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https://git.krews.org/morningstar/Arcturus-Community.git
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Various game fixes
This commit is contained in:
parent
a692d2fbf0
commit
b0cac91fb6
@ -25,28 +25,19 @@ import java.util.Map;
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public abstract class Game implements Runnable
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public abstract class Game implements Runnable
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{
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{
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public final Class<? extends GameTeam> gameTeamClazz;
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private final Class<? extends GameTeam> gameTeamClazz;
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public final Class<? extends GamePlayer> gamePlayerClazz;
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private final Class<? extends GamePlayer> gamePlayerClazz;
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protected final THashMap<GameTeamColors, GameTeam> teams = new THashMap<>();
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protected final THashMap<GameTeamColors, GameTeam> teams = new THashMap<>();
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protected final Room room;
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protected final Room room;
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private final boolean countsAchievements;
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protected final boolean countsAchievements;
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private int startTime;
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private int endTime;
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protected int startTime;
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protected int pauseTime;
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protected int endTime;
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public boolean isRunning;
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public boolean isRunning;
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@ -133,6 +124,7 @@ public abstract class Game implements Runnable
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}
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}
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}
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}
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/*
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boolean deleteGame = true;
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boolean deleteGame = true;
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for (GameTeam team : this.teams.values())
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for (GameTeam team : this.teams.values())
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{
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{
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@ -147,6 +139,7 @@ public abstract class Game implements Runnable
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{
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{
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this.room.deleteGame(this);
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this.room.deleteGame(this);
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}
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}
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*/
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}
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}
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@ -172,6 +165,8 @@ public abstract class Game implements Runnable
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}
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}
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public void onEnd() {
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public void onEnd() {
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this.endTime = Emulator.getIntUnixTimestamp();
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this.saveScores();
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this.saveScores();
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GameTeam winningTeam = null;
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GameTeam winningTeam = null;
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@ -214,7 +209,6 @@ public abstract class Game implements Runnable
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if (this.state.equals(GameState.RUNNING))
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if (this.state.equals(GameState.RUNNING))
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{
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{
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this.state = GameState.PAUSED;
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this.state = GameState.PAUSED;
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this.pauseTime = Emulator.getIntUnixTimestamp();
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}
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}
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}
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}
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@ -223,14 +217,12 @@ public abstract class Game implements Runnable
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if (this.state.equals(GameState.PAUSED))
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if (this.state.equals(GameState.PAUSED))
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{
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{
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this.state = GameState.RUNNING;
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this.state = GameState.RUNNING;
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this.endTime = Emulator.getIntUnixTimestamp() + (this.endTime - this.pauseTime);
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}
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}
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}
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}
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public void stop()
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public void stop()
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{
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{
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this.state = GameState.IDLE;
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this.state = GameState.IDLE;
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this.endTime = Emulator.getIntUnixTimestamp();
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boolean gamesActive = false;
