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Fixed issues with pet branch merge into 4.0
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commit
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@ -9,7 +9,6 @@ import com.eu.habbo.habbohotel.pets.PetTasks;
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import com.eu.habbo.habbohotel.rooms.*;
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import com.eu.habbo.habbohotel.rooms.*;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.habbohotel.users.HabboItem;
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import com.eu.habbo.messages.outgoing.rooms.users.RoomUserStatusComposer;
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import com.eu.habbo.threading.runnables.PetClearPosture;
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import com.eu.habbo.threading.runnables.PetClearPosture;
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import java.sql.ResultSet;
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import java.sql.ResultSet;
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@ -3,7 +3,7 @@ package com.eu.habbo.habbohotel.pets;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
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import com.eu.habbo.habbohotel.rooms.RoomUnitStatus;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.habbohotel.users.Habbo;
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import com.eu.habbo.messages.outgoing.rooms.users.RoomUserStatusComposer;
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import com.eu.habbo.messages.outgoing.rooms.users.UserUpdateComposer;
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import java.sql.ResultSet;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.sql.SQLException;
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@ -66,7 +66,7 @@ public class PetCommand implements Comparable<PetCommand> {
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}
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}
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pet.getRoomUnit().setStatus(RoomUnitStatus.GESTURE, this.action.gestureToSet);
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pet.getRoomUnit().setStatus(RoomUnitStatus.GESTURE, this.action.gestureToSet);
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pet.getRoom().sendComposer(new RoomUserStatusComposer(pet.getRoomUnit()).compose());
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pet.getRoom().sendComposer(new UserUpdateComposer(pet.getRoomUnit()).compose());
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pet.addEnergy(-this.energyCost);
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pet.addEnergy(-this.energyCost);
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pet.addHappyness(-this.happynessCost);
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pet.addHappyness(-this.happynessCost);
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pet.addExperience(this.xp);
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pet.addExperience(this.xp);
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@ -51,7 +51,7 @@ public class SetStackHelperHeightEvent extends MessageHandler {
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item.needsUpdate(true);
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item.needsUpdate(true);
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this.client.getHabbo().getHabboInfo().getCurrentRoom().updateItem(item);
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this.client.getHabbo().getHabboInfo().getCurrentRoom().updateItem(item);
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this.client.getHabbo().getHabboInfo().getCurrentRoom().updateTiles(tiles);
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this.client.getHabbo().getHabboInfo().getCurrentRoom().updateTiles(tiles);
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this.client.getHabbo().getHabboInfo().getCurrentRoom().sendComposer(new HeightMapUpdateMessageComposer(room, tiles).compose());
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this.client.getHabbo().getHabboInfo().getCurrentRoom().sendComposer(new HeightMapUpdateMessageComposer (room, tiles).compose());
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this.client.getHabbo().getHabboInfo().getCurrentRoom().sendComposer(new UpdateStackHeightTileHeightComposer(item, (int) ((height) * 100)).compose());
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this.client.getHabbo().getHabboInfo().getCurrentRoom().sendComposer(new UpdateStackHeightTileHeightComposer(item, (int) ((height) * 100)).compose());
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}
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}
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}
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}
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@ -0,0 +1,82 @@
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package com.eu.habbo.messages.outgoing.rooms;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.rooms.Room;
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import com.eu.habbo.habbohotel.rooms.RoomTile;
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import com.eu.habbo.messages.ServerMessage;
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import com.eu.habbo.messages.outgoing.MessageComposer;
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import com.eu.habbo.messages.outgoing.Outgoing;
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import gnu.trove.set.hash.THashSet;
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public class HeightMapUpdateMessageComposer extends MessageComposer {
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private int x;
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private int y;
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private short z;
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private double height;
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private THashSet<RoomTile> updateTiles;
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private Room room;
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public HeightMapUpdateMessageComposer(int x, int y, short z, double height) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.height = height;
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}
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public HeightMapUpdateMessageComposer(Room room, THashSet<RoomTile> updateTiles) {
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this.updateTiles = updateTiles;
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this.room = room;
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}
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@Override
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protected ServerMessage composeInternal() {
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//TODO: maybe do this another way? doesn't seem to be very clean but gets the job done
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this.response.init(Outgoing.HeightMapUpdateMessageComposer);
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if (this.updateTiles != null) {
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// prevent overflow. Byte max value is 127
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if(this.updateTiles.size() > 127) {
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RoomTile[] tiles = this.updateTiles.toArray(new RoomTile[updateTiles.size()]);
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this.response.appendByte(127);
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for(int i = 0; i < 127; i++) {
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RoomTile t = tiles[i];
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updateTiles.remove(t); // remove it from the set
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this.response.appendByte((int) t.x);
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this.response.appendByte((int) t.y);
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if(Emulator.getConfig().getBoolean("custom.stacking.enabled")) {
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this.response.appendShort((short) (t.z * 256.0));
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}
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else {
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this.response.appendShort(t.relativeHeight());
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}
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}
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//send the remaining tiles in a new message
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this.room.sendComposer(new HeightMapUpdateMessageComposer(this.room, updateTiles).compose());
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return this.response;
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}
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this.response.appendByte(this.updateTiles.size());
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for (RoomTile t : this.updateTiles) {
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this.response.appendByte((int) t.x);
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this.response.appendByte((int) t.y);
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if(Emulator.getConfig().getBoolean("custom.stacking.enabled")) {
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this.response.appendShort((short) (t.z * 256.0));
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}
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else {
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this.response.appendShort(t.relativeHeight());
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}
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}
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} else {
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this.response.appendByte(1);
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this.response.appendByte(this.x);
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this.response.appendByte(this.y);
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if(Emulator.getConfig().getBoolean("custom.stacking.enabled")) {
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this.response.appendShort((short) (this.z * 256.0));
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}
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else {
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this.response.appendShort((int) (this.height));
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}
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}
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return this.response;
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}
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}
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