||||
//If the tile is sitable or layable and its not our goal tile, we cannot walk over it.
|
||||
if (
|
||||
(currentAdj.state == RoomTileState.BLOCKED) ||
|
||||
((currentAdj.state == RoomTileState.SIT || currentAdj.state == RoomTileState.LAY) && !currentAdj.equals(goalLocation)))
|
||||
if (!currentAdj.equals(goalLocation) && (currentAdj.state == RoomTileState.BLOCKED || currentAdj.state == RoomTileState.SIT || currentAdj.state == RoomTileState.LAY))
|
||||
{
|
||||
closedList.add(currentAdj);
|
||||
openList.remove(currentAdj);
|
||||
@ -311,10 +326,10 @@ public class RoomLayout
|
||||
if (!ALLOW_FALLING && height < - MAXIMUM_STEP_HEIGHT) continue;
|
||||
|
||||
//If the step difference is bigger than the maximum step height, continue.
|
||||
if (height > MAXIMUM_STEP_HEIGHT && currentAdj.state == RoomTileState.OPEN) continue;
|
||||
if (currentAdj.state == RoomTileState.OPEN && height > MAXIMUM_STEP_HEIGHT) continue;
|
||||
|
||||
//Check if the tile has habbos.
|
||||
if ((!this.room.isAllowWalkthrough() || currentAdj.equals(goalLocation)) && (this.room.hasHabbosAt(currentAdj.x, currentAdj.y) || this.room.hasPetsAt(currentAdj.x, currentAdj.y) || this.room.hasBotsAt(currentAdj.x, currentAdj.y)))
|
||||
if (unitsAt.contains(currentAdj) && (!this.room.isAllowWalkthrough() || currentAdj.equals(goalLocation)))
|
||||
{
|
||||
closedList.add(currentAdj);
|
||||
openList.remove(currentAdj);
|
||||
@ -392,11 +407,14 @@ public class RoomLayout
|
||||
return null;
|
||||
|
||||
RoomTile cheapest = openList.get(0);
|
||||
int cheapestFcost = Integer.MAX_VALUE;
|
||||
for (RoomTile anOpenList : openList)
|
||||
{
|
||||
if (anOpenList.getfCosts() < cheapest.getfCosts())
|
||||
int f = cheapest.getfCosts();
|
||||
if (anOpenList.getfCosts() < cheapestFcost)
|
||||
{
|
||||
cheapest = anOpenList;
|
||||
cheapestFcost = f;
|
||||
}
|
||||
}
|
||||
return cheapest;
|
||||
|
Loading…
Reference in New Issue
Block a user