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boolean gamesActive = false;
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for(HabboItem timer : room.getFloorItems())
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for(HabboItem timer : room.getFloorItems())
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@ -302,27 +294,33 @@ public abstract class Game implements Runnable
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}
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}
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}
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}
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public Room getRoom()
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public Room getRoom()
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{
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{
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return this.room;
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return this.room;
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}
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}
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public int getStartTime()
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public int getStartTime()
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{
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{
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return this.startTime;
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return this.startTime;
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}
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}
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public Class<? extends GameTeam> getGameTeamClass() {
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public int getEndTime()
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return gameTeamClazz;
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{
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return this.endTime;
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}
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}
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public Class<? extends GamePlayer> getGamePlayerClass() {
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return gamePlayerClazz;
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}
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public void addTime(int time)
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public THashMap<GameTeamColors, GameTeam> getTeams() {
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{
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return teams;
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this.endTime += time;
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}
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public boolean isCountsAchievements() {
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return countsAchievements;
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}
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public GameState getState() {
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return state;
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}
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}
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}
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}
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@ -175,7 +175,7 @@ public class BattleBanzaiGame extends Game
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timer.setRunning(false);
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timer.setRunning(false);
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}
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}
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InteractionGameTimer.endGames(room);
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InteractionGameTimer.endGames(room, true);
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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@ -267,22 +267,6 @@ public class BattleBanzaiGame extends Game
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}
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}
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}
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}
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public void addPositionToGate(GameTeamColors teamColor)
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{
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for (InteractionBattleBanzaiGate gate : this.room.getRoomSpecialTypes().getBattleBanzaiGates().values())
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{
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if (gate.teamColor != teamColor)
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continue;
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if (gate.getExtradata().isEmpty() || gate.getExtradata().equals("0"))
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continue;
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gate.setExtradata(Integer.valueOf(gate.getExtradata()) - 1 + "");
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this.room.updateItemState(gate);
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break;
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}
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}
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public void tileLocked(GameTeamColors teamColor, HabboItem item, Habbo habbo)
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public void tileLocked(GameTeamColors teamColor, HabboItem item, Habbo habbo)
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{
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{
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@ -4,6 +4,8 @@ import com.eu.habbo.habbohotel.games.Game;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
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import com.eu.habbo.habbohotel.rooms.Room;
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public class BattleBanzaiGameTeam extends GameTeam
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public class BattleBanzaiGameTeam extends GameTeam
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{
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{
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@ -24,14 +26,17 @@ public class BattleBanzaiGameTeam extends GameTeam
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public void removeMember(GamePlayer gamePlayer)
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public void removeMember(GamePlayer gamePlayer)
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{
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{
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Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(gamePlayer.getHabbo().getHabboInfo().getCurrentGame());
