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Merge branch '1-pathfinder-and-teleport' into 'dev'
Resolve Pathfinder range limitation See merge request morningstar/Arcturus-Community!6
This commit is contained in:
commit
83fcc87a88
@ -1,6 +1,9 @@
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package com.eu.habbo.habbohotel.rooms;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.bots.Bot;
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import com.eu.habbo.habbohotel.pets.Pet;
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import com.eu.habbo.habbohotel.users.Habbo;
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import gnu.trove.set.hash.THashSet;
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import java.awt.*;
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@ -271,10 +274,24 @@ public class RoomLayout
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openList.add(oldTile.copy());
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List<RoomTile> unitsAt = new ArrayList<>();
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for(Bot b : this.room.getCurrentBots().valueCollection()) {
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unitsAt.add(b.getRoomUnit().getCurrentLocation());
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}
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for(Habbo b : this.room.getCurrentHabbos().values()) {
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unitsAt.add(b.getRoomUnit().getCurrentLocation());
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}
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for(Pet b : this.room.getCurrentPets().valueCollection()) {
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unitsAt.add(b.getRoomUnit().getCurrentLocation());
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}
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long startMillis = System.currentTimeMillis();
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while (true)
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{
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if (System.currentTimeMillis() - startMillis > 25)
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if (System.currentTimeMillis() - startMillis > 50)
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{
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return new LinkedList<>();
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}
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@ -294,9 +311,7 @@ public class RoomLayout
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if (closedList.contains(currentAdj)) continue;
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//If the tile is sitable or layable and its not our goal tile, we cannot walk over it.
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if (
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(currentAdj.state == RoomTileState.BLOCKED) ||
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((currentAdj.state == RoomTileState.SIT || currentAdj.state == RoomTileState.LAY) && !currentAdj.equals(goalLocation)))
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if (!currentAdj.equals(goalLocation) && (currentAdj.state == RoomTileState.BLOCKED || currentAdj.state == RoomTileState.SIT || currentAdj.state == RoomTileState.LAY))
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{
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closedList.add(currentAdj);
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openList.remove(currentAdj);
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@ -311,10 +326,10 @@ public class RoomLayout
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if (!ALLOW_FALLING && height < - MAXIMUM_STEP_HEIGHT) continue;
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//If the step difference is bigger than the maximum step height, continue.
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if (height > MAXIMUM_STEP_HEIGHT && currentAdj.state == RoomTileState.OPEN) continue;
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if (currentAdj.state == RoomTileState.OPEN && height > MAXIMUM_STEP_HEIGHT) continue;
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//Check if the tile has habbos.
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if (!this.room.isAllowWalkthrough() && this.room.hasHabbosAt(currentAdj.x, currentAdj.y))
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if (unitsAt.contains(currentAdj) && (!this.room.isAllowWalkthrough() || currentAdj.equals(goalLocation)))
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{
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closedList.add(currentAdj);
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openList.remove(currentAdj);
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@ -392,11 +407,14 @@ public class RoomLayout
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return null;
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RoomTile cheapest = openList.get(0);
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int cheapestFcost = Integer.MAX_VALUE;
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for (RoomTile anOpenList : openList)
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{
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if (anOpenList.getfCosts() < cheapest.getfCosts())
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int f = cheapest.getfCosts();
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if (anOpenList.getfCosts() < cheapestFcost)
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{
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cheapest = anOpenList;
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cheapestFcost = f;
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}
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}
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return cheapest;
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@ -54,6 +54,7 @@ public class RoomUnit
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public int kickCount = 0;
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private boolean statusUpdate = false;
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private boolean invisible = false;
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private boolean lastCycleStatus = false;
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private final ConcurrentHashMap<RoomUnitStatus, String> status;
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private final THashMap<String, Object> cacheable;
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@ -117,21 +118,31 @@ public class RoomUnit
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return false;
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}
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Boolean isRiding = false;
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Habbo rider = null;
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if(this.getRoomUnitType() == RoomUnitType.PET) {
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Pet pet = room.getPet(this);
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if(pet != null) {
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if(pet instanceof RideablePet) {
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isRiding = true;
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if (((RideablePet) pet).getRider() != null) {
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if(!((RideablePet) pet).getRider().getRoomUnit().isWalking()) {
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this.status.remove(RoomUnitStatus.MOVE);
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this.setCurrentLocation(((RideablePet) pet).getRider().getRoomUnit().getPreviousLocation());
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if (this.status.remove(RoomUnitStatus.MOVE) != null) this.statusUpdate = true;
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rider = ((RideablePet) pet).getRider();
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}
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}
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if(rider != null) {
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// copy things from rider
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if(this.status.containsKey(RoomUnitStatus.MOVE) && !rider.getRoomUnit().getStatusMap().containsKey(RoomUnitStatus.MOVE)) {
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this.status.remove(RoomUnitStatus.MOVE);
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}
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if(rider.getRoomUnit().getCurrentLocation().x != this.getX() || rider.getRoomUnit().getCurrentLocation().y != this.getY()) {
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this.status.put(RoomUnitStatus.MOVE, rider.getRoomUnit().getCurrentLocation().x + "," + rider.getRoomUnit().getCurrentLocation().y + "," + (rider.getRoomUnit().getCurrentLocation().getStackHeight()));
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this.setPreviousLocation(rider.getRoomUnit().getPreviousLocation());
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this.setPreviousLocationZ(rider.getRoomUnit().getPreviousLocation().getStackHeight());
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this.setCurrentLocation(rider.getRoomUnit().getCurrentLocation());
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this.setZ(rider.getRoomUnit().getCurrentLocation().getStackHeight());
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}
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return this.statusUpdate;
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}
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}
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if (!this.isWalking() && !this.isKicked)
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{
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@ -182,11 +193,9 @@ public class RoomUnit
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if (next != null && room.hasHabbosAt(next.x, next.y))
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{
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if(!isRiding) {
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return false;
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}
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}
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}
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Deque<RoomTile> peekPath = room.getLayout().findPath(this.currentLocation, this.path.peek(), this.goalLocation);
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if (peekPath.size() >= 3)
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@ -283,10 +292,10 @@ public class RoomUnit
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double zHeight = 0.0D;
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if (((habbo != null && habbo.getHabboInfo().getRiding() != null) || isRiding) && next.equals(this.goalLocation) && (next.state == RoomTileState.SIT || next.state == RoomTileState.LAY)) {
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/*if (((habbo != null && habbo.getHabboInfo().getRiding() != null) || isRiding) && next.equals(this.goalLocation) && (next.state == RoomTileState.SIT || next.state == RoomTileState.LAY)) {
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this.status.remove(RoomUnitStatus.MOVE);
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return false;
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}
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}*/
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if (habbo != null)
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{
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