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Pet Fixes + fix conflicts
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@ -46,14 +46,13 @@ public class InteractionPetTree extends InteractionDefault {
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super.onWalkOn(roomUnit, room, objects);
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Pet pet = room.getPet(roomUnit);
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if (pet != null && pet.getPetData().getType() == 12 && this.getOccupyingTiles(room.getLayout()).contains(pet.getRoomUnit().getGoal())) {
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if (pet != null && pet.getPetData().haveToyItem(this.getBaseItem()) && this.getOccupyingTiles(room.getLayout()).contains(pet.getRoomUnit().getGoal())) {
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RoomUnitStatus task = RoomUnitStatus.HANG;
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switch(pet.getTask()){
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case RING_OF_FIRE: task = RoomUnitStatus.RINGOFFIRE; break;
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case SWING: task = RoomUnitStatus.SWING; break;
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case ROLL: task = RoomUnitStatus.ROLL; break;
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}
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if (pet.getEnergy() >= 35 && task != RoomUnitStatus.HANG) {
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pet.getRoomUnit().setCanWalk(false);
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@ -99,7 +98,7 @@ public class InteractionPetTree extends InteractionDefault {
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@Override
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public boolean canWalkOn(RoomUnit roomUnit, Room room, Object[] objects) {
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Pet pet = room.getPet(roomUnit);
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return roomUnit.getRoomUnitType() == RoomUnitType.PET && pet != null;
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return roomUnit.getRoomUnitType() == RoomUnitType.PET && pet != null && pet.getPetData().haveToyItem(this.getBaseItem());
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}
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@Override
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@ -3,10 +3,7 @@ package com.eu.habbo.habbohotel.pets;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.items.Item;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionNest;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionPetDrink;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionPetFood;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionPetToy;
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import com.eu.habbo.habbohotel.items.interactions.pets.*;
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import com.eu.habbo.habbohotel.pets.actions.*;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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@ -207,7 +204,7 @@ public class PetManager {
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PetData.generalFoodItems.add(baseItem);
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else if (baseItem.getInteractionType().getType() == InteractionPetDrink.class)
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PetData.generalDrinkItems.add(baseItem);
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else if (baseItem.getInteractionType().getType() == InteractionPetToy.class)
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else if (baseItem.getInteractionType().getType() == InteractionPetToy.class || baseItem.getInteractionType().getType() == InteractionPetTree.class)
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PetData.generalToyItems.add(baseItem);
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} else {
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PetData data = this.getPetData(set.getInt("pet_id"));
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@ -219,7 +216,7 @@ public class PetManager {
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data.addFoodItem(baseItem);
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else if (baseItem.getInteractionType().getType() == InteractionPetDrink.class)
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data.addDrinkItem(baseItem);
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else if (baseItem.getInteractionType().getType() == InteractionPetToy.class)
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else if (baseItem.getInteractionType().getType() == InteractionPetToy.class || baseItem.getInteractionType().getType() == InteractionPetTree.class)
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data.addToyItem(baseItem);
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}
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}
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@ -2542,6 +2542,8 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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this.roomSpecialTypes.removePetDrink((InteractionPetDrink) item);
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} else if (item instanceof InteractionPetFood) {
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this.roomSpecialTypes.removePetFood((InteractionPetFood) item);
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} else if (item instanceof InteractionPetTree) {
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this.roomSpecialTypes.removeUndefined(item);
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} else if (item instanceof InteractionMoodLight) {
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this.roomSpecialTypes.removeUndefined(item);
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} else if (item instanceof InteractionPyramid) {
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@ -2578,6 +2580,8 @@ public class Room implements Comparable<Room>, ISerialize, Runnable {
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this.roomSpecialTypes.removeUndefined(item);
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} else if (item instanceof InteractionSnowboardSlope) {
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this.roomSpecialTypes.removeUndefined(item);
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} else if (item instanceof InteractionBuildArea) {
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this.roomSpecialTypes.removeUndefined(item);
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}
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}
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}
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@ -42,10 +42,10 @@ public enum RoomUnitStatus {
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RELAX("rlx"),
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WINGS("wng", true),
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FLAME("flm"),
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RINGOFFIRE("rng"), // ring of fire for dragon, toy undone
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SWING("swg"), // same as roll but less energic, related to Dragon tree toy.
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HANG("hg"), // hang, related to Dragon tree toy. just hangs under the branch
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ROLL("rll"), // roll, related to Dragon tree toy. rolls around the branch
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RINGOFFIRE("rng", true),
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SWING("swg", true),
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HANG("hg", true),
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ROLL("rll", true),
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RIP("rip"),
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GROW("grw"),
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@ -69,12 +69,7 @@ public enum RoomUnitStatus {
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SLEEP_IN("slp-in"),
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SLEEP("slp", true),
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SLEEP_OUT("slp-out"),
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RINGOFFIRE("rng"),
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SWING("swg"),
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HANG("hg"),
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ROLL("rll");
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SLEEP_OUT("slp-out");
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public final String key;
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public final boolean removeWhenWalking;
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