mirror of
https://git.krews.org/morningstar/Arcturus-Community.git
synced 2024-11-26 16:30:52 +01:00
Merge branch 'refactor/WiredConditionNotMatchStatePosition' into 'dev'
Refactored WiredConditionNotMatchStatePosition See merge request morningstar/Arcturus-Community!381
This commit is contained in:
commit
6715e48aa5
@ -1,233 +1,32 @@
|
|||||||
package com.eu.habbo.habbohotel.items.interactions.wired.conditions;
|
package com.eu.habbo.habbohotel.items.interactions.wired.conditions;
|
||||||
|
|
||||||
import com.eu.habbo.Emulator;
|
|
||||||
import com.eu.habbo.habbohotel.items.Item;
|
import com.eu.habbo.habbohotel.items.Item;
|
||||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredCondition;
|
|
||||||
import com.eu.habbo.habbohotel.items.interactions.wired.interfaces.InteractionWiredMatchFurniSettings;
|
import com.eu.habbo.habbohotel.items.interactions.wired.interfaces.InteractionWiredMatchFurniSettings;
|
||||||
import com.eu.habbo.habbohotel.rooms.Room;
|
import com.eu.habbo.habbohotel.rooms.Room;
|
||||||
import com.eu.habbo.habbohotel.rooms.RoomUnit;
|
import com.eu.habbo.habbohotel.rooms.RoomUnit;
|
||||||
import com.eu.habbo.habbohotel.users.HabboItem;
|
|
||||||
import com.eu.habbo.habbohotel.wired.WiredConditionType;
|
import com.eu.habbo.habbohotel.wired.WiredConditionType;
|
||||||
import com.eu.habbo.habbohotel.wired.WiredHandler;
|
|
||||||
import com.eu.habbo.habbohotel.wired.WiredMatchFurniSetting;
|
|
||||||
import com.eu.habbo.messages.ClientMessage;
|
|
||||||
import com.eu.habbo.messages.ServerMessage;
|
|
||||||
import gnu.trove.set.hash.THashSet;
|
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class WiredConditionNotMatchStatePosition extends InteractionWiredCondition implements InteractionWiredMatchFurniSettings {
|
public class WiredConditionNotMatchStatePosition extends WiredConditionMatchStatePosition {
|
||||||
public static final WiredConditionType type = WiredConditionType.NOT_MATCH_SSHOT;
|
public static final WiredConditionType type = WiredConditionType.NOT_MATCH_SSHOT;
|
||||||
|
|
||||||
private THashSet<WiredMatchFurniSetting> settings;
|
|
||||||
|
|
||||||
private boolean state;
|
|
||||||
private boolean position;
|
|
||||||
private boolean rotation;
|
|
||||||
|
|
||||||
public WiredConditionNotMatchStatePosition(ResultSet set, Item baseItem) throws SQLException {
|
public WiredConditionNotMatchStatePosition(ResultSet set, Item baseItem) throws SQLException {
|
||||||
super(set, baseItem);
|
super(set, baseItem);
|
||||||
this.settings = new THashSet<>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public WiredConditionNotMatchStatePosition(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
|
public WiredConditionNotMatchStatePosition(int id, int userId, Item item, String extradata, int limitedStack, int limitedSells) {
|
||||||
super(id, userId, item, extradata, limitedStack, limitedSells);
|
super(id, userId, item, extradata, limitedStack, limitedSells);
|
||||||
this.settings = new THashSet<>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
|
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) {
|
||||||
if (this.settings.isEmpty())
|
return !super.execute(roomUnit, room, stuff);
|
||||||
return true;
|
|
||||||
|
|
||||||
THashSet<WiredMatchFurniSetting> s = new THashSet<>();
|
|
||||||
|
|
||||||
for (WiredMatchFurniSetting setting : this.settings) {
|
|
||||||
HabboItem item = room.getHabboItem(setting.item_id);
|
|
||||||
|
|
||||||
if (item != null) {
|
|
||||||
boolean stateMatches = !this.state || item.getExtradata().equals(setting.state);
|
|
||||||
boolean positionMatches = !this.position || (setting.x == item.getX() && setting.y == item.getY());
|
|
||||||
boolean directionMatches = !this.rotation || setting.rotation == item.getRotation();
|
|
||||||
|
|
||||||
if (!stateMatches || !positionMatches || !directionMatches)
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
s.add(setting);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!s.isEmpty()) {
|
|
||||||
for (WiredMatchFurniSetting setting : s) {
|
|
||||||
this.settings.remove(setting);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getWiredData() {
|
|
||||||
return WiredHandler.getGsonBuilder().create().toJson(new WiredConditionMatchStatePosition.JsonData(
|
|
||||||
this.state,
|
|
||||||
this.position,
|
|
||||||
this.rotation,
|
|
||||||
new ArrayList<>(this.settings)
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void loadWiredData(ResultSet set, Room room) throws SQLException {
|
|
||||||
String wiredData = set.getString("wired_data");
|
|
||||||
|
|
||||||
if (wiredData.startsWith("{")) {
|
|
||||||
JsonData data = WiredHandler.getGsonBuilder().create().fromJson(wiredData, JsonData.class);
|
|
||||||
