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Fix guild info sending (closes #328)
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@ -203,7 +203,7 @@ public class GuildManager {
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}
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if (userId == 0 && !error) {
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if (guild.getState() == GuildState.LOCKED) {
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if (guild.getState() == GuildState.EXCLUSIVE) {
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try (PreparedStatement statement = connection.prepareStatement("SELECT COUNT(id) as total FROM guilds_members WHERE guild_id = ? AND level_id = 3")) {
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statement.setInt(1, guild.getId());
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try (ResultSet set = statement.executeQuery()) {
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@ -236,7 +236,7 @@ public class GuildManager {
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statement.setInt(1, guild.getId());
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statement.setInt(2, client.getHabbo().getHabboInfo().getId());
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statement.setInt(3, Emulator.getIntUnixTimestamp());
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statement.setInt(4, guild.getState() == GuildState.LOCKED ? GuildRank.REQUESTED.type : GuildRank.MEMBER.type);
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statement.setInt(4, guild.getState() == GuildState.EXCLUSIVE ? GuildRank.REQUESTED.type : GuildRank.MEMBER.type);
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statement.execute();
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}
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}
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@ -251,7 +251,7 @@ public class GuildManager {
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}
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if (userId == 0 && !error) {
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if (guild.getState() == GuildState.LOCKED)
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if (guild.getState() == GuildState.EXCLUSIVE)
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guild.increaseRequestCount();
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else {
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guild.increaseMemberCount();
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@ -62,4 +62,12 @@ public class GuildMember implements Comparable {
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public int compareTo(Object o) {
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return 0;
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}
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public GuildMembershipStatus getMembershipStatus() {
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if (this.rank == GuildRank.DELETED) return GuildMembershipStatus.NOT_MEMBER;
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if (this.rank == GuildRank.OWNER || this.rank == GuildRank.ADMIN || this.rank == GuildRank.MEMBER) return GuildMembershipStatus.MEMBER;
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if (this.rank == GuildRank.REQUESTED) return GuildMembershipStatus.PENDING;
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return GuildMembershipStatus.NOT_MEMBER;
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}
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}
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@ -0,0 +1,17 @@
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package com.eu.habbo.habbohotel.guilds;
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public enum GuildMembershipStatus {
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NOT_MEMBER(0),
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MEMBER(1),
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PENDING(2);
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private int status;
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GuildMembershipStatus(int status) {
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this.status = status;
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}
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public int getStatus() {
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return status;
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}
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}
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@ -2,8 +2,10 @@ package com.eu.habbo.habbohotel.guilds;
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public enum GuildState {
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OPEN(0),
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LOCKED(1),
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CLOSED(2);
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EXCLUSIVE(1),
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CLOSED(2),
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LARGE(3),
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LARGE_CLOSED(4);
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public final int state;
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@ -21,7 +21,7 @@ public class RequestGuildJoinEvent extends MessageHandler {
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if (guild == null)
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return;
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if (guild.getState() == GuildState.CLOSED) {
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if (guild.getState() == GuildState.CLOSED || guild.getState() == GuildState.LARGE_CLOSED) {
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this.client.sendResponse(new GuildJoinErrorComposer(GuildJoinErrorComposer.GROUP_CLOSED));
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return;
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}
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@ -3,6 +3,7 @@ package com.eu.habbo.messages.outgoing.guilds;
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import com.eu.habbo.habbohotel.gameclients.GameClient;
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import com.eu.habbo.habbohotel.guilds.Guild;
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import com.eu.habbo.habbohotel.guilds.GuildMember;
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import com.eu.habbo.habbohotel.guilds.GuildMembershipStatus;
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import com.eu.habbo.habbohotel.guilds.GuildRank;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.outgoing.MessageComposer;
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@ -36,20 +37,18 @@ public class GuildInfoComposer extends MessageComposer {
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this.response.appendString(this.guild.getBadge());
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this.response.appendInt(this.guild.getRoomId());
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this.response.appendString(this.guild.getRoomName());
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//this.response.appendInt(this.guild.getOwnerId() == this.client.getHabbo().getHabboInfo().getId() ? 3 : (this.member == null ? 0 : (this.member.getRank().equals(GuildRank.MEMBER) || this.member.getRank().equals(GuildRank.ADMIN) ? 1 : (this.member.getRank().equals(GuildRank.REQUESTED) ? 2 : 0))));
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this.response.appendInt(adminPermissions ? 4 : (this.member == null ? 0 : (this.member.getRank().equals(GuildRank.MEMBER) ? 1 : (this.member.getRank().equals(GuildRank.REQUESTED) ? 2 : (this.member.getRank().equals(GuildRank.ADMIN) ? 3 : (this.member.getRank().equals(GuildRank.OWNER) ? 4 : 0))))));
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this.response.appendInt(this.guild.getMemberCount()); //Member count.
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this.response.appendBoolean(this.client.getHabbo().getHabboStats().guild == this.guild.getId()); //favorite group
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this.response.appendInt((this.member == null ? GuildMembershipStatus.NOT_MEMBER : this.member.getMembershipStatus()).getStatus());
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this.response.appendInt(this.guild.getMemberCount());
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this.response.appendBoolean(this.client.getHabbo().getHabboStats().guild == this.guild.getId()); // favorite group
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this.response.appendString(new SimpleDateFormat("dd-MM-yyyy").format(new Date(this.guild.getDateCreated() * 1000L)));
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this.response.appendBoolean(adminPermissions || (this.guild.getOwnerId() == this.client.getHabbo().getHabboInfo().getId()));
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this.response.appendBoolean(adminPermissions || (this.member != null && (this.member.getRank().equals(GuildRank.ADMIN)))); //Is admin. //this.member.getRank().equals(GuildRank.ADMIN) ||
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//Habbo owner = Emulator.getGameEnvironment().getHabboManager().getHabbo(this.guild.getOwnerId());
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this.response.appendBoolean(adminPermissions || (this.member != null && (this.member.getRank().equals(GuildRank.ADMIN))));
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this.response.appendString(this.guild.getOwnerName());
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this.response.appendBoolean(this.newWindow);
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this.response.appendBoolean(this.guild.getRights()); //User can place furni.
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this.response.appendBoolean(this.guild.getRights());
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this.response.appendInt((adminPermissions || this.guild.getOwnerId() == this.client.getHabbo().getHabboInfo().getId()) ? this.guild.getRequestCount() : 0); //Guild invites count.
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this.response.appendBoolean(this.guild.hasForum()); //Unknown
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this.response.appendBoolean(this.guild.hasForum());
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return this.response;
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}
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}
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