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Add some dragon stuff to RoomUnitStatus.java
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@ -42,6 +42,11 @@ public enum RoomUnitStatus {
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RELAX("rlx"),
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RELAX("rlx"),
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WINGS("wng", true),
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WINGS("wng", true),
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FLAME("flm"),
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FLAME("flm"),
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RINGOFFIRE("rng"), // ring of fire for dragon, toy undone
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SWING("swg"), // same as roll but less energic, related to Dragon tree toy.
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HANG("hg"), // hang, related to Dragon tree toy. just hangs under the branch
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ROLL("rll"), // roll, related to Dragon tree toy. rolls around the branch
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RIP("rip"),
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RIP("rip"),
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GROW("grw"),
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GROW("grw"),
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GROW_1("grw1"),
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GROW_1("grw1"),
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