this.state = data.state;
|
|
||||||
this.position = data.position;
|
|
||||||
this.rotation = data.direction;
|
|
||||||
this.settings.addAll(data.settings);
|
|
||||||
} else {
|
|
||||||
String[] data = wiredData.split(":");
|
|
||||||
|
|
||||||
int itemCount = Integer.parseInt(data[0]);
|
|
||||||
|
|
||||||
String[] items = data[1].split(";");
|
|
||||||
|
|
||||||
for (int i = 0; i < itemCount; i++) {
|
|
||||||
String[] stuff = items[i].split("-");
|
|
||||||
|
|
||||||
if (stuff.length >= 5)
|
|
||||||
this.settings.add(new WiredMatchFurniSetting(Integer.parseInt(stuff[0]), stuff[1], Integer.parseInt(stuff[2]), Integer.parseInt(stuff[3]), Integer.parseInt(stuff[4])));
|
|
||||||
}
|
|
||||||
|
|
||||||
this.state = data[2].equals("1");
|
|
||||||
this.rotation = data[3].equals("1");
|
|
||||||
this.position = data[4].equals("1");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onPickUp() {
|
|
||||||
this.settings.clear();
|
|
||||||
this.state = false;
|
|
||||||
this.rotation = false;
|
|
||||||
this.position = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public WiredConditionType getType() {
|
public WiredConditionType getType() {
|
||||||
return type;
|
return type;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void serializeWiredData(ServerMessage message, Room room) {
|
|
||||||
this.refresh();
|
|
||||||
|
|
||||||
message.appendBoolean(false);
|
|
||||||
message.appendInt(WiredHandler.MAXIMUM_FURNI_SELECTION);
|
|
||||||
message.appendInt(this.settings.size());
|
|
||||||
|
|
||||||
for (WiredMatchFurniSetting item : this.settings)
|
|
||||||
message.appendInt(item.item_id);
|
|
||||||
|
|
||||||
message.appendInt(this.getBaseItem().getSpriteId());
|
|
||||||
message.appendInt(this.getId());
|
|
||||||
message.appendString("");
|
|
||||||
message.appendInt(4);
|
|
||||||
message.appendInt(this.state ? 1 : 0);
|
|
||||||
message.appendInt(this.rotation ? 1 : 0);
|
|
||||||
message.appendInt(this.position ? 1 : 0);
|
|
||||||
message.appendInt(10);
|
|
||||||
message.appendInt(0);
|
|
||||||
message.appendInt(this.getType().code);
|
|
||||||
message.appendInt(0);
|
|
||||||
message.appendInt(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean saveData(ClientMessage packet) {
|
|
||||||
packet.readInt();
|
|
||||||
|
|
||||||
this.state = packet.readInt() == 1;
|
|
||||||
this.rotation = packet.readInt() == 1;
|
|
||||||
this.position = packet.readInt() == 1;
|
|
||||||
|
|
||||||
packet.readString();
|
|
||||||
|
|
||||||
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
|
|
||||||
|
|
||||||
if (room == null)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
int count = packet.readInt();
|
|
||||||
if (count > Emulator.getConfig().getInt("hotel.wired.furni.selection.count")) return false;
|
|
||||||
|
|
||||||
this.settings.clear();
|
|
||||||
|
|
||||||
for (int i = 0; i < count; i++) {
|
|
||||||
int itemId = packet.readInt();
|
|
||||||
HabboItem item = room.getHabboItem(itemId);
|
|
||||||
|
|
||||||
if (item != null)
|
|
||||||
this.settings.add(new WiredMatchFurniSetting(item.getId(), item.getExtradata(), item.getRotation(), item.getX(), item.getY()));
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void refresh() {
|
|
||||||
Room room = Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId());
|
|
||||||
|
|
||||||
if (room != null) {
|
|
||||||
THashSet<WiredMatchFurniSetting> remove = new THashSet<>();
|
|
||||||
|
|
||||||
for (WiredMatchFurniSetting setting : this.settings) {
|
|
||||||
HabboItem item = room.getHabboItem(setting.item_id);
|
|
||||||
if (item == null) {
|
|
||||||
remove.add(setting);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (WiredMatchFurniSetting setting : remove) {
|
|
||||||
this.settings.remove(setting);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public THashSet<WiredMatchFurniSetting> getMatchFurniSettings() {
|
|
||||||
return this.settings;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean shouldMatchState() {
|
|
||||||
return this.state;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean shouldMatchRotation() {
|
|
||||||
return this.rotation;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean shouldMatchPosition() {
|
|
||||||
return this.position;
|
|
||||||
}
|
|
||||||
|
|
||||||
static class JsonData {
|
|
||||||
boolean state;
|
|
||||||
boolean position;
|
|
||||||
boolean direction;
|
|
||||||
List<WiredMatchFurniSetting> settings;
|
|
||||||
|
|
||||||
public JsonData(boolean state, boolean position, boolean direction, List<WiredMatchFurniSetting> settings) {
|
|
||||||
this.state = state;
|
|
||||||
this.position = position;
|
|
||||||
this.direction = direction;
|
|
||||||
this.settings = settings;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user