Merge remote-tracking branch 'origin/dev' into dev

This commit is contained in:
Alejandro 2020-02-08 18:15:01 +02:00
commit a3a906095c
5 changed files with 21 additions and 37 deletions

View File

@ -40,7 +40,7 @@ public final class Emulator {
public static final String ANSI_YELLOW = "\u001B[33m"; public static final String ANSI_YELLOW = "\u001B[33m";
public final static String PREVIEW = "Stable"; public final static String PREVIEW = "RC-3";
public static final String version = "Arcturus Morningstar" + " " + MAJOR + "." + MINOR + "." + BUILD + " " + PREVIEW; public static final String version = "Arcturus Morningstar" + " " + MAJOR + "." + MINOR + "." + BUILD + " " + PREVIEW;
private static final String logo = private static final String logo =

View File

@ -42,7 +42,7 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
} }
public static void teleportUnitToTile(RoomUnit roomUnit, RoomTile tile) { public static void teleportUnitToTile(RoomUnit roomUnit, RoomTile tile) {
if (roomUnit == null || tile == null) if (roomUnit == null || tile == null || roomUnit.isWiredTeleporting)
return; return;
Room room = roomUnit.getRoom(); Room room = roomUnit.getRoom();
@ -63,6 +63,7 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
for (RoomTile optionalTile : optionalTiles) { for (RoomTile optionalTile : optionalTiles) {
if (optionalTile.state != RoomTileState.INVALID && optionalTile.state != RoomTileState.BLOCKED) { if (optionalTile.state != RoomTileState.INVALID && optionalTile.state != RoomTileState.BLOCKED) {
alternativeTile = optionalTile; alternativeTile = optionalTile;
break;
} }
} }
@ -139,30 +140,13 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
@Override @Override
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
THashSet<HabboItem> items = new THashSet<>(); this.items.removeIf(item -> item == null || item.getRoomId() != this.getRoomId()
|| Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
for (HabboItem item : this.items) {
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
items.add(item);
}
for (HabboItem item : items) {
this.items.remove(item);
}
if (!this.items.isEmpty()) { if (!this.items.isEmpty()) {
int i = Emulator.getRandom().nextInt(this.items.size()) + 1; int i = Emulator.getRandom().nextInt(this.items.size());
int j = 1; HabboItem item = this.items.get(i);
int tryCount = 0;
while (tryCount < this.items.size()) {
tryCount++;
HabboItem item = this.items.get((tryCount - 1 + i) % this.items.size());
teleportUnitToTile(roomUnit, room.getLayout().getTile(item.getX(), item.getY())); teleportUnitToTile(roomUnit, room.getLayout().getTile(item.getX(), item.getY()));
break;
}
return true; return true;
} }
@ -220,6 +204,6 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
@Override @Override
protected long requiredCooldown() { protected long requiredCooldown() {
return 0; return 50L;
} }
} }

View File

@ -30,6 +30,7 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ScheduledFuture; import java.util.concurrent.ScheduledFuture;
public class RoomUnit { public class RoomUnit {
public boolean isWiredTeleporting = false;
private final ConcurrentHashMap<RoomUnitStatus, String> status; private final ConcurrentHashMap<RoomUnitStatus, String> status;
private final THashMap<String, Object> cacheable; private final THashMap<String, Object> cacheable;
public boolean canRotate = true; public boolean canRotate = true;

View File

@ -194,9 +194,7 @@ public class WiredHandler {
if (effect != null && effect.canExecute(millis)) { if (effect != null && effect.canExecute(millis)) {
executed = true; executed = true;
if (!effect.requiresTriggeringUser() || (roomUnit != null && effect.requiresTriggeringUser())) { if (!effect.requiresTriggeringUser() || (roomUnit != null && effect.requiresTriggeringUser())) {
Emulator.getThreading().run(new Runnable() { Emulator.getThreading().run(() -> {
@Override
public void run() {
if (room.isLoaded()) { if (room.isLoaded()) {
try { try {
if (!effect.execute(roomUnit, room, stuff)) return; if (!effect.execute(roomUnit, room, stuff)) return;
@ -207,7 +205,6 @@ public class WiredHandler {
effect.activateBox(room); effect.activateBox(room);
} }
}
}, effect.getDelay() * 500); }, effect.getDelay() * 500);
} }
} }

View File

@ -27,6 +27,7 @@ public class RoomUnitTeleport implements Runnable {
this.y = y; this.y = y;
this.z = z; this.z = z;
this.newEffect = newEffect; this.newEffect = newEffect;
roomUnit.isWiredTeleporting = true;
} }
@Override @Override
@ -53,6 +54,7 @@ public class RoomUnitTeleport implements Runnable {
ServerMessage teleportMessage = new RoomUnitOnRollerComposer(this.roomUnit, t, this.room).compose(); ServerMessage teleportMessage = new RoomUnitOnRollerComposer(this.roomUnit, t, this.room).compose();
this.roomUnit.setLocation(t); this.roomUnit.setLocation(t);
this.room.sendComposer(teleportMessage); this.room.sendComposer(teleportMessage);
roomUnit.isWiredTeleporting = false;
this.room.updateHabbosAt(t.x, t.y); this.room.updateHabbosAt(t.x, t.y);
this.room.updateBotsAt(t.x, t.y); this.room.updateBotsAt(t.x, t.y);