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Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(gamePlayer.getHabbo().getHabboInfo().getCurrentGame());
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if(game instanceof BattleBanzaiGame)
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Room room = gamePlayer.getHabbo().getRoomUnit().getRoom();
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{
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((BattleBanzaiGame) game).addPositionToGate(gamePlayer.getTeamColor());
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}
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
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gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
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gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
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super.removeMember(gamePlayer);
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super.removeMember(gamePlayer);
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if(room != null && room.getRoomSpecialTypes() != null) {
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for (InteractionGameGate gate : room.getRoomSpecialTypes().getBattleBanzaiGates().values()) {
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gate.updateState(game, 5);
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}
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}
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}
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}
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}
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}
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@ -9,6 +9,7 @@ import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreeze
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreezeTimer;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.InteractionFreezeTimer;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.gates.InteractionFreezeGate;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.gates.InteractionFreezeGate;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.scoreboards.InteractionFreezeScoreboard;
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import com.eu.habbo.habbohotel.items.interactions.games.freeze.scoreboards.InteractionFreezeScoreboard;
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import com.eu.habbo.habbohotel.items.interactions.wired.effects.WiredEffectTeleport;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomLayout;
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import com.eu.habbo.habbohotel.rooms.RoomLayout;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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@ -64,23 +65,6 @@ public class FreezeGame extends Game
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t.initialise();
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t.initialise();
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}
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}
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if (this.room.getRoomSpecialTypes().hasFreezeExitTile())
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{
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for (Habbo habbo : this.room.getHabbos())
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{
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if (this.getTeamForHabbo(habbo) == null)
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{
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for (HabboItem item : this.room.getItemsAt(habbo.getRoomUnit().getCurrentLocation()))
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{
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if (item instanceof InteractionFreezeTile)
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{
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this.room.teleportHabboToItem(habbo, this.room.getRoomSpecialTypes().getRandomFreezeExitTile());
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}
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}
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}
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}
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}
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this.start();
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this.start();
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}
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}
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@ -96,22 +80,6 @@ public class FreezeGame extends Game
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}
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}
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}
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}
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public synchronized void placebackHelmet(GameTeamColors teamColor)
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{
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for (InteractionFreezeGate gate : this.room.getRoomSpecialTypes().getFreezeGates().values())
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{
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if (gate.teamColor != teamColor)
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continue;
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if (gate.getExtradata().isEmpty() || gate.getExtradata().equals("0"))
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continue;
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gate.setExtradata(Integer.valueOf(gate.getExtradata()) - 1 + "");
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this.room.updateItemState(gate);
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break;
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}
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}
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public void throwBall(Habbo habbo, InteractionFreezeTile item)
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public void throwBall(Habbo habbo, InteractionFreezeTile item)
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{
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{
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if (!this.state.equals(GameState.RUNNING) || !habbo.getHabboInfo().isInGame() || habbo.getHabboInfo().getCurrentGame() != this.getClass())
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if (!this.state.equals(GameState.RUNNING) || !habbo.getHabboInfo().isInGame() || habbo.getHabboInfo().getCurrentGame() != this.getClass())
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@ -259,6 +227,24 @@ public class FreezeGame extends Game
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super.start();
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super.start();
