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Fix ActionSit
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@ -1,5 +1,6 @@
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package com.eu.habbo.habbohotel.pets.actions;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.habbohotel.pets.Pet;
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import com.eu.habbo.habbohotel.pets.PetAction;
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import com.eu.habbo.habbohotel.pets.PetTasks;
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@ -10,12 +11,23 @@ import com.eu.habbo.habbohotel.users.Habbo;
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public class ActionSit extends PetAction {
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public ActionSit() {
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super(PetTasks.SIT, true);
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this.statusToRemove.add(RoomUnitStatus.BEG);
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this.statusToRemove.add(RoomUnitStatus.MOVE);
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this.statusToRemove.add(RoomUnitStatus.LAY);
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this.statusToRemove.add(RoomUnitStatus.DEAD);
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this.statusToRemove.add(RoomUnitStatus.LAY);
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}
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@Override
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public boolean apply(Pet pet, Habbo habbo, String[] data) {
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if (pet.getTask() != PetTasks.SIT && !pet.getRoomUnit().hasStatus(RoomUnitStatus.SIT)) {
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pet.getRoomUnit().setStatus(RoomUnitStatus.SIT, pet.getRoom().getStackHeight(pet.getRoomUnit().getX(), pet.getRoomUnit().getY(), false) - 0.50 + "");
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pet.getRoomUnit().cmdSit = true;
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pet.getRoomUnit().setStatus(RoomUnitStatus.SIT, pet.getRoomUnit().getCurrentLocation().getStackHeight() + "");
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Emulator.getThreading().run(() -> {
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pet.getRoomUnit().cmdSit = false;
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pet.clearPosture();
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}, 4000);
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if (pet.getHappyness() > 75)
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pet.say(pet.getPetData().randomVocal(PetVocalsType.PLAYFUL));
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