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Fixed banzai points
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@ -67,5 +67,8 @@ ALTER TABLE `users_settings` ADD COLUMN `forums_post_count` int(11) NULL DEFAULT
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INSERT INTO `emulator_settings`(`key`, `value`) VALUES ('catalog.guild.hc_required', '1');
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INSERT INTO `emulator_settings`(`key`, `value`) VALUES ('catalog.ltd.random', '1');
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UPDATE `emulator_settings` SET `value` = '0' WHERE `key` = 'hotel.banzai.points.tile.steal';
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UPDATE `emulator_settings` SET `value` = '0' WHERE `key` = 'hotel.banzai.points.tile.fill';
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UPDATE `emulator_settings` SET `value` = '1' WHERE `key` = 'hotel.banzai.points.tile.lock';
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#END DATABASE UPDATE: 2.0.0 -> DEV
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@ -29,13 +29,13 @@ public class BattleBanzaiGame extends Game
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public static final int effectId = 33;
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public static final int POINTS_HIJACK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.steal");
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public static final int POINTS_HIJACK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.steal", 0);
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public static final int POINTS_FILL_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.fill");
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public static final int POINTS_FILL_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.fill", 0);
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public static final int POINTS_LOCK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.lock");
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public static final int POINTS_LOCK_TILE = Emulator.getConfig().getInt("hotel.banzai.points.tile.lock", 1);
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private int tileCount;
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