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Fix avatars not rotating with wf_act_match_to_sshot (fixes #314)
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@ -60,6 +60,17 @@ public class WiredEffectMatchFurni extends InteractionWiredEffect {
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if (this.direction) {
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if (this.direction) {
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item.setRotation(setting.rotation);
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item.setRotation(setting.rotation);
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slideAnimation = false;
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slideAnimation = false;
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room.scheduledTasks.add(() -> {
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room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), oldRotation).forEach(t -> {
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room.updateBotsAt(t.x, t.y);
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room.updateHabbosAt(t.x, t.y);
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});
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room.getLayout().getTilesAt(room.getLayout().getTile(item.getX(), item.getY()), item.getBaseItem().getWidth(), item.getBaseItem().getLength(), setting.rotation).forEach(t -> {
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room.updateBotsAt(t.x, t.y);
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room.updateHabbosAt(t.x, t.y);
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});
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});
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}
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}
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//room.sendComposer(new ItemStateComposer(item).compose());
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//room.sendComposer(new ItemStateComposer(item).compose());
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