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if (this.room.getRoomSpecialTypes().hasFreezeExitTile())
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{
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for (Habbo habbo : this.room.getHabbos())
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{
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if (this.getTeamForHabbo(habbo) == null)
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{
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for (HabboItem item : this.room.getItemsAt(habbo.getRoomUnit().getCurrentLocation()))
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{
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if (item instanceof InteractionFreezeTile)
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{
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HabboItem exitTile = this.room.getRoomSpecialTypes().getRandomFreezeExitTile();
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WiredEffectTeleport.teleportUnitToTile(habbo.getRoomUnit(), this.room.getLayout().getTile(exitTile.getX(), exitTile.getY()));
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}
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}
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}
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}
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}
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this.refreshGates();
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this.refreshGates();
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this.setFreezeTileState("1");
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this.setFreezeTileState("1");
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@ -4,6 +4,8 @@ import com.eu.habbo.habbohotel.games.Game;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GamePlayer;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeam;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
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import com.eu.habbo.habbohotel.rooms.Room;
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public class FreezeGameTeam extends GameTeam
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public class FreezeGameTeam extends GameTeam
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{
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{
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@ -16,15 +18,18 @@ public class FreezeGameTeam extends GameTeam
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public void removeMember(GamePlayer gamePlayer)
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public void removeMember(GamePlayer gamePlayer)
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{
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{
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Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(FreezeGame.class);
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Game game = gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().getGame(FreezeGame.class);
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if(game instanceof FreezeGame)
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Room room = gamePlayer.getHabbo().getRoomUnit().getRoom();
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{
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((FreezeGame) game).placebackHelmet(gamePlayer.getTeamColor());
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}
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
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gamePlayer.getHabbo().getHabboInfo().getCurrentRoom().giveEffect(gamePlayer.getHabbo(), 0, -1);
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gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
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gamePlayer.getHabbo().getRoomUnit().setCanWalk(true);
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super.removeMember(gamePlayer);
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super.removeMember(gamePlayer);
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if(room != null && room.getRoomSpecialTypes() != null) {
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for (InteractionGameGate gate : room.getRoomSpecialTypes().getFreezeGates().values()) {
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gate.updateState(game, 5);
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}
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}
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}
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}
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@Override
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@Override
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@ -1,5 +1,6 @@
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package com.eu.habbo.habbohotel.items.interactions.games;
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package com.eu.habbo.habbohotel.items.interactions.games;
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import com.eu.habbo.habbohotel.games.Game;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.games.GameTeamColors;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.Room;
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@ -14,11 +15,13 @@ public abstract class InteractionGameGate extends InteractionGameTeamItem
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public InteractionGameGate(ResultSet set, Item baseItem, GameTeamColors teamColor) throws SQLException
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public InteractionGameGate(ResultSet set, Item baseItem, GameTeamColors teamColor) throws SQLException
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{
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{
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super(set, baseItem, teamColor);
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super(set, baseItem, teamColor);
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this.setExtradata("0");
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}
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}
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public InteractionGameGate(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells, GameTeamColors teamColor)
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public InteractionGameGate(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells, GameTeamColors teamColor)
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{
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{
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super(id, userId, item, extradata, limitedStack, limitedSells, teamColor);
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super(id, userId, item, extradata, limitedStack, limitedSells, teamColor);
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this.setExtradata("0");
