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Merge branch 'fix-pets-finally' into 'fix-pets-finally'
Fix turtles roll See merge request morningstar/Arcturus-Community!532
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commit
9e48ebc068
@ -1,5 +1,6 @@
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package com.eu.habbo.habbohotel.pets.actions;
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package com.eu.habbo.habbohotel.pets.actions;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionPetTree;
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import com.eu.habbo.habbohotel.items.interactions.pets.InteractionPetTree;
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import com.eu.habbo.habbohotel.pets.Pet;
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import com.eu.habbo.habbohotel.pets.Pet;
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import com.eu.habbo.habbohotel.pets.PetAction;
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import com.eu.habbo.habbohotel.pets.PetAction;
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@ -7,6 +8,7 @@ import com.eu.habbo.habbohotel.pets.PetTasks;
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import com.eu.habbo.habbohotel.pets.PetVocalsType;
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import com.eu.habbo.habbohotel.pets.PetVocalsType;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.habbohotel.rooms.RoomTileState;
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import com.eu.habbo.habbohotel.rooms.RoomTileState;
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import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.users.HabboItem;
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@ -36,7 +38,7 @@ public class ActionRoll extends PetAction {
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ArrayList<RoomTile> tileList = new ArrayList<>();
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ArrayList<RoomTile> tileList = new ArrayList<>();
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for (HabboItem petTree : petTrees) {
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for (HabboItem petTree : petTrees) {
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if (petTree == null || petTree.getRoomId() != pet.getRoom().getId()) continue;
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if (petTree == null || !pet.getPetData().haveToyItem(petTree.getBaseItem())) continue;
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tileList.addAll(petTree.getOccupyingTiles(pet.getRoom().getLayout()));
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tileList.addAll(petTree.getOccupyingTiles(pet.getRoom().getLayout()));
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}
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}
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@ -62,6 +64,17 @@ public class ActionRoll extends PetAction {
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} else pet.getRoomUnit().setGoalLocation(goal);
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} else pet.getRoomUnit().setGoalLocation(goal);
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return true;
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return true;
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} else {
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} else {
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if (pet.getPetData().getToyItems().stream().noneMatch(item -> item.getInteractionType().getType() == InteractionPetTree.class)) {
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pet.getRoomUnit().setCanWalk(false);
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pet.getRoomUnit().setStatus(RoomUnitStatus.ROLL, pet.getRoomUnit().getCurrentLocation().getStackHeight() + "");
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Emulator.getThreading().run(() -> {
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pet.getRoomUnit().setCanWalk(true);
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pet.clearPosture();
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}, 4000);
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return true;
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}
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pet.say(pet.getPetData().randomVocal(PetVocalsType.DISOBEY));
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pet.say(pet.getPetData().randomVocal(PetVocalsType.DISOBEY));
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return false;
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return false;
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}
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}
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