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Merge branch 'bot-rollers' into 'dev'
Make bots roll on rollers and clean up code See merge request morningstar/Arcturus-Community!25
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commit
b9c1528996
@ -1570,35 +1570,21 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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List<Integer> rollerFurniIds = new ArrayList<>();
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List<Integer> rolledUnitIds = new ArrayList<>();
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this.roomSpecialTypes.getRollers().forEachValue(new TObjectProcedure<InteractionRoller>()
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{
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@Override
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public boolean execute(InteractionRoller roller)
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{
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//if(Double.compare(roller.getZ(), this.layout.getHeightAtSquare(roller.getX(), roller.getY())) != 0)
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//}
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this.roomSpecialTypes.getRollers().forEachValue(roller -> {
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HabboItem newRoller = null;
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THashSet<Habbo> habbosOnRoller = Room.this.getHabbosAt(roller.getX(), roller.getY());
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THashSet<Bot> botsOnRoller = Room.this.getBotsAt(Room.this.layout.getTile(roller.getX(), roller.getY()));
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THashSet<HabboItem> itemsOnRoller = new THashSet<>();
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RoomTile rollerTile = Room.this.layout.getTile(roller.getX(), roller.getY());
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for(HabboItem item : getItemsAt(rollerTile))
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{
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if(item.getZ() >= roller.getZ() + Item.getCurrentHeight(roller)) {
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itemsOnRoller.add(item);
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}
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}
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itemsOnRoller.addAll(this.getItemsAt(rollerTile));
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itemsOnRoller.remove(roller);
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if (habbosOnRoller.isEmpty())
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if (habbosOnRoller.isEmpty() && itemsOnRoller.isEmpty() && botsOnRoller.isEmpty())
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{
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if (itemsOnRoller.isEmpty())
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return true;
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}
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@ -1607,6 +1593,7 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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if (tileInFront == null)
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return true;
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if (!Room.this.layout.tileExists(tileInFront.x, tileInFront.y))
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return true;
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@ -1620,13 +1607,9 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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return true;
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THashSet<HabboItem> itemsNewTile = new THashSet<>();
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for(HabboItem item : getItemsAt(tileInFront))
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{
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itemsNewTile.add(item);
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}
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itemsNewTile.addAll(getItemsAt(tileInFront));
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itemsNewTile.removeAll(itemsOnRoller);
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List<HabboItem> toRemove = new ArrayList<>();
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for (HabboItem item : itemsOnRoller)
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{
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@ -1741,6 +1724,46 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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break;
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}
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for (Bot bot: botsOnRoller)
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{
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if (rolledUnitIds.contains(bot.getRoomUnit().getId())) continue;
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rolledUnitIds.add(bot.getRoomUnit().getId());
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if (stackContainsRoller && !allowFurniture && !(topItem != null && topItem.isWalkable()))
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continue;
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if (!bot.getRoomUnit().hasStatus(RoomUnitStatus.MOVE))
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{
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RoomTile tile = tileInFront.copy();
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tile.setStackHeight(bot.getRoomUnit().getZ() + zOffset);
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updatedUnit.remove(bot.getRoomUnit());
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messages.add(new RoomUnitOnRollerComposer(bot.getRoomUnit(), roller, bot.getRoomUnit().getCurrentLocation(), bot.getRoomUnit().getZ(), tile, tile.getStackHeight(), room));
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if (itemsOnRoller.isEmpty())
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{
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HabboItem item = room.getTopItemAt(tileInFront.x, tileInFront.y);
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if (item != null && itemsNewTile.contains(item))
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{
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try
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{
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item.onWalkOn(bot.getRoomUnit(), room, null);
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} catch (Exception e)
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{
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Emulator.getLogging().logErrorLine(e);
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}
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}
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}
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}
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if (bot.getRoomUnit().hasStatus(RoomUnitStatus.SIT))
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bot.getRoomUnit().sitUpdate = true;
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break;
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}
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}
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if (!messages.isEmpty())
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@ -1807,7 +1830,6 @@ public class Room implements Comparable<Room>, ISerialize, Runnable
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}
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return true;
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}
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});
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