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}
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}
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@Override
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@Override
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@ -41,4 +44,13 @@ public abstract class InteractionGameGate extends InteractionGameTeamItem
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super.serializeExtradata(serverMessage);
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super.serializeExtradata(serverMessage);
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}
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}
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public void updateState(Game game, int maxPlayers) {
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int memberCount = game.getTeam(this.teamColor).getMembers().size();
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if(memberCount > maxPlayers) {
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memberCount = maxPlayers;
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}
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this.setExtradata(memberCount + "");
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game.getRoom().updateItem(this);
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}
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}
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}
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|
@ -59,6 +59,9 @@ public abstract class InteractionGameTimer extends HabboItem implements Runnable
|
|||||||
super.run();
|
super.run();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(this.getRoomId() == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
|
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
|
||||||
|
|
||||||
if(room == null || !this.isRunning || this.isPaused)
|
if(room == null || !this.isRunning || this.isPaused)
|
||||||
@ -89,16 +92,26 @@ public abstract class InteractionGameTimer extends HabboItem implements Runnable
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void endGames(Room room) {
|
public static void endGames(Room room) {
|
||||||
|
endGames(room, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void endGames(Room room, boolean overrideTriggerWired) {
|
||||||
|
|
||||||
|
boolean triggerWired = false;
|
||||||
|
|
||||||
//end existing games
|
//end existing games
|
||||||
for (Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
for (Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
||||||
Game game = InteractionGameTimer.getOrCreateGame(room, gameClass);
|
Game game = InteractionGameTimer.getOrCreateGame(room, gameClass);
|
||||||
if (!game.state.equals(GameState.IDLE)) {
|
if (!game.state.equals(GameState.IDLE)) {
|
||||||
|
triggerWired = true;
|
||||||
game.onEnd();
|
game.onEnd();
|
||||||
game.stop();
|
game.stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WiredHandler.handle(WiredTriggerType.GAME_ENDS, null, room, new Object[] { });
|
if(triggerWired) {
|
||||||
|
WiredHandler.handle(WiredTriggerType.GAME_ENDS, null, room, new Object[]{});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -151,27 +164,12 @@ public abstract class InteractionGameTimer extends HabboItem implements Runnable
|
|||||||
// if wired triggered it
|
// if wired triggered it
|
||||||
if (objects.length >= 2 && objects[1] instanceof WiredEffectType && !this.isRunning)
|
if (objects.length >= 2 && objects[1] instanceof WiredEffectType && !this.isRunning)
|
||||||
{
|
{
|
||||||
boolean gamesActive = false;
|
endGamesIfLastTimer(room);
|
||||||
for(InteractionGameTimer timer : room.getRoomSpecialTypes().getGameTimers().values())
|
|
||||||
{
|
|
||||||
if(timer.isRunning())
|
|
||||||
gamesActive = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(gamesActive) {
|
|
||||||
//stop existing games
|
|
||||||
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
|
||||||
Game game = getOrCreateGame(room, gameClass);
|
|
||||||
if(game.isRunning) {
|
|
||||||
game.stop();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
||||||
Game game = getOrCreateGame(room, gameClass);
|
Game game = getOrCreateGame(room, gameClass);
|
||||||
if(!game.isRunning) {
|
if(!game.isRunning) {
|
||||||
game.start();
|
game.initialise();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -196,13 +194,18 @@ public abstract class InteractionGameTimer extends HabboItem implements Runnable
|
|||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case 1:
|
case 1:
|
||||||
|
|
||||||
if(this.isRunning) {
|
if(this.isRunning) {
|
||||||
this.isPaused = !this.isPaused;
|
this.isPaused = !this.isPaused;
|
||||||
|
|
||||||
|
boolean allPaused = this.isPaused;
|
||||||
|
for(InteractionGameTimer timer : room.getRoomSpecialTypes().getGameTimers().values()) {
|
||||||
|
if(!timer.isPaused)
|
||||||
|
allPaused = false;
|
||||||
|
}
|
||||||
|
|
||||||
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
||||||
Game game = getOrCreateGame(room, gameClass);
|
Game game = getOrCreateGame(room, gameClass);
|
||||||
if(this.isPaused) {
|
if(allPaused) {
|
||||||
game.pause();
|
game.pause();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@ -211,24 +214,26 @@ public abstract class InteractionGameTimer extends HabboItem implements Runnable
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(!this.isPaused) {
|
if(!this.isPaused) {
|
||||||
|
this.isRunning = true;
|
||||||
|
timeNow = this.baseTime;
|
||||||
|
room.updateItem(this);
|
||||||
Emulator.getThreading().run(this);
|
Emulator.getThreading().run(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!this.isRunning) {
|
if(!this.isRunning) {
|
||||||
|
endGamesIfLastTimer(room);
|
||||||
|
|
||||||
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
for(Class<? extends Game> gameClass : Emulator.getGameEnvironment().getRoomManager().getGameTypes()) {
|
||||||
Game game = getOrCreateGame(room, gameClass);
|
Game game = getOrCreateGame(room, gameClass);
|
||||||
game.initialise();
|
game.initialise();
|
||||||
}
|
}
|
||||||
|
|
||||||
WiredHandler.handle(WiredTriggerType.GAME_STARTS, null, room, new Object[] { });
|
WiredHandler.handle(WiredTriggerType.GAME_STARTS, null, room, new Object[] { });
|
||||||
Emulator.getThreading().run(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!this.isRunning) {
|
|
||||||
timeNow = this.baseTime;
|
|
||||||
this.isRunning = true;
|
this.isRunning = true;
|
||||||
|
timeNow = this.baseTime;
|
||||||
room.updateItem(this);
|
room.updateItem(this);
|
||||||
|
Emulator.getThreading().run(this);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
package com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.gates;
|
package com.eu.habbo.habbohotel.items.interactions.games.battlebanzai.gates;
|
||||||
|
|
||||||
import com.eu.habbo.Emulator;
|
import com.eu.habbo.Emulator;
|
||||||
|
import com.eu.habbo.habbohotel.games.GamePlayer;
|
||||||
import com.eu.habbo.habbohotel.games.GameState;
|
import com.eu.habbo.habbohotel.games.GameState;
|
||||||
import com.eu.habbo.habbohotel.games.GameTeam;
|
import com.eu.habbo.habbohotel.games.GameTeam;
|
||||||
import com.eu.habbo.habbohotel.games.GameTeamColors;
|
import com.eu.habbo.habbohotel.games.GameTeamColors;
|
||||||
@ -9,6 +10,7 @@ import com.eu.habbo.habbohotel.items.Item;
|
|||||||
import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
|
import com.eu.habbo.habbohotel.items.interactions.games.InteractionGameGate;
|
||||||
import com.eu.habbo.habbohotel.rooms.Room;
|
import com.eu.habbo.habbohotel.rooms.Room;
|
||||||
import com.eu.habbo.habbohotel.rooms.RoomUnit;
|
import com.eu.habbo.habbohotel.rooms.RoomUnit;
|
||||||
|
import gnu.trove.set.hash.THashSet;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
@ -67,18 +69,11 @@ public class InteractionBattleBanzaiGate extends InteractionGameGate
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(this.getExtradata().isEmpty())
|
|
||||||
{
|
|
||||||
this.setExtradata("0");
|
|
||||||
}
|
|
||||||
|
|
||||||
int value = Integer.valueOf(this.getExtradata()) + 1;
|
|
||||||
|
|
||||||
this.setExtradata(value + "");
|
|
||||||
room.updateItem(this);
|
|
||||||
game.addHabbo(room.getHabbo(roomUnit), this.teamColor);
|
game.addHabbo(room.getHabbo(roomUnit), this.teamColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
updateState(game, 5);
|
||||||
|
|
||||||
super.onWalkOn(roomUnit, room, objects);
|
super.onWalkOn(roomUnit, room, objects);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -66,18 +66,11 @@ public class InteractionFreezeGate extends InteractionGameGate
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(this.getExtradata().isEmpty())
|
|
||||||
{
|
|
||||||
this.setExtradata("0");
|
|
||||||
}
|
|
||||||
|
|
||||||
int value = Integer.valueOf(this.getExtradata()) + 1;
|
|
||||||
|
|
||||||
this.setExtradata(value + "");
|
|
||||||
room.updateItem(this);
|
|
||||||
game.addHabbo(room.getHabbo(roomUnit), this.teamColor);
|
game.addHabbo(room.getHabbo(roomUnit), this.teamColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
updateState(game, 5);
|
||||||
|
|
||||||
super.onWalkOn(roomUnit, room, objects);
|
super.onWalkOn(roomUnit, room, objects);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -94,11 +94,8 @@ public class WiredEffectBotTalk extends InteractionWiredEffect
|
|||||||
}
|
}
|
||||||
List<Bot> bots = room.getBots(this.botName);
|
List<Bot> bots = room.getBots(this.botName);
|
||||||
|
|
||||||
int now = Emulator.getIntUnixTimestamp();
|
|
||||||
for(Bot bot : bots)
|
for(Bot bot : bots)
|
||||||
{
|
{
|
||||||
if (now - bot.getChatTimestamp() < bot.getChatDelay()) continue;
|
|
||||||
|
|
||||||
if(this.mode == 1)
|
if(this.mode == 1)
|
||||||
bot.shout(message);
|
bot.shout(message);
|
||||||
else
|
else
|
||||||
|
@ -119,6 +119,50 @@ public class WiredEffectTeleport extends InteractionWiredEffect
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void teleportUnitToTile(RoomUnit roomUnit, RoomTile tile) {
|
||||||
|
Room room = roomUnit.getRoom();
|
||||||
|
|
||||||
|
// makes a temporary effect
|
||||||
|
room.sendComposer(new RoomUserEffectComposer(roomUnit, 4).compose());
|
||||||
|
Emulator.getThreading().run(new SendRoomUnitEffectComposer(room, roomUnit), WiredHandler.TELEPORT_DELAY);
|
||||||
|
|
||||||
|
if (tile.state == RoomTileState.INVALID || tile.state == RoomTileState.BLOCKED)
|
||||||
|
{
|
||||||
|
RoomTile alternativeTile = null;
|
||||||
|
List<RoomTile> optionalTiles = room.getLayout().getTilesAround(tile);
|
||||||
|
|
||||||
|
Collections.reverse(optionalTiles);
|
||||||
|
for (RoomTile optionalTile : optionalTiles)
|
||||||
|
{
|
||||||
|
if (optionalTile.state != RoomTileState.INVALID && optionalTile.state != RoomTileState.BLOCKED)
|
||||||
|
{
|
||||||
|
alternativeTile = optionalTile;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(alternativeTile != null) {
|
||||||
|
tile = alternativeTile;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Emulator.getThreading().run(new RoomUnitTeleport(roomUnit, room, tile.x, tile.y, tile.getStackHeight() + (tile.state == RoomTileState.SIT ? -0.5 : 0) , roomUnit.getEffectId()), WiredHandler.TELEPORT_DELAY);
|
||||||
|
|
||||||
|
HabboItem topItem = room.getTopItemAt(tile.x, tile.y);
|
||||||
|
|
||||||
|
if(topItem != null) {
|
||||||
|
Emulator.getThreading().run(new Runnable() {
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
try {
|
||||||
|
topItem.onWalkOn(roomUnit, room, new Object[] { });
|
||||||
|
} catch (Exception e) {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, WiredHandler.TELEPORT_DELAY);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff)
|
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff)
|
||||||
{
|
{
|
||||||
@ -146,52 +190,7 @@ public class WiredEffectTeleport extends InteractionWiredEffect
|
|||||||
tryCount++;
|
tryCount++;
|
||||||
HabboItem item = this.items.get((tryCount - 1 + i) % this.items.size());
|
HabboItem item = this.items.get((tryCount - 1 + i) % this.items.size());
|
||||||
|
|
||||||
int currentEffect = roomUnit.getEffectId();
|
teleportUnitToTile(roomUnit, room.getLayout().getTile(item.getX(), item.getY()));
|
||||||
|
|
||||||
// makes a temporary effect
|
|
||||||
room.sendComposer(new RoomUserEffectComposer(roomUnit, 4).compose());
|
|
||||||
Emulator.getThreading().run(new SendRoomUnitEffectComposer(room, roomUnit), 2000);
|
|
||||||
|
|
||||||
final WiredEffectTeleport teleportWired = this;
|
|
||||||
RoomTile targetTile = room.getLayout().getTile(item.getX(), item.getY());
|
|
||||||
boolean foundTile = false;
|
|
||||||
if (targetTile.state == RoomTileState.INVALID || targetTile.state == RoomTileState.BLOCKED)
|
|
||||||
{
|
|
||||||
List<RoomTile> optionalTiles = room.getLayout().getTilesAround(targetTile, item.getRotation() + 3);
|
|
||||||
|
|
||||||
Collections.reverse(optionalTiles);
|
|
||||||
for (RoomTile tile : optionalTiles)
|
|
||||||
{
|
|
||||||
if (tile.state != RoomTileState.INVALID && tile.state != RoomTileState.BLOCKED)
|
|
||||||
{
|
|
||||||
targetTile = tile;
|
|
||||||
foundTile = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
foundTile = true;
|
|
||||||
}
|
|
||||||
if (!foundTile)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
Emulator.getThreading().run(new RoomUnitTeleport(roomUnit, room, targetTile.x, targetTile.y, targetTile.getStackHeight() + (targetTile.state == RoomTileState.SIT ? -0.5 : 0) , currentEffect), WiredHandler.TELEPORT_DELAY);
|
|
||||||
Emulator.getThreading().run(new Runnable()
|
|
||||||
{
|
|
||||||
@Override
|
|
||||||
public void run()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
item.onWalkOn(roomUnit, room, new Object[]{teleportWired});
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{}
|
|
||||||
}
|
|
||||||
}, WiredHandler.TELEPORT_DELAY);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user